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Don Know
Me My Alts And I
9
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Posted - 2013.02.18 02:13:00 -
[1] - Quote
I have been playing fps games for a long time (007/Perfect dark/even older) and I am decent at other online fps games (COD/MAG/SE/ect...yeah I mentioned COD but hear me out) ;however, Dust seems different.
I have been here since closed beta and have improved but how do you guys get those crazy scores? It feels weird, like I cant get a grip with aiming at a enemy without firing to the left or right somewhat (Mostly AR but testing other things). I would like to hear you're thoughts. Constructive criticism appreciated.
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XXfootnoteXX
ZionTCD Legacy Rising
76
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Posted - 2013.02.18 02:16:00 -
[2] - Quote
Don Know wrote:I have been playing fps games for a long time (007/Perfect dark/even older) and I am decent at other online fps games (COD/MAG/SE/ect...yeah I mentioned COD but hear me out) ;however, Dust seems different.
I have been here since closed beta and have improved but how do you guys get those crazy scores? It feels weird, like I cant get a grip with aiming at a enemy without firing to the left or right somewhat (Mostly AR but testing other things). I would like to hear you're thoughts. Constructive criticism appreciated.
My guess is they are very specialized and have damn good hand eye coordination. Some people have it, some people don't. I am good at the game, but I wont be putting up those 40+ kill games. |
Gustavus Adolfus Magnus
Sebiestor Field Sappers Minmatar Republic
6
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Posted - 2013.02.18 02:17:00 -
[3] - Quote
With my average 1.35 kdr, I can honestly say that I just got used to it. I've been playing since the closed beta (when I thought that everything was a buy one, use it forever thing) and it's been nothing more than time that got me into the game in an acceptable manner.
I used to play Battlefront 2. That's about as far as my FPS experience goes. |
Necrodermis
GunFall Mobilization Covert Intervention
460
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Posted - 2013.02.18 02:17:00 -
[4] - Quote
Don Know wrote:I have been playing fps games for a long time (007/Perfect dark/even older) and I am decent at other online fps games (COD/MAG/SE/ect...yeah I mentioned COD but hear me out) ;however, Dust seems different.
I have been here since closed beta and have improved but how do you guys get those crazy scores? It feels weird, like I cant get a grip with aiming at a enemy without firing to the left or right somewhat (Mostly AR but testing other things). I would like to hear you're thoughts. Constructive criticism appreciated.
complex damage mods. |
Sigberct Amni
ZionTCD Legacy Rising
16
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Posted - 2013.02.18 02:19:00 -
[5] - Quote
I'm not all that great but I find that AR requires a bit more finesse than it appears. Spamming it gets you nowhere unless you're danger close. Also, appropriate skills for ARs like Light rapid reload, sharpshooting and so on actually make a significant difference. Even just level one of skills for the AR will see you putting more rounds and damage on the enemy at longer ranges.
Finally, teamwork, teamwork, teamwork. Going solo is doable but communicating with a decent team can help you dominate even the best lone wolves. Good luck, merc! o7 |
Paran Tadec
Imperfects Negative-Feedback
902
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Posted - 2013.02.18 02:19:00 -
[6] - Quote
knowing how to read the battlefield and move accordingly |
Tiel Syysch
Imperfects Negative-Feedback
633
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Posted - 2013.02.18 02:19:00 -
[7] - Quote
Don Know wrote:It feels weird, like I cant get a grip with aiming at a enemy without firing to the left or right somewhat
Do you have aim assist on? |
Doc Kok
Internal Error. Negative-Feedback
74
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Posted - 2013.02.18 02:23:00 -
[8] - Quote
Don Know wrote:I have been playing fps games for a long time (007/Perfect dark/even older) and I am decent at other online fps games (COD/MAG/SE/ect...yeah I mentioned COD but hear me out) ;however, Dust seems different.
I have been here since closed beta and have improved but how do you guys get those crazy scores? It feels weird, like I cant get a grip with aiming at a enemy without firing to the left or right somewhat (Mostly AR but testing other things). I would like to hear you're thoughts. Constructive criticism appreciated.
007 Golden eye, one of the best games ever! Perfect dark is one of my favorites as well.. anyways, dust514 is more than just a fps, it's also an rpg and that's where I think it gets some people. Just because you're normally good at first person shooters that skill might not transfer over to dust.
