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Red Dot 24601-HA
S.e.V.e.N.
177
|
Posted - 2013.09.04 21:01:00 -
[61] - Quote
...I didn't notice much of a difference...I wish I had this aimbot AA these guys are crying about. My gun always pointed right were I pointed it... |
axis alpha
Red Star. EoN.
58
|
Posted - 2013.09.04 21:07:00 -
[62] - Quote
Lolthereisnoaimbotjustbadplayersmakingbadexcusesstopcryinglol |
Roy Ventus
Foxhound Corporation General Tso's Alliance
460
|
Posted - 2013.09.04 21:12:00 -
[63] - Quote
http://dust514.com/news/blog/2013/07/fine-tuning-aiming-and-controls/
Ever thought it's just the shots registering more? |
MlDDLE MANGEMENT
lMPurity
334
|
Posted - 2013.09.04 21:15:00 -
[64] - Quote
Wow this thread has so many failposters its not even funny. Loving all the ppl coming out in support of their new crutch. Sorry aim assist is far more potent then where it was in chromosome. I dare say chromosome aiming was nearly there but with Uprising being such crap of course people love the new aim assist. But anyone who isnt a dense clueless hack and has any experience in other games knows that the degree to which this aim assist functions is way over the top and only people who could enjoy this objectively are awful players, i get its better then what was in uprising but this removes any actual need for aiming skill its laughable.
But hey its not like it matters the only ones left in this garbage game is bad players who need every last bit of help because well they are just that bad, this thread and the players none of whom have ever been of importance who all support it. |
Killar-12
The Corporate Raiders
808
|
Posted - 2013.09.04 21:19:00 -
[65] - Quote
MlDDLE MANGEMENT wrote:Wow this thread has so many failposters its not even funny. Loving all the ppl coming out in support of their new crutch. Sorry aim assist is far more potent then where it was in chromosome. I dare say chromosome aiming was nearly there but with Uprising being such crap of course people love the new aim assist. But anyone who isnt a dense clueless hack and has any experience in other games knows that the degree to which this aim assist functions is way over the top and only people who could enjoy this objectively are awful players, i get its better then what was in uprising but this removes any actual need for aiming skill its laughable.
But hey its not like it matters the only ones left in this garbage game is bad players who need every last bit of help because well they are just that bad, this thread and the players none of whom have ever been of importance who all support it. Thank you, If CCP gives me an Aimbot I'll abuse it, it's funny. |
Flux Raeder
WarRavens League of Infamy
203
|
Posted - 2013.09.04 21:19:00 -
[66] - Quote
Keyser Soze VerbalKint wrote:Michael Arck wrote:So this is some elite thing where every "pro" player gets on folks who use aim assist? If you that good you will to still kill em. It shouldn't even be a problem for you. Sounds like a scrub who needs the game to do the work for you and give you your reward. I blame you and all players like you for the dumbing down of video games to the sheer stupid levels that exist today. Its why PVP in almost every game has turned to crap because the moment 90% of the people realize they are **** and have no coordination of understanding of games they cry like inept children to the devs to make it easier so they can feel the joy of having succeed but its an empty shallow victory when someone hands it to you. Used to be you had to work at games, they took time to get better at and master. That was a source of enjoyment in itself, now causal carebear scrubs like you insist that gaming cater to you because you're voice matters equal to mine (it doesn't; scrubs ought to be treated like 2nd class citizens and jesters for the amusement of the leet). Nothing wrong with a little assistance but this playerbase has always been trash personified in terms of gaming skill, i mean what can we expect from a base whose claim to PVP is tracking computers and autopiliot tab targeting disguised as a skillful PVP encounter, (yea EVE PVPers are trash rejects who cant hack it in real PVP games). So i understand why you feel the game owes you a level playing field in terms of mechanics, the irony of this isnt lost on me about the HTFU crowd asking for all sorts of gimmicks and tricks for them to be able to compete. Gaming industry and CCP has ruined you into believing you had a talent for gaming when really you were just a monkey they need to stare at a screen and occupy a space in a virtual setting.
