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4361. hit detection fixes! mostly :) - in General Discussions [original thread]
Lurchasaurus wrote: CCP Wolfman wrote: hot fix for the shotty should be out tonight. We also made some fixes for the RDV drop offs to stop it dropping from large heights and to improve some pathing issues. Dropships will in some cases still ...
- by Monkey MAC - at 2013.09.05 08:57:00
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4362. Question for CCP - in General Discussions [original thread]
Killar-12 wrote: Why does the Assault Rifle have a higher DPS than a small blaster turret? In the beginning of uprising none of the weapons killed anyone, so they bumped up the ar damage, md radius, so on and so forth this will likely be cha...
- by Monkey MAC - at 2013.09.05 08:54:00
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4363. I think we broke Malcanis' Law. - in General Discussions [original thread]
Regis Blackbird wrote: I'm all for aim assist on console shooters, but with that said I think the current assist can be tuned down a bit. I don't have the links, but I know the devs themselfs stated that the best aim assist is the one you don...
- by Monkey MAC - at 2013.09.05 08:44:00
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4364. New FOTM? - in General Discussions [original thread]
CCP Frame wrote: Strawberry + Chocolate! Always loved that combo flavor. While your here does anyone plan to rebalance the high dps weapons now? I congratulate you all on the hard work you've done on this patch, but now ars REALLY work, as c...
- by Monkey MAC - at 2013.09.05 08:38:00
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4365. I think we broke Malcanis' Law. - in General Discussions [original thread]
DJINN leukoplast wrote: Iron Wolf Saber wrote: Malcanis who is one of the current residents of the Council of Stellar Management authored this law. The Law States. "Any feature intended to assist new players into the game shall greatly ben...
- by Monkey MAC - at 2013.09.05 08:30:00
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4366. WHAT WAS UR MOST MEMORABLE DUST MOMENT/ KILL - in General Discussions [original thread]
Every time I see the re light of md slug move lazily towards the opponent, and they still do nothing but stand there!!
- by Monkey MAC - at 2013.09.05 08:26:00
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4367. I think we broke Malcanis' Law. - in General Discussions [original thread]
XxGhazbaranxX wrote: I am completely against aim assist. I use plasma cannons but now I'm forced to dust off my mass driver just to get by in most matches. I hate having to use my mass driver, hence I use plasma cannons mostly but darn it's inf...
- by Monkey MAC - at 2013.09.05 08:12:00
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4368. I think we broke Malcanis' Law. - in General Discussions [original thread]
True but if you cant aim the aim assist doesnt aim for you, it may have been over zealous day 1 but I think 5.05 might have something to do with it being a little less noticable. If you havent got your crosshair near someone, it doesnt make the c...
- by Monkey MAC - at 2013.09.05 08:08:00
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4369. A MAJOR nerf no-one has mentioned. - in General Discussions [original thread]
I rather like damping slide too, but prehaps they should incorporate a system so the lower you activate the faster you get up??
- by Monkey MAC - at 2013.09.05 07:57:00
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4370. I think we broke Malcanis' Law. - in General Discussions [original thread]
Lurchasaurus wrote: Monkey MAC wrote: Lurchasaurus wrote: Kekklian Noobatronic wrote: Aim assist levels the playing field to a very fair degree. No matter how bad or good you are, as long as you can get close it will help you from ther...
- by Monkey MAC - at 2013.09.05 07:50:00
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4371. CCP whats going on? - in General Discussions [original thread]
Lurchasaurus wrote: Iron Wolf Saber wrote: SGT NOVA STAR wrote: so im not trolling or anything. but you guys make it seem like its the hardest thing in the world to make an fps game run right. look how many fps games come out each year, i...
- by Monkey MAC - at 2013.09.05 07:47:00
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4372. I think we broke Malcanis' Law. - in General Discussions [original thread]
Lurchasaurus wrote: Kekklian Noobatronic wrote: Aim assist levels the playing field to a very fair degree. No matter how bad or good you are, as long as you can get close it will help you from there. This is not a bad thing. Good players w...
- by Monkey MAC - at 2013.09.05 07:45:00
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4373. CCP whats going on? - in General Discussions [original thread]
Ensure your server is set to auto, the matchmaking is designed with spanning across servers in mind, I had 12 matches last night, less than 10 seconds to find everyone. Dont forget all the other games you using as an example have done the same g...
- by Monkey MAC - at 2013.09.05 07:42:00
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4374. people who are skilled at dust do not enjoy the game anymore - in General Discussions [original thread]
Exmaple Core wrote: Because of aimbot, one day has passed and the vets already hate dust. We dont want to play this game when everyone is just as good as us because of an aim assist, that is not earned. Our millions of SP ahead of other players...
- by Monkey MAC - at 2013.09.05 07:32:00
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4375. I think we broke Malcanis' Law. - in General Discussions [original thread]
I would say the aim assist hasn't benifited as many as people think, noobs and vets alike, the only thing I need can consider as that adhesion adjustment is too accurate to quick, just a little, whats compounded the issue is hit detection. The te...
- by Monkey MAC - at 2013.09.05 07:22:00
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4376. hit detection fixes! mostly :) - in General Discussions [original thread]
CCP Wolfman wrote: hot fix for the shotty should be out tonight. We also made some fixes for the RDV drop offs to stop it dropping from large heights and to improve some pathing issues. Dropships will in some cases still take damage on dropoff....
- by Monkey MAC - at 2013.09.05 07:08:00
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4377. Make up your minds people!..! CCP, sticky this - in General Discussions [original thread]
There are actually 2 variations, magnetism and adhesion, magnetism is related to strafing, normally when you strafe, your aim translates with you!! However people counter that by aiming in the other direction, this usally cause parralx where it h...
- by Monkey MAC - at 2013.09.04 22:56:00
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4378. 1.4's aimbot is too strong - in General Discussions [original thread]
There are actually 2 variations, magnetism and adhesion, magnetism is related to strafing, normally when you strafe, your aim translates with you!! However people counter that by aiming in the other direction, this usally cause parralx where it h...
- by Monkey MAC - at 2013.09.04 22:53:00
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4379. CCP the fourms needs you to clear up a few things about aim assist an aim bot or... - in General Discussions [original thread]
There are actually 2 variations, magnetism and adhesion, magnetism is related to strafing, normally when you strafe, your aim translates with you!! However people counter that by aiming in the other direction, this usally cause parralx where it h...
- by Monkey MAC - at 2013.09.04 22:48:00
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4380. Anyone who likes the new aim assist is clearly a scrub - in General Discussions [original thread]
Garrett Blacknova wrote: Roy Ventus wrote: http://dust514.com/news/blog/2013/07/fine-tuning-aiming-and-controls/ Ever thought it's just the shots registering more? Just putting a quote from this link here: Quote: The assists in quest...
- by Monkey MAC - at 2013.09.04 22:34:00
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