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Gh0st C0de
Spirit Collective
23
|
Posted - 2013.09.13 13:27:00 -
[31] - Quote
Mobius Wyvern wrote:Jack McReady wrote:its september, kids have to go to school again and do homework. There's no such thing as school, or anyone younger than 18 playing games online. There is only the game failing. That is the only possible explanation of anything.
I am not going to chime in on whether this game is or is not, in fact, in its death throes. However, I am 25 and I haven't been able to play as much as I would have liked since 1.4 arrived because I am in graduate school. Some people do pursue a post-graduate education. As a matter of fact, it's pretty standard to be in your mid thirties when you complete a PhD. I know it may come as a shock to you, but some of us do have lives which take us away from our hobbies at certain times. There is no SINGLE explanation for anything, causation is subject to a multitude of factors.
|
Aikuchi Tomaru
Subdreddit Test Alliance Please Ignore
719
|
Posted - 2013.09.13 13:31:00 -
[32] - Quote
Shattered Mirage wrote:~3000
The amount of players you see when you personally log in is not the average amount of online players.
Also a reason for this: School started. Meaning many teenagers and kids can't play anymore at the moment. |
Shattered Mirage
The Enclave Syndicate Dark Taboo
199
|
Posted - 2013.09.13 14:04:00 -
[33] - Quote
Aeon Amadi wrote:Just wait until they appeal to all these uneducated whiners who don't listen to logic, math or reason and nerf the hell out of the Assault Rifle.
That'll the day I'm for real 100% done with this game... and I've been threatening it for a while...
Wait.... I think you're cconfused. The only ones who have shown any real math, logic, and reason are the people arguing for the nerf.
Want me to quote some of their attempts at math? |
Viktor Hadah Jr
Negative-Impact Cult of War
175
|
Posted - 2013.09.13 14:09:00 -
[34] - Quote
Maybe the Afk'r are just not logging on anymore since now they get kicked from games. |
Travi Zyg
G I A N T EoN.
103
|
Posted - 2013.09.13 14:18:00 -
[35] - Quote
Rynoceros wrote:Do you actually believe that PC players would outnumber console players? Do you think it would survive without being subscription based? Who would find this game worthy of subscription in the next 5 years?
I gave CCP their due amount of **** after Uprising. They seem to have gotten on the right path as of late, but if you're expecting a single be-all, fix-all it isn't going to happen. Ever. Not in a game, not in life.
You don't have to have been playing shooters since Wulfenstein to know that AAA FPS mechanics are not just shat out at a moment's notice. But, apparently it helps. Every current "major" FPS had 2 or 3 fairly bad releases before "OMG, CoD MW2 is soooo kewl..." and when they went to PvP it only got worse.
But hell, who knows... maybe your thread will carry enough weight to make CCP see the error of their obviously derailed ways and force them to reevaluate Dust as a whole. I hope they have the mental fortitude for your in-depth scathing review, as I am sure it will be brought to the attention of every one of the Developers in a company-wide memo. I hope nobody loses their job because you just exposed the cold, hard truth and backed it up with evidence that proves that you're an actual know-it-all and probably would have made a better game if your official job as a trusted, professional critic didn't occupy all of your time. Grandma would be so proud of you, little tiger.
best read on the forums here in weeks. |
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2872
|
Posted - 2013.09.13 14:27:00 -
[36] - Quote
Lance 2ballzStrong wrote:Aeon Amadi wrote:Lance 2ballzStrong wrote:inb4lock
Sadly, no new content. How long are people expected to play on the same old maps? How long are people expected to use the same old guns, the same old suits?
I admit I've played more pub games in DUST over the past 2 weeks than I've played in the past 2 months combined. Due to them "fixing" aiming, I have fun running about like Rambo with my Duvolle. But even that is boring at this point.
New maps are meh. Good design for a bigger player count, boring for the current one. Those new maps are a ghost town, and if you don't have a dropship pilot taxi'ing you to your next objective, it's a job to play those maps. We just got a whole new socket set and three new maps... What the hell are you smoking dude? didn't i mention the new maps or is your english not good enough?
Nyeeeeh look at you being all hard
Sorry bub, I didn't read past you're first sentence which I've politely underlined for you to give prominent display as to how much I don't care that you contradicted yourself some several sentences later. Learn to format.