Epitome of a ******* hipster ^^^ |
Killar-12
The Corporate Raiders
808
|
Posted - 2013.09.04 21:21:00 -
[67] - Quote
xAckie wrote:
It's an rpg . It's about ehp, fitting, dps
Show me where it says RPG |
Viktor Zokas
High-Damage
334
|
Posted - 2013.09.04 21:22:00 -
[68] - Quote
Xender17 wrote:I'm a Laser Rifle Srub! LRS FTW!
I've been seeing a lot of the new laser rifle users with the new AA. The laser would be completely off, then when I go out in the open, it would randomly focus on me in a heartbeat, then I would take cover, and it would be shooting in the air again. It looked more like a NPC controlling the beam than a real player. There was a point where the beam was switching back and forth between me and another dude standing next to me.
It's hilarious that they would even introduce a AA that powerful. If they want to keep it in the game, that is okay with me. The good players will always have it off. |
crazy space 1
Unkn0wn Killers
1642
|
Posted - 2013.09.04 21:24:00 -
[69] - Quote
MlDDLE MANGEMENT wrote:Wow this thread has so many failposters its not even funny. Loving all the ppl coming out in support of their new crutch.
No one is supporting aim bot they are saying there is no aim bot you fail
There might be a bug where you can zoom in and out with the ADS and it tracks auto however |
Luk Manag
of Terror TRE GAFFEL
71
|
Posted - 2013.09.04 21:26:00 -
[70] - Quote
xAckie wrote: It's an rpg . It's about ehp, fitting, dps
Also, position and coordination. |
|
Keyser Soze VerbalKint
Holdfast Syndicate Amarr Empire
586
|
Posted - 2013.09.04 21:29:00 -
[71] - Quote
Flux Raeder wrote:Keyser Soze VerbalKint wrote:Michael Arck wrote:So this is some elite thing where every "pro" player gets on folks who use aim assist? If you that good you will to still kill em. It shouldn't even be a problem for you. Sounds like a scrub who needs the game to do the work for you and give you your reward. I blame you and all players like you for the dumbing down of video games to the sheer stupid levels that exist today. Its why PVP in almost every game has turned to crap because the moment 90% of the people realize they are **** and have no coordination of understanding of games they cry like inept children to the devs to make it easier so they can feel the joy of having succeed but its an empty shallow victory when someone hands it to you. Used to be you had to work at games, they took time to get better at and master. That was a source of enjoyment in itself, now causal carebear scrubs like you insist that gaming cater to you because you're voice matters equal to mine (it doesn't; scrubs ought to be treated like 2nd class citizens and jesters for the amusement of the leet). Nothing wrong with a little assistance but this playerbase has always been trash personified in terms of gaming skill, i mean what can we expect from a base whose claim to PVP is tracking computers and autopiliot tab targeting disguised as a skillful PVP encounter, (yea EVE PVPers are trash rejects who cant hack it in real PVP games). So i understand why you feel the game owes you a level playing field in terms of mechanics, the irony of this isnt lost on me about the HTFU crowd asking for all sorts of gimmicks and tricks for them to be able to compete. Gaming industry and CCP has ruined you into believing you had a talent for gaming when really you were just a monkey they need to stare at a screen and occupy a space in a virtual setting. Epitome of a ******* hipster ^^^
Sorry that moniker belongs to EVEtards they are very much the hipsters of gaming. But i do enjoy reading the responses of all of dust trashiest players coming to tell me that the aim assist is fine as is. |
Flux Raeder
WarRavens League of Infamy
203
|
Posted - 2013.09.04 21:33:00 -
[72] - Quote
Godin Thekiller wrote:Dexter307 wrote:Keyser Soze VerbalKint wrote:Cause only scrubs will tell you there is hardly a difference and only scrubs will tell you that it isnt over assiting, the damn weapon sways right to target, If you cant see it then your aim clearly is trash and you must jerk your reticle all over the place to not see it.
Ged gud scrubs dust wont be around long enough to get you better prepared for more skilled games.
