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1001. Has anyone bought the Allotek Dropsuit pack? - in General Discussions [original thread]
CCP Cmdr Wang wrote: The Allotek packs are themed AUR items (unique skin) that come in 3 different packages. One contains all the weapons types in DUST 514, another has all to various dropsuit types, and a third pack is a hybrid of the first tw...
- by Nguruthos IX - at 2013.09.09 06:56:00
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1002. Should there be a suit with a built in jetpack? - in General Discussions [original thread]
JL3Eleven wrote: Nguruthos IX wrote: JL3Eleven wrote: Nguruthos IX wrote: JL3Eleven wrote: No It was like, the only cool thing about Planet Side 2. Was being able to float up a bit. Dust feels so heavy and grounded, could make for...
- by Nguruthos IX - at 2013.09.09 06:35:00
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1003. Should there be a suit with a built in jetpack? - in General Discussions [original thread]
Nick nugg3t wrote: JL3Eleven wrote: Nguruthos IX wrote: JL3Eleven wrote: No It was like, the only cool thing about Planet Side 2. Was being able to float up a bit. Dust feels so heavy and grounded, could make for an interesting speci...
- by Nguruthos IX - at 2013.09.09 06:16:00
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1004. Should there be a suit with a built in jetpack? - in General Discussions [original thread]
JL3Eleven wrote: Nguruthos IX wrote: JL3Eleven wrote: No It was like, the only cool thing about Planet Side 2. Was being able to float up a bit. Dust feels so heavy and grounded, could make for an interesting specialization. mobility ...
- by Nguruthos IX - at 2013.09.09 06:15:00
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1005. Should there be a suit with a built in jetpack? - in General Discussions [original thread]
Viktor Hadah Jr wrote: yes* Should there? Not really but it would be nice I always liked play the starwars battlefront games and having the clone troopers with jet packs so i would be interested if Dust was able to get a balanced jet pack typ...
- by Nguruthos IX - at 2013.09.09 06:12:00
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1006. Should there be a suit with a built in jetpack? - in General Discussions [original thread]
JL3Eleven wrote: No It was like, the only cool thing about Planet Side 2. Was being able to float up a bit. Dust feels so heavy and grounded, could make for an interesting specialization. mobility
- by Nguruthos IX - at 2013.09.09 06:11:00
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1007. When can we expect some new weapons for infantry? - in General Discussions [original thread]
daishi mk03 wrote: Focus on our tanks CCP, you got no time for sidearms and other stuff. get your tank out of here, we need improved dropships and more air vehicles :P
- by Nguruthos IX - at 2013.09.09 06:06:00
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1008. Should there be a suit with a built in jetpack? - in General Discussions [original thread]
And if so, what trade offs would it get for using that? Or some module jetpack
- by Nguruthos IX - at 2013.09.09 06:03:00
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1009. When can we expect some new weapons for infantry? - in General Discussions [original thread]
CCP Wolfman wrote: 1.5... heavy laser!
- by Nguruthos IX - at 2013.09.09 05:59:00
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1010. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
KAGEHOSHI Horned Wolf wrote: I'm surprised you're not asking about the team shared vision being removed if you're worried about immersion, it only makes sense that suits would share scanned info with others on the same team. EDIT: The best qu...
- by Nguruthos IX - at 2013.09.09 05:15:00
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1011. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Skihids wrote: Nguruthos IX wrote: Skihids wrote: Active scanners only broadcast to members of your own squad, and I want one good lore reason to explain this immersion breaking mechanism. If it has to be this way for game mechanics at l...
- by Nguruthos IX - at 2013.09.09 04:49:00
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1012. Give me a good reason to keep your team in the dark - in General Discussions [original thread]
Skihids wrote: Active scanners only broadcast to members of your own squad, and I want one good lore reason to explain this immersion breaking mechanism. If it has to be this way for game mechanics at least give me some believable reason why a...
- by Nguruthos IX - at 2013.09.09 04:38:00
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1013. Are dropships fulfilling their role? - in General Discussions [original thread]
Delta 749 wrote: The vehicle itself if piloted as intended, an aerial troop transport, works fine A big problem I think is that pilots dont want to play sky cab and want dog fights and bombing runs, which is perfectly fine before any pilot want...
- by Nguruthos IX - at 2013.09.09 04:05:00
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1014. Should you really be able to recall a tank while under constant barrage of XT sm... - in General Discussions [original thread]
2-Ton Twenty-One wrote: RDV pickup is way to much work to program, recall should only be when the veh is at a friendly supply depo or behind the red line and has not taken any damage in the last few mins or so. Same goes for dropsuit swaps. Tha...
- by Nguruthos IX - at 2013.09.09 04:00:00
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1015. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Grief PK wrote: They realized after being lead through the Academy oblivious of the permanent nature of their skill choices that they ****** up royally (out of pure noob ignorance) and asked the valid question ... why am I being punished for my...
- by Nguruthos IX - at 2013.09.09 04:00:00
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1016. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
Vrain Matari wrote: Nguruthos IX wrote: xxwhitedevilxx M wrote: former mag clan mates kept complaining about hit detection, the presence of mouse support, poor game modes, bad ds3 sensitivity. game modes is probably a big one. I know ...
- by Nguruthos IX - at 2013.09.09 03:58:00
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1017. Should you really be able to recall a tank while under constant barrage of XT sm... - in General Discussions [original thread]
Blaze Ashra wrote: So what's next. Not letting us recall vehicles if they're in your recticle? Just for you
- by Nguruthos IX - at 2013.09.09 03:53:00
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1018. Aim Assist killed the game... - in General Discussions [original thread]
Sir Dukey wrote: Good job CCP... SP doesn't matter now nor does skill. I can take down a proto cal logi down with my std basic heavy suit because i have more ehp and im using a Basic AR while he uses his duvolle. More ehp = win... skill=no skil...
- by Nguruthos IX - at 2013.09.09 03:08:00
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1019. Are dropships fulfilling their role? - in General Discussions [original thread]
Garrett Blacknova wrote: Dropship: As-is in terms of weapon loadout. Assault Dropship: Front Turret upgraded to Medium when they introduce them. Gunship: 3 Medium Turrets - one pilot-controlled and the other 2 operated by gunners. That's my su...
- by Nguruthos IX - at 2013.09.09 03:05:00
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1020. To those with friends who tried and quit Dust, what reasons did they give - in General Discussions [original thread]
M McManus wrote: To repetitive maps were bland.. hopefully they try 1.4 especially with easy mode aiming.... The old maps were pretty terrible. Glad to see they're learning better level design now. The difference between old sockets and ne...
- by Nguruthos IX - at 2013.09.09 03:02:00
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