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        | Author | Thread Statistics | Show CCP posts - 0 post(s) | 
      
      
        |  Kekklian Noobatronic
 Goonfeet
 Top Men.
 
 396
 
 
      | Posted - 2013.09.08 10:52:00 -
          [1] - Quote 
 So yes. Now that burn damage is gone, dropships fail to die at 0 Hp. Easy to replicate - call in a mlt dropship, shoot it with breach forge gun. It won't blow up, even though it's on 0/0. It takes a second shot to kill it.
 
 Fix please.
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        |  Judge Rhadamanthus
 Seraphim Auxiliaries
 
 355
 
 
      | Posted - 2013.09.08 11:20:00 -
          [2] - Quote 
 My DS has never failed to stop functioning at 0/0. I will always drop from the sky then explode, but i will test and video a on the ground 0/0. Are you shooting your own dropship?or is this from enemy fire?
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        |  Kekklian Noobatronic
 Goonfeet
 Top Men.
 
 396
 
 
      | Posted - 2013.09.08 12:37:00 -
          [3] - Quote 
 Enemy dropships, which are landed is where I've been able to replicate the bug. I've reduced a flying one to 0, when his rep was on, and he continued to fly around - that may have been an outlying case though. Most flying dropships I reduce to 0 do cease functioning.
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        |  Bojo The Mighty
 Zanzibar Concept
 
 1745
 
 
      | Posted - 2013.09.08 19:06:00 -
          [4] - Quote 
 This is intended
 
 Dropships at 0 stop flying. So testing on the ground makes no difference because it's not going to crash to the earth. They take a little bit after hitting 0 to burn and blow up. They can blow up before hitting the ground.
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        |  ladwar
 Dead Six Initiative
 Lokun Listamenn
 
 1527
 
 
      | Posted - 2013.09.08 20:26:00 -
          [5] - Quote 
 burn damage has been removed. this affect all vehicles
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        |  Gabriella Grey
 XERCORE
 E X T E R M I N A T U S
 
 66
 
 
      | Posted - 2013.09.09 00:42:00 -
          [6] - Quote 
 
 Judge Rhadamanthus wrote:My DS has never failed to stop functioning at 0/0. I will always drop from the sky then explode, but i will test and video a on the ground 0/0. Are you shooting your own dropship?or is this from enemy fire?  
 i will also go as far to say, that the dropship will also fall close to 0 and just stop working all together as well.
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        |  Nguruthos IX
 Tal-Romon Legion
 Amarr Empire
 
 1560
 
 
      | Posted - 2013.09.09 02:38:00 -
          [7] - Quote 
 
 Kekklian Noobatronic wrote:So yes. Now that burn damage is gone, dropships fail to die at 0 Hp. Easy to replicate - call in a mlt dropship, shoot it with breach forge gun. It won't blow up, even though it's on 0/0. It takes a second shot to kill it. 
 Fix please.
 
 
 Sir, allow me alleviate your concern.
 
 Neither dropships, nor dropsuits, nor any other vehicle in Dust has ever died at
 0 shield
 0 armor.
 
 They all, in fact, die at -1 armor.
 
 HOWEVER: This numeric value is not displayed in the HUD. The only way to know you have hit -1 armor is that you will have died.
 
 Effectively 0 armor mean's anything still has 1 single HP left. any yeah, at that point you could AR it to death.
 
 Does this make sense?
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        |  Nguruthos IX
 Tal-Romon Legion
 Amarr Empire
 
 1560
 
 
      | Posted - 2013.09.09 02:39:00 -
          [8] - Quote 
 
 Kekklian Noobatronic wrote:Enemy dropships, which are landed is where I've been able to replicate the bug. I've reduced a flying one to 0, when his rep was on, and he continued to fly around - that may have been an outlying case though. Most flying dropships I reduce to 0 do cease functioning. 
 Also the reason that "Most of the dropships you reduce to zero cease to function" is because they are actually WELL below zero at that point. They've hit -1 armor and then some overkill. However, it will still display at 0/0 till the crash animation finishes and it's exploded.
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        |  Aelita Dranoch
 HavoK Core
 RISE of LEGION
 
 18
 
 
      | Posted - 2013.09.09 03:16:00 -
          [9] - Quote 
 
 Nguruthos IX wrote:Kekklian Noobatronic wrote:So yes. Now that burn damage is gone, dropships fail to die at 0 Hp. Easy to replicate - call in a mlt dropship, shoot it with breach forge gun. It won't blow up, even though it's on 0/0. It takes a second shot to kill it. 
 Fix please.
 Sir, allow me alleviate your concern. Neither dropships, nor dropsuits, nor any other vehicle in Dust has ever died at  0 shield 0 armor. They all, in fact, die at -1 armor. HOWEVER: This numeric value is not displayed in the HUD. The only way to know you have hit -1 armor is that you will have died. Effectively 0 armor mean's anything still has 1 single HP left. any yeah, at that point you could AR it to death. Does this make sense? no ive seen -5 before on my dropsuit which is how i know im not getting a revive. it shows but rarely. it showed alot before 1.2 and stuff
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