Then again just another step in the direction of all CCP PVE games. Laughably ez mode, no thinking involved and let the computer do all the work. Man those EVE PVE PROs (lol) must be dying to try out the new turned based mode coming soon. But if its unnoticeable to noobs then mabey it's because good players can aim anyway But it's bad on the people who try to play any role witch requires to get anywhere near the scrubs who claim that they are good now. Hell, it's now ******* impossible to get kills with this aimbot on with my Scout suits.....
Funny, cause I've been going 12-1 on average with nothing but a militia scout suit between hacks. Aim assist on or off made no difference to my kdr, shots just seem to register more with it on though. After playing other fps games you can usually feel when a shot ought to be hitting and aim assist seems to have fixed that server imbalance that would cause a lead or lag of the hitbox over the character.
The "pro" players are just hipsters that did better at a broken system than people coming in from any other fps (anyone coming in from outside of dust will tell you the aiming has been messed up) and now they are upset because they will have to change their gungame. And before you try to call me an AR scrub don't even bother, I play almost every role on the field, including assault sniping ( right in the battlefield, no redlining so dont even bother trying that line) and as a sniper my gameplay has to change EVERY minor update. So to all these "purist" hipsters: you are "pro" at a faulty system, get used to it, stop whining and HTFU please, it's getting old. |
Lurchasaurus
SVER True Blood Public Disorder.
1601
|
Posted - 2013.09.04 21:33:00 -
[73] - Quote
true story tho.....dust isnt an rpg |
XxWarlordxX97
Ancient Exiles
4477
|
Posted - 2013.09.04 21:34:00 -
[74] - Quote
Keyser Soze VerbalKint wrote:Cause only scrubs will tell you there is hardly a difference and only scrubs will tell you that it isnt over assiting, the damn weapon sways right to target, If you cant see it then your aim clearly is trash and you must jerk your reticle all over the place to not see it.
Ged gud scrubs dust wont be around long enough to get you better prepared for more skilled games.
Then again just another step in the direction of all CCP PVE games. Laughably ez mode, no thinking involved and let the computer do all the work. Man those EVE PVE PROs (lol) must be dying to try out the new turned based mode coming soon.
But I like it |
xjumpman23
Royal Uhlans Amarr Empire
452
|
Posted - 2013.09.04 21:41:00 -
[75] - Quote
CallofDuty514
CCP knows the majority of the DUST playerbase has been utter terrible. The remedy to that was to take the COD aim assist several steps further to the point where everybody can magically shoot and hit their targets regardless of how ****** they might actually be. Kudos CCP this was a great way to save your sinking playerbase.
|
Flux Raeder
WarRavens League of Infamy
203
|
Posted - 2013.09.04 21:46:00 -
[76] - Quote
Keyser Soze VerbalKint wrote:Flux Raeder wrote:Keyser Soze VerbalKint wrote:Michael Arck wrote:So this is some elite thing where every "pro" player gets on folks who use aim assist? If you that good you will to still kill em. It shouldn't even be a problem for you. Sounds like a scrub who needs the game to do the work for you and give you your reward. I blame you and all players like you for the dumbing down of video games to the sheer stupid levels that exist today. Its why PVP in almost every game has turned to crap because the moment 90% of the people realize they are **** and have no coordination of understanding of games they cry like inept children to the devs to make it easier so they can feel the joy of having succeed but its an empty shallow victory when someone hands it to you. Used to be you had to work at games, they took time to get better at and master. That was a source of enjoyment in itself, now causal carebear scrubs like you insist that gaming cater to you because you're voice matters equal to mine (it doesn't; scrubs ought to be treated like 2nd class citizens and jesters for the amusement of the leet). Nothing wrong with a little assistance but this playerbase has always been trash personified in terms of gaming skill, i mean what can we expect from a base whose claim to PVP is tracking computers and autopiliot tab targeting disguised as a skillful PVP encounter, (yea EVE PVPers are trash rejects who cant hack it in real PVP games). So i understand why you feel the game owes you a level playing field in terms of mechanics, the irony of this isnt lost on me about the HTFU crowd asking for all sorts of gimmicks and tricks for them to be able to compete. Gaming industry and CCP has ruined you into believing you had a talent for gaming when really you were just a monkey they need to stare at a screen and occupy a space in a virtual setting. Epitome of a ******* hipster ^^^ Sorry that moniker belongs to EVEtards they are very much the hipsters of gaming. But i do enjoy reading the responses of all of dust trashiest players coming to tell me that the aim assist is fine as is.
