Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Telcontar Dunedain
Imperfects Negative-Feedback
328
|
Posted - 2013.01.04 21:44:00 -
[31] - Quote
Vane Arcadia wrote:Interesting timing for this thread as today my boosters expired and I have no AUR left.
My gut feel for value for money will simply not allow me to buy more AUR. I have money, I even have a credit balance n my psn account, but for me $20 a month should see me with the very least both boosters full time and a little extra for some suits or mods.
Once the game goes live and the AUR from my three mercenary packs is gone I can say for certain I will be either playing for free or finding a new game. I would regret that because I like the game.
Basically this.
I'm actually offended at the $20 a month.
It's really expensive for this type of game. $15 max. |
Berserker007
Imperfects Negative-Feedback
206
|
Posted - 2013.01.04 22:50:00 -
[32] - Quote
Reav Hannari wrote:Berserker007 wrote:If you are selling your boosters in a secondary market on dust you're and idiot. Essentially you are saying, "here take my money and give me currency i can earn myself". The only thing semi worse selling for isk would be items (guns, modules). If a person is busy or earns more money per hour outside of the game then converting items, such as PLEX, from real cash to virtual cash is perfectly valid. I fly in EVE with plenty of people who or are either students or unemployed for some reason and can spend the time to earn the virtual cash to buy the game time PLEX that I sell. As an overworked software engineer I don't want to grind for my EVE game time. I'm also willing to buy a monthly Merc Pack to accelerate my learning and pay for some of the equipment I lose. When DUST integrates with the market on TQ some of that PLEX funded money will find its way to the battlefield. Win-win for both types of players. You get to play for free and I can drop in and have a good time when I have the time.
From what i remember sending isk from eve to dust or even buying on a player market wont be there upon release (as that is what ccp last it was asked). Also u are only looking from eve side. What about dusters only. Those who dont play eve wont have that isk backup. So buying boosters for isk would solely be an option for eve-dusters |
LoveNewlooy
WarRavens
6
|
Posted - 2013.01.04 23:16:00 -
[33] - Quote
mostly i used Aurum all on booster |
Green Wedges
Crux Special Tasks Group Gallente Federation
1
|
Posted - 2013.01.04 23:23:00 -
[34] - Quote
Telcontar Dunedain wrote:
This will get serious when the money is real and then people just won't play.
No, people will play but not use aurum. I don't plan on ever spending money on this game except for comms. |
Washlee
UnReaL.
131
|
Posted - 2013.01.04 23:52:00 -
[35] - Quote
Your not supposed to get more for paying , the game designers have said you won't be anymore powerful than a guy who bought milita gear. The game is supposed balance everyone on weapons its all skill. |
Omnipotens Zitro
Doomheim
425
|
Posted - 2013.01.06 19:44:00 -
[36] - Quote
I agree that we do not get our bang for the buck in Dust.
The Active and Passive boosters should be about 15 bucks combined for a full month. It is a fair price and I would pay that.
The other problem I see right now is the hard Hardcap for active SP. It is an unfair practice when our Active boosters get charged when some of us earn 0 SP when we hit the grind. |
Firestorm Zulu
Crux Special Tasks Group Gallente Federation
158
|
Posted - 2013.01.06 20:00:00 -
[37] - Quote
I would rather buy Mountain Dew for x2 xp codes, at least that way I get a delicious beverage in exchange for an intangible object. Ill buy aurum only for bpc items at this point. I'm not going to pay real world money for valueless gear that will be lost via a bad spawn mechanic. |
Necandi Brasil
Conspiratus Immortalis
245
|
Posted - 2013.01.06 20:14:00 -
[38] - Quote