Shattered Mirage wrote:Aeon Amadi wrote:Just wait until they appeal to all these uneducated whiners who don't listen to logic, math or reason and nerf the hell out of the Assault Rifle.
That'll the day I'm for real 100% done with this game... and I've been threatening it for a while... Wait.... I think you're cconfused. The only ones who have shown any real math, logic, and reason are the people arguing for the nerf. Want me to quote some of their attempts at math?
Should check out some of my threads and posts. I school a few people here and there.
The Mythical AR Recoil/Dispersion: https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109790 https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109861
Schooling 'D Legendary Hero' on basic matter-maticsh.
https://forums.dust514.com/default.aspx?g=posts&m=1295740#post1295740
|
Aeon Amadi
A.N.O.N.Y.M.O.U.S.
2875
|
Posted - 2013.09.13 14:31:00 -
[37] - Quote
Rynoceros wrote:Do you actually believe that PC players would outnumber console players? Do you think it would survive without being subscription based? Who would find this game worthy of subscription in the next 5 years?
I gave CCP their due amount of **** after Uprising. They seem to have gotten on the right path as of late, but if you're expecting a single be-all, fix-all it isn't going to happen. Ever. Not in a game, not in life.
You don't have to have been playing shooters since Wulfenstein to know that AAA FPS mechanics are not just shat out at a moment's notice. But, apparently it helps. Every current "major" FPS had 2 or 3 fairly bad releases before "OMG, CoD MW2 is soooo kewl..." and when they went to PvP it only got worse.
But hell, who knows... maybe your thread will carry enough weight to make CCP see the error of their obviously derailed ways and force them to reevaluate Dust as a whole. I hope they have the mental fortitude for your in-depth scathing review, as I am sure it will be brought to the attention of every one of the Developers in a company-wide memo. I hope nobody loses their job because you just exposed the cold, hard truth and backed it up with evidence that proves that you're an actual know-it-all and probably would have made a better game if your official job as a trusted, professional critic didn't occupy all of your time. Grandma would be so proud of you, little tiger.
Those who can't do, teach. Those who can't teach, critique. |
Shattered Mirage
The Enclave Syndicate Dark Taboo
199
|
Posted - 2013.09.13 14:34:00 -
[38] - Quote
Aeon Amadi wrote:Lance 2ballzStrong wrote:Aeon Amadi wrote: We just got a whole new socket set and three new maps... What the hell are you smoking dude?
didn't i mention the new maps or is your english not good enough? Nyeeeeh look at you being all hard Sorry bub, I didn't read past you're first sentence which I've politely underlined for you to give prominent display as to how much I don't care that you contradicted yourself some several sentences later. Learn to format. Shattered Mirage wrote:Aeon Amadi wrote:Just wait until they appeal to all these uneducated whiners who don't listen to logic, math or reason and nerf the hell out of the Assault Rifle.
That'll the day I'm for real 100% done with this game... and I've been threatening it for a while... Wait.... I think you're cconfused. The only ones who have shown any real math, logic, and reason are the people arguing for the nerf. Want me to quote some of their attempts at math? Should check out some of my threads and posts. I school a few people here and there. The Mythical AR Recoil/Dispersion: https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109790https://forums.dust514.com/default.aspx?g=posts&find=unread&t=109861Schooling 'D Legendary Hero' on basic matter-maticsh. https://forums.dust514.com/default.aspx?g=posts&m=1295740#post1295740
I'll admit that you've proven you're arguments better than the majority of people defending the AR that I have seen. |
calisk galern
BurgezzE.T.F Public Disorder.
940
|
Posted - 2013.09.13 14:41:00 -
[39] - Quote
theirs lots of reasons for why the pop could be down, theirs a very easy one for why it's not growing.
end of the day 1.4 broguht alot of improvements and I hear the squad issues are now fixed, that means all that is left is for the spray weapons to be balanced out in 1.5. In the case of AR's this will probably happen when they replace the current AR with the faction based AR's.
all around great patch so far.
you guys are seriously weird, to think these patches are bad lol. |
Iron Wolf Saber
Den of Swords
8416
|
Posted - 2013.09.13 14:57:00 -
[40] - Quote
Opinion Piece:
Lets see this weeks dip started on the 10th
Possible External factors cites KH 1.5, killzone Mercenary, NHL 14, Pro Evo Soccer 20134 demo, Puppeteer, & Sanctum 2. Possible Internal factors End of Caldari Boot Camp Event. Notables of the week: Weird down spikes throughout the day, modulation changes, reverse frequency climb and decline.
