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761. [Recommendation] Overhauling Planetary Conquest Mechanics - in Feedback/Requests [original thread]
X7 lion wrote: personaly i think there need to be more game to the game mode before the meta should be addressed :D no doubt there are issues to be fixed in the meta though :3 We aren't talking about meta-gaming here but the actual mechanics...
- by Mobius Kaethis - at 2014.03.03 00:19:00
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762. [Recommendation] Overhauling Planetary Conquest Mechanics - in Feedback/Requests [original thread]
Maken Tosch wrote: @Mobius You put a lot of thought into this, have you? Since PC was so broken for so long, and remains so, I have spent a lot of time playing around with it. Sphinx' post was a great jumping off point.
- by Mobius Kaethis - at 2014.03.02 22:00:00
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763. [Recommendation] Overhauling Planetary Conquest Mechanics - in Feedback/Requests [original thread]
[reserved]
- by Mobius Kaethis - at 2014.03.02 21:28:00
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764. [Recommendation] Overhauling Planetary Conquest Mechanics - in Feedback/Requests [original thread]
2d) This mechanic would allow both large and small corps to have different advantages in PC. Large corps would be more likely able to defend/attack a large number of districts but a small corp of great players could easily hold a small number of d...
- by Mobius Kaethis - at 2014.03.02 21:27:00
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765. [Recommendation] Overhauling Planetary Conquest Mechanics - in Feedback/Requests [original thread]
[reserved]
- by Mobius Kaethis - at 2014.03.02 21:27:00
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766. [Recommendation] Overhauling Planetary Conquest Mechanics - in Feedback/Requests [original thread]
Having just spoken with Sphinx about his OP his proposal was intended to start the discussion about how we could make PC more accessible to all corps by removing the locking mechanic that allows corps like Nyian to dominate 25% of Molden Heath (wi...
- by Mobius Kaethis - at 2014.03.02 21:08:00
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767. Uplink spam/equipment spam - in Feedback/Requests [original thread]
Dj grammer wrote: Normally I keep my mouth shut on things like this due to being a logistics user but this is quickly becoming a problem. Now be that as it may for domination (Which in all honesty change the name to king of the hill because Ski...
- by Mobius Kaethis - at 2014.03.02 19:27:00
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768. Why do people hate running ambush? - in General Discussions [original thread]
I find ambush a much more limited game mode than either skirmish or domination. At least both of those modes have an objective in addition to killing, which, at least to me, increases the interest level.
- by Mobius Kaethis - at 2014.03.02 19:23:00
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769. Spec'd into rail rifles today....... - in General Discussions [original thread]
The RR needs a RoF reduction and a slight per shot damage buff. This will reduce its effectiveness in close range while maintaing its long range dominance (its intended area of excellence). I'm thinking an RoF of 325 (a reduction of 100) and a buf...
- by Mobius Kaethis - at 2014.03.02 19:21:00
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770. 50 clone Ambush needs to be removed - in Feedback/Requests [original thread]
We used to be able to choose between OMS and straight ambush but lost the ability when low player counts led to us having to wait about to get into matches. I also believe that the Dev team like the more streamlined look of selecting from a smalle...
- by Mobius Kaethis - at 2014.03.02 07:34:00
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771. Again - please some sort of climb/grapple ability for scouts! - in Feedback/Requests [original thread]
Again! No!
- by Mobius Kaethis - at 2014.02.28 05:32:00
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772. Defending the Proto-Stomp - in General Discussions [original thread]
Galvan Nized wrote: My question to you is this: what's more important to you, maxing your SP use or competitive gameplay? Would you rather stomp noobs with proto gear or fight competitive matches in non-proto? This is exactly what I ask the...
- by Mobius Kaethis - at 2014.02.28 03:20:00
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773. Best salvage ever - in General Discussions [original thread]
noobsniper the 2nd wrote: Lol you got 3 of each? I got 20 thales in one match not a officer weapon since tho ._. No you didn't. Officers weapons drop in max stacks of three. There is no way you got 20 Thale's in a single match.
- by Mobius Kaethis - at 2014.02.26 07:05:00
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774. Bomb Buggys fixed?! - in General Discussions [original thread]
I heard tell that RE will not stick to any vehicles in 1.8. If true that will kill the JHLAV.
- by Mobius Kaethis - at 2014.02.26 02:28:00
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775. Request: Remove the ability for anyone equipped with a sniper rifle.... - in Feedback/Requests [original thread]
Aerius Corius wrote: Mobius Kaethis wrote: Aerius Corius wrote: ... ... ... That is a fair question. How can we make snipers an asset in their core role while still making it fun for all the other classes. Snipers in real life ar...
- by Mobius Kaethis - at 2014.02.26 02:08:00
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776. Team killing-Item protection - in Feedback/Requests [original thread]
Mahal Daj wrote: Many valid points and good discussion. I do want to clarify one element of my suggestion: the bounty amount (from whatever system) would come directly from the player's wallet that issued the bounty. New Eden has consequences...
- by Mobius Kaethis - at 2014.02.26 01:45:00
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777. CCP...about that burst AR... - in General Discussions [original thread]
Tectonic Fusion wrote: Mobius Kaethis wrote: Bethhy wrote: DeadlyAztec11 wrote: Actually, I remember several posts in Chromosome asking CCP to remove the seven round burst, and use a three round burst instead. This is because the recoi...
- by Mobius Kaethis - at 2014.02.25 06:43:00
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778. Request: Remove the ability for anyone equipped with a sniper rifle.... - in Feedback/Requests [original thread]
Aerius Corius wrote: ... Wow that is such a wall of crap that I don't know where to begin. Yes, the sniper can do all of the things you have listed. The issue is that it does them poorly. I believe that I said that pretty clearly in my earli...
- by Mobius Kaethis - at 2014.02.25 06:42:00
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779. Team killing-Item protection - in Feedback/Requests [original thread]
Royalgiedro wrote: Mobius Kaethis wrote: Royalgiedro wrote: I think I have found a possible solution. What if bounties weren't player ordered but instead were placed upon people by the game when they team kill multiple times. ex: Sally...
- by Mobius Kaethis - at 2014.02.25 06:20:00
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780. Team killing-Item protection - in Feedback/Requests [original thread]
Ahh but your method is still limited to making a way of punishing team killers. Why not make it more general. Why not let people put bounties on anyone they like? I would hate to restrict players ability to spread their hate through isk.
- by Mobius Kaethis - at 2014.02.25 06:18:00
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