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121. is this game full of nooby snipers? - in General Discussions [original thread]
Just play Ambush. Even though it's got worse since the spawn system was changed, it's still a far more fun game mode than Skirmish.
- by OgTheEnigma - at 2013.04.13 18:39:00
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122. My thoughts on using high-end gear in public matches. - in General Discussions [original thread]
ISK is temporary, but stats are permanent. Until PC is introduced, corp battles are pointless and there isn't any reason to use anything but your best gear in public games if you can afford it.
- by OgTheEnigma - at 2013.04.13 18:08:00
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123. I wonder..... - in General Discussions [original thread]
New dropships with front mounted turrets could be interesting: http://i.imgur.com/9GkOzGU.jpg?1
- by OgTheEnigma - at 2013.04.05 01:40:00
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124. Why PVE needs to be used to make Bad Players Good - in General Discussions [original thread]
Soldier of Mawat wrote: How about if SP is going to be earned in pve, the amount earned should be less than the average ambush match. In MAG there was an optional training mission available to new players that when completed, a small amount of ...
- by OgTheEnigma - at 2013.04.01 14:33:00
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125. How Fast Can A Merc Go? - in General Discussions [original thread]
I'm curious about how fast a proto logi could go with 4 kinetics equipped.
- by OgTheEnigma - at 2013.03.31 01:14:00
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126. Dev Blog: Planetary Conquest - in Announcement and Events [original thread]
CCP FoxFour wrote: The districts will all start unowned. So whoever buys a package of clones from Genolution and places them on a district first gets that district. Can you only buy 1 package of clones at first, or is it unlimited? For exampl...
- by OgTheEnigma - at 2013.03.14 19:30:00
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127. Top KDR people - in General Discussions [original thread]
Illuminaughty-696 wrote: I'll take a high W/L Ration over KD/R any day of the week. I don't want me and mine losing ISK on a contract if we can help it, but one's contribution to victory is the measure of a good player and a good corp. KD/R doe...
- by OgTheEnigma - at 2013.03.14 13:51:00
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128. CCP When (ballpark) are we Dusters getting our API? - in General Discussions [original thread]
SOONISH(tm)
- by OgTheEnigma - at 2013.03.01 20:17:00
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129. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
I don't think there should be any segregation, but I would like if there was some indication of control method on the scoreboard. As a DS3 user, I'm quite interested to see how I'm faring against KBM users.
- by OgTheEnigma - at 2013.03.01 17:10:00
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130. What are YOU doing with your assault A-Series? - in General Discussions [original thread]
I just completely skipped it and kept using the Type-II until I unlocked the B-Series. For me the Type-I variant's aiming speed is too slow (remember that aiming speed is liked to movement speed). Also the slower stamina regeneration is a pain. M...
- by OgTheEnigma - at 2013.03.01 15:52:00
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131. voip - in Technical Support/Bugs [original thread]
On the in-game options menu on the first or second page there's an option to turn voice chat on or off. For some reason it's off by default - you need to turn it on. There's also a 'push to talk' option, I recommend turning that one off.
- by OgTheEnigma - at 2013.03.01 12:18:00
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132. Gais! Listen up I hear new expansion comes out on the 29th - in General Discussions [original thread]
The last time my PS3 reached the 29th Feb when not in a leap year, it went on strike!
- by OgTheEnigma - at 2013.03.01 04:29:00
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133. How Many 30+ Kill Ambush Games Have You Had? - in General Discussions [original thread]
Spy Mouse wrote: EternalRMG wrote: ive had 2 dropship gunners go 32/0 and 35/0 67 of 80 kills came from your dropship? Was it 3 vs 3 because there is no way this could happen in a full game. Those kind of dropship scores were commonplace...
- by OgTheEnigma - at 2013.02.25 03:07:00
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134. Feedback From A New Player's Perspective - in Feedback/Requests [original thread]
CARBONtm wrote: This one is super-obvious but sometimes even these can be overlooked... This may be due to the fact that we're using Beta clients so I'm hoping that it won't be an issue in the final release. When you launch Dust 514 it disp...
- by OgTheEnigma - at 2013.02.23 14:00:00
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135. [Bug]Once PS3 fan speed is increased it will not slow down. - in Technical Support/Bugs [original thread]
The speed of your fan is directly related to the internal temperature of your PS3. It's not a bug it's a necessity to prevent the components from overheating. Chances are that dust has built up inside your PS3 overtime (no pun intended). You cou...
- by OgTheEnigma - at 2013.01.26 00:24:00
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136. I hate the vehicle controls. - in Feedback/Requests [original thread]
DJINN leukoplast wrote: Redberries is such a poor term. Blueberries is unique since it's actually a real fruit and also perfectly describes bluedots. I think raspberries or Strawberries would be a better choice, as those are both defined as ...
- by OgTheEnigma - at 2013.01.25 03:58:00
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137. My first vid of dust 514 - in General Discussions [original thread]
Damn, I just noticed I was in this game. I think I was the only one in my team who went positive (21/4) and 2 of my 4 deaths were from OBs. Fair play to your squad you did pretty damn well, but this match just reaffirmed that I need to stick to a...
- by OgTheEnigma - at 2013.01.25 02:09:00
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138. [BUG ?] why corp wars vs USA's corps ALWAYS on US servers? - in Technical Support/Bugs [original thread]
I should add that the majority of Seraphim are located in the EU, so naturally fighting on a US server isn't ideal for us as well. I'm guessing the server choice for corp battles has nothing to do with the nationalities of the participants.
- by OgTheEnigma - at 2013.01.23 13:40:00
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139. Missile turrets (more like rocket launchers) - in General Discussions [original thread]
Skihids wrote: Terms evolve, and in the context of modern warfare the convention is: Rocket: A dumb fire rocket propelled munition with an explosive warhead. Missile: A guided rocket propelled munition with an explosive warhead. You won't f...
- by OgTheEnigma - at 2013.01.23 13:10:00
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140. New Skill Point Cap Proposal - With Voting - in General Discussions [original thread]
I voted weekly without a limit on the soft cap. I don't believe having a limit of 1000 makes sense when it's applied to both ambush and skirmish. Generally skirmish games last longer and you can get more warpoints over the whole game. If there's a...
- by OgTheEnigma - at 2013.01.23 13:01:00
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