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        |  Argon Gas
 Krusual Covert Operators
 Minmatar Republic
 
 27
 
 
      | Posted - 2013.08.14 21:46:00 -
          [121] - Quote 
 
 Rynoceros wrote:Are you the same guy that started the "Flaylock is OP!!!!" threads after they released that video, a month before it was even in-game? Nope.
 However, it was justified, as the guy who did start it actually played the game at Fanfest.
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        |  Cosgar
 ParagonX
 
 4205
 
 
      | Posted - 2013.08.14 21:46:00 -
          [122] - Quote 
 
 BGoat wrote:Argon Gas wrote:Cosgar wrote:Rei Shepard wrote:I wonder when the Assault suits are gonna get better at assauling then the logies.... I've been wondering the same thing. If you can't work something out with that crazy shield regen bonus and the ability to use a sidearm, something's wrong. Bigger buffer Gëá better. Assaults who can aim rarely use their sidearm. Gallente have no use for this shield regen. Try again. I beg to differ, I can aim just fine and I end up using my sidearm quite often. Everyone always talks about using Logi suits for an Assault role, but I just have to laugh at that. No self-respecting Assault player would run without a sidearm (and the Amarr Logi is the only one that gets a sidearm IIRC). I love it when I'm battling a Cal-logi and we both exhaust our clip at the same time. I immediately switch to my SMG to finish them off. What are they doing? Oh yeah, they are strafing and jumping around like an idiot and NOT shooting me because they have no sidearm and have to reload. And now they are dead    In the past, this was also the time at which a Cal-logi may throw a panic fused locus grenade at my feet, but now that those things have been nerfed into oblivion, that's not even an option. Being an Assault player is about having firepower. If you need ridiculous amounts of HP to play the Assault role and you are willing to give up your sidearm for it, you are doing something wrong. Hit the nail on the head. I can't count how many fights I've lost because I was stuck reloading while an assault either pelted me with an SMG or unloaded with a SP.
 And before anyone brings up Amarr logis, they're supposed to be a logi/assault hybrid.
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        |  True Adamance
 PIE Inc.
 Praetoria Imperialis Excubitoris
 
 1261
 
 
      | Posted - 2013.08.14 21:50:00 -
          [123] - Quote 
 
 Cosgar wrote:BGoat wrote:Argon Gas wrote:Cosgar wrote:Rei Shepard wrote:I wonder when the Assault suits are gonna get better at assauling then the logies.... I've been wondering the same thing. If you can't work something out with that crazy shield regen bonus and the ability to use a sidearm, something's wrong. Bigger buffer Gëá better. Assaults who can aim rarely use their sidearm. Gallente have no use for this shield regen. Try again. I beg to differ, I can aim just fine and I end up using my sidearm quite often. Everyone always talks about using Logi suits for an Assault role, but I just have to laugh at that. No self-respecting Assault player would run without a sidearm (and the Amarr Logi is the only one that gets a sidearm IIRC). I love it when I'm battling a Cal-logi and we both exhaust our clip at the same time. I immediately switch to my SMG to finish them off. What are they doing? Oh yeah, they are strafing and jumping around like an idiot and NOT shooting me because they have no sidearm and have to reload. And now they are dead    In the past, this was also the time at which a Cal-logi may throw a panic fused locus grenade at my feet, but now that those things have been nerfed into oblivion, that's not even an option. Being an Assault player is about having firepower. If you need ridiculous amounts of HP to play the Assault role and you are willing to give up your sidearm for it, you are doing something wrong. Hit the nail on the head. I can't count how many fights I've lost because I was stuck reloading while an assault either pelted me with an SMG or unloaded with a SP.  And before anyone brings up Amarr logis, they're supposed to be a logi/assault hybrid. 
 Same of Logi you don't need tons of EHP to play logi you should be slightly behind the assaults who should be slightly behind the heavies. All a Logi needs to do is stay alive and behind their front liners so they can rep, rez, and restock ammo, as well as be designated hackers etc.
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        |  Cosgar
 ParagonX
 
 4208
 
 
      | Posted - 2013.08.14 22:04:00 -
          [124] - Quote 
 
 True Adamance wrote:
 Same of Logi you don't need tons of EHP to play logi you should be slightly behind the assaults who should be slightly behind the heavies. All a Logi needs to do is stay alive and behind their front liners so they can rep, rez, and restock ammo, as well as be designated hackers etc.
 Serious question: What's your obsession with telling others what to do? You're like the ultimate backseat gamer.
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        |  Argon Gas
 Krusual Covert Operators
 Minmatar Republic
 
