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121. Logi and Warpoint - in Feedback/Requests [original thread]
Neauho wrote: Hy CCP I have a question.... Why "logi" don't gain warpoint when they reparents the structures or the allied vehicules? We get plenty of points already. And if you're repping structures, you're doing it wrong.
- by Oso Peresoso - at 2013.07.31 14:05:00
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122. So sick of starting in the middle or end of a match. - in Feedback/Requests [original thread]
this never happens to me.
- by Oso Peresoso - at 2013.07.31 14:03:00
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123. just waiting... - in Feedback/Requests [original thread]
PVE would just make matchmaking die faster. If you think the gameplay is boring, reskinning a few suits isn't going to do anything for you really. Weapon attachments aren't even on the roadmap. PS that video sucks. If I wanted to hear a bunch of ...
- by Oso Peresoso - at 2013.07.31 14:02:00
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124. Nice flaylock nerfs. Too bad they still knock dropships out of the sky. - in Feedback/Requests [original thread]
TheEnd762 wrote: Good. Maybe you shouldn't have been flying where you were. Yeah, you gotta watch out, even when there's no AV around whatsoever someone can pull out a pistol and go "pew pew" and its curtains. Guess you should only use drop...
- by Oso Peresoso - at 2013.07.31 13:54:00
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125. Nice flaylock nerfs. Too bad they still knock dropships out of the sky. - in Feedback/Requests [original thread]
Yes I saw this happen today, twice. Barely scratched the shields but both times the DS pilot lost control and slammed into a building. Guess those splash damage numbers tweaks didn't extend to the physics.
- by Oso Peresoso - at 2013.07.31 07:20:00
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126. Nerf - in Feedback/Requests [original thread]
go to bed, kid.
- by Oso Peresoso - at 2013.07.31 07:19:00
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127. Very displeased with Ambush - in Feedback/Requests [original thread]
Yeah well I like it this way and the gametypes were so similar already they didn't deserve two matchmaking pools.
- by Oso Peresoso - at 2013.07.31 02:45:00
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128. [Feedback - Caldari Logi Nerf] - in Feedback/Requests [original thread]
Phosis Norg wrote: The healer stands in the line of fire with his weapon down. If you're standing in the line of fire as ANY logi you're doing it wrong, unless you're killing the guy faster than you're getting killed. This is why repair t...
- by Oso Peresoso - at 2013.07.31 02:43:00
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129. Increase isk payout for pub matches - in Feedback/Requests [original thread]
die less or use cheaper stuff. Skill into skills that give you bonuses, not just ones that unlock expensive stuff, skills that give you nothing when you're not using that stuff. Yeah it sucks, if you die a lot and don't make isk, but uh, that's ...
- by Oso Peresoso - at 2013.07.30 20:51:00
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130. Let me trow items away - in Feedback/Requests [original thread]
oh jesus they're in this game too. In Eve there are some freaks that want to delete partially trained skills.
- by Oso Peresoso - at 2013.07.30 20:48:00
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131. Petition for amarr respec - in Feedback/Requests [original thread]
why would you spec level 5 into the basic heavy instead of sentinel? The skill for basic heavy clearly states "this suit gets no role-specific bonuses." Plus they're more expensive.
- by Oso Peresoso - at 2013.07.30 20:47:00
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132. would like the option to turn off voice chat on corp mode - in Feedback/Requests [original thread]
i have no idea what you're talking about.
- by Oso Peresoso - at 2013.07.30 20:45:00
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133. CPM Topic: How would you design New Player Experience? - in Feedback/Requests [original thread]
just .... start with SOMETHING. right now there is NOTHING. Every day, every month this is neglected is precious time lost, more players that try and give up. How has this continued to languish? Praising the thread is real nice, Devs, but it doesn...
- by Oso Peresoso - at 2013.07.30 19:55:00
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134. seperate ambush and ambush oms - in Feedback/Requests [original thread]
this is your fault for not recruiting more people to Dust.
- by Oso Peresoso - at 2013.07.30 19:46:00
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135. Hey I see CCP changed the academy to deal with a lower player count - in Feedback/Requests [original thread]
Here's an idea, expand eligibility for the academy you won't have player count issues, and wouldn't have to resort to 8v8 ambush. Newbies gotta learn how hacking works, how skirmish works, how MCC's and null cannon's work, before they're thrown ...
- by Oso Peresoso - at 2013.07.30 19:37:00
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136. A MODEST REQUEST: Grenade Type Indicator - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: A very simple solution would be the grenade icon to have letters to indicate the type. L for locus, F for flux etc. this would be good enough, yes. Color coding- no. The UI is monochrome overall, no need to break that...
- by Oso Peresoso - at 2013.07.30 18:49:00
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137. Skills That Give No Bonuses Have "Useless" Levels - in Feedback/Requests [original thread]
these are interesting stopgaps. But yeah, when I saw that there were skills that allowed unlocks without provided bonuses of any kind, I was very disappointed. Drop Suit Command +1% base movement speed per level - Good Drop Suit Upgrades -1% s...
- by Oso Peresoso - at 2013.07.30 17:34:00
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138. [PETITION] SO CCP START WORKING ON PVE AGAIN - in Feedback/Requests [original thread]
LADY MYATO wrote: They do have some work done. In the trailer way of the mercenary you can see the PVE , I do not think it would take so much time to put PVE into the game 2 second clip of a rogue drone model does not mean any substantive...
- by Oso Peresoso - at 2013.07.30 16:53:00
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139. HUD - in Feedback/Requests [original thread]
zapfrog wrote: A few suggestions for the HUD; A new twist on the HUD; 1. Have the option to have it completely OFF OR 2. Have the option to have an interactive HUD; If you get hit your left HUD fades in and then fades out if you stop getting ...
- by Oso Peresoso - at 2013.07.30 16:51:00
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140. [Feedback] Balancing and immersion - in Feedback/Requests [original thread]
OP your thread is long and has no point.
- by Oso Peresoso - at 2013.07.30 15:22:00
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