As the week progresses the numbers slowly climb back up, this is a bit untraditional as usually the day after cap reset are the heaviest in general. This would mean that external factors are likely a possible cause and that players are have slowly consumed the content they bought, or reshuffling their time over to make room fro the new games and Dust 514. There is also still the major game release of Diablo III the week before which likely was a major factor of the dip BEFORE the patch hit. There is a projected temporary loss with more upcoming games in the near future however some of those losses will compound each other if the game starts being perceived as being too underpopulated. This is what is and now currently killing Hawken, an MMO that by any standards should have been a smashing success but for unknown factors is flopping and shutdown of the game is looming ahead as their development team is dismissed.
1.4's initial reaction was not well received due to the large amount of changes to the current content and some players are refusing to adapt. While this may disenfranchise older players this is likely to have a stronger impact of newer players coming into the game who were never familiar with how things were. Known industry facts that attempts to retain veterans is generally a futile and near fruitless endeavor in by cost per hour per player retained is factorially too high especially in traditional MMOs which have content that is clearly labeled "End Game."
However Dust 514 is untraditional in MMO terms as there is no endgame content and under most known models our veterans look after themselves mostly and there is truly no specific way to retain just them. Which is why any improvement to the game aimed at new player retention benefits the veterans as well in the long run as they're presented with more targets and better features to apply themselves onto those said targets.
CCP knows their own numbers better than anyone outside the company has access to. For example we have no idea how many unique players log on every day. However since CCP does know it would be an awful mistake to believe they're ignoring those numbers. Throughout the MMO world there is a not well known standard known as the 1 day, 7 day, and 30 day retention rates. Every mmo team that is aware of this concept tries different ways in tackling this problem.
The more recent amount of failed MMOs have awesome 1 day (tutorial more epic than endgame) retention or great 7 day retention (ran out of content, players managed to burn end game in a week) which in the end destroys the 30 day retention number to being abysmal.
While Dust 514's team is aware of it, admittedly they know their numbers are not great and are attacking it on multiple fronts. For example NPE battle academy changes are most likely based on graduation numbers which factors into the 1 day and 7 day models. If players aren't even graduating they're not experiencing most of what the game has to offer so changes to the Battle Academy started. I have said it before opinions of veterans have no impact on these because they cannot simply speak for those who just throw the controllers down and never picked up Dust 514 again. While I would love to state actual numbers for the results of the Battle Academy changes so far NDA forbids me from doing so. CCP will continue to change up the BA until a sweet spot is obtained as it is something that can be easily done until other features ship such as possibly a proper tutorial environment or the likes.
Addressing the 7 Day and 30 Day fights are entirely different though, mostly reliant on content, context, social, and number of other improvements.
Bottom line, CCP most likely has a graph nerd, he has access to more numbers than eve-offline can ever share, and I am also sure it is his job to find out why numbers are going awry and he's fluent in market speak which is a scary type of english language and a bit alien at times and I am sure the big boys in charge are getting earfuls as to why and making the pushes in the direction needed in order to fix. This has not only been an going process for a while but its akin to a train, only so much can be done a month and to derail the process now will definitely cause a wreck and in order to reverse a change may require a new train to be loaded up instead. Overall the players are not yet comfortable with 1.4 yet, I am beginning to record a third shift in behavior but I haven't seen enough fielding of said fit to verify if its a new behavior shift. |
|
Calroon DeVil
Mannar Focused Warfare Gallente Federation
122
|
Posted - 2013.09.16 07:40:00 -
[41] - Quote
Uhh wall of text... good read though, although nothing new to be honest.
Almost broke 5.000 again yesterday (but then again, didn't). Let's show everyone how good this game is by breaking 5.000 during the GTA V release (not a FPS game so this should be cake). |
Lance 2ballzStrong
SyNergy Gaming EoN.
