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241. Dropship Flaylock Knockback - in Feedback/Requests [original thread]
I approve of this thread.
- by Oso Peresoso - at 2013.07.11 12:47:00
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242. In regards to the new PC devblog - in Feedback/Requests [original thread]
Canaan Knute wrote: I am waiting for the day when Dust mercs will be able to gather and move resources around, or drive a truckload full of assets to the space elevator for Dust-to-EVE transfers. Please bring industry to Dust CCP. never gonn...
- by Oso Peresoso - at 2013.07.11 12:42:00
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243. Bring back (or introduce) retake WP - in Feedback/Requests [original thread]
was this only removed because of exploit concerns?
- by Oso Peresoso - at 2013.07.10 21:12:00
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244. In regards to the new PC devblog - in Feedback/Requests [original thread]
Aikuchi Tomaru wrote: Oso Peresoso wrote: Basic single skirmish match, null cannons are shooting the installation or whatever, maybe cool animations from the EVE side with the planet shooting up at the POCO. Ideally, this could be expanded b...
- by Oso Peresoso - at 2013.07.10 18:11:00
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245. Damage mods - in Feedback/Requests [original thread]
Rust Rage wrote: I was thinking that damage mods should negatively effect clip size. Example: complex damage mod expends 3 rounds instead of 1, making spray and pray a nerve racking experience. It makes sense concerning energy/ hybrid weapons, ...
- by Oso Peresoso - at 2013.07.10 14:23:00
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246. [request] Infantry controls / Diversity policy - in Feedback/Requests [original thread]
Definitely. Control remapping shouldn't be hard. Also, not being able to remap stuff on a keyboard is really dumb and one reason I don't use it often. I don't care if I lose the KBM tooltips or whatever because there isn't an art asset for the im...
- by Oso Peresoso - at 2013.07.10 14:19:00
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247. In regards to the new PC devblog - in Feedback/Requests [original thread]
low genius wrote: PI is a broken mechanic in eve online. it's passive income, and ccp is trying to remove all passive incomes. god i hope they do :) Have you done PI? Its not very passive.
- by Oso Peresoso - at 2013.07.10 13:31:00
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248. HMG vs. AR - in Feedback/Requests [original thread]
Give HMGs more range, leave damage, RPM, tracking alone. The damage at range should be mitigated by ****** dispersion
- by Oso Peresoso - at 2013.07.10 07:22:00
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249. Request: Drag teammates that are bleeding out - in Feedback/Requests [original thread]
Galvan Nized wrote: Good idea but I think the animations and all the technical limitations would mean this would be well beyond SOON. This Quote: For now I think the repair tool could act like a tractor beam for the dying, it pulls them...
- by Oso Peresoso - at 2013.07.10 07:18:00
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250. combining ideas that seem good for armor tanking. - in Feedback/Requests [original thread]
those seem like... really really huge hp numbers. By just buffing the HP, it looks like you're really exaggerating the rock-paper-scissors system of counters instead of weakening it. I don't know if that's your goal, but I would prefer something t...
- by Oso Peresoso - at 2013.07.10 07:11:00
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251. The problem with proto stomps arnt the protos, its the people who give up - in Feedback/Requests [original thread]
This wasn't really worth posting in two different subforums.
- by Oso Peresoso - at 2013.07.09 16:47:00
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252. AFK players, need a fix - in Feedback/Requests [original thread]
Risingson514 wrote: I propose janitor robots that move around the MCC that push the AFKers over the edge from time to time .... Now seriousely, just dont hand out isk and SP for people in MCC with 0 WP. great mental image.
- by Oso Peresoso - at 2013.07.08 21:19:00
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253. CCP wants you to stay in the MCC - in Feedback/Requests [original thread]
BL4CKST4R wrote: Before CCP fixes mcc afking they nees to fix their game, they need to make sure that whatever actually goes out on the field is has an equal footing They also need to fix risk v reward, and investment = higher rewards. F*...
- by Oso Peresoso - at 2013.07.08 21:08:00
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254. [Idea] Breach Swarm Launcher - in Feedback/Requests [original thread]
Here's my proposal. Breach swarm launcher: Does not lock onto anything, fires 4/5/6 rockets in a rough cloud formation at whatever is in front of you. JK, we don't really need additional explosives to use against infantry.
- by Oso Peresoso - at 2013.07.08 21:02:00
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255. [Request] Squad/Battalion Leadership skills, similar to EVE. - in Feedback/Requests [original thread]
problem is this just places random people in instant battles in an even worse position to get pubstomped.
- by Oso Peresoso - at 2013.07.08 19:41:00
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256. [Request] NIght vision goggles. - in Feedback/Requests [original thread]
N1ck Comeau wrote: Ability to take them off in battle and put back on as well.
Green tint like night vision we have now. It's awesome to use if you don't know, looks really cool.
The goggles or mask type thing i don't know, they would ...
- by Oso Peresoso - at 2013.07.08 19:40:00
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257. [Request] 180° turn for dropsuits. - in Feedback/Requests [original thread]
eh, no.
- by Oso Peresoso - at 2013.07.08 19:28:00
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258. [Request] Squad/Battalion Leadership skills, similar to EVE. - in Feedback/Requests [original thread]
Not a bad idea but Skirmish is OP already
- by Oso Peresoso - at 2013.07.08 19:21:00
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259. [Request] Friendly Fire - in Feedback/Requests [original thread]
proto-b*tches + AWOXers in instant battles = a lot of whiners that just quit your game. It should be kept to PC until FW battles are iterated a bit more.
- by Oso Peresoso - at 2013.07.08 19:20:00
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260. An Open Letter to CCP - in Feedback/Requests [original thread]
Disagree. CCP is doing pretty good on count 1, and on count 2, if you think CCP is working like they have a fire under their ass, well, they should be.
- by Oso Peresoso - at 2013.07.08 18:46:00
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