 30
 
 
      | Posted - 2013.08.14 22:05:00 -
          [125] - Quote 
 
 Cosgar wrote:True Adamance wrote:
 Same of Logi you don't need tons of EHP to play logi you should be slightly behind the assaults who should be slightly behind the heavies. All a Logi needs to do is stay alive and behind their front liners so they can rep, rez, and restock ammo, as well as be designated hackers etc.
 Serious question: What's your obsession with telling others what to do? You're like the ultimate backseat gamer. Maybe because that's what you're supposed to do? >_>
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        |  True Adamance
 PIE Inc.
 Praetoria Imperialis Excubitoris
 
 1262
 
 
      | Posted - 2013.08.14 22:07:00 -
          [126] - Quote 
 
 Cosgar wrote:True Adamance wrote:
 Same of Logi you don't need tons of EHP to play logi you should be slightly behind the assaults who should be slightly behind the heavies. All a Logi needs to do is stay alive and behind their front liners so they can rep, rez, and restock ammo, as well as be designated hackers etc.
 Serious question: What's your obsession with telling others what to do? You're like the ultimate backseat gamer. 
 I'm not telling people what to do im explaining the intended role of the Logi class. Turning it into another class is not the intention of I Dev's. Point being you can have a logi ship in EVE but you cant turn it into a fit better suited for combat than a combat oriented ship.
 
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        |  Cosgar
 ParagonX
 
 4208
 
 
      | Posted - 2013.08.14 22:07:00 -
          [127] - Quote 
 
 Argon Gas wrote:Cosgar wrote:True Adamance wrote:
 Same of Logi you don't need tons of EHP to play logi you should be slightly behind the assaults who should be slightly behind the heavies. All a Logi needs to do is stay alive and behind their front liners so they can rep, rez, and restock ammo, as well as be designated hackers etc.
 Serious question: What's your obsession with telling others what to do? You're like the ultimate backseat gamer. Maybe because that's what you're supposed to do? >_> Last I heard a game is about having fun. I spend 40hrs a week getting told what to do, why the hell would I want that included in what I do in my free time?
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        |  Argon Gas
 Krusual Covert Operators
 Minmatar Republic
 
 32
 
 
      | Posted - 2013.08.14 22:11:00 -
          [128] - Quote 
 
 Cosgar wrote:Argon Gas wrote:Cosgar wrote:True Adamance wrote:
 Same of Logi you don't need tons of EHP to play logi you should be slightly behind the assaults who should be slightly behind the heavies. All a Logi needs to do is stay alive and behind their front liners so they can rep, rez, and restock ammo, as well as be designated hackers etc.
 Serious question: What's your obsession with telling others what to do? You're like the ultimate backseat gamer. Maybe because that's what you're supposed to do? >_> Last I heard a game is about having fun. I spend 40hrs a week getting told what to do, why the hell would I want that included in what I do in my free time? I want to have a insta kill weapon and 100k eHP.
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        |  Cosgar
 ParagonX
 
 4211
 
 
      | Posted - 2013.08.14 22:11:00 -
          [129] - Quote 
 
 True Adamance wrote:Cosgar wrote:True Adamance wrote:
 Same of Logi you don't need tons of EHP to play logi you should be slightly behind the assaults who should be slightly behind the heavies. All a Logi needs to do is stay alive and behind their front liners so they can rep, rez, and restock ammo, as well as be designated hackers etc.
 Serious question: What's your obsession with telling others what to do? You're like the ultimate backseat gamer. I'm not telling people what to do im explaining the intended role of the Logi class. Turning it into another class is not the intention of I Dev's. Point being you can have a logi ship in EVE but you cant turn it into a fit better suited for combat than a combat oriented ship. What works in EVE isn't going to necessarily work in Dust. Dust is a FPS- we all have guns. Assaults, scouts, and heavies have more, logis have less. Isn't that more than enough to show that logis aren't better assaults? Maybe you should add value to that sidearm instead of telling a logi where to stand and what to carry.
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        |  Cosgar
 ParagonX
 
