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1461. Proxy beeping range - in General Discussions [original thread]
Spkr4theDead wrote: What is it, 5m? Hardly enough time to stop moving and back up to go around. Just lost a tank to a mass of them, put down by someone in a PRO stomping Japanese clan. If they have an easy time of it, why can't everybody else...
- by Nothing Certain - at 2014.02.14 21:05:00
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1462. Not very new player friendly.... - in General Discussions [original thread]
Roger Cordill wrote: H1sen Burg wrote: Bojo The Mighty wrote: Really the only way around this is finding a corp as fast as you can. Squads are pretty necessary unless scout. actually been with one earlier but I quickly disbanded becaus...
- by Nothing Certain - at 2014.02.14 19:38:00
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1463. Does this happen to you? - in General Discussions [original thread]
Fox Gaden wrote: When I am within 5m of someone and a I fire at them, invariably my thumb twitches when I contract my index finger and I end up meleeing instead. This occasionally happens when I am lining up a shot from farther away, but it is ...
- by Nothing Certain - at 2014.02.14 18:03:00
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1464. Trolls - in General Discussions [original thread]
Godin Thekiller wrote: ratamaq doc wrote: Godin Thekiller wrote: Joel II X wrote: The nerf REs posts. Just- just no. God no. No. NOOOOOOOO!! only RE nerf that needs to happen is sticking to friendly vehicles. That **** needs to go...
- by Nothing Certain - at 2014.02.14 17:22:00
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1465. Cheap Deaths - in General Discussions [original thread]
Ryme Intrinseca wrote: Rynoceros wrote: As a Heavy, most of my deaths came from being taken advantage of on sticky terrain. Stupid rocks. Stupid curbs. Stupid outside corners. Stupid top stairs. Stupid Uplinks. I used to be a heavy, yes th...
- by Nothing Certain - at 2014.02.14 17:17:00
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1466. what is balanced vehicles vs av to you - in General Discussions [original thread]
Then again I was a passenger with a gun on your tank the other night and they didn't seem nearly as bad. Screw infantry.
- by Nothing Certain - at 2014.02.14 16:15:00
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1467. what is balanced vehicles vs av to you - in General Discussions [original thread]
It depends on the day, after dealing with tanks last night I'd be fine with large bumps in the road destroying them.
- by Nothing Certain - at 2014.02.14 16:14:00
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1468. its official, we need to nerf remote explosives - in General Discussions [original thread]
J4yne C0bb wrote: Teilka Darkmist wrote: 1) No. There is no reason the remote explosive shouldn't be throwable. I personally have never used them so this isn't me trying to exploit them, but since the explosive is clearly stable enough to be...
- by Nothing Certain - at 2014.02.13 23:17:00
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1469. its official, we need to nerf remote explosives - in General Discussions [original thread]
J4yne C0bb wrote: I'm getting a bit tired of REs as well, but I realize that, for the most part, if I walk into a RE trap, it's pretty much my fault, and that my game needs to be stepped up a tad. That having been said, there are a lot of FOTM ...
- by Nothing Certain - at 2014.02.13 23:12:00
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1470. its official, we need to nerf remote explosives - in General Discussions [original thread]
NK Scout wrote: Beyobi wrote: First of all, why are you letting these guys get withing a 40 meter radius? That would be your first problem, keep the enemy away by ALL means necessary, including retreat or tactically falling back. Maybe find ...
- by Nothing Certain - at 2014.02.13 23:01:00
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1471. its official, we need to nerf remote explosives - in General Discussions [original thread]
NK Scout wrote: Nothing Certain wrote: NK Scout wrote: Sgt Buttscratch wrote: Quote: Anything that instakills needs drawbacks And you are so stupid, you cant finish them if they detonate right after they are dead, and some people n...
- by Nothing Certain - at 2014.02.13 22:56:00
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1472. Tanks? OP? I see QQ!!!!!!!!!!! - in General Discussions [original thread]
Soldier Sorajord wrote: Lol at all the complaining. Dude, the tanks themselves are not OP. It's that fact that you can call one in for dirt cheap. make a MLT Tank cost the same as the most expensive Proto suit. Problem solved. But Keep readin...
- by Nothing Certain - at 2014.02.13 21:01:00
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1473. 79-1 just happened - in General Discussions [original thread]
HYENAKILLER X wrote: Because i am actually an honorable opponent. You have yo be a man to qualify as that. The women are going to love you.
- by Nothing Certain - at 2014.02.13 20:53:00
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1474. its official, we need to nerf remote explosives - in General Discussions [original thread]
NK Scout wrote: Sgt Buttscratch wrote: Quote: Anything that instakills needs drawbacks And you are so stupid, you cant finish them if they detonate right after they are dead, and some people need to reload or use a ScR, so we cant, and l...
- by Nothing Certain - at 2014.02.13 20:43:00
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1475. its official, we need to nerf remote explosives - in General Discussions [original thread]
Melchiah ARANeAE wrote: The only thing I'd do is give them a 48/36/28 scan profile and make them scanable. I'd make them better camouflaged. It is kind of hard to believe someone is complaining that RE's are too powerful. I think they shoul...
- by Nothing Certain - at 2014.02.13 20:38:00
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1476. My Final Message To The AV Community.(Maybe) - in General Discussions [original thread]
Benjamin Ciscko wrote: Tanks so OP they can be insta popped by a jihad jeep, die quickly without hardners die instantaneously by proxies with out a hardener remotes can be strategically placed and detonated, a team of two breach FG's can easily...
- by Nothing Certain - at 2014.02.12 23:24:00
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1477. its pitiful - in General Discussions [original thread]
Jarlaxle JRXL wrote: the only thing worse than this game, is its forums I don't know, your post seems to top them both.
- by Nothing Certain - at 2014.02.12 20:02:00
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1478. Remote Explosive Grenades - in General Discussions [original thread]
Alternate Insano wrote: Pretty sick of seeing it, and seeing it, and seeing it. If I could have my way, and over everything else I hate in this game, I would remove RE completely. There would be no more jihad jeeps or dicks who seem to take n...
- by Nothing Certain - at 2014.02.12 17:14:00
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1479. Why Do Scanners Even Exist? - in General Discussions [original thread]
You can see the line drawn once again between those who run proto, with plenty if slots and CPU/pg, and those who don't. Those who run in regular squads, where scanner info is shared and there are multiple scanners being used and those who don't. ...
- by Nothing Certain - at 2014.02.11 21:23:00
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1480. Why Do Scanners Even Exist? - in General Discussions [original thread]
They should just introduce jammers which prevent enemy scans.
- by Nothing Certain - at 2014.02.11 21:15:00
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