Oh the irony, I have been playing since closed beta and I have never even HEARD of you, let alone seen your name in any significant position on a leader board. Aim assist IS fine as is, it is finally getting rid of server lag on hitboxes, if anything the hitboxes just need to be reduced back to their original size. |
xAckie
Ahrendee Mercenaries EoN.
318
|
Posted - 2013.09.04 21:46:00 -
[77] - Quote
Lurchasaurus wrote:true story tho.....dust isnt an rpg
So in Dust character progression or say improving weapons isnt achieved by earning and spending SP then?
|
Logi Bro
Greatness Achieved Through Training EoN.
2170
|
Posted - 2013.09.04 21:48:00 -
[78] - Quote
Keyser Soze VerbalKint wrote:Cause only scrubs will tell you there is hardly a difference and only scrubs will tell you that it isnt over assiting, the damn weapon sways right to target, If you cant see it then your aim clearly is trash and you must jerk your reticle all over the place to not see it.
Ged gud scrubs dust wont be around long enough to get you better prepared for more skilled games.
Then again just another step in the direction of all CCP PVE games. Laughably ez mode, no thinking involved and let the computer do all the work. Man those EVE PVE PROs (lol) must be dying to try out the new turned based mode coming soon.
Maybe you're just bad. |
Monkey MAC
killer taxi company General Tso's Alliance
137
|
Posted - 2013.09.04 21:49:00 -
[79] - Quote
There are actually 2 variations, magnetism and adhesion, magnetism is related to strafing, normally when you strafe, your aim translates with you!! However people counter that by aiming in the other direction, this usally cause parralx where it hinges on a point between the two players! Magnetism means that that when you attempt to readjust, sensitive drops causing a drag like effect. Adhesion works when the player attempts to track a moving player, the sensitivity adjusts to reduce flicking back and forth over a target because you keep going to far!! It changes based on the speed of your target, this means when a target start sprinting the sensitivity adjusts to keep up, this makes it feel like you are being dragged, there are not headshot wander or behind wall tracking, stopping input stops aim assist as it is still dependent on your input!-á
|
Keyser Soze VerbalKint
Holdfast Syndicate Amarr Empire
587
|
Posted - 2013.09.04 21:49:00 -
[80] - Quote
Severus Smith wrote:Keyser Soze VerbalKint wrote:Michael Arck wrote:So this is some elite thing where every "pro" player gets on folks who use aim assist? If you that good you will to still kill em. It shouldn't even be a problem for you. Sounds like a scrub who needs the game to do the work for you and give you your reward. I blame you and all players like you for the dumbing down of video games to the sheer stupid levels that exist today. Its why PVP in almost every game has turned to crap because the moment 90% of the people realize they are **** and have no coordination of understanding of games they cry like inept children to the devs to make it easier so they can feel the joy of having succeed but its an empty shallow victory when someone hands it to you. Used to be you had to work at games, they took time to get better at and master. That was a source of enjoyment in itself, now causal carebear scrubs like you insist that gaming cater to you because you're voice matters equal to mine (it doesn't; scrubs ought to be treated like 2nd class citizens and jesters for the amusement of the leet). Nothing wrong with a little assistance but this playerbase has always been trash personified in terms of gaming skill, i mean what can we expect from a base whose claim to PVP is tracking computers and autopiliot tab targeting disguised as a skillful PVP encounter, (yea EVE PVPers are trash rejects who cant hack it in real PVP games). So i understand why you feel the game owes you a level playing field in terms of mechanics, the irony of this isnt lost on me about the HTFU crowd asking for all sorts of gimmicks and tricks for them to be able to compete. Gaming industry and CCP has ruined you into believing you had a talent for gaming when really you were just a monkey they need to stare at a screen and occupy a space in a virtual setting. That's a great speech and all, and I'm gonna let you finish, but unless you and your 10% elitist buddies are going to pay the subscription fees for the 90% of us "noobs" then you have no ******* clue how to run a gaming company. Because yeah that's what me and my 90% of more casual buddies want to play, a game where we get decimated repeatedly by people because we can't play 40+ hours a week due to real life. I don't want this game to become farmville, but I'm going to throw my money at a game I find fun and entertaining and refreshing, not a grind where if I practice and practice I might someday end up being good enough. And guess what, me and my 90% of casual buddies make far more than you and your 10% of elitist buddies, and CCP knows that... EVE is known as one of the hardest MMO's out there, and it has aim assist.
