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61. In response to CCP Rattati's comments on Team Deploy - in Feedback/Requests [original thread]
I would like to see a smaller team,, and have a escalation option.. So say we team deploy with 14 players.. against 16 players.. Depending on how the battle goes 2 additional players can escalate in on either side. So it could go 14 vs 18 if thin...
- by NextDark Knight - at 2014.11.08 03:26:00
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62. Show commas when displaying amount of ISK to be transfered - in Feedback/Requests [original thread]
you can type it in manually.
- by NextDark Knight - at 2014.11.06 19:47:00
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63. Rattati: ARR and 1.9 - in Feedback/Requests [original thread]
Testing the RR in the new maps.. they aren't the king of CQC that everyone says they are..
- by NextDark Knight - at 2014.11.04 22:27:00
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64. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
remove
- by NextDark Knight - at 2014.10.30 16:54:00
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65. To Rattati: ARR and hipfire kick. - in Feedback/Requests [original thread]
Why.. I been told by everyone how great the ARR works now in CQC. So your telling me they all lied and where just trolling?
- by NextDark Knight - at 2014.10.30 01:47:00
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66. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Yet, the problem is that the it's a jarring game for whats suppose to be a general weapon. Not a specialty weapon, if that's the case they should think hard about switching the ARR for the RR.
- by NextDark Knight - at 2014.10.29 13:20:00
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67. Sticky:[Data Insights] Rifles and Balancing Methodology - in Feedback/Requests [original thread]
Jaysyn Larrisen, great follow up. CCP Rattati thank you for more data, I hope in the future we can pull similar statics from a web backend to do our own graphing.
- by NextDark Knight - at 2014.10.29 08:45:00
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68. CPM input request: Commandos - in Feedback/Requests [original thread]
Late to the party but I'd like to see a modifier on the commando frames that give better handling to kick then the other suits.
- by NextDark Knight - at 2014.10.27 20:30:00
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69. Still no Methana II? - in Feedback/Requests [original thread]
Rather see a active accelerated amor rep instead of a Built in Hardener.
- by NextDark Knight - at 2014.10.27 20:28:00
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70. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
3,100 hours plus logged here.. Stop messing with the Caldari Assault Bonus it is fine! I rather you look into a kick modifier for Scout, Assault and Commando based on suit size. Where the larger suits get less of a kick then the smaller class su...
- by NextDark Knight - at 2014.10.27 20:27:00
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71. Sticky:[Notification] Balance Hotfix - in Feedback/Requests [original thread]
Will RR get compensation for to reload time with the addition to the spool up time. Not sure it's over performing in the role in CQC.
- by NextDark Knight - at 2014.10.25 18:21:00
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72. Bring Back LAV BPO bundles. - in Feedback/Requests [original thread]
Only of I can get a Quafe CRU BPO for delploying CRUs on the battlefield.
- by NextDark Knight - at 2014.10.25 16:25:00
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73. CCP Rattati - Heavy Request Oct. 25 2014 - in Feedback/Requests [original thread]
CCP Rattati, I'm saving up a million skill points, as I plan to skill into the Amarr Basic Heavy frame at the proto level. I'm doing this because I want to take advantage of the 2/3 slot layout on the Basic level amarr frame at ak.0. I'm afra...
- by NextDark Knight - at 2014.10.25 14:33:00
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74. Forgegun - in Feedback/Requests [original thread]
The Forge Gun is crap, nerfed because of community of cry hards. The role change to glorified sniper riffle is appalling to it's placement as a heavy weapon.
- by NextDark Knight - at 2014.10.25 13:58:00
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75. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
Remove the reload bonus from the Assault Cal Suit for the rail riffle and I'd probley biomass my toon. The bonus is fine just the way it is..
- by NextDark Knight - at 2014.10.24 14:39:00
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76. To Rattati: ARR and CQC - in Feedback/Requests [original thread]
I'm all Caldari and use both rail riffles.. I tend not to use the assault rail riffle because you have to constantly move back to the supply depot. The kick on the RR cause half the shots not to connect to the total DPS output is low compared to ...
- by NextDark Knight - at 2014.10.24 12:06:00
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77. Bring Back LAV BPO bundles. - in Feedback/Requests [original thread]
BRIGHT PINK 'QUAFE' LAV THAT GLOWS!!!! (The caps express my excitement) It should only be for the "saving dust on the console pack" exclusively for Console players.
- by NextDark Knight - at 2014.10.23 19:48:00
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78. Sticky:Detailed Rifle Changes - Accuracy and Handling - in Feedback/Requests [original thread]
Hey, Just wondering could suits effect hip fire? Like a light frame have more kick then say a medium and commando frame? Just wondering..
- by NextDark Knight - at 2014.10.15 21:19:00
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79. Sticky:Hotfix Delta - Dropships - in Feedback/Requests [original thread]
Just wonder if that kind of customization is possible with current build. Didn't think about having it on the LLav but really just wondering if it can be put on anything. I'd prefer the shield rep back honestly .. Also is it possible to have cloa...
- by NextDark Knight - at 2014.10.05 23:34:00
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80. @People groaning for a Caldari Scout nerf - in Feedback/Requests [original thread]
As some one with all Caldari suits maxed with all the dropsuit upgrades. Caldari Assault is a much better choice 90% of the time compaired to the Caldari Scout. The Caldari Scout dies way to quickly to a Scrambler Riffle even if your fully tanked.
- by NextDark Knight - at 2014.10.05 23:12:00
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