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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Vethosis
 The Pyramid Order
 The Nova Foundry
 
 885
 
 
      | Posted - 2013.09.06 19:34:00 -
          [1] - Quote 
 Anyone else love chromosome aiming for assault rifles? I think it was close to perfection. A lot of people asked when it was changed to uprising. " why change something that isn't broken? "
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        |  Nightbird Aeon
 Ahrendee Mercenaries
 EoN.
 
 306
 
 
      | Posted - 2013.09.06 19:44:00 -
          [2] - Quote 
 Someone told me that mouse aiming in Chromosome was done with raw input, and that they went to a joystick emulator when Uprising dropped in an attempt to level the playing field.
 
 Now that hit detection is improved and Aim Assist is better, I think that KB/M should go back to Chromosome-era raw inputs.
 
 Even 1.3 was better than 1.4.... if they had left it as-is and simply fixed the radial menu, we'd have been thrilled.
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        |  Vin Vicious
 Capital Acquisitions LLC
 Public Disorder.
 
 357
 
 
      | Posted - 2013.09.06 20:46:00 -
          [3] - Quote 
 If they had left KBM as is from 1.3 these aim assist threads would have never appeared.
 
 KBM got shafted 1.4. and CCP has yet, after four days, even acknowledges it, no dev post,(minus 20% prob) no confirmation in 1.4 known issues, nothing.
 
 If they think KBM players are gunna switch, their gunna have a rude awakening when there player base continues to dwindle, we've already lost a hourly avg of 200-300 members day one of 1.4.
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        |  Garrett Blacknova
 Codex Troopers
 
 3817
 
 
      | Posted - 2013.09.06 20:48:00 -
          [4] - Quote 
 
 Vin Vicious wrote:If they had left KBM as is from 1.3 these aim assist threads would have never appeared.
 KBM got shafted 1.4. and CCP has yet, after four days, even acknowledges it, no dev post,(minus 20% prob) no confirmation in 1.4 known issues, nothing.
 
 If they think KBM players are gunna switch, their gunna have a rude awakening when there player base continues to dwindle, we've already lost a hourly avg of 200-300 members day one of 1.4.
 On day one, when a lot of people had trouble signing into the game, player numbers were lower than normal.
 
 What a surprise.
 
 
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        |  Vin Vicious
 Capital Acquisitions LLC
 Public Disorder.
 
 358
 
 
      | Posted - 2013.09.06 21:03:00 -
          [5] - Quote 
 
 Garrett Blacknova wrote:Vin Vicious wrote:we've already lost a hourly avg of 200-300 members day one of 1.4.  On day one, when a lot of people had trouble signing into the game, player numbers were lower than normal. What a surprise.  
 That's cute, why don't you go look at eve-offline.net, look at the past week graph for both active players and newborn, the first slope starts Friday....last week1.3, enjoy that eye opener
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        |  Garrett Blacknova
 Codex Troopers
 
 3819
 
 
      | Posted - 2013.09.06 21:07:00 -
          [6] - Quote 
 
 Vin Vicious wrote:Garrett Blacknova wrote:Vin Vicious wrote:we've already lost a hourly avg of 200-300 members day one of 1.4.  On day one, when a lot of people had trouble signing into the game, player numbers were lower than normal. What a surprise.  That's cute, why don't you go look at eve-offline.net, look at the past week graph for both active players and newborn, the first slope starts Friday....last week1.3, enjoy that eye opener So you're saying that players were taking a break from DUST in the leadup to the new build?
 
 Yep. You're right. That tells us a LOT.
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        |  Vin Vicious
 Capital Acquisitions LLC
 Public Disorder.
 
 358
 
 
      | Posted - 2013.09.06 21:19:00 -
          [7] - Quote 
 
 Garrett Blacknova wrote:Vin Vicious wrote:Garrett Blacknova wrote:Vin Vicious wrote:we've already lost a hourly avg of 200-300 members day one of 1.4.  On day one, when a lot of people had trouble signing into the game, player numbers were lower than normal. What a surprise.  That's cute, why don't you go look at eve-offline.net, look at the past week graph for both active players and newborn, the first slope starts Friday....last week1.3, enjoy that eye opener So you're saying that players were taking a break from DUST in the leadup to the new build? Yep. You're right. That tells us a LOT.   
 Ok obviously you have a hard time reading graphs so ima spell it out for you real simple like.
 
 Friday:4600
 Saturday:4700
 Sunday:4800
 Monday:5000
 Tuesday:3500
 Wednesday:4200
 Thursday:4100
 Friday(today,current):3900
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        |  Disturbingly Bored
 The Strontium Asylum
 
 672
 
 
      | Posted - 2013.09.06 23:25:00 -
          [8] - Quote 
 
 Vin Vicious wrote:Ok obviously you have a hard time reading graphs so ima spell it out for you real simple like.
 
 Friday:4600
 Saturday:4700
 Sunday:4800
 Monday:5000
 Tuesday:3500
 Wednesday:4200
 Thursday:4100
 Friday(today,current):3900
 
 Friday current: 4351.
 
 People come out of the woodwork for patches and then generally taper off. Cycle of life. The numbers you posted look awfully similar to the release of 1.3, and 1.2 before that.
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