Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
3041. [Feedback] AURLords 1.0 - Why players despise the warbarge - in Feedback/Requests [original thread]
Like honestly, while Warframe has its problems and I hate a lot its cash shop model, the way it did crafting was nice and simple, and would work for Dust. Various Components drop during missions. Components can also be generated passively but hav...
- by Pokey Dravon - at 2015.02.06 01:27:00
|
3042. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
duster 35000 wrote: ueah, that's the problem, it shouldn't have lower base hp than an MBT. If its effective HP is higher, why does it matter? The idea is to make it stronger against infantry than the MBT, and weaker against Turrets than th...
- by Pokey Dravon - at 2015.02.06 01:15:00
|
3043. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
duster 35000 wrote: Pokey Dravon wrote: Random thought Destroyer HAV Less Slots Low Base HP Fast Movement Fast Large Turret Tracking No Smalls +% Resist to Turrets +% Bonus to Large Turret Ultra HAV Less Slots Low Base HP Slower Movement F...
- by Pokey Dravon - at 2015.02.06 01:10:00
|
3044. Sticky:[Feedback] Full Balance of Large Turrets - in Feedback/Requests [original thread]
CCP Rattati wrote: what is your feeling on blaster ROF, not DPS, just feeling. do you generally like the dum dum dum dum dum (current) or you prefer dum...dum...dum...dum more like an APC turret from other fpss or dum.....dum......dum like...
- by Pokey Dravon - at 2015.02.05 23:27:00
|
3045. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Random thought Destroyer HAV Less Slots Low Base HP Fast Movement Fast Large Turret Tracking No Smalls +% Resist to Turrets +% Bonus to Large Turret Ultra HAV Less Slots Low Base HP Slower Movement Fast Small Turret Tracking Slow Large Turret Tr...
- by Pokey Dravon - at 2015.02.05 23:06:00
|
3046. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Tebu Gan wrote: Pokey Dravon wrote: However, I'm in a Gallente UHAV. I'm slow, my defenses suck, and my blaster has limited range. Someone engages me from up high with a swarm launcher. Well out of my range so I can't retaliate, my defense...
- by Pokey Dravon - at 2015.02.05 22:34:00
|
3047. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Tebu Gan wrote: A tank built around the idea of slaughtering infantry honestly doesn't need defenses above and beyond what AV can handle. They don't NEED this to get the job done. It's over kill and puts infantry AV at a disadvantage that doesn...
- by Pokey Dravon - at 2015.02.05 22:32:00
|
3048. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Harpyja wrote: What if the turret bonuses on the UHAV weren't restricted to the small turrets only? Blaster dispersion decrease, missile splash radius increase, and railgun splash radius increase will all provide infantry fighting bonuses witho...
- by Pokey Dravon - at 2015.02.05 21:14:00
|
3049. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
I guess I don't feel like any amount of small turret bonuses will make up for a weakened defense of the UHAV under your proposal. I also dislike that if the DHAV has the highest defense and the highest damage output, that you're edging closer to a...
- by Pokey Dravon - at 2015.02.05 20:47:00
|
3050. Flaylock: more splash and damage than the large missile. - in Feedback/Requests [original thread]
Spkr4theDead wrote: Adipem Nothi wrote: Spkr4theDead wrote: Adipem Nothi wrote: Low Velocity, Anti-Personnel vs High Velocity, Armor-Piercing If they were armor piercing, they would be more like railgun rounds rather than explosi...
- by Pokey Dravon - at 2015.02.05 20:41:00
|
3051. [Feedback] Random Number Generators - in Feedback/Requests [original thread]
Production Factory should feel like a factory, not a slot machine. Honestly I don't have an issue with RNG if its used sparingly and in the right places. Officer stuff randomly dropping at end of battle? Totally fine with that. My factory randoml...
- by Pokey Dravon - at 2015.02.05 20:34:00
|
3052. [Feedback] AURLords 1.0 - Why players despise the warbarge - in Feedback/Requests [original thread]
Cat Merc wrote: Arkena Wyrnspire wrote: Cat, you're threadnaughting! I'm so proud. :'-) Yeah well, that's what happens when Pokey directs my bitter vet ranting on skype into constructive criticism Totally off topic, but holy **** you...
- by Pokey Dravon - at 2015.02.05 20:18:00
|
3053. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Breakin Stuff wrote: Pokey Dravon wrote: Harpyja wrote: I don't see how people are missing this. My support goes to a weaker UHAV and stronger DHAV in terms of defenses. The UHAV will have to rely on its infantry fighting capabilities to...
- by Pokey Dravon - at 2015.02.05 19:56:00
|
3054. [Feedback] AURLords 1.0 - Why players despise the warbarge - in Feedback/Requests [original thread]
So basically, you want to feel like you can actually do something to improve the performance of your war barge, not just sit and watch its timers tick away? +1 Players should be engaged and encouraged to maintain and interact with the War Barge o...
- by Pokey Dravon - at 2015.02.05 19:50:00
|
3055. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Harpyja wrote: I don't see how people are missing this. My support goes to a weaker UHAV and stronger DHAV in terms of defenses. The UHAV will have to rely on its infantry fighting capabilities to defend itself from infantry AV, whereas the DH...
- by Pokey Dravon - at 2015.02.05 19:24:00
|
3056. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
CCP Rattati wrote: Hey, still alive, i need ideas for good bonuses. dhavs general speed dmg mod duration faction ROF on missiles lower heat increase for blaster uhavs general passive resists more hp faction hardener and shield duration amor...
- by Pokey Dravon - at 2015.02.05 19:18:00
|
3057. Sticky:[Feedback] HAV Hull Progression - in Feedback/Requests [original thread]
Sir Dukey wrote: duster 35000 wrote: Doc DDD wrote: With warbarges eventually giving everyone 5% damage to thier light weapons, including swarms and plasma, reducing the HP of tanks doesn't seem like a great idea. Filling a slot with anyt...
- by Pokey Dravon - at 2015.02.05 03:17:00
|
3058. [Important Request] Warbarge Spinning in Warlords 1.1 - in Feedback/Requests [original thread]
True Adamance wrote: Pokey Dravon wrote: Atiim wrote: How is this even remotely important? just fyi, it's a joke. Confirmed Atiim has no sense of humour..... Besides, ship spinning is an integral part of the social side of EVE. I...
- by Pokey Dravon - at 2015.02.04 23:32:00
|
3059. Accelerated MCC damage when all objectives held - in Feedback/Requests [original thread]
Something like....? N=Number of Cannons Held D=Null Cannon Damage Volley Damage = N*D*(1+0.1(N-1)) Cannon Efficiency 1 Cannons = 100% 2 Cannons = 110% 3 Cannons = 120% 4 Cannons = 130% 5 Cannons = 140% Total Damage per Volley 1 Cannons = 1.0D ...
- by Pokey Dravon - at 2015.02.04 22:16:00
|
3060. [Suggestion] My thoughts on integrating pilot suits - in Feedback/Requests [original thread]
Spkr4theDead wrote: Terrible ideas I see you revert back to your usual self when it's not in a thread Ratatti is actively watching
- by Pokey Dravon - at 2015.02.04 19:37:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 100 200 300 |
First page | Previous page | Next page | Last page |