Firestorm Zulu wrote:I would rather buy Mountain Dew for x2 xp codes, at least that way I get a delicious beverage in exchange for an intangible object. Ill buy aurum only for bpc items at this point. I'm not going to pay real world money for valueless gear that will be lost via a bad spawn mechanic. ^ This ... I will only buy BPO's and boosters with it... since I don't want to waste 20 dollars (specially that this is already insanely expensive here in Brazil...) |
PAUL BERNARD
Pink Fluffy Bounty Hunterz RISE of LEGION
76
|
Posted - 2013.01.06 21:11:00 -
[39] - Quote
Odiain Suliis wrote:What would be interesting to see is how these aurum items will be priced in the secondary marketplace? (When I refer to AUR I refer to the one in DUST side.) Considering that with the same 20Gé¼/$ one can get PLEX that is approximately worth 550-600mil ISK with current market prices. (4.1.2013) Going with 560mil that would be 560mil ISK / 20Gé¼ = 28mil ISK/Gé¼ Now in PSN Store that 20Gé¼ one gets 40,000 AUR. That is 40,000 AUR / 20Gé¼ = 2,000 AUR/Gé¼ or 1 AUR = 0.0005Gé¼ If we derive how much ISK is 1 AUR from these we get 1 AUR = 14,000 ISK ( 28,000,000 ISK / 2,000 AUR = 14,000 ISK/AUR) (ISK values are derived from PLEX sale price) 1 AUR = 14,000 ISK 10 AUR = 140,000 ISK 50 AUR = 700,000 ISK 100 AUR = 1,400,000 ISK 500 AUR = 7,000,000 ISK 1,000 AUR = 14,000,000 ISK 5,000 AUR = 70,000,000 ISK 10,000 AUR = 140,000,000 ISK
7-day Passive Booster 7000 AUR = 98,000,000 ISK 1-day Active Booster 2000 AUR = 28,000,000 ISK 3-day Active Booster 3500 AUR = 49,000,000 ISK 7-day Active Booster 7000 AUR = 98,000,000 ISK UVT (1,3,7,30-day all have same AUR price, most likely subject to change) 10 AUR = 140,000 ISK Now if there isn't any restriction in way of ISK transaction betwene EVE-DUST and if current pricing of DUST AUR items stays the same, thsese are somewhat base prices that one doesn't want to go under, when selling in secondary marketplace if ones intent it to gain profit in ISK by buying AUR items with RL cash and selling them to secondary marketplace.
This is a very good point here. Not only do you have to balance AUR in dust. You have to have to take into account how EVEs isk/$ ratio works. |
Tyler Hall
Algintal Core Gallente Federation
47
|
Posted - 2013.01.06 21:51:00 -
[40] - Quote
Sever suit with all BPO modules and weapon is a great way to make a ton of isk quickly. plus they never run out, so to answer the original post- yes, i feel like i get the bang for my buck.
Edit: i also still have about 15000 AUR to play with. i've been hording it for a while now. |
|
rebecca watson
Universal Allies Inc.
41
|
Posted - 2013.01.07 00:50:00 -
[41] - Quote
Dude, with the Merc pack available, I am totally happy with the $ vs. enjoyment factor. Over the 4 or 5 months I've been playing I've spent $80 on 4 merc packs. The longer I've been playing, the longer I go before needing boosters or Aurum in general.
I run two characters, even though I bought a merc pack for a third (heavy char.) that I don't play right now. I trade off when/if i get close to the sp cap. This allows me to spread the active boosters out a little more. I got sh*t to do in real life. I appreciate the boosters and spending a little $ to maximize the time I spend in game.
With the reset, and re-allocation of Aurum and items, I will NOT need to spend any $ in the game for a LONG time....
Merc pack $20. 40,000 Aurum +30 day active booster- only equivalent would be 4x 7-day active boosters, for a total of 28,000 aurum +'Dragonfly' scout suit, the 'valor' scout equivalent is 12,800 aurum +'toxin' SMG, better than the militia SMG with 15 vs 20 cpu, 3 vs 5 pg, 80 round clip vs 64, and 3 second reload vs 3.5 for militia. The militia SMG bpo is 30 aurum, idk what you wanna value the toxin at, but I'd drop a few k on it imho.
Total: 80,830 Aurum -not including the other items, some of them very useful.
now with your first merc pack, you wanna drop 12,800 on an assualt or logi bpo if you didnt already score one in an event.
That leaves you with 27,200 aurum, two dropsuit bpo's and a nice sidearm bpo, 30 days active booster.
Every bpo you spend aurum on, leaves you more bang for your buck in the future.
