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461. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Hiseki Lionel wrote: Everything Cross Atu said is not only correct, it's agreeable. As a side note, I don't even see what the problem is. "Oh boy oh boy, these people are wearing T1 suits but don't have to restock their suits now. I wanna ****...
- by Necrodermis - at 2012.10.01 05:57:00
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462. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
tribal wyvern wrote: Well lucky for the skinweave, raven, valor and sever suits! Feel free to use militia suits that you have to replace with isk each time you die (if they give in to your request to make them BPC), I'll stick with my BPO suit...
- by Necrodermis - at 2012.10.01 05:33:00
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463. [EXPLOIT] Defend order on motionless LAV - in Feedback/Requests [original thread]
Longshot Ravenwood wrote: That's going to completely negate their suit's reduced sig radius now -- I wonder if they'll still be so complacent about chilling out while they snipe now. scout suits make terrible snipers because of the lack of a...
- by Necrodermis - at 2012.10.01 03:54:00
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464. [EXPLOIT] Defend order on motionless LAV - in Feedback/Requests [original thread]
Alldin Kan wrote: Fix this: Step 1: LAV goes near depot, hard to reach area or in plain view. Step 2: Squad leaders use defend order on LAV. Step 3: Give little to no use of the LAV. Step 4: Obtain massive points of Squad Commision by any mea...
- by Necrodermis - at 2012.10.01 03:23:00
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465. PVE ideas and Wishlist - in Feedback/Requests [original thread]
i love the idea of PvE. pick up missions from NPC dudes and go out and complete them with a group or solo. there are loads of pirates out there running drugs/slaves/drugged slaves and as a merc you could assist in stopping them. EVE pilots do tha...
- by Necrodermis - at 2012.10.01 00:15:00
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466. End Match Scorings? - in Feedback/Requests [original thread]
Maecius Drekk wrote: I was recently reading a forum. This one particularly. https://forums.dust514.com/default.aspx?g=posts&t=38274&find=unread and I started thinking about it... What if someone who's playing a logi, doesn't want to ...
- by Necrodermis - at 2012.09.30 23:55:00
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467. Better health - in Feedback/Requests [original thread]
Dust Tau wrote: What I mean is so we don't get shot down easily. isn't that the point? or are you talking about heavy suits? it's not like we are shooting nerf darts at each other.
- by Necrodermis - at 2012.09.30 23:13:00
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468. Permanent non-militia suits should not be cost-free - in Feedback/Requests [original thread]
Raynor Ragna wrote: Getting the thread back on track. The permanent suits need to have a cost per use. just because you get murdered by the free suits you think they should have a cost. make the game completly unusable to new players. what a ...
- by Necrodermis - at 2012.09.30 22:46:00
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469. Narcotic Boosters - in Feedback/Requests [original thread]
KAGEHOSHI Horned Wolf wrote: Would be cool, mostly for the visual effects. Shaky wavy visuals, brighter colors, seeing more of a certain color, seeing lights sounds being distorted. pyro vision
- by Necrodermis - at 2012.09.29 08:22:00
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470. logi suits - in Feedback/Requests [original thread]
Cross Atu wrote: Yeah the type II's need some kind of love or they won't see any real field time. scout tech-II is great. extra equipment slot and speed. they are fielded the most out of any suit i believe. except perhaps the prototype. but...
- by Necrodermis - at 2012.09.29 02:27:00
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471. "good job""awesome""eeew"sound request - in Feedback/Requests [original thread]
Noob Noobuler wrote: "if someone made a kill then a freindly merc or squad member could shout "good shot" or the likes if recognition of a kill "in my kill dance request threada fellow merc replied the above.i think this is a good idea or yo...
- by Necrodermis - at 2012.09.29 01:13:00
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472. request for "kill dancing" - in Feedback/Requests [original thread]
would be hilarious. especially with the new detonation mod I'm going to be picking up. dance on my corpse. go ahead
- by Necrodermis - at 2012.09.29 01:09:00
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473. logi suits - in Feedback/Requests [original thread]
Xander Mercy wrote: can u increase the armor or shields for each tier if even just a little bit because even with all the cpu and pg its the only class with a type 2 thats not worth get for the amount of price increase the type II is prett...
- by Necrodermis - at 2012.09.29 01:06:00
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474. [Request] Slot trading - in Feedback/Requests [original thread]
this is a terrible idea. they have set limits for a reason. if you trade stuff around on the suits people will abuse the hell out of them. trade all the stots for a bunch of low slots and vise versa is a bad bad idea.
- by Necrodermis - at 2012.09.29 01:03:00
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475. Narcotic Boosters - in Feedback/Requests [original thread]
would be fun to see the side effects. maybe see rainbows in the sky or crazy cloud formations or blurred vision as you run. each different drug has a small chance of causing side effects like that. also make them rare drops because the market wo...
- by Necrodermis - at 2012.09.28 18:19:00
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476. a lets be "invulerble" for 2 seconds when spawning in "default ... - in Feedback/Requests [original thread]
D3LTA NORMANDY wrote: Noob Noobuler wrote: D3LTA NORMANDY wrote: No y no? Because they said that the game will be as realistic as possible. you're right, everyone should just pop up in the middle of someone elses sights
- by Necrodermis - at 2012.09.28 18:11:00
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477. Narcotic Boosters - in Feedback/Requests [original thread]
Narcotics are probably in the works but i would support. nothing like taking some drop before hitting the battle. chase the purple dragon down with a dropship
- by Necrodermis - at 2012.09.28 07:53:00
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478. [request]lightsaber/swords - in Feedback/Requests [original thread]
the knife is fine the way it is i believe. it can be upgraded to a semi formidable weapon. plus with a knife kill you feel like you actually accomplished something because it takes finesse to work it. this isn't space mahreens with 200 ton meat me...
- by Necrodermis - at 2012.09.28 07:30:00
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479. [request]chemical warfare..? - in Feedback/Requests [original thread]
not much could effect a dropsuit. chemicals wouldn't react with the metal due to the shield and armor's properties, gotta love tritanium. i am also sure they are pressurized and environmentally controlled because without that you would probably d...
- by Necrodermis - at 2012.09.28 07:24:00
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480. a lets be "invulerble" for 2 seconds when spawning in "default ... - in Feedback/Requests [original thread]
Noob Noobuler wrote: EnIgMa99 wrote: NO o look a ******* spawn camper.loser how do you camp something that is random as kittens?
- by Necrodermis - at 2012.09.27 04:31:00
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