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701. Scout Registry / Killboard - in General Discussions [original thread]
IgniteableAura wrote: Go ahead and add me shotty, Ive been running scout suits almost exclusively now. Could be fun to see what happens to my KDR since I am coming from a gal logi. Welcome to our elite ranks. try not to die, it's rough as hel...
- by Niuvo - at 2013.09.19 17:03:00
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702. When will scouts get buffed? - in General Discussions [original thread]
It sounds like some of you are finding ways to make it work. As for me, I've tried it all and I always die to the same reasons. I always get spotted! I'm running over here_AR hits me. I'll hide over here_AR hits me. We want answers from the devs a...
- by Niuvo - at 2013.09.19 16:59:00
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703. When will scouts get buffed? - in General Discussions [original thread]
1.5, 1.6? The scout community is mad. What are your plans for us? If we die this quick then cloaking should be ours only, so we can stay invisible. CCP, you guys can do better. Think assassination playstyle. Nova Blade can be a Light weapon becaus...
- by Niuvo - at 2013.09.19 10:09:00
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704. Showing up when near objectives, installations. - in General Discussions [original thread]
Vin Mora wrote: Niuvo wrote: When you near an objective or CRU, you show up on the enemy's radar and on the map. Take it off please. You know you want it gone too. No, that is good feature, and you only show for less then a second. I do...
- by Niuvo - at 2013.09.18 11:58:00
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705. Showing up when near objectives, installations. - in General Discussions [original thread]
When you near an objective or CRU, you show up on the enemy's radar and on the map. Take it off please. You know you want it gone too.
- by Niuvo - at 2013.09.18 11:45:00
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706. Scout Registry / Killboard - in General Discussions [original thread]
Papa Chanoli wrote: TranquilBiscuit ofVaLoR wrote: Niuvo wrote: Papa Chanoli wrote: Count me among the scouts. I'm new to Dust, (4.5 million SP and just under a month playing.) I run a scout more than 50% of the time and will run it mo...
- by Niuvo - at 2013.09.18 11:30:00
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707. From ~5000 to ~4000 players? 1.4 working as intended - in General Discussions [original thread]
i'm sticking with it.
- by Niuvo - at 2013.09.18 11:20:00
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708. Scout Registry / Killboard - in General Discussions [original thread]
Ghost Kaisar wrote: DJINN Marauder wrote: Ghost Kaisar wrote: DJINN Marauder wrote: I shall get proto knives soon! Then I shall rechallenge double tap! I'll go as far as to wager my Amarrian Pride!!! But seriously it was crazy fun. We...
- by Niuvo - at 2013.09.18 11:15:00
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709. The Caldari Scout - in General Discussions [original thread]
I hope they look cool too. Idk if it'll be hard to pull away from my Gal suit in favor for one the new suits. Idk if they'll allow a respec for us scouts. Idk if I'll have to spec into two or more suits lol
- by Niuvo - at 2013.09.18 05:20:00
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710. Scout Registry / Killboard - in General Discussions [original thread]
TranquilBiscuit ofVaLoR wrote: Niuvo wrote: Papa Chanoli wrote: Count me among the scouts. I'm new to Dust, (4.5 million SP and just under a month playing.) I run a scout more than 50% of the time and will run it more as I skill into it m...
- by Niuvo - at 2013.09.18 05:11:00
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711. Actual meanings of Vehicle names in Dust. (IM BACK!!) - in General Discussions [original thread]
Madrugar is Mexican slang for ambush. I was hearing that word in past tense while watching a movie.
- by Niuvo - at 2013.09.18 04:51:00
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712. An archive of features and items to come in Dust 514 - in General Discussions [original thread]
Dust will be awesome. I can feel it.
- by Niuvo - at 2013.09.18 04:44:00
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713. Scout Registry / Killboard - in General Discussions [original thread]
Papa Chanoli wrote: Count me among the scouts. I'm new to Dust, (4.5 million SP and just under a month playing.) I run a scout more than 50% of the time and will run it more as I skill into it more and develop more skills. One things for sure, ...
- by Niuvo - at 2013.09.18 04:33:00
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714. Scout Registry / Killboard - in General Discussions [original thread]
Lightning xVx wrote: Nice! I hope ya'll corps. work out well.
- by Niuvo - at 2013.09.18 04:27:00
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715. Making Tech 2 Hulls and Frames better: Scout Suits - in General Discussions [original thread]
Godin Thekiller wrote: Niuvo wrote: Some Predator-style cloaking, where scouts will be transparent. Arnold is going to be like "Shhh"_points off in the distance_"He's there." lol I say that dampening mods and precision mods should come to ...
- by Niuvo - at 2013.09.18 04:22:00
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716. Making Tech 2 Hulls and Frames better: Scout Suits - in General Discussions [original thread]
Some Predator-style cloaking, where scouts will be transparent. Arnold is going to be like "Shhh"_points off in the distance_"He's there." lol I say that dampening mods and precision mods should come to play while using the cloak.
- by Niuvo - at 2013.09.18 04:12:00
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717. Scout Registry / Killboard - in General Discussions [original thread]
Darn, lol. thanks for the math! Do you know what's damp and prec. lvl5 for then? nothing? lol
- by Niuvo - at 2013.09.16 16:31:00
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718. Im afraid to spec into anything - in General Discussions [original thread]
Vespasian Andendare wrote: This is why you should spec into what you enjoy. If you like the idea of a Scout, be thankful that you specced into it. CCP isn't going to let obvious imbalances lie. They'll work and do what must be done to make al...
- by Niuvo - at 2013.09.16 16:27:00
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719. Im afraid to spec into anything - in General Discussions [original thread]
I'm afraid too! the weekly cap is an inconvinience. A respec is due once the game becomes stable. I got 15.4mil SP into malfunctioning gear. It's not my fault.
- by Niuvo - at 2013.09.16 16:20:00
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720. Separating FW from Pubs (keeping scrubs out of FW) - in General Discussions [original thread]
FW is where I'll go for sure. I want good teams against eachother, fighting 'til the last clone!
- by Niuvo - at 2013.09.16 16:10:00
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