EVE is a **** MMO masquerading as hardcore because of no active gains in SP, but actual PVP is pure carebear. As for the rest of you comment, lol if you think it takes ppl long hours to be good at games, only time commitment is on games where there is a progression advantage. Beyond that sounds like you are just better of picking up a Wii U and playing the mario party series it seems better suited to your sensibilities. Meanwhile gaming skill is not always correlated to time in game. Sorry but i dont believe that everything that is commercialized has to be catered to the lowest common denominator, plenty of products can be commercially successful while delivering content to a narrower audience. Casual audience also result in casual commitments from the player itself.
But that last line about the 90% making more then the 10%, thats hilarious even if you had more buying power its about who spends more money which is far more likely to come from that 10%. |
|
BIind Shot
Neanderthal Nation Public Disorder.
32
|
Posted - 2013.09.04 22:08:00 -
[81] - Quote
MlDDLE MANGEMENT wrote:Wow this thread has so many failposters its not even funny. Loving all the ppl coming out in support of their new crutch. Sorry aim assist is far more potent then where it was in chromosome. I dare say chromosome aiming was nearly there but with Uprising being such crap of course people love the new aim assist. But anyone who isnt a dense clueless hack and has any experience in other games knows that the degree to which this aim assist functions is way over the top and only people who could enjoy this objectively are awful players, i get its better then what was in uprising but this removes any actual need for aiming skill its laughable.
But hey its not like it matters the only ones left in this garbage game is bad players who need every last bit of help because well they are just that bad, this thread and the players none of whom have ever been of importance who all support it.
My question to you is; how do you know? If your bitching about it then I'm assuming you're using a mouse and not used to having your **** put in the dirt. There's no question about it. The mouse is far superior to the game pad. CCP knows this, every gamer who's made the transition from one to the either knows this. |
Garrett Blacknova
Codex Troopers
3634
|
Posted - 2013.09.04 22:25:00 -
[82] - Quote
Roy Ventus wrote:http://dust514.com/news/blog/2013/07/fine-tuning-aiming-and-controls/
Ever thought it's just the shots registering more? Just putting a quote from this link here:
Quote:The assists in question are magnetism and adhesion. Magnetism works by helping you maintain your aim as you strafe a target. Adhesion adjusts your rotation when an enemy is targeted to help you stay on target. These two things are our aim assist.
Magnetism = when you strafe, the game will auto-turn if your crosshairs are over an enemy to keep the enemy in your sights. Adhesion = when enemy moves away from your crosshairs, they follow the enemy.
Magnetism is often used to describe a system where the crosshairs will move towards a nearby enemy, and this usually happens most when either the player or the enemy (or both) are moving. It's basically the same system, but it activates when the enemy is NEAR where you're aiming, not just when you have them lined up precisely.
After my first experience with the game's aim assist behaving a LOT like an aimbot for the 5 minutes it took to give up and turn it off, I didn't bother doing proper testing until today. In that first encounter with it, I was lining up a relatively long range (for a Scrambler Rifle) headshot on a Heavy, and an enemy Scout ran out and jumped BEHIND him as I was releasing the trigger. I landed a mid-air headshot on the Scout about 2m to the left and more than 1m above where I had my aim centred. I wouldn't have found this too horrible (still a bit off, but bearable) if the Scout had actually run in front of the Heavy, or if my aim had been a litle off at the time so I might have been dragged onto the new target. But even then, getting a headshot on a target while he was jumping seemed more than a little ridiculous.