Being good or doing well at this game requires fps skill but also knowing how and where to allocate your skill points and that's where your rpg knowledge comes in. If your skills points are spread out you're at a disadvantage against people with similar skill points as you. I have no idea if skill allocation is your problem or not but if it is I would try to focus specializing.
Keep working at it, you'll get better. |
Arrant Leet
Planetary Response Organisation Test Friends Please Ignore
28
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Posted - 2013.02.18 02:24:00 -
[9] - Quote
It's not about aim as much as it is to know how to run n' gun efficiently. You don't have to take EVERY fight. If someone gets the first shots on you, RUN. Only take good fights. Know your surroundings, know your enemy. If you see a shotgun, back up. Also, the headshot multiplier is RIDICULOUS in this game, so if you focus on that you'll win more fights. Grenades are decent in this game as well. It's just all about keeping your mind moving at ridiculous speeds and constantly weighing your options and alternatives. Another tip, scan perimeters. Never just blindly run in through the middle, be tactical. I hope some of this helps. I'm by no means a pro Dust player because I've only been playing for a couple weeks. But I've been at least a 2.0 KDR in any game and I always run n' gun. It's a conceptual role, NOT a technical role. Sniping is technical, but run n' gun is all smarts. |
Don Von Hulio
UnReaL.
90
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Posted - 2013.02.18 02:28:00 -
[10] - Quote
Most ive ever done was 37-4 playing Assault. I find it easier to reach higher scores when im soloing, rather than squadding with someone from corp. Yes, i bait blueberries lol
Alot of it is where you are in relation to the enemy after you kill one of their mates, and how many of them there are.... so pretty much luck if you are a frontline infantryman. You can camp objectives and CRU's which can give some free kills an so on.
Plus, even now the game seems to be playing against you. With the shoddy hitboxes/detection and intermittent frame drops. Which is only 3 annoying bugs out of many.
If you run with a squad you probably wont hit those numbers since the kills will be distributed through the squad, because at least two of you will be shooting at one guy. But you most likely wont die as much, and if you do there is a higher chance of a rez.
Or you could just skill into tanks. |
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Y0UR NAME HERE
Imperfects Negative-Feedback
438
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Posted - 2013.02.18 02:29:00 -
[11] - Quote
Paran Tadec wrote:knowing how to read the battlefield and move accordingly
This,
Takes more strategy then anything, a lot of other games, your example, COD
Takes like 1 bullet to kill people, in dust,
You have to be fully aware of your surroundings, where the enemy is spawning, high points, cover points, high battle activity areas ect.
It takes slot more then just aiming a gun, hell my brother Heimdallr69 has a 10.0 kdr with the AR with 0 damage mods, constantly going 30-40/0
I have almost a 5.0, cuz my ar skills suck until I got into my LR.
My alt has over 5.0 looking at 6.0 soon.
Honestly early into the game your kdr won't be very very high ect because you had some bad games or are stuck using an unfamiliar gun for awhile.
Just remember strategy and don't rush the battlefield.
Oh and highest for me with LR has been 52-1 thus far. |
Tiel Syysch
Imperfects Negative-Feedback
633
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Posted - 2013.02.18 02:34:00 -
[12] - Quote
Don't ignore the radar. Hell, I probably watch it more than the rest of the screen. |
Ras Vicious
Doomheim
0
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Posted - 2013.02.18 02:34:00 -
[13] - Quote
Tanks |
Sontie
VENGEANCE FOR HIRE
95
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Posted - 2013.02.18 02:39:00 -
[14] - Quote
It's not so much gun game skill as strategy and positioning. I try to engage only when I have a good chance to win, to retreat when I don't. I am also developing my skill for knowing the movement patterns of the enemy, to predict where they will be so I can intercept and kill them.
Most importantly though is having a good squad. I noticed when I'm running with good players, we all put up good numbers, but if my squad is not so good, it even impacts my own numbers.
So pick your fights and make friends.
Another tip, spend time focusing on improving your gun game. Spend hours focused on hitting their head, not on winning the fight. Train. |
Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2013.02.18 02:47:00 -
[15] - Quote
Don Know wrote:I have been playing fps games for a long time (007/Perfect dark/even older) and I am decent at other online fps games (COD/MAG/SE/ect...yeah I mentioned COD but hear me out) ;however, Dust seems different.
