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2421. Fix the maps or nix the sniper - in General Discussions [original thread]
Stiffen up the requirements to be deadly with a weapon, particularly the sniper rifle. Increase the skill tree. Increase the sp costs and don't allow things like reduced scope sway to be skilled into so easily. Place most of the damage on a third...
- by Operative 1171 Aajli - at 2013.09.17 17:57:00
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2422. Gunnlogi technically obsolete? - in General Discussions [original thread]
Thanks for the replies but my point is that the Madrugar being able to use the long range weapons intended for the Gunnlogi based on the Caldari method of combat invalidated the Gunnlogi. Several players have in game and on the forums have defend...
- by Operative 1171 Aajli - at 2013.09.17 17:37:00
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2423. Join pen 15 club, today! - in General Discussions [original thread]
Nguruthos IX wrote: #hashtag Yolo within the last 2 days we've increased our player count 300% corp donations have gone up 100% and we're the next rising corp in Dust! Pen 15 is a solid corp with growing potential. Nguruthos aren't yo...
- by Operative 1171 Aajli - at 2013.09.16 21:40:00
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2424. Yellow structures - in General Discussions [original thread]
Aero Yassavi wrote: Vespasian Andendare wrote: Just remove WPs from unhacked (yellow) ones, please! I put it in my edit of last page, but for the sake of a new page I'll add it here. The problem isn't the warpoints, it's how quickly these...
- by Operative 1171 Aajli - at 2013.09.16 21:37:00
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2425. Solution to the tank versus infantry dilemma. - in General Discussions [original thread]
If I were to be the one that had to choose what class a weapon was to fall into I would have said that a swarm launcher would be a heavy weapon. Amarr have lasers and that heavy weapon is coming. Gallente have short range blaster (rail) tech and...
- by Operative 1171 Aajli - at 2013.09.16 21:30:00
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2426. Silliest Counter arguments i've ever heard a Dust player use - in General Discussions [original thread]
You lost me at the title.
- by Operative 1171 Aajli - at 2013.09.16 21:23:00
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2427. So now that the Murder Taxi problem is fixed, - in General Discussions [original thread]
Patience Grasshoppa. Speeder bikes or skimmers or whatever they'll be called are coming. Makes more sense for transportation only vehicle sans any real damage ability.
- by Operative 1171 Aajli - at 2013.09.16 21:22:00
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2428. Cloaking Device Soon? - in General Discussions [original thread]
Why have a cloaking device in this game? I could understand if the scanner was an across the map given but come on. A cloaking device would make even less sense for ground warfare. Dammit CCP just make the scout suit a stealth suit to give peopl...
- by Operative 1171 Aajli - at 2013.09.16 21:21:00
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2429. CCP what are you doing in the way of getting new people in dust 514? - in General Discussions [original thread]
Silly wabbits, DUST is using you as test bunnies for its real FPS PC game that they will release when they get the kinks worked out using DUST as a cover game until they figure out how to do a FPS. You didn't think you'd get the actual game for f...
- by Operative 1171 Aajli - at 2013.09.16 21:19:00
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2430. Yellow structures - in General Discussions [original thread]
The only time to leave structure in place is if a squad leader in a premade squad says to leave it because they'll defend it and use it. Otherwise, if no blueberries are actively around it and it goes red it needs to go. If it is on the opposite...
- by Operative 1171 Aajli - at 2013.09.16 18:22:00
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2431. Im afraid to spec into anything - in General Discussions [original thread]
Sgt Kirk wrote: "Pros don't QQ" Please, pros QQ about everything. Pimps don't cry, baby. Pimps don't cry.
- by Operative 1171 Aajli - at 2013.09.16 18:06:00
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2432. Gunnlogi technically obsolete? - in General Discussions [original thread]
Sgt Buttscratch wrote: Can we stop caldari's from using mass drivers while we're there, limit LZ and SR to the Amarr etc....... I like both tanks being able to use all turrets, why narrow the game down. If they were going to try limit racial e...
- by Operative 1171 Aajli - at 2013.09.16 13:42:00
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2433. Gunnlogi technically obsolete? - in General Discussions [original thread]
If a madrugar can fit a rail turret, then what use is a gunnlogi anymore? Here's hoping 1.5 can make the gunnlogi somehow valid again. Wish CCP would increase the fitting stats to hinder the madrugar more for using a rail and missile. Why have r...
- by Operative 1171 Aajli - at 2013.09.16 13:08:00
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2434. CCP what's going on with kb/m - in General Discussions [original thread]
M McManus wrote: Beren Hurin wrote: M McManus wrote: Beren Hurin wrote: I can't find anywhere that says native KB/M support was removed. This is how threads get locked, when you start to say things that aren't confirmed anywhere. Do...
- by Operative 1171 Aajli - at 2013.09.16 13:00:00
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2435. Help choosing a TV - in General Discussions [original thread]
I thought I was old school. I can't remember even owning a CRT since flatscreens dropped in price. What country do you live in man? Get a flatscreen. ANY flatscreen and I think you'll be happy vs. a CRT. Lol.
- by Operative 1171 Aajli - at 2013.09.16 12:52:00
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2436. Why some races have specific equipment - in General Discussions [original thread]
Xelon Kailen wrote: Hey is there anybody who can tell me why there is equipment that is only available from some races? For instance only caldari + gallente seem to have vehicles and only amarr has heavy dropsuits. Is this something temporary ...
- by Operative 1171 Aajli - at 2013.09.16 12:36:00
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2437. Tankers, here's an interesting scenario to consider. - in General Discussions [original thread]
DJINN leukoplast wrote: I find it is difficult to explain to tankers what infantry goes through when dealing with tanks. But I came up with a simple way to illustrate it. Scenario - It is a bizarre paralell universe in Dust 514, in which mos...
- by Operative 1171 Aajli - at 2013.09.16 12:17:00
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2438. Its okay for infaintry to do well but not tanks? - in General Discussions [original thread]
Exmaple Core wrote: When a tanker gos 30-0, its OP and needs to be nerfed. When an infantry player gos 30-0 (i.e. AR assault), its perfectly balanced. Why does this phenomena happen? Also, wasent attacking the AR assault, but its the most commo...
- by Operative 1171 Aajli - at 2013.09.16 02:48:00
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2439. What could make the scout a scout? - in General Discussions [original thread]
Should be about what they should take away from other suits. Medium and heavies: No jumping high or far enough not to get hit. No strafing fast enough not to get shot. No turning fast enough to hit a scout. No not being picked up immediately ...
- by Operative 1171 Aajli - at 2013.09.16 02:46:00
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2440. Combat Roles: The Art of the Flanker - in Rookie Training Grounds [original thread]
My cheap flank gear (that is good for any med/long range target not paying attention to you) is the Dragonfly scout, Toxin SMG and GLU or Duv Tac rifle. I went to this to be a close range sniper and it is great for flanking. Usually the targets a...
- by Operative 1171 Aajli - at 2013.09.15 23:54:00
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