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181. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Jotun Hiem wrote: Moejoe Omnipotent wrote: Pretty much every EVE player's go-to line when they want to justify a broken game mechanic without having to go through the effort of coming up with a rational thought. Pretty much everyone's reac...
- by Moejoe Omnipotent - at 2013.02.24 20:35:00
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182. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Soght Toi wrote: Moejoe Omnipotent wrote: Jotun Hiem wrote: Moejoe Omnipotent wrote: I have spent a lot more time with the HMG since making this thread and I can confirm without a doubt it's the easiest weapon in the game to use. Zero ...
- by Moejoe Omnipotent - at 2013.02.24 20:15:00
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183. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Jotun Hiem wrote: Moejoe Omnipotent wrote: I have spent a lot more time with the HMG since making this thread and I can confirm without a doubt it's the easiest weapon in the game to use. Zero recoil (just bullet spread), no ADS required, L1...
- by Moejoe Omnipotent - at 2013.02.24 20:09:00
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184. [Bug] Hit Detection - Blue Shield Effect But No damage (WITH VIDEOS) - in Technical Support/Bugs [original thread]
The faster a player is moving, the fewer shots you fire will register. The hitbox definitely is not in sync with the player model. Here's a slow-mo clip of this occurring with a strafing scout player. This occurs with all suits in pretty much eve...
- by Moejoe Omnipotent - at 2013.02.24 08:20:00
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185. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
Logi Bro wrote: Moejoe Omnipotent wrote: I have spent a lot more time with the HMG since making this thread and I can confirm without a doubt it's the easiest weapon in the game to use. Zero recoil (just bullet spread), no ADS required, L1 t...
- by Moejoe Omnipotent - at 2013.02.24 04:55:00
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186. If Heavies Are Supposed To Be Tanks, Limit the Number of Heavies Allowed in a Game - in General Discussions [original thread]
I have spent a lot more time with the HMG since making this thread and I can confirm without a doubt it's the easiest weapon in the game to use. Zero recoil (just bullet spread), no ADS required, L1 tightens the cone so much that you can outmatch ...
- by Moejoe Omnipotent - at 2013.02.24 04:46:00
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187. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
Also acceleration only plays a small role in smoothing out the gameplay. The horrible framerate + general lag/hit detection problems is what really makes this game choppy.
- by Moejoe Omnipotent - at 2013.02.23 01:22:00
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188. The Gek is OP? - in General Discussions [original thread]
The assault rifles in general are not OP. If anything ARs need less recoil across the board as even the SMG and HMG (which basically has zero recoil, just bullet spread) is more manageable and predictable. If the higher tier assault rifles have mo...
- by Moejoe Omnipotent - at 2013.02.23 00:17:00
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189. [Request] Sensitivity acceleration: controls feel off without it (CCP is watching) - in Feedback/Requests [original thread]
Too much aim acceleration/"aim smoothing" can be a very bad thing and actually make it even more difficult to aim. I wouldn't put it past CCP to overdo it with their lack of experience with FPS games so there is reason to worry. If it's added to t...
- by Moejoe Omnipotent - at 2013.02.22 23:53:00
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190. Thanks for my favorite game ccp - in General Discussions [original thread]
Clearly you haven't played many video games.
- by Moejoe Omnipotent - at 2013.02.19 05:35:00
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191. [ Request ] I want to feel like an "Experienced" FPS player. - in Feedback/Requests [original thread]
Nidhogg Valkyrian wrote: Moejoe Omnipotent wrote: ...player performance isn't based off of individual player skill but rather by the value of the equipment you've equipped and the amount of gimmicks and bonuses you've received over time? ...
- by Moejoe Omnipotent - at 2013.02.18 18:40:00
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192. [ Request ] I want to feel like an "Experienced" FPS player. - in Feedback/Requests [original thread]
It's the RPG elements thrown into the game that CCP has been misusing. Unlike a normal competitive shooter, your performance isn't based off of real skill but rather by the equipment you use and the amount of skill points you've accumulated. This ...
- by Moejoe Omnipotent - at 2013.02.18 09:35:00
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193. lol this game..... - in Feedback/Requests [original thread]
OP you make excellent points. Unfortunately many of these people will continue to look at this game from an EVE-fanboy prospective and continue trying to convince themselves and others into believing that everything you've claimed is either wrong ...
- by Moejoe Omnipotent - at 2013.02.18 07:39:00
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194. Dear CCP, a growing concern from a "bitter beta vet" - in Feedback/Requests [original thread]
Mavado V Noriega wrote: DUST Fiend wrote: Screw that, I'll take that when it's good and ready. For right now, they need to stop inflating peoples stats by placing full squads of skilled mercs against brand new newberries. That is the priori...
- by Moejoe Omnipotent - at 2013.02.18 06:51:00
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195. How do you guys do it? - in General Discussions [original thread]
SP grind until you have 400+ shields then pubstomp on newbies. Also the aiming/gun mechanics in this game are awkward and the hit detection is off.
- by Moejoe Omnipotent - at 2013.02.18 03:39:00
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196. Instant Battle - Searching For Battle - in General Discussions [original thread]
I hope "skill level" just means how much SP you have. CCP definitely does not and probably will never have enough data to create true skill based matchmaking because this game just isn't fit for it. If they were to go off of K/D and warpoints, the...
- by Moejoe Omnipotent - at 2013.02.17 19:53:00
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197. Game is Unbalanced - in General Discussions [original thread]
Thumb Green wrote: Moejoe Omnipotent wrote: f Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? Upgradable...
- by Moejoe Omnipotent - at 2013.02.17 04:37:00
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198. Game is Unbalanced - in General Discussions [original thread]
zeek1227 zeek1227 wrote: Moejoe Omnipotent wrote: lol at these responses...this is not a RPG. I agree OP the skillbook system puts newbies at a ridiculous disadvantage. Unfortunately many of these people think that they can treat characters ...
- by Moejoe Omnipotent - at 2013.02.17 03:34:00
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199. Game is Unbalanced - in General Discussions [original thread]
lol at these responses...this is not a RPG. I agree OP the skillbook system puts newbies at a ridiculous disadvantage. Unfortunately many of these people think that they can treat characters in an arena shooter the same way they treat spaceships i...
- by Moejoe Omnipotent - at 2013.02.17 03:22:00
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200. Good Fight - in General Discussions [original thread]
All hail Unreal, the greatest corp of them all, for they, with the help of PFB, have defeated 4 outnumbered Impswarm in a public lobby full of randoms. Never before has the galaxy seen a truer showcase of pure skill.
- by Moejoe Omnipotent - at 2013.02.16 21:22:00
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