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Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
144
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Posted - 2013.12.24 17:26:00 -
[1] - Quote
Why does any CR do anywhere near the amount of damage as an HMG?
(due to bullet grouping, extended range, and LOL RoF it does do more effective DPS) |
Toby Flenderson
research lab
164
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Posted - 2013.12.24 17:28:00 -
[2] - Quote
Crimson Cerberes wrote:Why does any CR do anywhere near the amount of damage as an HMG?
(due to bullet grouping, extended range, and LOL RoF it does do more effective DPS)
HMG clip > CR clip |
Jadek Menaheim
Xer Cloud Consortium
772
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Posted - 2013.12.24 17:29:00 -
[3] - Quote
The combat riffle is horrible at close range.
[sig=hex.dec]4d7920313333372048617830727a2078706c6f747a20522058706f7364206259206c766c2035204330646562386b727a[/sig]
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Delta90212
Dust2Dust. Top Men.
126
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Posted - 2013.12.24 17:29:00 -
[4] - Quote
Jadek Menaheim wrote:The combat riffle is horrible at close range. Uh nope.
Fear my Minmatarian brothers.
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N1ck Comeau
Ahrendee Mercenaries EoN.
1666
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Posted - 2013.12.24 17:29:00 -
[5] - Quote
combat rifle either needs to kick like crazy. Or tone down ROF to something like 850-900.
Minmatar Assault.
Dual SMG user. 200 bullets of hellfire.
I use speed and skill to win fights.
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Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
144
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Posted - 2013.12.24 17:31:00 -
[6] - Quote
N1ck Comeau wrote:combat rifle either needs to kick like crazy. Or tone down ROF to something like 850-900.
due to how turbo controllers work with the AR, I think CCP doesn't know how to balance kick. anyway, the CR should not be doing 1000 DPS |
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
106
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Posted - 2013.12.24 17:31:00 -
[7] - Quote
imagine how op a hmg would be with 30dps per bullet
now look at the cr
see the difference
the cr is balanced and when compared to an hmg so stop complaining.
In Rust We Trust,
true to the Republic,
Kherokior warrior
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Arkena Wyrnspire
Fatal Absolution
6685
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Posted - 2013.12.24 17:35:00 -
[8] - Quote
Uh, the HMG shreds things now.
Level 6 Forum Warrior
Lenin of the glorious armoured revolution
Gallente FW - 'Turalyon'
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knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
106
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Posted - 2013.12.24 17:36:00 -
[9] - Quote
Arkena Wyrnspire wrote:Uh, the HMG shreds things now.
exactly why the hmg doesn't need a dmg boost or else the hmg would be more powerful than the cr
In Rust We Trust,
true to the Republic,
Kherokior warrior
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Nitrobeacon
Freek Coalition Freek Alliance
166
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Posted - 2013.12.24 17:37:00 -
[10] - Quote
The original variant of the CR as well as the SR has a little too much dps math wise, I agree. I've never used the CR so I can't complain, but I agree that having used the SR for a very long time, it's way to powerful at close range + with it's extreme dps. Only a burst HMG beat's its massive dps and maybe a shotgun. |
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Cat Merc
Ahrendee Mercenaries EoN.
4977
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Posted - 2013.12.24 17:37:00 -
[11] - Quote
HMG eats everyone for breakfast at close range
Shield regeneration bonus for Gallente Assault is about as useful as Sharpshooter for Nova Knives.
Tuna > Tacos
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knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
107
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Posted - 2013.12.24 17:40:00 -
[12] - Quote
Nitrobeacon wrote:The original variant of the CR as well as the SR has a little too much dps math wise, I agree. I've never used the CR so I can't complain, but I agree that having used the SR for a very long time, it's way to powerful at close range + with it's extreme dps. Only a burst HMG beat's its massive dps and maybe a shotgun.
IMO its well balanced unlike the sr.
it does a decent amount of dmg to shields but does a lot of dmg to armor like its supposed to. the sr does insane amount of dmg to both armor and shields people think the cr is a bit op is because of the ROF, but itd perfectly fine and it needs that ROF
In Rust We Trust,
true to the Republic,
Kherokior warrior
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Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
144
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Posted - 2013.12.24 17:41:00 -
[13] - Quote
knight guard fury wrote:imagine how op a hmg would be with 30dps per bullet
now look at the cr
see the difference
the cr is balanced and when compared to an hmg so stop complaining.
I am not saying the HMG needs more DPS, it is that the combat rifle shouldn't do 1k DPS.
