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Author |
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AdamCern
Blitzkrieg Co.
4
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Posted - 2013.02.17 04:08:00 -
[31] - Quote
till won't work. When I go into the PS3 it is working, but inn game no. |
Kovak Therim
ZionTCD Legacy Rising
158
|
Posted - 2013.02.17 04:09:00 -
[32] - Quote
The game is fine. If anything, I would like to see more of a benefit to having higher level gear and skills. I don't want to play fair. You want me? Suit up with your best or prepare to run for your life.
- I will add that good matchmaking needs to be established before buffing higher level gear. I have some pity. |
AdamCern
Blitzkrieg Co.
4
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Posted - 2013.02.17 04:16:00 -
[33] - Quote
PS Heavy's are waaaaaaaaaaaaaaaaaaaaaay OP
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Professormohawk
Stasis Military Support
22
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Posted - 2013.02.17 04:16:00 -
[34] - Quote
while SP has no cap, equipment and weapons are. level up to Protype, and that as far as ya go. but, it is about skill, (not points) but the right tool for the job |
Barnabas Wrex
Tritan-Industries Legacy Rising
147
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Posted - 2013.02.17 04:17:00 -
[35] - Quote
That's the way I feel about boxing. It's so unbalanced how when I try to fight someone who's been devoted and training I get my ass kicked. |
AdamCern
Blitzkrieg Co.
4
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Posted - 2013.02.17 04:18:00 -
[36] - Quote
How in the name of all thats holy do inject your self with the medic fuckin pen
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Ner'Zul Nexhawk
Talos Incorporated
153
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Posted - 2013.02.17 04:20:00 -
[37] - Quote
AdamCern wrote:How in the name of all thats holy do inject your self with the medic fuckin pen
Sorry, what? |
Jotun Hiem
Sanmatar Kelkoons Minmatar Republic
412
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Posted - 2013.02.17 04:21:00 -
[38] - Quote
AdamCern wrote:How in the name of all thats holy do inject your self with the medic fuckin pen
You can't. |
zeek1227 zeek1227
Blitzkrieg Co.
144
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Posted - 2013.02.17 04:21:00 -
[39] - Quote
AdamCern wrote:How in the name of all thats holy do inject your self with the medic fuckin pen
I think you may be confused... here Start NEW topics on NEW posts Why did you start one conversation just to change it twice? |
Barnabas Wrex
Tritan-Industries Legacy Rising
147
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Posted - 2013.02.17 04:22:00 -
[40] - Quote
AdamCern wrote:How in the name of all thats holy do inject your self with the medic fuckin pen
You want to revive yourself...? That's what the needle does; what have you been using it for? |
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Vash- Akura
Holdfast Syndicate Amarr Empire
17
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Posted - 2013.02.17 04:25:00 -
[41] - Quote
AdamCern wrote:How in the name of all thats holy do inject your self with the medic fuckin pen
You need to get in to a helper corp. to help flesh out the finer points of this game to you. If you have a Mic and are willing to learn, people will help, having knee jerk reactions to things you don't properly understand will put people off.
If your Mic is working on the PSN XMB then you are bugged and need to restart. And when you turn your chat on do it so it comes outta your speakers first and then turn your Mic or headset on to run it through that. This seems the least likely way to get the comms bug. |
AdamCern
Blitzkrieg Co.
4
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Posted - 2013.02.17 04:31:00 -
[42] - Quote
OK I'll try a complete restart.
As far as the medic pen, I thought you could heal yourself with it. I get not.
I would like to get in a corp but I have to get this mic working first.
But overall the think the game has a lot of potential, it does need some tweaking as far as balance goes. |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
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Posted - 2013.02.17 04:37:00 -
[43] - Quote
Thumb Green wrote:Moejoe Omnipotent wrote:f Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? Upgradable stats are what define an rpg in the video game world. If DUST didn't have those it would just be an fps connected to a mmorpg just a CoD would be if it were connected to EVE without having stats added to it. You know what I do when I come across a subject I have absolutely no clue on? I don't make a fool of myself by talking about it as if I knew what I were talking about. You should try it sometime.