I have been here since closed beta and have improved but how do you guys get those crazy scores? It feels weird, like I cant get a grip with aiming at a enemy without firing to the left or right somewhat (Mostly AR but testing other things). I would like to hear you're thoughts. Constructive criticism appreciated.
If you played MAG and did well you'll do well here. Player skill aside, it's all about specializing, knowing how to skill up your character, knowing how to fit your dropsuit. Easy for vets at this point because they've been through it 4 or 5 times.
Also, just in case you haven't heard it yet - adjust all the sensitivities to zero, not just the ones for the controller but also for move & mouse. It's goofy I know, but it helps. And you're right about the twitchy controls - they still suck. |
DigiOps
DUST University Ivy League
85
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Posted - 2013.02.18 02:48:00 -
[16] - Quote
Sontie wrote:It's not so much gun game skill as strategy and positioning. I try to engage only when I have a good chance to win, to retreat when I don't. I am also developing my skill for knowing the movement patterns of the enemy, to predict where they will be so I can intercept and kill them.
Most importantly though is having a good squad. I noticed when I'm running with good players, we all put up good numbers, but if my squad is not so good, it even impacts my own numbers.
So pick your fights and make friends.
Another tip, spend time focusing on improving your gun game. Spend hours focused on hitting their head, not on winning the fight. Train. This. And use that time to use those starter fits and grind isk. Grab some militia gear, piece it together, and try some different options out. You may find something you enjoy more than the AR. Granted, I'm an avid AR user, but I'm comfortable with a sniper rifle and don't mind handling a LR from time to time. Tried tank driving. Failed miserably.
Test different stuff out, squad up with people, and pick specialties you are most effective with and have the most fun with. Oh, and search around the forum for those "core skills" everyone talks about. ;) |
Vrain Matari
ZionTCD Legacy Rising
404
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Posted - 2013.02.18 02:50:00 -
[17] - Quote
Vrain Matari wrote:Don Know wrote:I have been playing fps games for a long time (007/Perfect dark/even older) and I am decent at other online fps games (COD/MAG/SE/ect...yeah I mentioned COD but hear me out) ;however, Dust seems different.
I have been here since closed beta and have improved but how do you guys get those crazy scores? It feels weird, like I cant get a grip with aiming at a enemy without firing to the left or right somewhat (Mostly AR but testing other things). I would like to hear you're thoughts. Constructive criticism appreciated.
If you played MAG and did well you'll do well here. Player skill aside, it's all about specializing, knowing how to skill up your character, knowing how to fit your dropsuit. Easy for vets at this point because they've been through it 4 or 5 times. Also, just in case you haven't heard it yet - adjust all the sensitivities to zero, not just the ones for the controller but also for move & mouse. It's goofy I know, but it helps. And you're right about the twitchy controls - they still suck.
Edit - I have to say this again. Customizable controller response curves, CCP - you know it's the right thing to do. And the coolest. |
DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.02.18 03:01:00 -
[18] - Quote
The aiming in this game still sucks, it's not as bad as KZ2 was when it first came out, but there is similarities. Some players pick up on it very quickly and have no problem aiming in the least (these are the players that dominate in the game), while others take quite a bit of time to adjust to it... but even then it still feels wrong for a lot of us after months of practice.
The biggest tell if a game has less than ideal aiming, is if players are using the strafe to get an accurate bead on their target. I find I am strafe aiming all the time, I aim in on somebody as best I can with the right stick, then move the left stick until it gets on them and go from there. Because by strafe aiming, I can get very fine adjustments without having to baby the right stick in a way not natural for FPS games on consoles.
I run with a 0-0 sensitivity, yet it still feels far too fast for small adjustments. Unless I strafe aim, I overshoot my targets and short-shoot them quite often. Every now and then I will get into the 'zone' and be able to aim spot-on no problems at all, but this doesn't happen as frequently as I like. Even if there was a lower sensitivity, my turning speed already is very slow, most heavies can turn faster than I do, which is a HUGE disadvantage if I am being shot from behind.
