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1021. What is the best way to do tutorials which is non-intrusive and effective? - in General Discussions [original thread]
If anyone else is as ADD as me I refuse to read a single thing. That lady talking does not grab my attention and screams to be ignored and silenced. Videos are time consuming and when you've just downloaded a game you want to jump in and PLAY it...
- by Nguruthos IX - at 2013.09.09 03:01:00
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1022. [Feedback] Fixing your Newbie Experience, because well......you cant do it yours... - in Feedback/Requests [original thread]
I'm not sure how I like the idea of 10m uncapped. The reason is Vet players can too easily create a new character, grind it quickly, and deck out ANY FOTM that they need. Not to mention having virtually any suit/fitting/specialization possible at...
- by Nguruthos IX - at 2013.09.09 02:57:00
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1023. Player Tag Problems when Driving LAVs - in General Discussions [original thread]
Vin Vicious wrote: Confirmed, this happens everytime I fly/drive and sometimes walk Not sure if tied directly to player rendering, but seems likely.
- by Nguruthos IX - at 2013.09.09 02:46:00
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1024. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Vee Abbey wrote: Nguruthos IX wrote: Vee Abbey wrote: I know what i said, idc this game's just straight up convoluted. Well in Halo you don't have to screw around with loadouts, or selecting a new fitting after each death. other gam...
- by Nguruthos IX - at 2013.09.09 02:45:00
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1025. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
KING CHECKMATE wrote: Nguruthos IX wrote: for why they wouldn't bother playing it? Me and many of my frieds had the same issue. WE bought stuff, thinking it was one way, it ended up being something else. I stayed with Dust. But when the...
- by Nguruthos IX - at 2013.09.09 02:43:00
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1026. [Bug] Dropships do not die at 0 HP - in Technical Support/Bugs [original thread]
Kekklian Noobatronic wrote: Enemy dropships, which are landed is where I've been able to replicate the bug. I've reduced a flying one to 0, when his rep was on, and he continued to fly around - that may have been an outlying case though. Most f...
- by Nguruthos IX - at 2013.09.09 02:39:00
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1027. [Bug] Dropships do not die at 0 HP - in Technical Support/Bugs [original thread]
Kekklian Noobatronic wrote: So yes. Now that burn damage is gone, dropships fail to die at 0 Hp. Easy to replicate - call in a mlt dropship, shoot it with breach forge gun. It won't blow up, even though it's on 0/0. It takes a second shot to ki...
- by Nguruthos IX - at 2013.09.09 02:38:00
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1028. NPE, people don't want to grind to test items in the game. Add militia vers... - in Feedback/Requests [original thread]
Killar-12 wrote: Nguruthos IX wrote: 501st Headstrong wrote: The problem is how powerful would this stuff be? The simplest way I can see to do this programatically is 1. Make a copy of each basic level weapon. Name Prefix them wit...
- by Nguruthos IX - at 2013.09.09 02:32:00
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1029. Player Tag Problems when Driving LAVs - in General Discussions [original thread]
Aaron Tramend wrote: Just noticed that when players are driving a Light Attack Vehicle around the map, the little tag arrow that's supposed to be above their heads sometimes stops at a random place. Once you get closer to the tag arrow, it disa...
- by Nguruthos IX - at 2013.09.09 02:30:00
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1030. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
xxwhitedevilxx M wrote: former mag clan mates kept complaining about hit detection, the presence of mouse support, poor game modes, bad ds3 sensitivity. game modes is probably a big one. I know CCP is afraid to "Fragment the playerbase" any...
- by Nguruthos IX - at 2013.09.09 02:28:00
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1031. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Vee Abbey wrote: lemme quote my cousin on this one: Vee's cousin wrote: I don't get it... He's playd all of the halos, he curently plays his fair share of Black Ops and he saw right thru the games set up this isn't a unique game as mu...
- by Nguruthos IX - at 2013.09.09 02:24:00
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1032. NPE, people don't want to grind to test items in the game. Add militia vers... - in Feedback/Requests [original thread]
501st Headstrong wrote: The problem is how powerful would this stuff be? The simplest way I can see to do this programatically is 1. Make a copy of each basic level weapon. Name Prefix them with "Training", remove SP requirements. 2. Cr...
- by Nguruthos IX - at 2013.09.09 02:22:00
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1033. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
derp*
- by Nguruthos IX - at 2013.09.09 02:19:00
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1034. NPE, people don't want to grind to test items in the game. Add militia vers... - in Feedback/Requests [original thread]
Mobius Kaethis wrote: I agree that there should be militia versions of all weapons and modules but not that everyone should have access to those weapons in premade fits. It would be much more sensible to have premade fits contain all the weapo...
- by Nguruthos IX - at 2013.09.09 02:05:00
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1035. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Sir Dukey wrote: Nguruthos IX wrote: for why they wouldn't bother playing it? Aim Assist... broken/dead game... what reason do you have to play... You had friends who first tested Dust in 1.4 and quit because it attempted some level o...
- by Nguruthos IX - at 2013.09.09 02:02:00
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1036. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Hellkeizer wrote: My brother said it was boring, my one friend thinks it's stupid with the vague skill description, my cousin hates the realistic shooting and that he couldn't hit anything(prior 1.4), and everyone else the lack of matchmaking. ...
- by Nguruthos IX - at 2013.09.09 02:01:00
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1037. NPE, people don't want to grind to test items in the game. Add militia vers... - in Feedback/Requests [original thread]
Killar-12 wrote: Nguruthos IX wrote: It is unreasonable to expect new players, or even vets to expend a decent chunk of time/SP into discovering they don't even like the basic version of a weapon. Now take a new player. You have it all ...
- by Nguruthos IX - at 2013.09.09 01:55:00
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1038. NPE, people don't want to grind to test items in the game. Add militia vers... - in Feedback/Requests [original thread]
It is unreasonable to expect new players, or even vets to expend a decent chunk of time/SP into discovering they don't even like the basic version of a weapon. Now take a new player. You have it all backwards. The FIRST thing you need to do i...
- by Nguruthos IX - at 2013.09.09 01:52:00
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1039. I hate blueberries - in General Discussions [original thread]
DUST Fiend wrote: First game all week for the most part, flying around in my logi ship trying to get idiot blueberries to jump out and actually hack stuff. Instead they sit inside the ship, or shoot at the ground. I manage to survive the entire...
- by Nguruthos IX - at 2013.09.09 01:41:00
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1040. 1,4 best version of dust to date - in General Discussions [original thread]
maps and no shared vision are great. lighting is great. hit detection is great, but they broke it on small blaster turrets somehow* Overall 1.4 is Dust Improved which is a trend we hope to keep seeing
- by Nguruthos IX - at 2013.09.09 01:40:00
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