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4441. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
True Adamance wrote: Why is it not possible to extend armour suit shield recharge times as well as reduce per pulse values? Forgive me if I'm misreading, but are you essentially saying to reduce recharge rate of shields on armor suits?
- by Pokey Dravon - at 2014.10.22 22:04:00
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4442. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
DeathwindRising wrote: Here's the biggest reason why we shouldn't do this: it makes absolutely no sense in terms of the already established design in dust and eve online. Shields have native regen. Not armor. You change this and shields go fr...
- by Pokey Dravon - at 2014.10.22 21:55:00
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4443. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Breakin Stuff wrote: Stefan Stahl wrote: After letting this sink in for a while I think I can support this change. The core mechanical issue this resolves is that shield naturally repair but armor doesn't. That's good. That's important in t...
- by Pokey Dravon - at 2014.10.22 20:19:00
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4444. Pirate Faction Suits - in Feedback/Requests [original thread]
Pirate suits are particularly good for the VeteranPE, as it gives them effectively use more SP at a given instance with dual bonuses, and while it doesn't necessarily give them an innate advantage, it allows for a more unique twist on previous con...
- by Pokey Dravon - at 2014.10.22 19:36:00
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4445. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Yeahhh..... fat fingered it, punched in 115 instead of 155. Good catch, thanks! Sheet updated, added repper values for reference
- by Pokey Dravon - at 2014.10.22 19:24:00
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4446. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
TO be fair, all but 4 suits (Minmatar Commando, Gallente Commando, Assault, & Logi) have less natural armor reps than a MLT/STD Rep at level 5 (~3.1 HP/s). So basically everyone else is getting a free MLT/STD rep or less. I think the numbers o...
- by Pokey Dravon - at 2014.10.22 18:54:00
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4447. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Ripley Riley wrote: Look at the assault dropsuits. Amarr: 315, Gallente: 275. That is a 13% difference in the Amarr's favor. We could widen that more by increasing Amarr armor to 335; making it an 18% difference*. Amarr are supposed to be buf...
- by Pokey Dravon - at 2014.10.22 17:48:00
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4448. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Updated Sheet with Mina's suggestion for comparison purposes.
- by Pokey Dravon - at 2014.10.22 17:40:00
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4449. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
John Demonsbane wrote: Anyway, back on topic. Pokey's spreadsheet is interesting, but I think I'm OK with the numbers still... the use of %'s sorta skews things a little as I'm not sure how big a deal that is considering the sizeable differenc...
- by Pokey Dravon - at 2014.10.22 17:03:00
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4450. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Haerr wrote: Hey Rattati! Can we have a spreadsheet with: Race Suit Armor at max skills Innate Repair Rate Time from 0 Armor to Max ? I think this could highlight an issue with the very low repair numbers on Caldari Sentinel Here you go ...
- by Pokey Dravon - at 2014.10.22 16:38:00
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4451. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
Tesfa Alem wrote: Are these base stats or per level? If thse are the max stats then good, i like it. If not, there are glaring issues. At proto It's the base built in rep, not a bonus, so not per level. All suits will naturally get those ...
- by Pokey Dravon - at 2014.10.22 07:51:00
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4452. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
A big part of how tanking works for dropsuits in Dust, and how it differs from EVE, is that there is rarely an instance where you pure tank. With how the HP spread works in Dust, the existence of flux grenades, and the rate at which shields rechar...
- by Pokey Dravon - at 2014.10.22 07:47:00
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4453. Sticky:[Feedback] - Dropsuit Native Armor Repair - in Feedback/Requests [original thread]
CCP Rattati wrote: One Eyed King wrote: I guess my view of roles would be that Heavies had more innate shields/armor, to withstand some damage, but that they should have LESS regen than an Assault, who would be more cover based. What is the...
- by Pokey Dravon - at 2014.10.22 03:50:00
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4454. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
CALDARI: Reload speed is not a weakness of Caldari Rail Weapons, the only weapon that would benefit from it would be the Swarm Launcher, which is not affected by the Assault Bonus. Caldari have effectivly 7 different types of weapons, 2 Rail Rifl...
- by Pokey Dravon - at 2014.10.20 19:24:00
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4455. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
Maiden selena MORTIMOR wrote: Pokey Dravon wrote: https://docs.google.com/spreadsheets/d/1yXlLV5PEJcP6jtx1hjTlf2hBBVNycJpgrJmSxDPRaQk/edit?usp=sharing Some of this is a bit of a grey area/fuzzy/opinion, but food for thought. We want to make...
- by Pokey Dravon - at 2014.10.20 03:55:00
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4456. CPM input request: Assault Bonuses - in Feedback/Requests [original thread]
https://docs.google.com/spreadsheets/d/1yXlLV5PEJcP6jtx1hjTlf2hBBVNycJpgrJmSxDPRaQk/edit?usp=sharing Some of this is a bit of a grey area/fuzzy/opinion, but food for thought. We want to make sure that bonuses affect as many weapons as possible ...
- by Pokey Dravon - at 2014.10.20 03:26:00
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4457. Gallante Assault skill - in Feedback/Requests [original thread]
https://forums.dust514.com/default.aspx?g=posts&t=178118&find=unread CPM Thread ftw.
- by Pokey Dravon - at 2014.10.20 03:22:00
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4458. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: A related question was just asked live on the Biomassed podcast. 1.9 will likely stay away from hot-fixable balance changes like damage, heat buildup, ect. 1.9 will focus on changes that require a c...
- by Pokey Dravon - at 2014.10.20 02:54:00
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4459. Scrambler Rifle-1.9 Update? - in Feedback/Requests [original thread]
A related question was just asked live on the Biomassed podcast. 1.9 will likely stay away from hot-fixable balance changes like damage, heat buildup, ect. 1.9 will focus on changes that require a client side update, not so much general balance ...
- by Pokey Dravon - at 2014.10.20 02:44:00
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4460. a question for veteran plasma cannon users - in General Discussions [original thread]
The velocity buff is a blessing and a curse. I love being able hit dropships with the faster velocity, but the faster speed has thrown off my muscle memory of when and where to shoot while leading the target.
- by Pokey Dravon - at 2014.10.20 02:27:00
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