However I do find if I 'relax' a little on the sticks and be less impulsive with my aiming, and take a split second longer to finesse the stick, I can do fairly well in terms of aim control. Sometimes I forget that flicking the sticks in a game with aiming such as Dust, is very counter-productive. As a FPS gamer all my life, twitch aiming has been all I have known. If I don't panic in a intense situation where me and another are going at it, I can pull off a win almost effortlessly... but if I panic and start flicking the sticks all over the place, I get dominated.
I'll give you a little tip to help your aim, turn off the controller vibration. Vibration is fun and all, but it does more harm than good when it comes to precise aiming while shooting or being shot.
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Don Know
Me My Alts And I
9
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Posted - 2013.02.18 03:21:00 -
[19] - Quote
@Doc Koc: I do play a lot more than fps (A lot of RPG's in the day and now) but I mean in this case trying to build a foundation. I like the idea of skill points on being given a choice on were to put them when you want. Also, thanks man.
@Sigberct Amni: Team work is probably the key. I use logi quite a bit as well but I spawn alone, thus trying to get to the guys. Got to love armor plates. Thanks.
@Tiel Syysch: There is aim assist? Have to check that out. (Serious) Also, radar defiantly. After COD (Horrible reference ) I look back at the radar every now and then.
@Arrant Leet: I do some of that; however, will keep in mind of that more.
@Don Von Hulio: Interesting, I usually run solo but also go for logistics to heal. I guess I am trying to find a middle ground.
@Y0UR NAME HERE: Thanks. I do tend to rush somewhat now knowing enemies spawning around but will change that.
@Sontie: Yeah, I feel the same way sometimes. Being in a decent team. (Focusing on killing the enemy tanks; instead, of letting them roam free).
@Vrain Matari: Sure, I'll try that. I would love to have custom controls .
@DigiOps: Haha. I've been grinding ISK for a while waiting to use it when I get better but testing things for sure. Haven't tried the laser rifle though. Thanks man.
@DJINN leukoplast: Interesting, same. I usually pull up the sights, adjust then open fire but this happens sometimes 0.13 sec http://www.youtube.com/watch?v=BNbNe4heyFY haha. I will turn off vibration though. Thanks.
To everyone. Thanks for posting. i will defiantly be testing these ideas out. Mostly knowing the map and enemy mnovements is a priority. |
SquaggaTCT
Onikanabo Brigade Caldari State
39
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Posted - 2013.02.18 03:28:00 -
[20] - Quote
A lot of other people that are "good" at the game seem to have the same answer as I do. I simply dont know how I play the way that I do. Just natural reflexes I suppose. Taught myself how to surf in two days. Aim down your sights when your far away, use the hip fire when you're closer. Grit through the tough part knowing you're going to take them down before they'll take you down |
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Iron Wolf Saber
BetaMax.
2866
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Posted - 2013.02.18 03:29:00 -
[21] - Quote
One kill at a time. |
Moejoe Omnipotent
Imperfects Negative-Feedback
241
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Posted - 2013.02.18 03:39:00 -
[22] - Quote
SP grind until you have 400+ shields then pubstomp on newbies.
Also the aiming/gun mechanics in this game are awkward and the hit detection is off. |
ReGnYuM LEGENDof DEI
Bragian Order Amarr Empire
4
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Posted - 2013.02.18 03:42:00 -
[23] - Quote
Moejoe Omnipotent wrote:SP grind until you have 400+ shields then pubstomp on newbies.
Also the aiming/gun mechanics in this game are awkward and the hit detection is off.
Damage mods are actually much better for pub-stomps
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DJINN leukoplast
Hellstorm Inc League of Infamy
288
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Posted - 2013.02.18 03:49:00 -
[24] - Quote
Moejoe Omnipotent wrote:SP grind until you have 400+ shields then pubstomp on newbies.
Also the aiming/gun mechanics in this game are awkward and the hit detection is off.
I am always reluctant to stack too heavily with shields (or anything for that matter). My biggest concern is getting too used to it, then using something else in those high slots and throwing off my balance of what I was previously used to. |
Big miku
Internal Error. Negative-Feedback
91
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Posted - 2013.02.18 03:53:00 -
[25] - Quote
DJINN leukoplast wrote:I am always reluctant to stack too heavily with shields (or anything for that matter). My biggest concern is getting too used to it, then using something else in those high slots and throwing off my balance of what I was previously used to.