 4211
 
 
      | Posted - 2013.08.14 22:13:00 -
          [130] - Quote 
 
 Argon Gas wrote:Cosgar wrote:Argon Gas wrote:Cosgar wrote:True Adamance wrote:
 Same of Logi you don't need tons of EHP to play logi you should be slightly behind the assaults who should be slightly behind the heavies. All a Logi needs to do is stay alive and behind their front liners so they can rep, rez, and restock ammo, as well as be designated hackers etc.
 Serious question: What's your obsession with telling others what to do? You're like the ultimate backseat gamer. Maybe because that's what you're supposed to do? >_> Last I heard a game is about having fun. I spend 40hrs a week getting told what to do, why the hell would I want that included in what I do in my free time? I want to have a insta kill weapon and 100k eHP. Heavy with a plasma cannon?
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        |  True Adamance
 PIE Inc.
 Praetoria Imperialis Excubitoris
 
 1262
 
 
      | Posted - 2013.08.14 22:14:00 -
          [131] - Quote 
 
 Cosgar wrote:True Adamance wrote:Cosgar wrote:True Adamance wrote:
 Same of Logi you don't need tons of EHP to play logi you should be slightly behind the assaults who should be slightly behind the heavies. All a Logi needs to do is stay alive and behind their front liners so they can rep, rez, and restock ammo, as well as be designated hackers etc.
 Serious question: What's your obsession with telling others what to do? You're like the ultimate backseat gamer. I'm not telling people what to do im explaining the intended role of the Logi class. Turning it into another class is not the intention of I Dev's. Point being you can have a logi ship in EVE but you cant turn it into a fit better suited for combat than a combat oriented ship. What works in EVE isn't going to necessarily work in Dust. Dust is a FPS- we all have guns. Assaults, scouts, and heavies have more, logis have less. Isn't that more than enough to show that logis aren't better assaults? Maybe you should add value to that sidearm instead of telling a logi where to stand and what to carry. Then all suits must have equally balanced EHP values to make all classes equal to one another with different slot lay out of the logi suit should be geared to allow it to better support the team with a variety of utility modules which replaces its capacity to exploit EHP modules.
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        |  Cosgar
 ParagonX
 
 4211
 
 
      | Posted - 2013.08.14 22:22:00 -
          [132] - Quote 
 
 True Adamance wrote:Cosgar wrote:True Adamance wrote:Cosgar wrote:True Adamance wrote:
 Same of Logi you don't need tons of EHP to play logi you should be slightly behind the assaults who should be slightly behind the heavies. All a Logi needs to do is stay alive and behind their front liners so they can rep, rez, and restock ammo, as well as be designated hackers etc.
 Serious question: What's your obsession with telling others what to do? You're like the ultimate backseat gamer. I'm not telling people what to do im explaining the intended role of the Logi class. Turning it into another class is not the intention of I Dev's. Point being you can have a logi ship in EVE but you cant turn it into a fit better suited for combat than a combat oriented ship. What works in EVE isn't going to necessarily work in Dust. Dust is a FPS- we all have guns. Assaults, scouts, and heavies have more, logis have less. Isn't that more than enough to show that logis aren't better assaults? Maybe you should add value to that sidearm instead of telling a logi where to stand and what to carry.  Then all suits must have equally balanced EHP values to make all classes equal to one another with different slot lay out of the logi suit should be geared to allow it to better support the team with a variety of utility modules which replaces its capacity to exploit EHP modules. Then why even have different suits, classes, weapons and modules at all? We can all run around as assaults with Duvolles shooting each other in the face until we get bored. (Which will be pretty quick)
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        |  TheAmazing FlyingPig
 Crux Special Tasks Group
 Gallente Federation
 
 2689
 
 
      | Posted - 2013.08.14 22:32:00 -
          [133] - Quote 
 Uh oh, looks like Cal Logi isn't the FotM. Nerf it!
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        |  Mobius Kaethis
 Molon Labe.
 League of Infamy
 
 496
 
 
      | Posted - 2013.08.15 04:33:00 -
          [134] - Quote 
 
 Sgt Kirk wrote:Even though OP post is incredibly stupid with his fail logic and lack of knowledge in armor tanking suits I'd like to say that armor will always have more HP than shields.
 That's just the way it is and that's the way it's always been.
 
 So true Kirk, so true.
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        |  Bob Teller
 Red Star.
 EoN.
 