Upgradeable stats are what defines a RPG? Silly me, how could I be so ignorant? How could I have not known, after all this time, that half the shooters and racing games I've ever played were actually role-playing games? How could I not realize that adding "upgradable stats" to a game can instantly turn any old arcade shooter into a full-fledged role-playing game? Thank you for your enlightening definition of what makes a RPG. I have seen the light and it has never been more clear to me that Dust 514 is indeed a role-playing game and not a generic arena shooter sharing servers with a MMO about spaceships. |
zeek1227 zeek1227
Blitzkrieg Co.
144
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Posted - 2013.02.17 04:40:00 -
[44] - Quote
Moejoe Omnipotent wrote:Thumb Green wrote:Moejoe Omnipotent wrote:f Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? Upgradable stats are what define an rpg in the video game world. If DUST didn't have those it would just be an fps connected to a mmorpg just a CoD would be if it were connected to EVE without having stats added to it. You know what I do when I come across a subject I have absolutely no clue on? I don't make a fool of myself by talking about it as if I knew what I were talking about. You should try it sometime. Upgradeable stats are what defines a RPG? Silly me, how could I be so ignorant? How could I have not known, after all this time, that half the shooters and racing games I've ever played were actually role-playing games? How could I not realize that adding "upgradable stats" to a game can instantly turn any old arcade shooter into a full-fledged role-playing game? Thank you for your enlightening definition of what makes a RPG. I have seen the light and it has never been more clear to me that Dust 514 is indeed a role-playing game and not a generic arena shooter sharing servers with a MMO about spaceships. Like how you ignored my post with good points in it rofl
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Barnabas Wrex
Tritan-Industries Legacy Rising
147
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Posted - 2013.02.17 04:40:00 -
[45] - Quote
Moejoe Omnipotent wrote:Thumb Green wrote:Moejoe Omnipotent wrote:f Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? Upgradable stats are what define an rpg in the video game world. If DUST didn't have those it would just be an fps connected to a mmorpg just a CoD would be if it were connected to EVE without having stats added to it. You know what I do when I come across a subject I have absolutely no clue on? I don't make a fool of myself by talking about it as if I knew what I were talking about. You should try it sometime. Upgradeable stats are what defines a RPG? Silly me, how could I be so ignorant? How could I have not known, after all this time, that half the shooters and racing games I've ever played were actually role-playing games? How could I not realize that adding "upgradable stats" to a game can instantly turn any old arcade shooter into a full-fledged role-playing game? Thank you for your enlightening definition of what makes a RPG. I have seen the light and it has never been more clear to me that Dust 514 is indeed a role-playing game and not a generic arena shooter sharing servers with a MMO about spaceships.
If you're getting this excited over that, wait until I tell you that the Imperfects are splitting up!
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AdamCern
Blitzkrieg Co.
4
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Posted - 2013.02.17 16:19:00 -
[46] - Quote
I think if there was one thing I would tell a new player, it's use Militia gear. Someone made this point a while back. And, as far as I can tell it is the single most important point in having success in this game. Obviously you need skill as well, but no matter how skilled I am if I have a paper clip and you have an AR15 things more often than not are not going to go well for the paper clip. I can't emphasize this enough, Militia gear has no skill requirements and gives you access to equipment with just ISK. |
General John Ripper
Baltar Research
22
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Posted - 2013.02.17 16:38:00 -
[47] - Quote
I played with milita gear for a month and still had a positive k/d. The first week, I will admit I sucked but after learning to play the game I was able to compete with decent players who have been around a while. |
AdamCern
Blitzkrieg Co.
4
|
Posted - 2013.02.17 17:12:00 -
[48] - Quote
I had not used my PS3 for like a year ( I have been playing mostly on PC and a little with friends on Xbox). But this game alone, if they really allow it to reach its full potential on release, would be enough for me to get a next gen PS3. This game combined with Eve would be enough to keep me busy for quite some time. And I would much rather focus on a couple games I will play a lot then keep buying games I never finish. There is already a sense of accomplishment you get when playing this game, as there is with Eve, although Eve is much more complex. I think it is quite a unique combination of depth with the fun often associated with FPS games. |
BaD FuRrYV2
Kang Lo Directorate Gallente Federation
11
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Posted - 2013.02.17 17:13:00 -
[49] - Quote
AdamCern wrote:Like the concept but if you have been playing for a while you have a significant advantage over other players. And because the Skill points accumulate so slowly you will maintain that advtange pretty much without challenge.
stop crying |
AdamCern
Blitzkrieg Co.
