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61. I've Become What I Hate Most - in General Discussions [original thread]
noobsniper the 2nd wrote: Rynoceros wrote: Redline Railgun Turret Installations don't cost a single SP to run vehicles off of a map. Know your maps, there's always one great one. How I hate some maps especially the bridge map on dom so man...
- by Philipp Achtel - at 2013.12.14 07:09:00
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62. I've Become What I Hate Most - in General Discussions [original thread]
DUST Fiend wrote: Rynoceros wrote: Redline Railgun Turret Installations don't cost a single SP to run vehicles off of a map. Know your maps, there's always one great one. Missile installations are the worst as a dropship pilot. Infinite Ro...
- by Philipp Achtel - at 2013.12.14 06:50:00
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63. It's about time we strand up against griefing in fw. - in General Discussions [original thread]
Just yesterday, I saw a squad from the same corporation on both sides of a fw match, clearly Q-syncing to awox one side and gain an advantage because they have no gun game. Other people have posted about an exploit where you can needle a comrade ...
- by Philipp Achtel - at 2013.12.12 23:56:00
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64. COMMS BROKEN - VIDEO - FOR CCP - in General Discussions [original thread]
I've deleted the software and redownloaded from the PS store. Voice is now working for me.
- by Philipp Achtel - at 2013.12.11 15:08:00
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65. Respec for some should mean respec for all - in General Discussions [original thread]
Commander Cartier wrote: Philipp Achtel wrote: For every dropship or tank pilot who skilled into vehicles after Uprising, there may be one other person who chose not to because they didn't see the benefit under the vehicle system of the ti...
- by Philipp Achtel - at 2013.12.04 18:05:00
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66. Respec for some should mean respec for all - in General Discussions [original thread]
Ripley Riley wrote: If CCP was going to give us a respec (which even then, it won't be a full respec) it would be after they release the remainder of the racial dropsuits. No sense in giving us one and another after another. They'll wait until ...
- by Philipp Achtel - at 2013.12.04 18:02:00
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67. Respec for some should mean respec for all - in General Discussions [original thread]
Ripley Riley wrote: Philipp Achtel wrote: I value these thoughtful and well-written responses. It certainly shows that those who disagree with me have an opinion worth considering. We could properly respond to yet another respec thread, o...
- by Philipp Achtel - at 2013.12.04 17:53:00
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68. Respec for some should mean respec for all - in General Discussions [original thread]
Sleepy Zan wrote: NNNNYYYYYYUUUUUUUUUUUUUOOOOOOOOOOOOOOOOWWWWWWW I value these thoughtful and well-written responses. It certainly shows that those who disagree with me have an opinion worth considering.
- by Philipp Achtel - at 2013.12.04 17:44:00
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69. Respec for some should mean respec for all - in General Discussions [original thread]
CCP have decided that the upcoming vehicle changes are significant enough to justify a respec for current vehicle players. This is the right decision. Any time a large and unanticipated change to skills or gameplay occurs, players who invested in ...
- by Philipp Achtel - at 2013.12.04 17:33:00
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70. About that whole "logis only get sidearms" idea..... - in General Discussions [original thread]
Assault suits don't need a buff; they need something to distinguish themselves from logis. The fact that the two suits use the same model is indicative of the problem. The answer to "why should I choose an assault over a logi" shouldn't just be "...
- by Philipp Achtel - at 2013.11.28 23:04:00
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71. [Request] - Jenza Achievement - in General Discussions [original thread]
jenza aranda wrote: Can we call awoxing in dust jenzaing? A little ballsy to plant your flag over something you weren't the first person to discover or pull off, don't you think?
- by Philipp Achtel - at 2013.05.20 18:59:00
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72. Red line mechanics make me want to stop playing this game. - in General Discussions [original thread]
Deadeye Dic wrote: Or you could get a forge gun and blow the tank apart, or you could get a tank on your team and have them do it, or you could just stay away from the tank like everyone else. If it's a sniper, you could counter snipe, you cou...
- by Philipp Achtel - at 2013.05.20 18:27:00
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73. After-Action Report: Dust Uni Vs. Seraphim - in General Discussions [original thread]
Django Quik wrote: You clearly missed the part where they failed to actually gain PRO the district they were paid to serve up - yeah, great advertising. It's not hard to lose someone 450 clones in one match if you continuously suicide - these '...
- by Philipp Achtel - at 2013.05.18 21:26:00
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74. After-Action Report: Dust Uni Vs. Seraphim - in General Discussions [original thread]
Gregor stormwalker wrote: all i have to say is if its advertisement then it the worse way to do it. "look over here expert saboteurs hire us for your dirty work o and here is a massive sigh with are last employer go ask them about are extra di...
- by Philipp Achtel - at 2013.05.18 21:22:00
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75. After-Action Report: Dust Uni Vs. Seraphim - in General Discussions [original thread]
Django Quik wrote: Oh I feel bad for not having gotten on the forums at 5am to check for this sort of thread before my morning PC battle. However, a smart con-man/spy always plays the long game, looks for an opportunity to do the most damage a...
- by Philipp Achtel - at 2013.05.18 20:23:00
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76. revies are so broken - in General Discussions [original thread]
N1ck Comeau wrote: It's almost like where the body lands isnt where you need to be revived from. Who thought the site of death was a more appropriate spot to have the medic go over the site of the body? Does that make sense to anyone at all?
- by Philipp Achtel - at 2013.05.18 02:35:00
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77. After-Action Report: Dust Uni Vs. Seraphim - in General Discussions [original thread]
Paper Cutter wrote: Philipp Achtel wrote: I dunno. It was embarrassing enough for the CEO of the corp to make a personal statement on the matter. Because that is such a challenging thing to do. Embarrass the CEO of a corp enough that ...
- by Philipp Achtel - at 2013.05.18 02:20:00
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78. After-Action Report: Dust Uni Vs. Seraphim - in General Discussions [original thread]
The whiff of e-honour bullshit is strong in this thread.
- by Philipp Achtel - at 2013.05.18 01:57:00
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79. Guide to reviving. - in General Discussions [original thread]
Okay. Guide to being revived: 1. Be grateful that someone on your team decided to put themselves at risk at all to pick you up. 2. If they are not in your squad, be doubly grateful. 3. Don't cry when you're occasionally shot after being picked u...
- by Philipp Achtel - at 2013.04.14 13:54:00
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80. Who here has video game honor? - in General Discussions [original thread]
Average Bluedot wrote: I think his corp would have to be KNOWN to be forgotten You're alright.
- by Philipp Achtel - at 2013.04.07 21:08:00
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