After geting sniped, I found another enemy near my next spawn point. I lined up then let go of the right stick while holding the fire button with my AR (I'd forgotten to restock my Scrambler fitting), and it chased an enemy around for a while before he died, with literally no aiming input from me.
I also had several encounters where I was trying to aim for myself and the aim assist was also trying to aim for me, and it threw my aim too far in the direction I was turning, or it decided to aim at one enemy while I was trying to line up on another and I got "stuck" firing between the two.
I got an inordinate number of headshots, and they were frequently on enemies I hadn't been aiming high on, but where the aim assist seemed like it was tracking my shots up towards the target's head for me.
In today's proper testing, I haven't had anything remotely as extreme as that, and as far as I can tell, you need to have your sights VERY close to the target before the aim assist will do anything, and even then it doesn't give chase on a fast-moving target.
I will empahsise that most people I've seen who have spoken about how OP the aim assist is while speaking as users of it have been Laser Rifle users, and I haven't tested that weapon myself. It's possible the majority of problems are occuring on LRs. It's also possible there's an intermittent issue with the aim assist going into supercharged mode. Given CCP's record with aim assist in the past, I'm inclined to think that inconsistent results are to be expected at this point. |
Monkey MAC
killer taxi company General Tso's Alliance
146
|
Posted - 2013.09.04 22:34:00 -
[83] - Quote
Garrett Blacknova wrote:Roy Ventus wrote:http://dust514.com/news/blog/2013/07/fine-tuning-aiming-and-controls/
Ever thought it's just the shots registering more? Just putting a quote from this link here: Quote:The assists in question are magnetism and adhesion. Magnetism works by helping you maintain your aim as you strafe a target. Adhesion adjusts your rotation when an enemy is targeted to help you stay on target. These two things are our aim assist. Magnetism = when you strafe, the game will auto-turn if your crosshairs are over an enemy to keep the enemy in your sights. Adhesion = when enemy moves away from your crosshairs, they follow the enemy. Magnetism is often used to describe a system where the crosshairs will move towards a nearby enemy, and this usually happens most when either the player or the enemy (or both) are moving. It's basically the same system, but it activates when the enemy is NEAR where you're aiming, not just when you have them lined up precisely.
After my first experience with the game's aim assist behaving a LOT like an aimbot for the 5 minutes it took to give up and turn it off, I didn't bother doing proper testing until today. In that first encounter with it, I was lining up a relatively long range (for a Scrambler Rifle) headshot on a Heavy, and an enemy Scout ran out and jumped BEHIND him as I was releasing the trigger. I landed a mid-air headshot on the Scout about 2m to the left and more than 1m above where I had my aim centred. I wouldn't have found this too horrible (still a bit off, but bearable) if the Scout had actually run in front of the Heavy, or if my aim had been a litle off at the time so I might have been dragged onto the new target. But even then, getting a headshot on a target while he was jumping seemed more than a little ridiculous. After geting sniped, I found another enemy near my next spawn point. I lined up then let go of the right stick while holding the fire button with my AR (I'd forgotten to restock my Scrambler fitting), and it chased an enemy around for a while before he died, with literally no aiming input from me. I also had several encounters where I was trying to aim for myself and the aim assist was also trying to aim for me, and it threw my aim too far in the direction I was turning, or it decided to aim at one enemy while I was trying to line up on another and I got "stuck" firing between the two. I got an inordinate number of headshots, and they were frequently on enemies I hadn't been aiming high on, but where the aim assist seemed like it was tracking my shots up towards the target's head for me.
In today's proper testing, I haven't had anything remotely as extreme as that, and as far as I can tell, you need to have your sights VERY close to the target before the aim assist will do anything, and even then it doesn't give chase on a fast-moving target.
I will empahsise that most people I've seen who have spoken about how OP the aim assist is while speaking as users of it have been Laser Rifle users, and I haven't tested that weapon myself. It's possible the majority of problems are occuring on LRs. It's also possible there's an intermittent issue with the aim assist going into supercharged mode. Given CCP's record with aim assist in the past, I'm inclined to think that inconsistent results are to be expected at this point.
