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21. [Challenge 6] Biomass yourself for tickets - in General Discussions [original thread]
Is this jita local? Are you gonna double my isk? The last guy didn't he wasn't very nice.
- by NewOldMan - at 2014.02.17 00:45:00
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22. Get this game ported to PS4 now! - in General Discussions [original thread]
I want the port to ps4 in order to remove some of the technical limitations the ps3 has. For instance we can't have drones due to technical limitations. We probably can't have a player count increase due to technical limitations. But I would rea...
- by NewOldMan - at 2014.02.16 22:53:00
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23. Yet again, infantry deciding the fate of tanks - in General Discussions [original thread]
HYENAKILLER X wrote: 25% of the players spending less on tanks than suits and controlling entire games makes sense? Then raise the price of militia tanks.
- by NewOldMan - at 2014.02.16 14:49:00
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24. Yet again, infantry deciding the fate of tanks - in General Discussions [original thread]
Monkey MAC wrote: NewOldMan wrote: In my honest opinion tanks shouldn't be able to be able to be dropped by just 1 person running AV, (Maybe remote explosives if they planned the trap well) If the tanker is stupid, sure they deserve to die. ...
- by NewOldMan - at 2014.02.16 13:56:00
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25. Yet again, infantry deciding the fate of tanks - in General Discussions [original thread]
Meee One wrote: The nerf of AV/vehicle prices was CCPs way to make up for players losing +1mill HAVs. The buff was for the same reason. CCP is done making up,so before prices skyrocket you may want to stock up. Balance is coming whether you wan...
- by NewOldMan - at 2014.02.16 13:17:00
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26. What would save this game at fan fest? - in General Discussions [original thread]
I want PVE, player market, and most importantly PS4 version. I know a lot of people may think that its too soon to go to PS4, but a lot of the problems that are coming out of development are the technical limitations. Want 32v32, higher framerat...
- by NewOldMan - at 2014.02.16 13:06:00
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27. Yet again, infantry deciding the fate of tanks - in General Discussions [original thread]
In my honest opinion tanks shouldn't be able to be able to be dropped by just 1 person running AV, (Maybe remote explosives if they planned the trap well) If the tanker is stupid, sure they deserve to die. But people complaining tanks are OP when ...
- by NewOldMan - at 2014.02.16 12:46:00
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28. And here I am. - in General Discussions [original thread]
So I got burnt out on DUST about 8 months ago. Only really logged in when a new build got deployed. Instead I've been playing EVE alot and having fun. And yes I'm a bitter vet. So I come back to DUST just wanting to see whats changed and quickly ...
- by NewOldMan - at 2014.02.09 18:13:00
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29. [Screenshots from Singularity] I just chanced on the mother lode. - in General Discussions [original thread]
That gallente logi bonus sucks. Active scanners may be a usefull equipment. But it pales in comparison to the other suits in how frequent their bonuses are utilized.
- by NewOldMan - at 2014.01.08 11:29:00
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30. [Feedback] Time-To-Kill (TTK) is still much too short. Fix it. - in Feedback/Requests [original thread]
I also think the TTK is too fast. I was playing around with my fully proto gallente logi last night (670 armor, 100 something shields) and got dropped by a militia assault rifle from 40m away in less than 4 seconds. I was like "What?"
- by NewOldMan - at 2013.11.07 23:19:00
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31. Proximity mines now kill me out of my driver seat of my llav - in Feedback/Requests [original thread]
That's blast radius for you. You can't block it with and non static object. Example. A grenade comes in, a heavy can be in front of me, but ill still take damage even though the heavy should be blocking all, or most of the explosion. Another thin...
- by NewOldMan - at 2013.09.04 15:41:00
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32. Gallente logistics - The new OP suit - in General Discussions [original thread]
Armor rep rate would take FAR TOO LONG to be combat effective. And no room for equips.
- by NewOldMan - at 2013.08.16 22:35:00
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33. Why do downs count as deaths? - in Feedback/Requests [original thread]
Canaan Knute wrote: NewOldMan wrote: People need to realize that the Death statistic is to represent YOUR fighting ability, nothing in the meta game, not a team mechanic, but a personal statistic. If you get dropped by an enemy, that is re...
- by NewOldMan - at 2013.08.14 05:03:00
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34. Why do downs count as deaths? - in Feedback/Requests [original thread]
True Adamance wrote: I really don't know what you mean by core mechanic of FPS.... since Battlefield uses this mechanic and its a vastly more successful game that dust is (no offence CCP they just dedicated themselves to the FPS genre. Also ...
- by NewOldMan - at 2013.08.14 03:59:00
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35. Why do downs count as deaths? - in Feedback/Requests [original thread]
People need to realize that the Death statistic is to represent YOUR fighting ability, nothing in the meta game, not a team mechanic, but a personal statistic. If you get dropped by an enemy, that is recorded as the fact that YOU lost a fight. I...
- by NewOldMan - at 2013.08.14 03:30:00
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36. Why do downs count as deaths? - in Feedback/Requests [original thread]
Your "Death" is merely a statistic which represents your fighting ability (KDR). You losing a fight against one, or numerous opponents is reflected in this. You being revived does not change the fact that you lost in a conflict. The Revive does ho...
- by NewOldMan - at 2013.08.12 16:07:00
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37. [NERF] Logistics Suit - in Feedback/Requests [original thread]
Like I said in another thread somewhere, due to the general OP ability of shield tanking AND the racial bonus AND the fact there was no reason to go assault. Alot of players went with the caldari logi. Something needed to change with it, it is j...
- by NewOldMan - at 2013.07.23 15:34:00
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38. How to fix the WP gain for Repair Tools (Infantry triage bonus) - in Feedback/Requests [original thread]
Or, can we just remove the WP cap? Nothing else gets the treatment. So why does a staple of a logi build have to? MAG had it to where friendly fire and fall damage wasn't rewarded exp upon healing someone. This is the way it should be in DUST. If...
- by NewOldMan - at 2013.07.23 12:54:00
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39. [Request] Do Not Change CPU on STD/ADV Caldari Logi Suit! - in Feedback/Requests [original thread]
The Racial Bonus IS the reason you are getting the nerf in the first place, and therefore is relevant. Also, to note your gallente logi is improperly tanked. (no way in hell will it survive) (needs armor reppers) Again, the nerf is pretty much...
- by NewOldMan - at 2013.07.19 23:58:00
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40. [Request] Do Not Change CPU on STD/ADV Caldari Logi Suit! - in Feedback/Requests [original thread]
The problem is the caldari logi as a whole, the proto suit just makes it far easier due to the massive increase in tank. All of the caldari logis if fitting a complex shield mod and have the skill to lvl 5 get an extra 17HP (pretty sure about th...
- by NewOldMan - at 2013.07.19 19:12:00
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