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Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
144
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Posted - 2013.12.24 17:42:00 -
[14] - Quote
Cat Merc wrote:HMG eats everyone for breakfast at close range
Not as fast as a CR does. |
Crimson Cerberes
Hammer Of Light Covenant of the Phoenix Alliance
144
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Posted - 2013.12.24 17:44:00 -
[15] - Quote
knight guard fury wrote:Nitrobeacon wrote:The original variant of the CR as well as the SR has a little too much dps math wise, I agree. I've never used the CR so I can't complain, but I agree that having used the SR for a very long time, it's way to powerful at close range + with it's extreme dps. Only a burst HMG beat's its massive dps and maybe a shotgun. IMO its well balanced unlike the sr. it does a decent amount of dmg to shields but does a lot of dmg to armor like its supposed to. the sr does insane amount of dmg to both armor and shields people think the cr is a bit op is because of the ROF, but itd perfectly fine and it needs that ROF
it does an average of 102.5% damage (every other weapon only does an average of 100% dmg).
IT does 1K DPS and never overheats.
It has the lightest fitting requirements.
It is the very definition of overpowered.
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Cyrius Li-Moody
The New Age Outlaws WINMATAR.
2443
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Posted - 2013.12.24 17:44:00 -
[16] - Quote
Crimson Cerberes wrote:Cat Merc wrote:HMG eats everyone for breakfast at close range
Not as fast as a CR does.
My republic HMG with my militia heavy suit and my proficiency 4 combat rifle disagrees. Getting eaten alive by every heavy within 15m with an HMG would disagree.
HMG > CR in close quarters.
Youtuber. Your friendly neighborhood whiskey-fueled merc.
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Toby Flenderson
research lab
165
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Posted - 2013.12.24 17:45:00 -
[17] - Quote
knight guard fury wrote:imagine how op a hmg would be with 30dps per bullet
now look at the cr
see the difference
the cr is balanced and when compared to an hmg so stop complaining.
Agreed. The HMG is fine. I don't even have that much skill in it and I can still tear people up easily. Especially with the burst. If you still can't kill people running CR then you should probably find a new weapon. |
John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
829
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Posted - 2013.12.24 17:51:00 -
[18] - Quote
Crimson Cerberes wrote:Cat Merc wrote:HMG eats everyone for breakfast at close range
Not as fast as a CR does.
You are not very good at maths. Bigger clip and higher ROF.
But, hey, if you want to start taking on good HMG players in CQC, go right ahead. I like guardian points!
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Ryder Azorria
Amarr Templars Amarr Empire
750
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Posted - 2013.12.24 17:52:00 -
[19] - Quote
Crimson Cerberes wrote:knight guard fury wrote:imagine how op a hmg would be with 30dps per bullet
now look at the cr
see the difference
the cr is balanced and when compared to an hmg so stop complaining. I am not saying the HMG needs more DPS, it is that the combat rifle shouldn't do 1k DPS. You do realise how small the CRs magazine is right? Useless if you come up against more than one person (assuming any kind of competency on the part of the redberries).
Also while the CR is undeniably pretty good at close range in skilled hands, in those same hands both the AR and the HMG are much better - claims otherwise are either lies or subject to a severe case of observational bias. |
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
107
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Posted - 2013.12.24 17:55:00 -
[20] - Quote
Ryder Azorria wrote:Crimson Cerberes wrote:knight guard fury wrote:imagine how op a hmg would be with 30dps per bullet
now look at the cr
see the difference
the cr is balanced and when compared to an hmg so stop complaining. I am not saying the HMG needs more DPS, it is that the combat rifle shouldn't do 1k DPS. You do realise how small the CRs magazine is right? Useless if you come up against more than one person (assuming any kind of competency on the part of the redberries). Also while the CR is undeniably pretty good at close range in skilled hands, in those same hands both the AR and the HMG are much better - claims otherwise are either lies or subject to a severe case of observational bias.
ive got lvl 3 in cr prof. and I do very well against many people and groups of people (assuming they all aren't proto)
In Rust We Trust,
true to the Republic,
Kherokior warrior
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Nitrobeacon
Freek Coalition Freek Alliance
166
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Posted - 2013.12.24 17:57:00 -
[21] - Quote
Crimson Cerberes wrote:knight guard fury wrote:Nitrobeacon wrote:The original variant of the CR as well as the SR has a little too much dps math wise, I agree. I've never used the CR so I can't complain, but I agree that having used the SR for a very long time, it's way to powerful at close range + with it's extreme dps. Only a burst HMG beat's its massive dps and maybe a shotgun. IMO its well balanced unlike the sr. it does a decent amount of dmg to shields but does a lot of dmg to armor like its supposed to. the sr does insane amount of dmg to both armor and shields people think the cr is a bit op is because of the ROF, but itd perfectly fine and it needs that ROF it does an average of 102.5% damage (every other weapon only does an average of 100% dmg). IT does 1K DPS and never overheats. It has the lightest fitting requirements. It is the very definition of overpowered. I agree, it is a bit too light on pg/cpu for it's high dps. Not to mention never overheating no spool time with very low recoil. Maybe making it as heavy as the SR would help. |
Reav Hannari
Red Rock Outriders
2255
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Posted - 2013.12.24 18:00:00 -
[22] - Quote
Since the HMG change I've been losing to the HMGs and I have proficiency 4 in combat rifles. Time to start making sure I keep my distance. It wasn't that long ago that I could kill a heavy with any suit I happened to be wearing.
