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121. What is the single worst thing to happen to Dust? - in General Discussions [original thread]
Dust is a PS3 game and not for pc. Getting stuck on hills, stairs and other grafics. Hit detection and rendering. Scotty ohh Scotty ohh scotty. A lot of dumb nerfs of deferent weapons. Cloaks and flying mercs playing the invisible man and dea...
- by PADDEHATPIGEN - at 2015.04.05 13:22:00
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122. Players who complain about Myofibril Stims - in General Discussions [original thread]
RolyatDerTeufel wrote: is jumping mod intended? if so, who thought of that ****? Yeah who the hell came up with that stupid idea ? Ironman belongs to Marvel keep it out of Dust.
- by PADDEHATPIGEN - at 2015.04.03 11:51:00
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123. Need some help with modded controllers for testing. - in General Discussions [original thread]
Ps3 IntensaFire 2.0 controller mod. I used it a lot in the good old days of dust before they fixed the kickback so you no longer can control the TAR and SCR in full autofire. It has 10 preset modes that does all kinds of cool stuff and 1 autofi...
- by PADDEHATPIGEN - at 2015.04.03 00:23:00
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124. [Announcement] Matchmaking Mini Update - in General Discussions [original thread]
Matchmaking I NOT working for vets. I am a 50 mill + SP player and I started solo. My first battle last night started as a 16 vs 1 and ended as 14 vs 2. Next battle was a 14 vs 7. And the next few battles was the same. After 5-8 battles that...
- by PADDEHATPIGEN - at 2015.04.02 12:56:00
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125. What New Eden Race are the devs? - in General Discussions [original thread]
Aisha Ctarl wrote: Tallen Ellecon wrote: Viktor Hadah Jr wrote: wolfman is Amarr, don't remember others. As an Amarr do you feel you're dust gear plays to your races strength? Overall yes, yes I do. We can achieve high eHP levels...
- by PADDEHATPIGEN - at 2014.03.15 12:46:00
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126. Boosters and the event. - in General Discussions [original thread]
No you just need to activate it before downtime on the first day. (today)
- by PADDEHATPIGEN - at 2014.03.14 15:32:00
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127. Announcement:Dev Blog: Heavy and Light Reinforcement: Dropsuits of Upri... - in Announcement and Events [original thread]
I Love that we are finally getting a full tree of dropsuits I love the new weapons, we almost have the full tree now I look forward to se how it all will do on the battlefield. All in all it all looks awsome NICE JOB CCP. I do however have...
- by PADDEHATPIGEN - at 2014.03.14 14:47:00
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128. To ALL Redline Snipers - in General Discussions [original thread]
Death Shadow117 wrote: Wy do you do it ? Why do you use thales ? Why is ur kdr so low? Why do you get mad when i counter snipe ? Why use a heavy to snipe? Any Answers? Why do we do it ? Sometimes my team gets redlined, sometimes it's just th...
- by PADDEHATPIGEN - at 2014.02.25 14:13:00
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129. Would anyone be intrested in a subscription model for DUST? - in General Discussions [original thread]
I bought a merc pack every month since closed beta up until they removed it, after that I bought some AUR and spend it all on boosters so I have boosters for 3-4 month at a time. So if they just included active, passive and faction boosters and ...
- by PADDEHATPIGEN - at 2014.02.11 15:20:00
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130. Forge guns. I only have one thing to ask =ƒÿâ - in General Discussions [original thread]
CAN I PLEASE HAVE A FEW OF THEM FOR MY FRIGATE IN EVE =ƒÿÿ 1500 dmg. Per. Cannon. Range: 0-whatever you need. Muhahaha.
- by PADDEHATPIGEN - at 2014.02.09 15:12:00
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131. (DEV/CPM) Damage mods. - in General Discussions [original thread]
axu jen wrote: I think its a terrible idea because shield tankers don't need to fit armor reppers (no you cant always count on having a logi with you). Shield tankers can spare a slot, armor tankers can't. Ohh yes they do, they need to fit ...
- by PADDEHATPIGEN - at 2014.02.09 14:51:00
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132. (DEV/CPM) Damage mods. - in General Discussions [original thread]
It seems to me that people don't really understand what this is about. It has NOTHING to do with tanks, heavy weapons or light weapons or anything like that. This is about NEW EDEN as we know it, and that CCP made a mistake making dmg mods for h...
- by PADDEHATPIGEN - at 2014.02.09 14:13:00
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133. (DEV/CPM) Damage mods. - in General Discussions [original thread]
its a BIG issue for me to, i would like an answar to that question.
- by PADDEHATPIGEN - at 2014.01.31 13:36:00
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134. Different thought on how to stop AFK/redline campers and have more urgency in ba... - in General Discussions [original thread]
TechMechMeds wrote: PADDEHATPIGEN wrote: Players can loose more ISK in a battle if they use there proto gear and die 2-3 times in them. I had battles where I have lost millions of ISK when i got killed to many times in a proto suit. Payin...
- by PADDEHATPIGEN - at 2014.01.29 12:36:00
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135. Different thought on how to stop AFK/redline campers and have more urgency in ba... - in General Discussions [original thread]
Players can loose more ISK in a battle if they use there proto gear and die 2-3 times in them. I had battles where I have lost millions of ISK when i got killed to many times in a proto suit. I even tried to do 42 kills, 12 assist and 4 deaths. ...
- by PADDEHATPIGEN - at 2014.01.29 12:29:00
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136. Game is unbalanced - in General Discussions [original thread]
Leonid Tybalt wrote: PADDEHATPIGEN wrote: Leonid Tybalt wrote: Tau Lai wrote: It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game. And that is It. You need 3-4 people to ...
- by PADDEHATPIGEN - at 2014.01.29 12:04:00
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137. CCP's Problem - They double fix issues - in General Discussions [original thread]
BL4CKST4R wrote: Actually the armor movement penalty remains very noticable. Try equipping 3 complex armor plates and tell me you don't feel it :) True and that's why speed mods should be high slots like they are in Eve.
- by PADDEHATPIGEN - at 2014.01.29 11:55:00
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138. Game is unbalanced - in General Discussions [original thread]
Leonid Tybalt wrote: Tau Lai wrote: It doesn't make sense you need 3 or 4 people to bring down a tank (one player, >1<) . 1.7 ruined this game. And that is It. You need 3-4 people to bring down a tank IRL too. It's not "unbalanced"...
- by PADDEHATPIGEN - at 2014.01.28 08:00:00
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139. CCP's Problem - They double fix issues - in General Discussions [original thread]
Armor has twise the hp that shields have and on top of that CCP made a mistake making dmg mods are high slots (in Eve dmg mods are low slots) This also creates an imbalance to the game as armor suits have twice the hp and do more dmg then a shiel...
- by PADDEHATPIGEN - at 2014.01.28 07:32:00
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140. Announcement:Celebrating One Year on the Ground! - in Announcement and Events [original thread]
Teilka Darkmist wrote: Maken Tosch wrote: I swear, dust mercs get all the good stuff. What do we capsuleers get for our troubles? Snow balls and festival launchers. Well, we occasionally get a free shuttle. So you never got any special...
- by PADDEHATPIGEN - at 2014.01.28 07:05:00
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