3860
|
Posted - 2013.09.16 08:07:00 -
[42] - Quote
Iron Wolf Saber wrote:Opinion Piece:
Lets see this weeks dip started on the 10th
Possible External factors cites KH 1.5, killzone Mercenary, NHL 14, Pro Evo Soccer 20134 demo, Puppeteer, & Sanctum 2. Possible Internal factors End of Caldari Boot Camp Event. Notables of the week: Weird down spikes throughout the day, modulation changes, reverse frequency climb and decline.
As the week progresses the numbers slowly climb back up, this is a bit untraditional as usually the day after cap reset are the heaviest in general. This would mean that external factors are likely a possible cause and that players are have slowly consumed the content they bought, or reshuffling their time over to make room fro the new games and Dust 514. There is also still the major game release of Diablo III the week before which likely was a major factor of the dip BEFORE the patch hit. There is a projected temporary loss with more upcoming games in the near future however some of those losses will compound each other if the game starts being perceived as being too underpopulated. This is what is and now currently killing Hawken, an MMO that by any standards should have been a smashing success but for unknown factors is flopping and shutdown of the game is looming ahead as their development team is dismissed.
1.4's initial reaction was not well received due to the large amount of changes to the current content and some players are refusing to adapt. While this may disenfranchise older players this is likely to have a stronger impact of newer players coming into the game who were never familiar with how things were. Known industry facts that attempts to retain veterans is generally a futile and near fruitless endeavor in by cost per hour per player retained is factorially too high especially in traditional MMOs which have content that is clearly labeled "End Game."
However Dust 514 is untraditional in MMO terms as there is no endgame content and under most known models our veterans look after themselves mostly and there is truly no specific way to retain just them. Which is why any improvement to the game aimed at new player retention benefits the veterans as well in the long run as they're presented with more targets and better features to apply themselves onto those said targets.
CCP knows their own numbers better than anyone outside the company has access to. For example we have no idea how many unique players log on every day. However since CCP does know it would be an awful mistake to believe they're ignoring those numbers. Throughout the MMO world there is a not well known standard known as the 1 day, 7 day, and 30 day retention rates. Every mmo team that is aware of this concept tries different ways in tackling this problem.
The more recent amount of failed MMOs have awesome 1 day (tutorial more epic than endgame) retention or great 7 day retention (ran out of content, players managed to burn end game in a week) which in the end destroys the 30 day retention number to being abysmal.
While Dust 514's team is aware of it, admittedly they know their numbers are not great and are attacking it on multiple fronts. For example NPE battle academy changes are most likely based on graduation numbers which factors into the 1 day and 7 day models. If players aren't even graduating they're not experiencing most of what the game has to offer so changes to the Battle Academy started. I have said it before opinions of veterans have no impact on these because they cannot simply speak for those who just throw the controllers down and never picked up Dust 514 again. While I would love to state actual numbers for the results of the Battle Academy changes so far NDA forbids me from doing so. CCP will continue to change up the BA until a sweet spot is obtained as it is something that can be easily done until other features ship such as possibly a proper tutorial environment or the likes.
Addressing the 7 Day and 30 Day fights are entirely different though, mostly reliant on content, context, social, and number of other improvements.
Bottom line, CCP most likely has a graph nerd, he has access to more numbers than eve-offline can ever share, and I am also sure it is his job to find out why numbers are going awry and he's fluent in market speak which is a scary type of english language and a bit alien at times and I am sure the big boys in charge are getting earfuls as to why and making the pushes in the direction needed in order to fix. This has not only been an going process for a while but its akin to a train, only so much can be done a month and to derail the process now will definitely cause a wreck and in order to reverse a change may require a new train to be loaded up instead. Overall the players are not yet comfortable with 1.4 yet, I am beginning to record a third shift in behavior but I haven't seen enough fielding of said fit to verify if its a new behavior shift.
Why are you comparing DUST to an MMO? 16v16 is not massive...
DUST is a lobby shooter with SOME elements of RPG in there.
Maybe 4-5 years from now when player count goes up and this game ends up on PS4 you can add the MMO title to it. |
Calroon DeVil
Mannar Focused Warfare Gallente Federation
123
|
Posted - 2013.09.18 07:41:00 -
[43] - Quote
OH MY DAYUM! Maxium concurrent players in the last 24 hours (3,605). Why are you doing this to me GTA 5 ;-((
This game will be soooo good one day!!! |
Asirius Medaius
Planetary Response Organization Test Friends Please Ignore
387
|
Posted - 2013.09.18 07:45:00 -
[44] - Quote
Calroon DeVil wrote: CCP just doesn't have the balls. HTFU.