Dont buy named aurum items, save it for bpo's and boosters. Eventually as your SP and BPO's accumulate, you will need less and less aurum, and the need to spend $ will drop off. |
Telcontar Dunedain
Imperfects Negative-Feedback
328
|
Posted - 2013.01.07 01:04:00 -
[42] - Quote
rebecca watson wrote: Dont buy named aurum items, save it for bpo's and boosters. Eventually as your SP and BPO's accumulate, you will need less and less aurum, and the need to spend $ will drop off.
The point of the thread wasn't your coping strategies.
The fact that you don't think the aurum items are worth buying is part of the point of the thread.
Also the passive boosters are $14 a month alone, are you even using them? They are best for casual players.... |
amarrian victorian
Royal Uhlans Amarr Empire
52
|
Posted - 2013.01.07 01:33:00 -
[43] - Quote
Personally, when looking at the store, the only things I think are worth buying are boosters, and possibly the BPOs of items. I can't see myself buying any of the aur gear. |
Ydubbs81 RND
Ahrendee Mercenaries Legacy Rising
886
|
Posted - 2013.01.07 01:39:00 -
[44] - Quote
Necandi Brasil wrote:Firestorm Zulu wrote:I would rather buy Mountain Dew for x2 xp codes, at least that way I get a delicious beverage in exchange for an intangible object. Ill buy aurum only for bpc items at this point. I'm not going to pay real world money for valueless gear that will be lost via a bad spawn mechanic. ^ This ... I will only buy BPO's and boosters with it... since I don't want to waste 20 dollars (specially that this is already insanely expensive here in Brazil...)
Ay CCP...don't stress, I'll be replenishing AUR if I run out of it. I'm married so I don't have wild weekends anymore.... and I factor gaming into my leisure budget |
rebecca watson
Universal Allies Inc.
41
|
Posted - 2013.01.07 04:37:00 -
[45] - Quote
The named AUR items are good for advanced fits that need a certain module with reduced pg or cpu requirements. So yes, there is a use for AUR items.
As for passive boosters, i do use them, but not 4 per month, usually 2 per month, across characters as well. Helps me because i am a 'casual' player.
|
Vrain Matari
ZionTCD Legacy Rising
404
|
Posted - 2013.01.07 06:33:00 -
[46] - Quote
AUR is for active boosters for the first 4 months, prolly 3-day, and militia BPOs. AUR is best bought in merc packs.
Thank Jebus for the MAG suits merc pack, the skinweaves, and the exile. Sure as hell wouldn't want to be one of those new kids.
We never faced the hellacious grind they're gonna have. Any new kid who survives this open beta will have earned their stripes. |
Overlord Ulath
Doomheim
85
|
Posted - 2013.01.07 07:28:00 -
[47] - Quote
Easy answer:
AUR items are a convenience. If they aren't willing to pay for the convenience, they can run ISK fits when they run out of cash just like the rest of us. They don't want to? Well, then don't play. It's all whether or not you're willing to pay the asking price.
Put it this way: Your poor, so you buy cheap food to eat (AUR items) at the local store(AUR portion of the market). You run out of money(AUR). You can either eat at the local soup kitchen(ISK portion of the market) or starve (not play).
Simple as that. |
Jal R
The Southern Legion
5
|
Posted - 2013.01.07 11:24:00 -
[48] - Quote
Just be thankful you aren't an aussie. Down here we pay 30 bucks for the merc pack.
Even so, lucky theres a 30 day booster in the merc pack because the aur alone wouldn't be worth it even if we did get to buy it for 20 bucks. |
Nova Knife
Seituoda Taskforce Command Caldari State
783
|
Posted - 2013.01.07 16:30:00 -
[49] - Quote
Bunch of posts in here just kind of reinforcing what I was saying in the OP.
Aurum should never be a 'need to buy' thing (and it won't be), but it should always be a 'want to buy' thing. (Not currently the case)
Most people in this thread who've commented have said they only buy the boosters or BPO items and then maybe use the aur from merc packs for named aurum items if their fittings are tight.
That's kind of wrong imo.
The entire thing that makes it so 'unworth it' for them to purchase the normal suits is the fact you get so little of them, in relative terms.
Also something I neglected to mention in the OP : Merc pack items (and all beta rewards in general tbh) really should get their count increased. 50 units of something is practically nothing. Many players can burn through those in 3-4 matches. You should get at least 150-200 copies of something with a merc pack, unless it's something -really- good, then maybe 75 or so.
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |