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1041. Know what would make that one bridge map AWESOME? - in General Discussions [original thread]
CCP LogicLoop wrote: First Prophet wrote: Sharks. Make a big pool underneath it, and fill it with sharks. Don't forget with lasers on their heads. I almost said it, but restrained myself
- by Nguruthos IX - at 2013.09.09 01:34:00
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1042. Why is PC so laggy compared to pub matches? - in General Discussions [original thread]
DeadlyAztec11 wrote: Nguruthos IX wrote: It's 100x worse if you're in a dropship. You hang in the air like molassas as if it wasn't already easy for forges to kill you. AV fodder, it Actually decreases your speed and acceleration. Once gam...
- by Nguruthos IX - at 2013.09.09 01:24:00
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1043. Are dropships fulfilling their role? - in General Discussions [original thread]
Operative 1171 Aajli wrote: As a tanker I can say that a good pilot can survive my tank shots as well as multiple swarms. I've seen it. Most dropships don't fly evasively. They make broad patrols or stop too long. I do this myself atm but lear...
- by Nguruthos IX - at 2013.09.09 01:21:00
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1044. Why is PC so laggy compared to pub matches? - in General Discussions [original thread]
It's 100x worse if you're in a dropship. You hang in the air like molassas as if it wasn't already easy for forges to kill you. AV fodder, it Actually decreases your speed and acceleration. Once game got so bad I was literally frozen in place fo...
- by Nguruthos IX - at 2013.09.09 01:06:00
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1045. There is no real fitting diversity, only maxing EHP or DPS - in Feedback/Requests [original thread]
very few choices between are viable. Need more modules that are useful to remove emphasis on tanking and damage mods.
- by Nguruthos IX - at 2013.09.09 01:04:00
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1046. A Thought on Heavy Aircraft - in General Discussions [original thread]
We need heavy aircraft and yes it'll need a large turret but I don't think it should have two. lol. That would be the realm of some Titan-esque creature. We need Jets = light Dropships = medium Gunships = medium (with medium turrets) Cruise...
- by Nguruthos IX - at 2013.09.09 01:00:00
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1047. Are dropships fulfilling their role? - in General Discussions [original thread]
I thought their role was to be 2 shot by forge guns, go down in beautiful flames, and provide the enemy was a sweet +75, +25, +25, +25, +25, +25, +25, +25. I'd say they're doing a good job of that :P
- by Nguruthos IX - at 2013.09.09 00:46:00
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1048. Which players do you actually enjoy playing against? - in General Discussions [original thread]
DS 10 wrote: Anyone that tanks. Thought you would have driven them to extinction by now
- by Nguruthos IX - at 2013.09.09 00:45:00
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1049. Which players do you actually enjoy playing against? - in General Discussions [original thread]
N1ck Comeau wrote: Nguruthos IX wrote: N1ck Comeau wrote: Nguruthos IX wrote: N1ck Comeau wrote: I only checked this thread to see if anyone said my name. You could be on my list! but I'm bad with names. I'm a heavy. Also a...
- by Nguruthos IX - at 2013.09.09 00:36:00
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1050. Which players do you actually enjoy playing against? - in General Discussions [original thread]
N1ck Comeau wrote: Nguruthos IX wrote: N1ck Comeau wrote: I only checked this thread to see if anyone said my name. You could be on my list! but I'm bad with names. I'm a heavy. Also a tanker Primarily shield or armor tanker?
- by Nguruthos IX - at 2013.09.09 00:33:00
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1051. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
for why they wouldn't bother playing it?
- by Nguruthos IX - at 2013.09.09 00:27:00
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1052. Which players do you actually enjoy playing against? - in General Discussions [original thread]
N1ck Comeau wrote: I only checked this thread to see if anyone said my name. You could be on my list! but I'm bad with names.
- by Nguruthos IX - at 2013.09.09 00:15:00
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1053. Which players do you actually enjoy playing against? - in General Discussions [original thread]
Any names get you excited before a match?
- by Nguruthos IX - at 2013.09.08 23:39:00
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1054. Should you really be able to recall a tank while under constant barrage of XT sm... - in General Discussions [original thread]
Patrick57 wrote: Nguruthos IX wrote: Something seems amiss. Those tankers are so cute, they do this every day. I don't think this was the intent of the Vehicle Recall feature though. Does that mean you flew your Incubus today? happens ...
- by Nguruthos IX - at 2013.09.08 22:54:00
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1055. Announcement:Uprising 1.4 Known Issues - in General Discussions [original thread]
KenKaniff69 wrote: Turret hit detection is awful for blasters both large and small. Some times it is working, but more often than not it doesn't work. Both types actually overheat in attempts to hit their targets even when standing still. This ...
- by Nguruthos IX - at 2013.09.08 22:43:00
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1056. Vehicle Recall mechanic needs to come under review - in Feedback/Requests [original thread]
Increase vehicle recall time, or do not let it recall under fire All too often I'll be in an assault dropship shooting at a tank only to have the guy hop out 5 seconds before it's going to die, and recall it in two. I don't think it was the int...
- by Nguruthos IX - at 2013.09.08 22:41:00
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1057. Should you really be able to recall a tank while under constant barrage of XT sm... - in General Discussions [original thread]
Chris F2112 wrote: How about increasing the time to 15 seconds in the meantime? That seems reasonable as far as recalling a vehicle. Much better than the current 5 or whatever it is. Agreed.
- by Nguruthos IX - at 2013.09.08 22:35:00
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1058. Should you really be able to recall a tank while under constant barrage of XT sm... - in General Discussions [original thread]
Vman Q wrote: maybe if your aim didn't suck you would actually destroy the tank before it recalled Oh look everyone, it's someone's butthurt tank troll alt with 11 posts who also can't read when I said I'm not missing a single shot on the tan...
- by Nguruthos IX - at 2013.09.08 22:34:00
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1059. Should you really be able to recall a tank while under constant barrage of XT sm... - in General Discussions [original thread]
ITT: Tankers think that no matter how strong or weak they are, its perfectly okay to be able to recall their assets at any time even if at 15 % hp and under fire. Makes sense.
- by Nguruthos IX - at 2013.09.08 22:33:00
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1060. [Petition] Return the 1.3 dropship camera angle - in Feedback/Requests [original thread]
1.4 cam can be useful for certain things. 1.3 is much better for others. Keep both as an option.
- by Nguruthos IX - at 2013.09.08 22:21:00
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