I laughed harder than I should have. |
Mortedeamor
Hellstorm Inc League of Infamy
259
|
Posted - 2013.09.18 10:13:00 -
[45] - Quote
Shattered Mirage wrote:KingBlade82 wrote:console limitations -__-
we have the best fps games As long as you don't count CoD ahhh sighs you just lightened my morning thank you |
Marston VC
SVER True Blood Public Disorder.
971
|
Posted - 2013.09.18 11:16:00 -
[46] - Quote
Jack McReady wrote:its september, kids have to go to school again and do homework.
yeah, its hard to no life it anymore...... |
Niuvo
The Phoenix Federation
505
|
Posted - 2013.09.18 11:20:00 -
[47] - Quote
i'm sticking with it. |
Shion Typhon
Intara Direct Action Caldari State
254
|
Posted - 2013.09.18 11:29:00 -
[48] - Quote
Jack McReady wrote:its september, kids have to go to school again and do homework.
Its the holidays so everyone has gone away, its not the holidays everyone is busy with work and school, its the weekend, people are out shopping, its weekdays people are working late, its early morning people are at the gym ... amirite? |
Marston VC
SVER True Blood Public Disorder.
971
|
Posted - 2013.09.18 16:49:00 -
[49] - Quote
Shion Typhon wrote:Jack McReady wrote:its september, kids have to go to school again and do homework. Its the holidays so everyone has gone away, its not the holidays everyone is busy with work and school, its the weekend, people are out shopping, its weekdays people are working late, its early morning people are at the gym ... amirite?
ehhhh no, the only valid ones are school (because believe it or not, many gamers are still in school (college, high school, ect...), and the only major holidays that would actually effect player count would be Christmas, independence day, and the super bowl. The other ones are all kind of like..... natural progressions of a day/week that do effect player count, but its spread out depending on what time zone your in. |
DUST Fiend
OSG Planetary Operations Covert Intervention
6332
|
Posted - 2013.09.18 17:01:00 -
[50] - Quote
Lance 2ballzStrong wrote: Why are you comparing DUST to an MMO? 16v16 is not massive...
DUST is a lobby shooter with SOME elements of RPG in there.
Maybe 4-5 years from now when player count goes up and this game ends up on PS4 you can add the MMO title to it.
This times 12 million.
The skill system isn't even anywhere near as fleshed out and adaptive as most cookie cutter MMO's out there.
DUST is anything but an MMO right now, or any time in the near future, especially considering that CCP themselves have admitted that the DUST / EVE link is far from a priority right now, which would be the only thing bringing us anywhere near MMO status. |
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Calroon DeVil
Mannar Focused Warfare Gallente Federation
129
|
Posted - 2013.09.24 09:19:00 -
[51] - Quote
1-+ weeks later, the only way is still down down down. It's like the devs are trying to ruin the game on purpose.
Such a great vision and yet such poor execution, it all turned into Dust. I really hope you got another profession to fall back to, because this isn't it. Wouldn't want to have bad designers and programmers living on the street, now would we?
So the situation is still the same CCP.
Will you grow some balls, HTFU, and pull the game to revisit everything about it and relaunch? Alternatively you can promise streamlined content/ bugfixes while in practice all you do is keep lying and delaying (+ wasting time on useless features like daily login bonus, you really must be desperate - but you're yet so far from the solution if you think daily 6k SP will fix anything. All you have to do is login, logout - what a bandaid fix failure this is). Watching the game be played by less and less people with each day passing, slowly turning into Dust. Watching the numbers for the last 6-12 months makes me cringe. The choice, surprisingly, is all yours.
Please, don't be stupid. We had enough stupid to this point. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
683
|
Posted - 2013.09.24 09:29:00 -
[52] - Quote
xAckie wrote:Macchi00 wrote:KingBlade82 wrote:Lance 2ballzStrong wrote:inb4lock
Sadly, no new content. How long are people expected to play on the same old maps? How long are people expected to use the same old guns, the same old suits?
I admit I've played more pub games in DUST over the past 2 weeks than I've played in the past 2 months combined. Due to them "fixing" aiming, I have fun running about like Rambo with my Duvolle. But even that is boring at this point.
