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521. CCP Logibro, ready to rep - in General Discussions [original thread]
Welcome. Also, just the first question off the top of my head, since Dust is being developed in Shanghai, why are you in Iceland? In fact, is there anywhere that shows which Dev teams are working on Dust and an overview of their responsibilities a...
- by Oso Peresoso - at 2013.07.15 14:41:00
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522. *Applauds* Good work CCP, you finally did it. - in General Discussions [original thread]
Sole Fenychs wrote: Jason Pearson wrote: The ingame News finally got updated, so that people that don't use the forums (Majority, because you know, it's a console game) can actually find out what's going on this week, albeit about 4 days lat...
- by Oso Peresoso - at 2013.07.15 14:35:00
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523. Item transfer - why not in-game already? - in General Discussions [original thread]
Allah's Snackbar wrote: If there was a player market or trading people would far less inclined to macro-transaction (things are very expensive relatively). CCP probably can simply not afford to lose the small amount of hard currency they eke ...
- by Oso Peresoso - at 2013.07.15 14:32:00
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524. Dropship HP - in Feedback/Requests [original thread]
Godin Thekiller wrote: Then Nerf the MLT LAV's back to normal. this has nothing to do with dropship HP.
- by Oso Peresoso - at 2013.07.15 14:27:00
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525. Bad review of DUST on the Joystiq website, which itemises all the weaknesses - in Feedback/Requests [original thread]
Jay Sterling wrote: To fix the issue of new players getting owned by old players Make DUST like Eve Online, i.e. - veterans fight in different parts of the universe and do different things because the rewards are greater elsewhere and are a ...
- by Oso Peresoso - at 2013.07.15 14:17:00
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526. Farming for Murdus - in General Discussions [original thread]
WhiskeyJack Otako wrote: I went about business as usual killing reds. Then the blues started shooting at me. When a red finally took me out I was revived by a blue while literally surrounded by reds who killed me immediately, rezzed again and...
- by Oso Peresoso - at 2013.07.15 14:10:00
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527. CCP Mintchip why you not make Dust 514 videos? - in General Discussions [original thread]
Xero The Mishima wrote: CCP employees aren't allowed to admit they play the game. Go ahead FoxFour keep those flaylocks strong so you can someday beat us with your Cronos buddies. actually, they just can't reveal who their non-CCP character...
- by Oso Peresoso - at 2013.07.15 14:03:00
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528. the perfect sniper fit - in General Discussions [original thread]
Delta 749 wrote: gandalgrey wrote: Delta 749 wrote: If its not in a commando suit you already screwed up Its not its gallante To bad, easy prey for counter snipers and anyone that gets close will have a large advantage in a fire figh...
- by Oso Peresoso - at 2013.07.15 14:00:00
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529. Another thing about the heavy which does not make sense. - in General Discussions [original thread]
Heavies are slow. Like elephants, they must take care as to where they tread.
- by Oso Peresoso - at 2013.07.15 13:57:00
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530. Dropsuit Size vs. Weapon Damage Type - in Feedback/Requests [original thread]
no. But heavies have larger hitboxes, so more of my SMG spray lands on them. Not to mention they're slower, which in an FPS translates directly to taking more damage.
- by Oso Peresoso - at 2013.07.15 13:41:00
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531. Flaylock pistol is OP! - in General Discussions [original thread]
Flaylock... yeah we've had this discussion. Whatever Contact nades? yeah they suck, we don't like them, P2Win, etc. Thukker contact grenades? ehh. Expensive, prototype fitting requirements. 2.5m blast radius. I won't ***** about these.
- by Oso Peresoso - at 2013.07.15 13:40:00
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532. Suggestion: Threat Levels for Players in Matchmaking [THIS IS FOR ALL OF YOU PLA... - in Feedback/Requests [original thread]
Reno Pechieu wrote: High sec ; Militia and Standard gear only. (This could replace the Academy.) Low sec ; Standard and Advance gear only. Null sec; Advance and Prototype gear only. No, **** off. Gear-based matchmaking is th...
- by Oso Peresoso - at 2013.07.15 13:34:00
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533. Give us a prompt before reviving (with option to cancel it) - in Feedback/Requests [original thread]
You shouldn't be able to nanite someone and then have them remain more or less invulnerable on the ground for 20s before choosing to get up. So no, this is stupid. Suck it up, KDR tryhards.
- by Oso Peresoso - at 2013.07.15 13:22:00
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534. EVE/DUST intergration i.e. New Content - in Feedback/Requests [original thread]
few issues. 1 - do people in either game want their mission to fail because of something they had no control over? PVE players tend to not like that. 2 - rendering the EVE space in Dust would be awesome, I expect we'll see that in some form in t...
- by Oso Peresoso - at 2013.07.15 13:20:00
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535. Did i Get 'Em? - in Feedback/Requests [original thread]
yeah this is stupid. Don't give me hit markers for shooting something that's invulnerable.
- by Oso Peresoso - at 2013.07.15 13:14:00
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536. [Request] Easiest solution for LAVs: nerf the collision damage - in Feedback/Requests [original thread]
I generally agree. Free LAVs is fine, but their ability to kill needs a nerf.
- by Oso Peresoso - at 2013.07.15 13:13:00
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537. [FEEDBACK] Complex Shield Reg. UP - in Feedback/Requests [original thread]
Shield regulators worked just fine before. Now that they require a bit more SP they're underpowered, despite being slightly stronger than they were before the change once you've trained lvl 5?
- by Oso Peresoso - at 2013.07.12 20:24:00
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538. what do snipers need? - in Feedback/Requests [original thread]
Niuvo wrote: Text Grant wrote: BULLET TRAVEL TIME so you have to lead your target and actually have skill I think the bullet is traveling too fast 2500m/s distance to hypothetical target = 300 meters travel time of flechette = (300m) /...
- by Oso Peresoso - at 2013.07.12 20:23:00
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539. Mind Clash - in General Discussions [original thread]
been in new eden for like... 7 years and never heard about this.
- by Oso Peresoso - at 2013.07.12 20:15:00
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540. what to do....... mordus event - in General Discussions [original thread]
Chunky Munkey wrote: ADAM-OF-EVE wrote: take note everyone. to receive all items you need to do approx 15 matches per day with 1 kill,1 hack,1 assist and 1 installation kill to receive your rewards. sounds simple enougth Or you could get...
- by Oso Peresoso - at 2013.07.12 20:13:00
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