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241. LOLgistics?? - in Feedback/Requests [original thread]
Reav Hannari wrote: If the repair tool was the only piece of equipment that I could carry then I would agree with you but it's not. I repair the heavies and the assault guys when I can. In return my team does better. I manage to still do well ...
- by Necrodermis - at 2012.11.20 18:06:00
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242. LOLgistics?? - in Feedback/Requests [original thread]
DarkShadowFox wrote: Yup, I totally tested that theory and proves it right. Also Theres not gonna be a fix for it, so I doubt there gonna bring it back, if people dont want to use it than thats T.S. Adapt or Die, dont use the repair tool and n...
- by Necrodermis - at 2012.11.20 17:45:00
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243. Swarm launcher too slow - in Feedback/Requests [original thread]
yay, another thread about SL and forge guns and all the lovely stuff. swarms need to be faster.. no they don't, you need team effort blah blah blah... swarms should be able to do their job... they are fine everyone has access to swarms, they woul...
- by Necrodermis - at 2012.11.16 20:26:00
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244. My opinion after playing it: - in Feedback/Requests [original thread]
it does get boring, very boring some times i wonder if i should even log on. i have a group i pal around with but really not much changes. you either get put on a halfway decent team and you end up running the enemy to the redline. if you get put ...
- by Necrodermis - at 2012.11.16 19:17:00
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245. The problem with AV - in Feedback/Requests [original thread]
Umbat Boki wrote: Here's my list of ideas regarding AV in random battles: WP (SP/ISK) awarded on unique damage done. What we have now is only two awards: assist and kill. It's now enough to represent an effort spent on killing vehicle.
M...
- by Necrodermis - at 2012.11.16 07:31:00
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246. Corp Armory - in Feedback/Requests [original thread]
who is liking everything?
- by Necrodermis - at 2012.11.16 07:11:00
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247. Suggestion: Team auto balancing - in Feedback/Requests [original thread]
this isn't team fortress. you sign a contract to do a job, protect or defend. once you sign you do that job. once the game comes live I'm sure there will be tons of matches that are one sided. the eve player will give the contract the members th...
- by Necrodermis - at 2012.11.16 06:50:00
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248. Suggestion for nanite injectors - in Feedback/Requests [original thread]
i think the current system is fine. i just wish the stupid indicator was clearer on where the 'body' is located. running around like a blind man clicking randomly isn't the proper way. i usually have to get guided by my squad mate on where his c...
- by Necrodermis - at 2012.11.16 06:40:00
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249. The problem with AV - in Feedback/Requests [original thread]
exegr wrote: They do.. I think hull hp is high hundreds (500-900), so you need a good forge shot in < 10% armor to make it explode. It just doesnt happen too often.. As long as its not flying, 1 or 3 extra kills dont make a difference anyw...
- by Necrodermis - at 2012.11.16 05:57:00
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250. Fix snipers and the terrain - in Feedback/Requests [original thread]
Jason Pearson wrote: Quite tired of it tbh, you try and kill a Sniper and find you can't because he's behind a bit of terrain (or a building) that blocks him but lets him shoot through it. **** needs to be properly tested by your guys CCP. Just...
- by Necrodermis - at 2012.11.14 19:18:00
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251. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
Hauptsturmbahnfuhrer Adler wrote: true, the Swarm Launchers are THE dumbest smart missiles ever. They do seem to deliberately steer into any and all objects in its path. Maybe making the Launchers more dedicated to a single purpose can increas...
- by Necrodermis - at 2012.11.07 17:55:00
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252. AR Range & Skills = Counter-Intuitive - in Feedback/Requests [original thread]
if everything was realistic the tank pilots would gripe and moan. because honestly an RPG can take out a helicopter and abrams tank. they are the ones you should complain to about realism. heavies would mow everything down with the cone of death a...
- by Necrodermis - at 2012.11.07 17:47:00
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253. [request] Nerf Missle Lunchers - in Feedback/Requests [original thread]
Sentient Archon wrote: Paran Tadec wrote: A well skilled team in LAV with a missile launcher should be able to take out a tank, sorry. Dude the tank driver would really have to suck if he/she gets taken out by an LAV. Even if you take ...
- by Necrodermis - at 2012.11.06 20:35:00
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254. Armor Tanks - in Feedback/Requests [original thread]
a topic that not only beat the horse, but used necromancy to bring it back just so it could be beaten again. the horse is dead. CCP loves shield tankers over armor and nothing can change that.
- by Necrodermis - at 2012.11.06 19:22:00
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255. [Request] Increase rail heatup time and reduce blaster cooldown time - in Feedback/Requests [original thread]
increase the rail heat up time? making it stay hot longer? it's already a useless weapon, why would you want to make it worst?
- by Necrodermis - at 2012.11.06 19:07:00
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256. Request: Slight tweak to Forge Guns - in Feedback/Requests [original thread]
Jason Pearson wrote: Tank damage output should be decreased, it's ability to TANK should be increased ^_^, that's all I feel is necessary. Was using a blaster Tank and destroying infantry in 4 shots, haven't even maxed out any turret skils yet...
- by Necrodermis - at 2012.11.06 08:35:00
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257. Request: Slight tweak to Forge Guns - in Feedback/Requests [original thread]
Jason Pearson wrote: No. I've spent like, a few days using the forge gun (only recently got it unlocked) and I can hit nearly every shot on Dropships and every single shot on a tank, just working on my infantry sniping now. It's quite ridiculou...
- by Necrodermis - at 2012.11.06 08:15:00
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258. Beta tester rewards? - in Feedback/Requests [original thread]
i demand a diploma that hangs out in the quarters that no one will see because you can't have a party in your quarters
- by Necrodermis - at 2012.11.06 08:12:00
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259. [Feedback] HMGs are stupid. - in Feedback/Requests [original thread]
xMarauder wrote: HMGs are highly specialized in short to short mid range combat. If you are getting killed by them while being in militia suits, then nothing is actually wrong. By the way being a heavy I know their weaknesses. Make sure you...
- by Necrodermis - at 2012.11.06 08:09:00
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260. Swarm Launcher 2.0 - in Feedback/Requests [original thread]
Iron Wolf Saber wrote: Yeah I agree about explosion mechanics needed to be adopted from eve, larger the target the more of the damage explosives do to the target. i just wouldn't know how they would work out. making them R for rockets that ca...
- by Necrodermis - at 2012.11.06 07:56:00
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