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861. How i would make Scouts better. - in General Discussions [original thread]
Forlorn Destrier wrote: You're right - it's too OP. As a sneaky scout about 35-40% of the time, I think you are asking too much. i'll edit the numbers a little to see if it makes it a bit better for you
- by N1ck Comeau - at 2013.09.25 22:27:00
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862. How i would make Scouts better. - in General Discussions [original thread]
First off, scouts are Sneaky CQC only fighters, (except for snipers) lets give an extra 5% damage bonus to shotguns and Side Arms (including nova knives) within 20 meters, and a bonus to sniper damage by about 5% at any range. That and there curr...
- by N1ck Comeau - at 2013.09.25 22:23:00
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863. CCP and DUST have no real Competition. - in General Discussions [original thread]
with this logic i guess games like battlefield should give up because of COD.
- by N1ck Comeau - at 2013.09.25 21:35:00
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864. Announcement:Updates to the DUST 514 Prime League Tournament - in Announcement and Events [original thread]
Prangstar RND wrote: so, does the tournament matches getting delayed with today's psn maintenance? i think PSN is back up a few hours before the tourney match anyways.
- by N1ck Comeau - at 2013.09.25 10:02:00
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865. Domination with no enemys - in Technical Support/Bugs [original thread]
I was playing in a squad with CCP Logibro earlier today, we had this happen to us and he said he will tell Nullarbor .
- by N1ck Comeau - at 2013.09.24 23:20:00
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866. How to Break Dust in 3 Easy Steps - in General Discussions [original thread]
Shotty Gobang is one of the best scouts in the game. To insult his skill level is idiotic
- by N1ck Comeau - at 2013.09.23 21:53:00
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867. Where is my super suit? (how I feel about not having the gallente heavy) - in General Discussions [original thread]
I want to be a tank in the gallente heavy suit
- by N1ck Comeau - at 2013.09.22 16:17:00
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868. Quick question to Tankers? - in General Discussions [original thread]
not if your tank is a fully proto tank. But the only problem one costs 3 million sp to max out, while as tanks can cost 6-10 million sp to become godly. and even then your still to weak
- by N1ck Comeau - at 2013.09.21 21:40:00
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869. Sticky:Server issues 2013-09-21 - in General Discussions [original thread]
why are the servers so unstable. Once a week we run into problems like this
- by N1ck Comeau - at 2013.09.21 15:35:00
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870. [bug] in heads of devs, they just dont understand what to do with gamepad controls - in Technical Support/Bugs [original thread]
fine for me. Maybe you're just bad
- by N1ck Comeau - at 2013.09.21 14:59:00
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871. Request to implement assist points for active scanners - in General Discussions [original thread]
1.5 is awarding points for scanning. It's already confirmed
- by N1ck Comeau - at 2013.09.21 13:39:00
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872. Content is just as important as the core gameplay mechanics. - in General Discussions [original thread]
Listen. I want a good core. But i believe the speed of new content drops needs to double or triple in order to keep the game fresh.
- by N1ck Comeau - at 2013.09.20 22:34:00
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873. Content is just as important as the core gameplay mechanics. - in General Discussions [original thread]
Monkey MAC wrote: N1ck Comeau wrote: Let me give an example. Lets say there was an FPS game. It had 1 gun. It had one room. That room was a white room. It was a medium sized room. No cover. 1V1 only. but the game ran at 200 FPS. The aiming...
- by N1ck Comeau - at 2013.09.20 21:55:00
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874. Content is just as important as the core gameplay mechanics. - in General Discussions [original thread]
True Adamance wrote: N1ck Comeau wrote: Let me give an example. Lets say there was an FPS game. It had 1 gun. It had one room. That room was a white room. It was a medium sized room. No cover. 1V1 only. but the game ran at 200 FPS. The aim...
- by N1ck Comeau - at 2013.09.20 21:49:00
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875. I QQ Hard, so I need to HTFU. FG and PC - in General Discussions [original thread]
Forge guns are very efficient at holding down a letter and keeping enemies off their high ground. 90% of Pc battles are decided by who gets the high ground first. or who can keep it. Because they can lock down letters and easily kill infantry. T...
- by N1ck Comeau - at 2013.09.20 21:46:00
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876. Content is just as important as the core gameplay mechanics. - in General Discussions [original thread]
1-2 new game modes would be awesome
- by N1ck Comeau - at 2013.09.20 21:43:00
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877. Content is just as important as the core gameplay mechanics. - in General Discussions [original thread]
Let me give an example. Lets say there was an FPS game. It had 1 gun. It had one room. That room was a white room. It was a medium sized room. No cover. 1V1 only. but the game ran at 200 FPS. The aiming mechanics are perfect. All the core mechan...
- by N1ck Comeau - at 2013.09.20 20:55:00
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878. AR hit detection - in General Discussions [original thread]
Nothing changed. Stop the QQ
- by N1ck Comeau - at 2013.09.20 19:06:00
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879. [Idea] New module. Armour/shields resistance modules, - in Feedback/Requests [original thread]
DoomLead wrote: N1ck Comeau wrote: For drop suits. All passive. So i'm gonna lay out the stats for these modules. They will take the same amount of SP, as it takes to get shield extension to five. Shield resistance Basic 5% resistance ...
- by N1ck Comeau - at 2013.09.19 19:25:00
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880. (BUG) Hard Freezing In Loading Screen - in Technical Support/Bugs [original thread]
bump just for you dubbs
- by N1ck Comeau - at 2013.09.18 21:25:00
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