New maps are meh. Good design for a bigger player count, boring for the current one. Those new maps are a ghost town, and if you don't have a dropship pilot taxi'ing you to your next objective, it's a job to play those maps. really is I think they think this is mag where atleast 64 vs 64 is going on (mag had max 256 at one time 128 vs 128) these maps with more people would be epic Does not mean there were 256 player on the same battlefield yep. there were.
it was actually a 128 vs 128 on the same map. Divided into 4 platoons each one attacking from a determined side (N, S, E, W), and any platoon could actually help the other one (only at a certain point btw) |
steadyhand amarr
Imperfects Negative-Feedback
1378
|
Posted - 2013.09.24 10:53:00 -
[53] - Quote
Question any closed beta vet still around happy with dust? I would ask ingame but they don't log in anymore |
Skihids
Bullet Cluster
2164
|
Posted - 2013.09.24 11:03:00 -
[54] - Quote
steadyhand amarr wrote:Question any closed beta vet still around happy with dust? I would ask ingame but they don't log in anymore
I'm still here and capping out each week.
It's a slow process, but I've been in IT for thirty years and I know development isn't nearly as fast paced as you would like. It's unfinished and still what most our consider beta, but it's got potential. |
Princeps Marcellus
Expert Intervention Caldari State
240
|
Posted - 2013.09.24 11:06:00 -
[55] - Quote
Jack McReady wrote:its september, kids have to go to school again and do homework. Aye. I'm in school and studying (and forum lurking) take up a far greater portion of my time than playing games. I don't think that I've actually played any games since school started, actually. Weird stuff. |
steadyhand amarr
Imperfects Negative-Feedback
1378
|
Posted - 2013.09.24 11:13:00 -
[56] - Quote
Skihids wrote:steadyhand amarr wrote:Question any closed beta vet still around happy with dust? I would ask ingame but they don't log in anymore I'm still here and capping out each week. It's a slow process, but I've been in IT for thirty years and I know development isn't nearly as fast paced as you would like. It's unfinished and still what most our consider beta, but it's got potential.
Do u think they can hit that potential. Became looking and numbers and outside factors. I think we are losing players faster than dust is getting them and Dust514 has burned though its new player pool. By which I mean people who give dust a go but once they give up that's it. Personal I think the market has judged dust and iv yet to here any come back stories that were not full rewrites.
Also iron wolf dust is a lobby shooter not a MMO nothing about dust fulfills the requirements |
SGT NOVA STAR
Pure Innocence. EoN.
107
|
Posted - 2013.09.24 12:07:00 -
[57] - Quote
lol ha, me and my buddies were talking about this on DCUO. GTA V happened..... |
GTA V FTW
Kang Lo Directorate Gallente Federation
124
|
Posted - 2013.09.24 12:20:00 -
[58] - Quote
Come on guys this MMO is doing great numbers wise,
Currently online: 1,309
Max (24h): 3,581 (2013-09-24 00:21:00)
Current record: 9,255 (2013-05-19 20:31:00) |
Surt gods end
Demon Ronin
1082
|
Posted - 2013.09.24 12:22:00 -
[59] - Quote
GTA5 did happen. and funny thing is, GTA5 really didn't land yet. ONLINE is what many are waiting for. The excuse of work and school might apply to some. But of all the blokes I know who have jobs as regional managers, and book keepers, ambulance drivers, and like myself building managers, we are all grinding to beat GTA story before online hits. work or not. loss sleep or not.
We are very lucky tho to have ladies in our lives who understand how passionate we get about our hobbies, thus disappear. But for my part I do my best to make it up to them. |
xxwhitedevilxx M
Maphia Clan Corporation CRONOS.
683
|
Posted - 2013.09.24 12:36:00 -
[60] - Quote
steadyhand amarr wrote:Question any closed beta vet still around happy with dust? I would ask ingame but they don't log in anymore
I'm still here testing weird loadouts... but definitely it's not funny because of many things, and of course I'm not even buying boosters air etc because, well, why should I? Already have 22 mln SP with PRO Amarr assault and PRO Cal Logi with full PRO Equipment, I'm now going into tanks. And yes, i feel your pain. mine is a 450 + players corp and when I log in I see 2 - 6 people at every time. |
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