 62
 
 
      | Posted - 2013.08.16 20:28:00 -
          [135] - Quote 
 
 DJINN Marauder wrote:why would you want to go armor when flux massdriver is the newthing? Flux+mass drivers kill anything,omg it's so OP...Locus grenade+any wepon with get the same result.Grenades are really powerful in Dust because you can cook them.
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        |  Scheneighnay McBob
 Bojo's School of the Trades
 
 3007
 
 
      | Posted - 2013.08.16 20:40:00 -
          [136] - Quote 
 eHP by itself doesn't mean much- look at heavies.
 Sure, it takes more time to kill them initially, but unlike the old caldari logis, they won't get back to full health just by jumping into cover for a second or 2.
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        |  Vespasian Andendare
 Subsonic Synthesis
 Alpha Wolf Pack
 
 100
 
 
      | Posted - 2013.08.16 21:49:00 -
          [137] - Quote 
 
 BL4CKST4R wrote:Silly Blackstar. It doesn't matter as long as you *can* fit the massive tank. EFT warrioring at its finest! Nobody needs a weapon or equipment when you're an immobile suicide tower.Huh, must be my turn to shine then. Let me ask you something, did you do the math with PG/CPU? Because if I am not mistaken that suit has no room for equipment, a weapon above basic, or high slot modules. 
 /sarcasm
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        |  Argon Gas
 Krusual Covert Operators
 Minmatar Republic
 
 101
 
 
      | Posted - 2013.08.16 21:54:00 -
          [138] - Quote 
 
 Vespasian Andendare wrote:BL4CKST4R wrote:Huh, must be my turn to shine then. Let me ask you something, did you do the math with PG/CPU? Because if I am not mistaken that suit has no room for equipment, a weapon above basic, or high slot modules. Silly Blackstar. It doesn't matter as long as you *can* fit the massive tank. EFT warrioring at its finest! Nobody needs a weapon or equipment when you're an immobile suicide tower. /sarcasm If you actually read the rest of the thread you will see that I can fit all of that with my usual weapons :)
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        |  HYENAKILLER X
 TEAM SHINOBI
 
 176
 
 
      | Posted - 2013.08.16 21:55:00 -
          [139] - Quote 
 You can all say what you want. But having side arm weapons is worth more than one more low slot.
 
 
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        |  Billi Gene
 Forty-Nine Fedayeen
 Minmatar Republic
 
 292
 
 
      | Posted - 2013.08.16 22:10:00 -
          [140] - Quote 
 as someone that runs gallente logi and assault suits, I've found that For Me, the ideal fitting is an omni regen tank.
 
 i don't tend to run anything above advanced :P
 
 high:
 extender
 damage mod
 
 Low:
 regulator
 plates
 Repper
 
 Equip:
 Various fits but usually
 
 remote repper
 uplink/injector
 hive
 
 flux nade and ASR
 
 I have various deviations on the theme, including using an Energizer in a high slot to boost the effectiveness of the regulator, and running reactive plates instead of a repper to take advantage of the inherent logi suit reps.
 
 omni tank regen allows my shields to cover my armor regen, making the armor regen that much more useful. I have no problems slaying, but do prefer to logi. If i get annoyed with MD spam i break out my Amarr logi suits or a gallente Assault. :P.. same goes for lav spam and swarms...
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        |  NewOldMan
 KILL-EM-QUICK
 RISE of LEGION
 
 60
 
 
      | Posted - 2013.08.16 22:35:00 -
          [141] - Quote 
 Armor rep rate would take FAR TOO LONG to be combat effective. And no room for equips.
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        |  Medical Crash
 Vacuum Cleaner. LLC
 RUST415
 
 83
 
 
      | Posted - 2013.08.16 22:42:00 -
          [142] - Quote 
 
 True Adamance wrote:You make no sense. I'm a Minmatar Logi for the record. We need as MUCH life as we can get so we can revive people. I'm not saying we should have more life than a Heavy, but more than an Assault? Yes. We trade speed and the loss of our side arm for that privilege(Excluding the Amarr Logi of course). It's balanced, so stop crying. It's morons like you who will cause unnecessary nerfs to be put upon the Logis. My best fits I can't run a Proto Weapon either since, I'm a Medic Logi. My Equipment and Health take priority over dishing out damage.[Same of Logi you don't need tons of EHP to play logi you should be slightly behind the assaults who should be slightly behind the heavies. All a Logi needs to do is stay alive and behind their front liners so they can rep, rez, and restock ammo, as well as be designated hackers etc.
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        |  Soldiersaint
 Deepspace Digital
 
 352
 
 
      | Posted - 2013.08.16 23:00:00 -
          [143] - Quote 
 Oh look another this suit is gonna be op thread. Every one point and laugh
  btw I only use the Minnie logi | 
      
      
        |  The Noobhunter
 Blauhelme
 Orion Empire
 
 0
 
 
      | Posted - 2013.08.16 23:06:00 -
          [144] - Quote 
 
 Argon Gas wrote:So I did the math...Logistics get inherent 5hp/s.
 Gallente Logi also has 5 low slots.
 
