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2961. [Request] Buying items when suit becomes INVALID - in Feedback/Requests [original thread]
Why not go the extra mile? If you select an invalid class, you get the option to replace it as you deploy.
- by Noc Tempre - at 2012.07.02 19:49:00
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2962. [Request] Visual Dropsuit Differentiation, & Complete Racial Dropsuit Groups - in Feedback/Requests [original thread]
Every race is getting every class of suit and vehicle. But we are not near that point yet.
- by Noc Tempre - at 2012.07.02 17:48:00
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2963. Any plans to enable editing controller options? i.e. re-mapping the functions of... - in Feedback/Requests [original thread]
There is no reason they should not do this. Furthermore, it would allow my to DUST off my flight controller for dropships, which would be a blast.
- by Noc Tempre - at 2012.07.02 15:15:00
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2964. Tank Glitch - in Technical Support/Bugs [original thread]
Camera glitch present since at least last patch. You weren't in the sky on the server, just your camera was.
- by Noc Tempre - at 2012.07.02 14:58:00
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2965. Won skirmish match and didn't earn isk/skill points - in Technical Support/Bugs [original thread]
You got a soft freeze. Unfortunately it is a type that makes the server think you left before the match ended, so no reward.
- by Noc Tempre - at 2012.07.02 14:56:00
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2966. Anti-Vehicle Assault Rifles? - in Technical Support/Bugs [original thread]
Last patch, the vehicles took 20% damage from small arms natively, except in a weak spot where they took 200% damage. CCP seems to have accidentally removed this feature and now weapons do 100% damage everywhere. So if you are shooting for the wea...
- by Noc Tempre - at 2012.07.02 14:51:00
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2967. [BUG] Skill: Electronics Upgrades book not on market - in Technical Support/Bugs [original thread]
CCP Nothin isolated the issue last Friday. The fix is expected with a major market update this week.
- by Noc Tempre - at 2012.07.02 14:44:00
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2968. Ghost turret - in Technical Support/Bugs [original thread]
Zombie glitch. You died with just enough negative hp that you came above 0 structure (hidden health bar under armor) before you finished reaching the dead state. The only thing you can do is wait it out or leave the match.
- by Noc Tempre - at 2012.07.02 14:42:00
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2969. Skills buffs not applying? - in Technical Support/Bugs [original thread]
Yes, but just like weapon upgrades, just because you don't see it on the fitting menu doesn't mean it isn't working.
- by Noc Tempre - at 2012.07.02 14:40:00
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2970. 19.99 spent on 4000 Aurom Now Merc Pack? - in Technical Support/Bugs [original thread]
If you bought just the AUR, you got 25% free. So you got an extra 1000 AUR. Now I know the merc pack is an attractive bundle, but it is not something any of us were promised. You could probably buy the dragonfly suit and toxin SMG off someone with...
- by Noc Tempre - at 2012.07.02 14:38:00
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2971. Skills buffs not applying? - in Technical Support/Bugs [original thread]
The display window has some bugs. I don't know if anyone has figured out a way to verify armor repair is working correctly, but it seems to and is a prerequisite for complex modules anyway. The light weapons capacity will increase your ammo reserv...
- by Noc Tempre - at 2012.07.02 14:34:00
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2972. Some militia items not infinite - in Technical Support/Bugs [original thread]
CCP Nothin corrected this mistake last Friday. Unfortunately due to a major market bugfix/overhaul, the update was delayed until today.
- by Noc Tempre - at 2012.07.02 14:31:00
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2973. [Bug] Mechanics skill does not apply to vehicles like it says it does - in Technical Support/Bugs [original thread]
Actually it does apply... after you enter the vehicle. You can test this by taking a few % of health and hopping in/out.
- by Noc Tempre - at 2012.07.02 11:26:00
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2974. Vehicle Turret Upgrades - in Technical Support/Bugs [original thread]
Red at Math wrote: Noc Tempre wrote: These have no effect. In game testing was used to confirm what the fitting screen suggested. Hopefully this is a bug that can be fixed server side without a client patch. Confirmed with testing. For...
- by Noc Tempre - at 2012.07.02 06:38:00
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2975. Vehicle Turret Upgrades - in Technical Support/Bugs [original thread]
These have no effect. In game testing was used to confirm what the fitting screen suggested. Hopefully this is a bug that can be fixed server side without a client patch.
- by Noc Tempre - at 2012.07.01 17:51:00
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2976. PLEASE allow reloading while running - in Feedback/Requests [original thread]
Lower sprint speed and higher stamina cost and longer reload time all combined is the only way I could see to balance this. Which incidentally is functionally identical to sprinting and then reloading.
- by Noc Tempre - at 2012.06.29 15:16:00
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2977. skill point boosters - in Feedback/Requests [original thread]
ISK players can buy the boosters with ISK. And after a very short time, SP just gives you more options, not actually better than other specialists.
- by Noc Tempre - at 2012.06.29 05:45:00
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2978. PLEASE allow reloading while running - in Feedback/Requests [original thread]
It breaks action economy. You want to make the game easier for the sake of being easier. If you need to reload, don't try and sprint, and vice versa.
- by Noc Tempre - at 2012.06.29 05:42:00
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2979. HAV hit indicator - in Technical Support/Bugs [original thread]
I'm not sure if this is intentional, but there is currently no visual or force feedback to indicate your vehicle is under fire. Relying on the health bar is tricky business since it doesn't update in real time. Even a non-directional damage indica...
- by Noc Tempre - at 2012.06.28 16:09:00
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2980. Militia Tanks + Dropships ... kinda ruins the point? - in Feedback/Requests [original thread]
They aren't permanent. The militia vehicles are going to be relegated to BPC instead in the future (still less skills, but not free by any means).
- by Noc Tempre - at 2012.06.28 15:31:00
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