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161. [Feedback] Forge gun. - in Feedback/Requests [original thread]
Anyone who has seen me in game would know that i have both Proto Forge and Proto HMG. The forge gun is a very deadly weapon, with over 1500 direct damage it is enough to one hit any infantry soldier. so looking at the Proto assault forge, (Ishuk...
- by N1ck Comeau - at 2013.08.02 11:11:00
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162. Perfecting the Roles - The Scout - (WARNING: SUPER POST) - in Feedback/Requests [original thread]
I totally agree. In my opinion all they would need to do to make scouts useful is. Increase PG/CPU Perhaps 1 or 2 more module slots, high or low doesn't matter. Fix that god awful hit detection. Make the shotgun work, again hit detection Highe...
- by N1ck Comeau - at 2013.07.31 13:20:00
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163. [Feedback] Forge gun charge timer in lower right corner - in Feedback/Requests [original thread]
This is fine, I really don't see a problem with it being in the corner, you can tell by the sound of your forge gun how close it is too shooting anyways
- by N1ck Comeau - at 2013.07.30 14:29:00
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164. Addressing Building-Rooftop Warfare - in Feedback/Requests [original thread]
Sense Orbital strikes now land on these high areas that is a extremely effective way to counter it, Or fly a drop ship up there yourselves, you may say, "But he got forge gun i can't do it" Sneak around behind him, get teammates to distract him.
- by N1ck Comeau - at 2013.07.29 17:05:00
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165. What 1.4 needs to bring players back. And to keep new ones. - in Feedback/Requests [original thread]
Draco Cerberus wrote: N1ck Comeau wrote: Draco Cerberus wrote: AR dispersion is something you can address with skill points. Don't just ask for it because it won't happen until sharpshooter 5, which by the way decreases dispersion dy 25%(...
- by N1ck Comeau - at 2013.07.28 22:51:00
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166. What 1.4 needs to bring players back. And to keep new ones. - in Feedback/Requests [original thread]
Draco Cerberus wrote: AR dispersion is something you can address with skill points. Don't just ask for it because it won't happen until sharpshooter 5, which by the way decreases dispersion dy 25%(?). That should fix your aiming, more more more...
- by N1ck Comeau - at 2013.07.28 22:30:00
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167. What 1.4 needs to bring players back. And to keep new ones. - in Feedback/Requests [original thread]
Spademan wrote: I've said it multiple times before and I'll say it again here, change the movement speed penalty to a stamina penalty and give the shields a detection penalty. Ya that would help a lot
- by N1ck Comeau - at 2013.07.28 22:17:00
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168. What 1.4 needs to bring players back. And to keep new ones. - in Feedback/Requests [original thread]
ZDub 303 wrote: Lol... I look at your list and all i can think is... Prepare to be disappointed. Well get the first, and not perfect, iteration on aiming. 1 map 1 socket 1-2 weapons maybe, combat rifle and rail rifle are all we can hope for. I...
- by N1ck Comeau - at 2013.07.28 04:42:00
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169. What 1.4 needs to bring players back. And to keep new ones. - in Feedback/Requests [original thread]
Gorgoth24Reborn wrote: Reading halfway through your list it seems like it's just a repost of things CCP knows. They're trying to fix the game - the call to arms is for us to tell our friends to come back to the game once they do. That way they ...
- by N1ck Comeau - at 2013.07.28 01:48:00
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170. What 1.4 needs to bring players back. And to keep new ones. - in Feedback/Requests [original thread]
So currently a lot of players are leaving. I can't blame them the game is nowhere near perfect. 1.3 is small, but brings good Changes 1.4 needs to have a lot of good things in it. Time for me to list them Perfect aiming. I mean perfect no...
- by N1ck Comeau - at 2013.07.27 23:37:00
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171. [Suggestion] The Crysknife - in Feedback/Requests [original thread]
Chilled Pill wrote: While knives are fun in Pubs and giving it some buffs for the weapon is nice, these won't help the Scout Knifer to become a viable option for PC -- again a novelty. They could very well be a viable option if balanced corre...
- by N1ck Comeau - at 2013.07.27 23:07:00
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172. [Suggestion] The Crysknife - in Feedback/Requests [original thread]
It's a shame that increasing game performance makes it easier to hit scouts, they need to have a higher base speed both in movement and sprint to make up for this
- by N1ck Comeau - at 2013.07.27 14:42:00
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173. We need more planets. - in Feedback/Requests [original thread]
Mintqueer wrote: Just because farmville gets biggers doesn't means a big alliance will not claim such land even of its low value Yes because then those big huge alliances will have a harder trouble keeping track of battles and such. Some tim...
- by N1ck Comeau - at 2013.07.27 04:30:00
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174. We need more planets. - in Feedback/Requests [original thread]
Rogatien Merc wrote: N1ck Comeau wrote: So i'm writing this thread not in the interest of the corp i'm in, but for the little corps so to say. Currently we do not have much land for PC battles, this makes it so really the best of the best o...
- by N1ck Comeau - at 2013.07.27 04:20:00
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175. We need more planets. - in Feedback/Requests [original thread]
low genius wrote: i think the op is probably right, but i think anyone could go take a district right now if they really wanted to. But how long would they hold it for?
- by N1ck Comeau - at 2013.07.27 04:15:00
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176. BRING BACK MURDER TAXIS - in Feedback/Requests [original thread]
Get some good swarms/Forge guns, to easily take out them LLAVs
- by N1ck Comeau - at 2013.07.27 04:06:00
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177. We need more planets. - in Feedback/Requests [original thread]
True Adamance wrote: I want to see territory in Caldari space that would help! anywhere. The more the merrier
- by N1ck Comeau - at 2013.07.27 04:03:00
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178. We need more planets. - in Feedback/Requests [original thread]
So i'm writing this thread not in the interest of the corp i'm in, but for the little corps so to say. Currently we do not have much land for PC battles, this makes it so really the best of the best owns everything. Like eon for example (not hati...
- by N1ck Comeau - at 2013.07.27 03:37:00
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179. [Request] Temporary Shotgun Fix - in Feedback/Requests [original thread]
Shotguns are great when hit detection works. Increasing pellets and having good hit detection would make them rather Overpower in my opinion. Fix hit detection then buff accordingly
- by N1ck Comeau - at 2013.07.27 03:24:00
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180. Maps are obsurdly large for 16 vs 16 - in Feedback/Requests [original thread]
I want large maps. with 24V24 gameplay, or more
- by N1ck Comeau - at 2013.07.27 03:10:00
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