// Spike Lieutenant // Matari Logistics / Scout / Pilot // @ReesNoturana
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Maken Tosch
DUST University Ivy League
6030
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Posted - 2013.12.24 18:00:00 -
[23] - Quote
Delta90212 wrote:Jadek Menaheim wrote:The combat riffle is horrible at close range. Uh nope.
https://www.youtube.com/watch?v=KU2CfN8AmPo&feature=c4-overview&list=UUlbc3XILbKpyQGjsH9pgOgw https://www.youtube.com/watch?v=MXo_yQO1G-M&feature=c4-overview&list=UUlbc3XILbKpyQGjsH9pgOgw
According to these videos, the CR sucks at close range.
OK, CCP. When are knives finally going to be improved?
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Toby Flenderson
research lab
165
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Posted - 2013.12.24 18:02:00 -
[24] - Quote
Crimson Cerberes wrote:knight guard fury wrote:imagine how op a hmg would be with 30dps per bullet
now look at the cr
see the difference
the cr is balanced and when compared to an hmg so stop complaining. I am not saying the HMG needs more DPS, it is that the combat rifle shouldn't do 1k DPS.
The combat rifle is harder to land all of this 1k damage than other weapons IMO. You're rewarded for managing the recoil and landing burst shots whereas most other weapons are fully auto and you can spam. The hip fire is pretty lousy and still worse than the AR even with the sharpshooter up IMO. If you're considering the assault variant than take into consideration how difficult it is to stay on target at a distance. Also realize you waste more ammo when missing than you do with other weapons. The CR is a good weapon for players with good reflexes and accuracy. The reward these players get with the weapon should not be considered standard for anyone who picks it up.
Consider how the shotgun can out perform most weapons in the right hands. No one is calling for a nerd to a shotgun just because some people are good enough to use their speed/stealth to get around the range of other weapons. Given the CR closer resembles the AR that most players are familiar with, it still is very different in the lack of spam a less skilled player can manage with it.
TL;DR: The CR sacrifices spam capabilities and gains DPS for those who can aim. |
Nitrobeacon
Freek Coalition Freek Alliance
166
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Posted - 2013.12.24 18:06:00 -
[25] - Quote
There's a flaw in these two vids, they are made by the same guy. Maybe this particular guy isn't too good at close range, or he just started using the CR. Choosing two vids from two different guys would be better, maybe 3 two be sure. |
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
107
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Posted - 2013.12.24 18:07:00 -
[26] - Quote
the cr is not horrible at close range
ive been killing dozens of people at close range with that thing because I know how to handle it and its very fun to ise on my starter fits.
ive got lvl 3 prof. and it is incredibly good at what it does and I land most of my hits on the target
In Rust We Trust,
true to the Republic,
Kherokior warrior
|
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
107
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Posted - 2013.12.24 18:07:00 -
[27] - Quote
go check out cyrius li moody's videos he tells you how to use it properly
EDIT: just saw the vid's NVM
In Rust We Trust,
true to the Republic,
Kherokior warrior
|
knight guard fury
The Unholy Legion Of DarkStar DARKSTAR ARMY
107
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Posted - 2013.12.24 18:17:00 -
[28] - Quote
I noticed that he likes using it as a hit and run/flanking type, but im more skilled than him because I prefer assaulting/flanking with it and Ive killed proto users with it in CQC and at range.
even though he says it sucks at close range it actually does gets better at close range IMO and ive wiped out teams of people in ambush yesterday using this weapon and its just amazing at how well it works and how I use it.
the difference between me and him is that he prefers it as a hit'n'run/flank type but im an all'around guy that flanks/hit'n'run/ assaults people so I am excellent in all situations
In Rust We Trust,
true to the Republic,
Kherokior warrior
|
Nitrobeacon
Freek Coalition Freek Alliance
188
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Posted - 2014.01.05 00:57:00 -
[29] - Quote
Yeah to be honest 600 dps at the standard level is a bit too much, maybe it's not the rate of fire nor the damage that needs changing. I think it needs a delay in between the burst, like the burst assault rifle. |
Tectonic Fusion
931
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Posted - 2014.01.05 01:08:00 -
[30] - Quote
knight guard fury wrote:I noticed that he likes using it as a hit and run/flanking type, but im more skilled than him because I prefer assaulting/flanking with it and Ive killed proto users with it in CQC and at range.
even though he says it sucks at close range it actually does gets better at close range IMO and ive wiped out teams of people in ambush yesterday using this weapon and its just amazing at how well it works and how I use it.
the difference between me and him is that he prefers it as a hit'n'run/flank type but im an all'around guy that flanks/hit'n'run/ assaults people so I am excellent in all situations LOL I use it for strafing and flanking. I laughed at a proto callogi earlier today as I hopped around him murdering him with my basic combat rifle in a MILITIA Minmatar scout.
Solo Player
Squad status: Locked
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