4
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Posted - 2013.02.17 17:20:00 -
[50] - Quote
Did you actually read the thread - or even the post right above yours?
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Aighun
Zumari Force Projection Caldari State
666
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Posted - 2013.02.17 17:24:00 -
[51] - Quote
AdamCern wrote:Like the concept but if you have been playing for a while you have a significant advantage over other players. And because the Skill points accumulate so slowly you will maintain that advtange pretty much without challenge.
This is not true. I keep reading these threads over and over again and they fail, time after time.
There is a limit to the amount of advantage you can gain with SP investment over another player. A hard limit. When you reach it that is it. All done.
If you try to tell me that a player with 125 million SP has an absolute (instead of a relative) advantage over a player with 25 million sp invested in their character then you do not understand how the skill system works.
Each skill branch has an end. After you max out all of the skills that give you an advantage no matter what you are done. And everyone else can catch up.
All those who claim that DUST is an MMO and that is how it works in an MMO are also failing to comprehend the skill system.
DUST 514 is not structured like an MMO where each level of a skill that you gain makes your character more powerful. End of story.
In an MMO you typically have a class that you are locked into playing. Each time you level up you make that character in that one class more powerful. The leveling system starts at one and the developers keep adding higher levels so that players have a reason to keep playing and leveling up. DUST is not like that at all. There are no character classes. You can waste millions of SP just trying different stuff out and no one weapon or piece of equipment or vehicle, even when completely maxed out, is better than every other weapon, item or vehicle out there.
Basically what you are saying is that a player who has been playing for months and has skilled every possible skill to level 2 but not beyond has an advantage over a new player that went and looked up some suggestions on building a character and pushed a few levels to 4 or 5 and left everything else alone. And this just isn't the case. The new player with the level 4 or level 5 skills will have the skill point advantage in this hypothetical example.
Sure, Anyone who has been playing any game longer than a new player has an advantage. They have the advantage of having played the game longer. There is no way to take the advantage of experience out of gaming. Unless you want to give everyone a lobotomy every other week so we are all on equal footing every time we sit down to play a game of ambush. Though sometimes I think that has already happened.
Look, there are plenty of videos, posts, and guides already out there that will tell you how to put together a highly competitive fitting with just the starting SP. There are posts that detail how to put together a beastly militia tank that anyone can drive.
So in addition to the Skill system having a very definite plateau, beyond which you get more diversification but not more raw power, if you really spend your ISK wisely, you can get the better of players months ahead of you from day one. It isn't the SP that gives players an advantage. It is how they use it. It isn't the SP that gives vets an advantage, it is the experience playing the game.
Apologies If some of this was covered in the thread, but it needs to be repeated until it sinks in. Also, all of you well intentioned commenters that say something like "That is just Dust's MMO side." Could do with a little time to reflect on what you are claiming. You are accepting a flawed premise and just telling everyone to deal with it. Don't accept the flawed premise.
You can always "catch up" in Dust. You can start the game caught up.
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AdamCern
Blitzkrieg Co.
4
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Posted - 2013.02.17 17:29:00 -
[52] - Quote
Please read entire thread, repost, use fewer words. |
Mars El'Theran
Red Rogue Squadron Heart 0f Darkness
52
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Posted - 2013.02.17 17:29:00 -
[53] - Quote
While I agree that new players may skill up to a sufficient level to compete with experienced Vets in a given area, I do have to point out one thing I've noticed lately.
With the higher SP builds and high end gear Vets seem to be using consistently in Pub matches recently, the lower SP builds using basic gear are not only seriously outmatched, but they receive less SP for each match. SP is based on contribution, and if you have a team mate running a 30-1 KDR, and another 2 running similar KDRs, everyone below them gets a scale of minimum active SP for the match.
That even accounts for WP gains through hacking objectives and the like. I assume the players maxing their potential through high cost gear are doing it to maximize their 1K SP gains per battle, and a bit for fun, but while they are stacking their benefits it is causing their team mates to lose SP they might otherwise gain in a more even match.
