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121. Remove FF on vehicles called in at redline. - in Feedback/Requests [original thread]
I would like to see vehicles not to come in one on top of the other. Removing FF is something else.
- by Odigos Ellinas - at 2014.04.03 18:36:00
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122. artillery turrets - in Feedback/Requests [original thread]
+1 I would like to see that as a Minmatar weapon. And the fire mode would be on the same way as the OB.
- by Odigos Ellinas - at 2014.04.03 18:33:00
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123. Remove the repair tool exp cap - in Feedback/Requests [original thread]
+1 Remove the cut instead you can do one of this: a) remove guardian war points from OB (i still see 5 ppl reping the SL when he drops the OB) b)limited guardian war points from OB only to 1 person. Other idea for preventing useless war point f...
- by Odigos Ellinas - at 2014.04.03 18:28:00
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124. [Balancing] Self determined matchmaking via SecStatus & ISK Payo... - in Feedback/Requests [original thread]
Its supposed to be like that with pubs low ISK payouts FW medium payouts through LP and LP market products. PC high payouts ISK. But PC is broken and not everyone with pro to fitting can participate but only a small elite. CCP has confirmed that t...
- by Odigos Ellinas - at 2014.04.03 15:41:00
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125. Cloak for Scout only! - in Feedback/Requests [original thread]
CCP made clear that the cloak is for everyone. Scouts have only the CPU/PG bonus for the cloak. https://forums.dust514.com/default.aspx?g=posts&t=151761
- by Odigos Ellinas - at 2014.04.03 15:24:00
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126. [REQUEST] IMPORTANT: Reworking the in-game comms to be more like MAG - in Feedback/Requests [original thread]
Marlin Kirby wrote: Odigos Ellinas wrote: In ps2 soldies can switch comms from squad to proximity. a simple soldiers hears all the time proximity and squad chat. He can be heard in squad chat. a squad leader hears all the time proximity, s...
- by Odigos Ellinas - at 2014.04.03 13:31:00
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127. Assaults Should Get TWO Grenade Slots - in Feedback/Requests [original thread]
Use a mass driver if you want to spam.
- by Odigos Ellinas - at 2014.04.03 09:26:00
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128. Repair Tools Change - in Feedback/Requests [original thread]
Maybe they gone bring out racial equipment like they do the weapons. minmatar remote repair tool for armor caldari remote repair tool for shields gallant remote repair tool for 70%armor 30%shield amarr remote repair tool for 30%armor 70%shield and...
- by Odigos Ellinas - at 2014.04.03 09:25:00
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129. rail tank changes - in Feedback/Requests [original thread]
Railguns are perfect AV weapons thats why they have so match damage. The militia ones are fine too so a non vehicle skilled person can fight against anther vehicles. Where exactly is the imbalance? The blaster is more a anti infantry weapon. Miss...
- by Odigos Ellinas - at 2014.04.03 09:20:00
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130. Request:Limit scouts to sidearms - in Feedback/Requests [original thread]
Pls ppl remember when the assault logi was a thing?? Ppl where saying the same for them "only sidearms for logi". How did they fix it ?? With the bonuses. How they will fix the assault scout ??? wtiht the bonuses. Again best thing to do is reducin...
- by Odigos Ellinas - at 2014.04.03 00:17:00
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131. Stacked Armor Reps (tanks) - in Feedback/Requests [original thread]
Armor repairs on vehicles should work like in infantry. Not absorbing gunfire and working after a 1 second delay.
- by Odigos Ellinas - at 2014.04.03 00:06:00
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132. Equipment skill + hacking skill - in Feedback/Requests [original thread]
Xaviah Reaper wrote: The equipment skill as it stands allows players to use better equipment as they go up in level. I think this should be counterbalanced with not only flux grenades, but the hacking skill. idea... - level 1 equipment can be ...
- by Odigos Ellinas - at 2014.04.03 00:03:00
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133. Player Market - Financial Markets - in Feedback/Requests [original thread]
Symbioticforks wrote: CCP Saberwing wrote: CCP Z (yes, real Dev name) is examining and looking to build a fully-functioning DUST economy. You're right - currently the economy doesn't function as it should but I assure you we're taking it ser...
- by Odigos Ellinas - at 2014.04.02 23:55:00
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134. Jetpacks for Medium frames - in Feedback/Requests [original thread]
Grimmiers wrote: Since we're gonna do special fitting bonuses on frames I think it's time we add the jetpack for medium frames. If scouts can use cloaks to get around unseen I think we should have jetpacks for the assaults to get to strategic p...
- by Odigos Ellinas - at 2014.04.02 23:44:00
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135. [Request] Increase Bolt and Ion Pistol Headshot Bonus. - in Feedback/Requests [original thread]
CCP didi it on the 1 pistole so they should have it on all pistols. Maybe this is a bug. Is there somewhere a official statement that say it should work that way ??? Or did you figure it for your self out ???
- by Odigos Ellinas - at 2014.04.02 23:39:00
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136. Request: Drop costs of Repair tools. - in Feedback/Requests [original thread]
Dev Z is working on changing and balancing the economy of the game that was confirmed. That i believe in clouds the prizes of items and payouts of matches. until then do that what the guy above me said.
- by Odigos Ellinas - at 2014.04.02 23:36:00
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137. Make Armor Reps Active and Shield Recharge 100% Passive (Vehicles) - in Feedback/Requests [original thread]
Dustbunny Durrr wrote: Reps DO still work while under fire. I was shooting a maddy yesterday, and he was repping almost as much as I was hitting him for. Yes you are right i tried it out. I was shooting on a Madrugar with multiple reps with ...
- by Odigos Ellinas - at 2014.04.02 23:32:00
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138. Scout HP - in Feedback/Requests [original thread]
Deluxe Edition wrote: I'm fine with cloak, however with the cal and gal scouts each boasting 700-800hp they are now assault suits with a cloak. Maybe it's time to follow the vehicles and EvE's path for tanking mods and introduce small, medium...
- by Odigos Ellinas - at 2014.04.02 23:25:00
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139. Scrap UE3 and the PS3 and release with Carbon - in Feedback/Requests [original thread]
Xaviah Reaper wrote: how did MAG cope with like 150 vs 150 players with 0 lag? Like planet side 2 dose you have lag but you don't notice it until a guy you see in front of you kills you from the back. oh and low graphics etcGǪ.
- by Odigos Ellinas - at 2014.04.02 23:21:00
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140. increase ISK cost for tanks - in Feedback/Requests [original thread]
Xaviah Reaper wrote: after much discussion ... it is clear that the ISK system is itself, unbalanced. This is a caldari destroyer from EVE http://cdn1.eveonline.com/www/newssystem/media/63527/1/Caldari_Destroyer.jpg It is 100meters long, a...
- by Odigos Ellinas - at 2014.04.02 23:09:00
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