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601. anyone else stand up and snipe? - in General Discussions [original thread]
Sentient Archon wrote: Sniper across the map takes skill. You have to lead your shots. Anyone who goes 15 kills with a sniper rifle across the map is a good sniper. There is no shot leading in dust for any gun except forge guns, railguns,...
- by Nova Knife - at 2013.01.07 16:36:00
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602. Aurum : Do you get enough bang for your buck? - in General Discussions [original thread]
Bunch of posts in here just kind of reinforcing what I was saying in the OP. Aurum should never be a 'need to buy' thing (and it won't be), but it should always be a 'want to buy' thing. (Not currently the case) Most people in this thread who'...
- by Nova Knife - at 2013.01.07 16:30:00
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603. Increase in Hard Freezes - in Technical Support/Bugs [original thread]
I was having some freeze issues in MQ as well, and was in an excessive amount of channels. I closed most of them and haven't froze at all since.
- by Nova Knife - at 2013.01.07 14:48:00
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604. Something we can all agree on. - in General Discussions [original thread]
Yeah, the low speed instakills are what kill it for me. If someone is going like 2mph I should be able to jump on their hood and shoot them in the face as they try to shake me off. Also : AV nades make LAV's no problem. Carry some! People hav...
- by Nova Knife - at 2013.01.05 01:11:00
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605. [Idea] Vehicle field removal via Bolus (RDV) - in Feedback/Requests [original thread]
This has been posted by many people, Copy left. It remains a good idea. The only thing the OP left out is the ability to steal enemy vehicles and add them to your own assets this way.
- by Nova Knife - at 2013.01.04 19:44:00
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606. So fellow tryhards, lets make a Dumbing Down list... - in Feedback/Requests [original thread]
I like how with all this talk of grenades, no one has pointed out that the militia locus grenades are broken. IMO The sleek variant of grenade needs to become the new 'standard'. The current locus need to be renamed to 'packed' and given a 2.5m...
- by Nova Knife - at 2013.01.04 19:37:00
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607. Aurum : Do you get enough bang for your buck? - in General Discussions [original thread]
@ Odain I didn't even mention the secondary market for a reason. You cannot use Eve as a baseline with plex, because The price of plex for ISK is essentially whatever folks can get away with. It's far higher than what it used to be not because o...
- by Nova Knife - at 2013.01.04 19:18:00
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608. Increasing ISK Reward Suggestion that helps many issues - in Feedback/Requests [original thread]
I think the rewards are fine as-is. But that said - I also think that the ISK barrier can't be CCP's way of limiting gear. ISK barriers don't work because players always have more money than the devs think. The best example of this is titans in ...
- by Nova Knife - at 2013.01.04 11:36:00
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609. Proto CQB Scout for any interested. - in General Discussions [original thread]
Try the VK.1! The equipment slots essentially make it a better version of the advanced logi with better shield tank, speed, etc. You lose a little bit of base shield HP and stamina, and a tiny bit of sprint speed but gain an equipment slot and a ...
- by Nova Knife - at 2013.01.04 11:22:00
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610. The Melee & The Knife - in Feedback/Requests [original thread]
Replaced by a smoother version. They have planned to have the knives able to sprint & run, they just didn't intend for it to be possible now, because they hadn't finished that. The bug makes it easy to see that it's a good plan, though.
- by Nova Knife - at 2013.01.04 11:01:00
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611. My Mass Driver kills all the boys in the yard, because its better then yours. - in General Discussions [original thread]
Enji Elric wrote: You do realize this is an Area Effect weapon.... and the first 5 enhancements are blast radius... its not like they just increased it without anyone having to work for it. No, they flat out increased the base splash. (And...
- by Nova Knife - at 2013.01.04 10:58:00
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612. Aurum : Do you get enough bang for your buck? - in General Discussions [original thread]
The Black Jackal wrote: I definetly see your point here, though in CCP's defence they need to make money from this game and the current Booster costs etc, give them around the standar price for a subscription. 30$ to keep boosted for the w...
- by Nova Knife - at 2013.01.04 10:51:00
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613. Aurum : Do you get enough bang for your buck? - in General Discussions [original thread]
Wondering what you people think. Aurum is intended to be a way to save time (and isk) as well as look pretty in Dust. Yet, if you look at what you actually get for an aurum pack, IMO it's not a heck of a lot. Sure, the merc packs are a nice deal...
- by Nova Knife - at 2013.01.04 10:27:00
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614. question about nova knives - in Rookie Training Grounds [original thread]
I honestly haven't been able to tell the difference. I might try to set up a corp battle later to test definitively, but if it is the sidearm mod you're better off sticking on an extender to keep you alive during your approach when considering t...
- by Nova Knife - at 2013.01.04 08:34:00
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615. My Mass Driver kills all the boys in the yard, because its better then yours. - in General Discussions [original thread]
I'm personally fond of getting a nicely tanked scout suit, charging up point blank and shooting someone directly in the face with a breach MD. OHK pretty much anything, and the splash is usually small enough that it barely stings. Melee if they su...
- by Nova Knife - at 2013.01.04 08:24:00
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616. [Request] Grenade Resupply Cooldown. - in Feedback/Requests [original thread]
I actually wouldn't mind seeing a slower resupply rate, rather than a cooldown. Some things just get their ammo back way too fast. Mass drivers, swarm launchers, forge guns, Grenades, etc. The heavy hitting stuff all resupplies incredibly quic...
- by Nova Knife - at 2013.01.04 08:16:00
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617. The Melee & The Knife - in Feedback/Requests [original thread]
Yeah, it's pretty crazy how strong the base melee is, in comparison to the knife itself. Base melee needs to drop to 90. At hand to hand L5 it'd still be 130 (5 less than current) and with damage mods you could still get it up to 350-460 dependi...
- by Nova Knife - at 2013.01.04 08:08:00
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618. Nanite Injectors AKA Medkits, and how they should work. 2.0 - in Feedback/Requests [original thread]
If you don't know where to stick the needle? It's always at the needle/bleedout icon, not their corpse. Ignore the corpse! Needle icon means STAB HERE FOR LIFE :) As far as what the OP asked for "You should just be able to hit r1 when in range" ...
- by Nova Knife - at 2013.01.04 08:06:00
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619. [Bug] B series Scout has erroneous melee damage - in Technical Support/Bugs [original thread]
This suit is the only suit in the game with different melee damage than the other suits, and it has 285 base melee instead of 135 like every other suit. As an interesting note, I've been playing around with this suit a lot the past two days. It...
- by Nova Knife - at 2013.01.04 07:35:00
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620. Move function - in Technical Support/Bugs [original thread]
If you change the deadzones you can already accomplish this. Change the deadzones in the settings, it lets you control how far from the center the crosshair needs to move before your character/camera moves with it.
- by Nova Knife - at 2013.01.04 07:31:00
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