Just something to point out. I noticed even in a match where I did very well, (for me), last week, I only gained minimum SP where I would normally gain at least double that. I a more even match, I would also have done better and been higher up the list. As it was, I was actually somewhat off the page and I usually find myself around 4-7 with respect to contribution. |
Mithridates VI
New Eden Research Foundation
164
|
Posted - 2013.02.17 20:27:00 -
[54] - Quote
AdamCern wrote:Please read entire thread, repost, use fewer words. I read the entire thread. You're either a troll or have such limited communication skills as to make it impossible to discuss anything with you.
The thread is basically you asserting that the game is unbalanced, refusing to engage with those responding, changing the subject a couple of times and then again refusing to engage on the original topic. |
Mobius Wyvern
BetaMax.
1216
|
Posted - 2013.02.17 20:46:00 -
[55] - Quote
AdamCern wrote:Have to disagree with you both. Played other MMO's and as FPS the difference is significant. And its not about skill when your guns armor and loadouts are supperior and catching up is about impossible becuase of how slow SP builds up. That's why you put your SP into a specialization rather than spreading it around. You find a way you like to play and spec into that, because no one else that hasn't specialized the way you have will be able to run you over. In a short period of time, you're competitive with those vets. |
Aighun
Zumari Force Projection Caldari State
666
|
Posted - 2013.02.17 21:15:00 -
[56] - Quote
AdamCern wrote:Please read entire thread, repost, use fewer words.
Done. Some umm, interesting tangents. Not all posts on topic. I am glad you like the game so far.
AdamCern wrote: because the Skill points accumulate so slowly you will maintain that advtange pretty much without challenge.
Well, to put it bluntly: Ok. Prove it. One who makes a claim should be able to back it up.
Or, to be nice about it: Yes, it might seem like you get a huge advantage if you start before someone else in Dust, but it isn't anything to worry about. It is easy to catch up and be competitive. In fact you can start out with a competitive build on day 1. There is an example in the thread.
No matter what, if a new player invests time in the game they will catch up with the vet. Why? Because each area that you can skill into has only 5 levels. Not all skill branches will benefit you at all times.
For example, If you skill into heavy weapon rapid reload, that gives you absolutely no benefit when you are using a sniper rifle. |
Mithridates VI
New Eden Research Foundation
164
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Posted - 2013.02.17 21:18:00 -
[57] - Quote
^ This. |
Sloth9230
Reaper Galactic
244
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Posted - 2013.02.17 21:18:00 -
[58] - Quote
Life is unbalanced. |
Sloth9230
Reaper Galactic
244
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Posted - 2013.02.17 21:34:00 -
[59] - Quote
Moejoe Omnipotent wrote:Thumb Green wrote:Moejoe Omnipotent wrote:f Activision connects Call of Duty to EVE servers and CCP gives EVE pilots the ability to call in killstreaks for Call of Duty players, would that suddenly make Call of Duty a MMORPG? Upgradable stats are what define an rpg in the video game world. If DUST didn't have those it would just be an fps connected to a mmorpg just a CoD would be if it were connected to EVE without having stats added to it. You know what I do when I come across a subject I have absolutely no clue on? I don't make a fool of myself by talking about it as if I knew what I were talking about. You should try it sometime. Upgradeable stats are what defines a RPG? Silly me, how could I be so ignorant? How could I have not known, after all this time, that half the shooters and racing games I've ever played were actually role-playing games? How could I not realize that adding "upgradable stats" to a game can instantly turn any old arcade shooter into a full-fledged role-playing game? Thank you for your enlightening definition of what makes a RPG. I have seen the light and it has never been more clear to me that Dust 514 is indeed a role-playing game and not a generic arena shooter sharing servers with a MMO about spaceships.
An RPG is a role playing game, I'm sure you know that already. Technically any game can be an RPG, as long as the player can substitute their in game avatar with themselves. If I'm pretending that I'm Kratos, then God Of War just became an RPG. I don't really consider RPG's to be a genre because of this, the term is just too broad. But yes, Dust is a RPG, more so than other shooters. |
AdamCern
Blitzkrieg Co.
4
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Posted - 2013.02.17 21:35:00 -
[60] - Quote
People are unbalanced, doesn't make it desirable.
I personally am not as concerned about new player vs old as much as I am about them balancing some of the classes a little better. And I am certain they will. |
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