I always up juggling the old "Do I want DPS or do I want to Tank" DPS is winning these days. |
Valentinee Wigginn
KILL-EM-QUICK RISE of LEGION
0
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Posted - 2013.02.18 03:58:00 -
[26] - Quote
Also do not be scared to try new builds. I was a sniper and logi at then beginning because that is what I felt comfortable with, then I tried the forge gun out and my scores dramatically improved. |
Sgt Kirk
ZionTCD Legacy Rising
347
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Posted - 2013.02.18 04:00:00 -
[27] - Quote
Right now people are using complex damage mods like crazy. |
Piercing Serenity
Pink Fluffy Bounty Hunterz RISE of LEGION
181
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Posted - 2013.02.18 04:03:00 -
[28] - Quote
- Situational Awareness - Learning about your opponent - Always move - Maximize your fittings - Learn from those better than you
I was in your position eight months ago. Dust is my first FPS. I was pubstomped into a fine paste during my first few weeks. I looked up all of the hits "How to be better at FPS games" Google offered me. Things just started to click after a while though.
I broke free of the tunnel vision that crippled me in my earlier days. Getting "that one kill" made me completely unaware of my surroundings. After dying thousands of times, learned to look for the slight flashes of red on my screen or mini map. I recognized that some players assume that firefights are like pokemon battles - You're safe as long as no one looks at you. I used this to my advantage to catch someone off guard as I made my escape.
I learned to listen to the sounds of the battlefield. You start to hear how long three-seconds is once you fight enough forge guns. You learn that Burst ARs can only shoot about 10 times before they have to reload. You start to recognize who jumps because they saw you jump, and who jumps because they know what they're doing.
Movement is huge in Dust. Especially with snipers about. It took me countless shots to the head to learn that I needed to run in zigzags when I heard bullets whizzing around me, and run in circles when I hack anything.
After playing for a while, I learned the importance of core skills. I currently have 206 CPU and 39 PG on my Type II. i nearly fit three complex mods in addition to a gauged nano hive and standard weapons. That comes only with really looking into what each skill offered me.
Most important of all, however, is to recognize that there will always be people better than you by leaps and bounds. I used to think that I was going to be the best Duster out there. I worked for every point on my KDR and W/L ratio. I've made a lot of success, and I'm still behind some corp mates by three whole people. If you want to see true improvement you have to utilize those people, regardless of who they are, because they're invaluable resources. Using myself as an example, I stand to gain a lot about FPS from Kreyshawn, James, Nighteagle, and Laz from PFBHz. But i also stand a lot to gain from people like Protoman, Axl, Calamity Jane, and The Polish Hammer. Don't post ridiculous threads
There are all people who know how to do what they do best far better than I do. The fastest and most sure-fire way for me to get better is to learn from them.
PS |
IRuby Heart
DIOS EX.
325
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Posted - 2013.02.18 04:04:00 -
[29] - Quote
1.) I'm always aware of my surroundings. You'll never see me out in open terrain, I always have some form of cover around me.
2.) I tend to follow a teammate, I can back him up and he can do the same for me, 2 is always better than 1.
3.) Supply Depots, use them. they replenish your ammo, shields, and armor simply by changing fits.
4.) In close quarters when you find yourself against 2 or 3 guys and you need to reload, don't, Switch to your sidearm. Reloading in this game is a death sentence, even if you know you are going to die, switching to your sidearm will be more beneficial to take out that last bit of health or take out someone's shields for your teammate to take the kill.
5.) If you are having trouble with your aim then I suggest you follow this tip. Shields > Damage mods. Once you are able to aim for the head or upper body efficiently and effectively I would say Damage mods are your new best friend.
6.) knowing when to retreat, rushing 3 guys head on is not going to end well for you. Like the games you've mentioned above, doing this is very much possible with a positive outcome. It is not the case in Dust, when outnumbered, retreat, throw a grenade, and take cover. At this point, you can very much take out all 3 guys if they've decided to chase you down since they mostly likely will come from different directions or one at a time.
or ignore all this and roll with a squad |
Toona Akiga
Ahrendee Mercenaries Legacy Rising
13
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Posted - 2013.02.18 04:04:00 -
[30] - Quote
Camp a Large Blaster Turret. |
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