 Base armor HP * 1.25 (Skill bonus) = 225 HP
 +
 148.5 (Complex plate after the buff + 10%) * 4
 =
 819 armor
 +
 80 base shields * 1.25
 =
 919
 +
 72.6 (single extender)
 =
 991.6 HP
 
 
 Now, you got 1 low slot for a armor repairer, which puts you at 11.65 hp/s.
 And you got two high slots, for either even more shields, OR two complex damage mods.
 
 So in total:
 991.6 eHP
 11.65hp/s regen
 +20% damage
 And four equipment slots
 
 
 I've said it before and I'll say it again:
 Drop the inherent 5hp/s regen and remove the extra high/low slots they got from the assault variant.
 
 
 
 
 stop fuckin crying! those changes are not even done yet and you are already complaining about it being OP! omg even if it is op, the caldari are OP too in my opinion NERF IT INSTANTLY! if we go on nerfing everything, theres nothing left to use in the next 2 years. so please, only wait til the stuff gets released and then cry. i dont care. why am i even wasting y time with this?? god dammit.
 
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        |  Wombat in combat
 Ancient Exiles
 
 77
 
 
      | Posted - 2013.08.16 23:09:00 -
          [145] - Quote 
 Quite correct. The prototype Gallente logistics suit has the highest amount of low slots. What that means is it will be able to go damage mods and stack basic armor plates, the by far most efficient armors plates in the game. That in conjunction with a mass driver will now be even more deadly.
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        |  gandalgrey
 STRONG-ARMED BANDITS
 
 88
 
 
      | Posted - 2013.08.16 23:17:00 -
          [146] - Quote 
 
 Billi Gene wrote:as someone that runs gallente logi and assault suits, I've found that For Me, the ideal fitting is an omni regen tank.
 i don't tend to run anything above advanced :P
 
 high:
 extender
 damage mod
 
 Low:
 regulator
 plates
 Repper
 
 Equip:
 Various fits but usually
 
 remote repper
 uplink/injector
 hive
 
 flux nade and ASR
 
 I have various deviations on the theme, including using an Energizer in a high slot to boost the effectiveness of the regulator, and running reactive plates instead of a repper to take advantage of the inherent logi suit reps.
 
 I run a gal logi proto sniper so with this armour boost counter sniping me is more difficult whoop
 
 omni tank regen allows my shields to cover my armor regen, making the armor regen that much more useful. I have no problems slaying, but do prefer to logi. If i get annoyed with MD spam i break out my Amarr logi suits or a gallente Assault. :P.. same goes for lav spam and swarms...
 
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        |  Rage Racer
 DUST University
 Ivy League
 
 6
 
 
      | Posted - 2013.08.16 23:51:00 -
          [147] - Quote 
 
 Argon Gas wrote:So I did the math...Logistics get inherent 5hp/s.
 Gallente Logi also has 5 low slots.
 
 Base armor HP * 1.25 (Skill bonus) = 225 HP
 +
 148.5 (Complex plate after the buff + 10%) * 4
 =
 819 armor
 +
 80 base shields * 1.25
 =
 919
 +
 72.6 (single extender)
 =
 991.6 HP
 
 
 Now, you got 1 low slot for a armor repairer, which puts you at 11.65 hp/s.
 And you got two high slots, for either even more shields, OR two complex damage mods.
 
 So in total:
 991.6 eHP
 11.65hp/s regen
 +20% damage
 And four equipment slots
 
 
 I've said it before and I'll say it again:
 Drop the inherent 5hp/s regen and remove the extra high/low slots they got from the assault variant.
 You can't even fit all that stuff on one suit. I'd suggest we wait until we actually can experience those changes ourselves before we start the QQing.
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        |  RA Drahcir
 Psygod9
 
 112
 
 
      | Posted - 2013.08.16 23:56:00 -
          [148] - Quote 
 Armor nerf QQing before the update. Of course.
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