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3621. Spam of the LR - in General Discussions [original thread]
calvin b wrote: Due to the new scope and massive range the LR has, it has now gotten out of hand. Has anyone else got sick of this? All I see now is beams of light coming from everywhere and the fact it cuts thru armor as well as shields at the...
- by Monkey MAC - at 2013.09.19 08:12:00
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3622. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Jack McReady wrote: DeathwindRising wrote: CCP FoxFour wrote: Nguruthos IX wrote: ~Racial variants of all vehicles. ~New turret types ~A respec for vehicle users ~Dropship cloaking ~A new vehicle type ~The promise that with each intro...
- by Monkey MAC - at 2013.09.19 08:07:00
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3623. Iron Wolf Saber 1.5 Prediction or was it a Warning? - in General Discussions [original thread]
The Attorney General wrote: Monkey MAC wrote: Saber warned us about too much meddling, because Wolfman published his master plan in vehicles and beyond! Stop huffing glue. I ain't the one huffing it!!
- by Monkey MAC - at 2013.09.19 08:03:00
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3624. I don't even give a **** anymore - in General Discussions [original thread]
1. Yes 4. pilot suit will be delayed but the never gave a date for that!!
- by Monkey MAC - at 2013.09.19 08:01:00
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3625. What in the world is CCP doing? - in General Discussions [original thread]
Torneido Achura wrote: CCP action: * Making Dust514 supercasual and niche in 5..4..3..2..1..* Months? Come on I tough we all had come to terms with CCP don't really knowing the fu** they're doing, but just look at history so far, the CCP hi...
- by Monkey MAC - at 2013.09.19 07:58:00
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3626. Iron Wolf Saber 1.5 Prediction or was it a Warning? - in General Discussions [original thread]
Saber warned us about too much meddling, because Wolfman published his master plan in vehicles and beyond!
- by Monkey MAC - at 2013.09.19 07:40:00
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3627. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Nguruthos IX wrote: Godin Thekiller wrote: Sgt Kirk wrote: OP is asking for too much. but still 1.6 better have more **** than 1.5 was offering. I'm starting to get a little put off by this game. Which, in all my time I've just been fr...
- by Monkey MAC - at 2013.09.19 07:35:00
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3628. Observations on passive vs active scanning - in General Discussions [original thread]
Quil Evrything wrote: Oswald Rehnquist wrote: I am intrigue by this thick object aspect you brought up. In the gallente research facility map, I am able to be on the second floor from point Charlie and see the hostiles through several walls...
- by Monkey MAC - at 2013.09.19 07:27:00
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3629. Observations on passive vs active scanning - in General Discussions [original thread]
Sgt Kirk wrote: Monkey MAC wrote: Sgt Kirk wrote: After many test I have deduced that your passive radar system does not work. It only shows enemies if you have them in your immediate line of sight. and what's the point of that then? Pe...
- by Monkey MAC - at 2013.09.19 07:25:00
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3630. Who's going to take the armour challenge? - in General Discussions [original thread]
Chunky Munkey wrote: Monkey MAC wrote: Chunky Munkey wrote: Sgt Kirk wrote: should be STD: 1 hp ADV: 2 hp PRO: 3 hp Also your armor repair skills should enhance it as well. If they were outright superior to combinations of p...
- by Monkey MAC - at 2013.09.19 00:00:00
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3631. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Buster Friently wrote: Dysnomia Pandora wrote: CommanderBolt wrote: I feel evil for saying, but there is not 50k players playing dust at once. That is total in EVE universe (Eve Online and Dust) There's usually only 10% of that number on ...
- by Monkey MAC - at 2013.09.18 23:49:00
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3632. Who's going to take the armour challenge? - in General Discussions [original thread]
Chunky Munkey wrote: Sgt Kirk wrote: should be STD: 1 hp ADV: 2 hp PRO: 3 hp Also your armor repair skills should enhance it as well. If they were outright superior to combinations of plates & reps, but required equal skill in...
- by Monkey MAC - at 2013.09.18 23:45:00
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3633. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Zeylon Rho wrote: Monkey MAC wrote: Zeylon Rho wrote: Hmm, didn't the ships, suits, etc. have concept art and some modeling done back at fanfest? If so, then the path to completion is something more like finishing up the modeling and the ...
- by Monkey MAC - at 2013.09.18 23:28:00
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3634. Who's going to take the armour challenge? - in General Discussions [original thread]
Sgt Kirk wrote: should be STD: 1 hp ADV: 2 hp PRO: 3 hp Also your armor repair skills should enhance it as well. Thats what I said, at the moment its Std: 1 Adv: 1 Proto: 2 I thought it already counted re skill
- by Monkey MAC - at 2013.09.18 23:16:00
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3635. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Mossellia Delt wrote: Monkey MAC wrote: Well screw my lecturer then ill take lessons from you, whats your game called was it ever released!? Was called Epic Bar Fight and was never released, our programmer Dave passed away from cancer a...
- by Monkey MAC - at 2013.09.18 23:14:00
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3636. Who's going to take the armour challenge? - in General Discussions [original thread]
Chunky Munkey wrote: I started skilling armour with 1.4, and have yet to see any overall benefit to reactive plates. I find the ferroscales lacking too, but I'll leave that for now. Here's the challenge: I want to you good folks to present me...
- by Monkey MAC - at 2013.09.18 23:13:00
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3637. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Mossellia Delt wrote: Monkey MAC wrote: Mossellia Delt wrote: Monkey MAC wrote: Mossellia Delt wrote: I dont see how CCP can be so slow at making single items. Sure maps, and all that will take a long time, but single items themselv...
- by Monkey MAC - at 2013.09.18 23:10:00
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3638. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Mossellia Delt wrote: Monkey MAC wrote: Mossellia Delt wrote: I dont see how CCP can be so slow at making single items. Sure maps, and all that will take a long time, but single items themselves take very VERY little. I worked on a dev te...
- by Monkey MAC - at 2013.09.18 23:03:00
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3639. Let's talk about Uplinks and Mobile CRU's.. - in General Discussions [original thread]
Uplinks are tactical insertion points, but at the moment there are no "tactical" drawbacks, uplinks should be low profile low spawn count units with high spawn times. And then we can have jump gates, I think having so much freedom on the teleport...
- by Monkey MAC - at 2013.09.18 23:00:00
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3640. Since Vehicle Rebalance was deplayed past 1.5, I SURE hope 1.6 will have - in General Discussions [original thread]
Mossellia Delt wrote: I dont see how CCP can be so slow at making single items. Sure maps, and all that will take a long time, but single items themselves take very VERY little. I worked on a dev team and we used the unreal engine (before we sw...
- by Monkey MAC - at 2013.09.18 22:52:00
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