Seems fair enough, I can support the idea that aim assist was on over drive day one, but it I have noticed the aiming without aiming malarky, even with 20 goes on the free lrs, it changes sensitivity nothing more |
SponkSponkSponk
The Southern Legion The Umbra Combine
277
|
Posted - 2013.09.04 23:38:00 -
[84] - Quote
Ydubbs81 RND wrote:Lolaimbot....whatever, at least it's balanced. Everyone's aim assist is the same so everyone got an equal buff which means that you're better than John Doe last week, you will still be better than John Doe this week.
Actually, only DS3 players get aim assist. |
NOAMIzzzzz
BIG BAD W0LVES
26
|
Posted - 2013.09.04 23:47:00 -
[85] - Quote
i did so much better in 1.3 now it's just to easy with people with ars and ****.... |
Panther Alpha
DarkWingsss
1063
|
Posted - 2013.09.04 23:49:00 -
[86] - Quote
I agree... everyone that likes this aim assist is a Scrub.
Scrub; displaying or characterized by quickness of understanding, sound thought, or good judgment
And everyone that hates this aim assist is definitely intelligent.
Intelligent; refers to somebody who is not inexperienced but not very good at it |
Crimson ShieId
Psygod9
8
|
Posted - 2013.09.05 01:22:00 -
[87] - Quote
IceShifter Childhaspawn wrote:Let them have their QQ sessions. They will find a new way to torment us 'scrubs' back into the dirt. Beast players always have been, and always will be beast players. The game is now fun for more than just the 'Elite' and that is that.
Yea... no. Most of the people angry aren't the ones that are "beast" at the game. I've only got a 2.4 KD/R or so, which is anything but beast. I play to have fun and because it's enjoyable to have so many unlocks, something most games don't do. This is crazy though. Even the most skilled players who actually aim need time to aim, this allows a person to do the same thing said skilled players can do without the aiming.
It's not as hard as it looks, people. Aim assist is fine, but this isn't aim assist, it's aim-bot in anything that isn't 50+ meters away. Honestly, I expect this will drive the majority of players who DON'T want aim assist away completely, because unless you have it on or run tanks/dropships, you really have very little chance of competing with it. |
Crimson ShieId
Psygod9
8
|
Posted - 2013.09.05 01:25:00 -
[88] - Quote
Faquira Bleuetta wrote:Crimson ShieId wrote:I completely agree. I've played a lot of shooters with some form of aim assist, but this is pathetic. I tested it out briefly after several of my fellow corp members said how OP it was, and I was amazed at how good it made hipfire. Downed a heavy's shield from about twenty meters with it and wasn't even ADS'ing. I really hope they get rid of this **** so people who actually bother to aim can be rewarded.
Aim Assist: Always Off. wait until m/kb get fix youll change ur mind very fast
I highly doubt it. |
THEDRiZZLE Aqua teen
KNIGHTZ OF THE ROUND Public Disorder.
112
|
Posted - 2013.09.05 01:49:00 -
[89] - Quote
Keyser Soze VerbalKint wrote:Cause only scrubs will tell you there is hardly a difference and only scrubs will tell you that it isnt over assiting, the damn weapon sways right to target, If you cant see it then your aim clearly is trash and you must jerk your reticle all over the place to not see it.
Ged gud scrubs dust wont be around long enough to get you better prepared for more skilled games.
Then again just another step in the direction of all CCP PVE games. Laughably ez mode, no thinking involved and let the computer do all the work. Man those EVE PVE PROs (lol) must be dying to try out the new turned based mode coming soon. Yep keep thisrage poat maybe thell listen to the vets for once |
Ld Collins
The Phalanx Inc
31
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Posted - 2013.09.05 01:58:00 -
[90] - Quote
I can comfirm that all the people who like the aim assists are scrubs the no skill having ass vets who have been proto stomping now have to deal with the players who they have been basically training to be better mercs are now crying their eyes out. What did these proto stompers say "we use proto gear in pub matches to force new players to get better." Now these noob players are able to aim easier while you high sp vets have been getting rusty its come full circle and bit you in the ass. Those scrubs have been better than you all along. I had no problems killing people before aim assists and its even easier to do so now with aim assist |
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