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2081. Salvage! - in Feedback/Requests [original thread]
This is a wonderful idea and I love how it integrates the PVE element into the planet conquering mechanic. I think that if your corp controls a section of a planet you should have larger access to clone reserves though. Perhaps since you control t...
- by Mobius Kaethis - at 2012.09.22 18:22:00
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2082. Sandboxing(More customization) guns and character models. - in Feedback/Requests [original thread]
There are already a few very detailed posts about this you should look them up and add your two isk.
- by Mobius Kaethis - at 2012.09.22 18:13:00
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2083. [Request] Forge Gun - in Feedback/Requests [original thread]
Paran Tadec wrote: You can already one hit kill any infantry and two hit any tank across the map, you dont need to move around. I agree. This would make forge guns OP.
- by Mobius Kaethis - at 2012.09.22 18:11:00
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2084. can we get a free for all game mode? - in Feedback/Requests [original thread]
CCP has already said there will be FFA style games in the full game. This will happen in arenas so that players (EVE and DUST alike) can bet on the winners.
- by Mobius Kaethis - at 2012.09.22 18:02:00
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2085. Suggestion about adjusting WP earned for assists AND kills. (will help balance n... - in Feedback/Requests [original thread]
Thank you for posting this idea, I have been saying this for weeks and have just not posted it yet. Clearly this is the best way to encourage people to work together without penalizing them for not getting solo kills.
- by Mobius Kaethis - at 2012.09.22 16:09:00
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2086. Easy SP grind? - in General Discussions [original thread]
I-SHAYZ-I wrote: The dropship shouldn't take so much damage from crashing into objects. Even if it isn't realistic, it would fix more issues this way. No it needs to have even more sever damage done to it from crashing into stuff. You may n...
- by Mobius Kaethis - at 2012.09.17 12:53:00
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2087. Dust 514 will be open world ? - in General Discussions [original thread]
I am quite sure that CCP will include free roaming of planets as a non-combat option for play. Eventually Dust players may be building/operating resource mining operations on planets and thus able to function as a much more active part of the EVE ...
- by Mobius Kaethis - at 2012.09.16 19:16:00
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2088. Detonate on impact grenades! - in Feedback/Requests [original thread]
Billi Gene wrote: proliferate them to isk versions... Now that is a fix I can get behind. They are not really that powerful anyway. I find that they will not kill a full health assault suit. The only reason they seem OP is that they actual...
- by Mobius Kaethis - at 2012.09.15 18:11:00
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2089. Logistics Suit progression - in Feedback/Requests [original thread]
The logi type II sacrafices a equipment slot for increased movement and sprint speed. I totally agree with you though it is not a usefull suit. It is still too weak and does not have enough added utility thanks to the increased speed to justify it...
- by Mobius Kaethis - at 2012.09.15 17:40:00
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2090. In Defense of Sniping - in General Discussions [original thread]
Why is there an actual need for a defense of sniping? I actually don't mind sniping on the battlefield. 1) And you snipers aren't going to like this, I don't see it really swinging the game either way during a battle. Sure during an ambush map a ...
- by Mobius Kaethis - at 2012.09.11 12:39:00
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2091. Scouts Lookout (Command class the answer?) - in General Discussions [original thread]
Tony Calif wrote: No, I don't get why they want to slow my suit down. Your right there. Yes I'm sure it'll all be part of "team play" if your team is crap. But add this to the martyrdom module. Now you can't run or shoot, and if you do somehow...
- by Mobius Kaethis - at 2012.09.10 12:40:00
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2092. Why does no 1 spec into Logistic LAV's? - in General Discussions [original thread]
I agree with the OP that the logics LAV has a pretty decenty survivability the issue is that there are very few times it can do enough repping (and this mostly has to be tanks since infantry always run away when you try and help them) to pay for i...
- by Mobius Kaethis - at 2012.09.08 22:19:00
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2093. Team killing w/dropships - in General Discussions [original thread]
I ust got accidentally(?) killed by a teammate who squished me with a dropship and I've seen it happen with LAVs too. Bring on the team killing!!!
- by Mobius Kaethis - at 2012.09.08 16:48:00
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2094. Market Not Loading - in Technical Support/Bugs [original thread]
I have had this problem too and taken as a sign that it was time for a restart. This has always resolved the issue and kept me from freezing up. It seems to be an indicator of a connection issue to the server and reseting when you see it prevents ...
- by Mobius Kaethis - at 2012.09.08 16:22:00
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2095. [Request] Ability to report Users. - in Feedback/Requests [original thread]
I disagree with you guys. If someone is begin annoying in chat just mute them. Its easy and they can still play. Honestly as annoying as some people are they have just as much right to play as you. Secondly, this is part of the Eve universe. In ...
- by Mobius Kaethis - at 2012.09.08 15:45:00
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2096. Vehicle Controls - in Feedback/Requests [original thread]
I honestly think that Dust just needs to borrow the typical racing game controller input scheme for driving. x = accellerate square = brake circle = handbrake triangle = reverse Leave the other controls as they are since shooting and using the s...
- by Mobius Kaethis - at 2012.09.08 15:38:00
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2097. WolfmanGÇÖs Wonderful World of Weapons - in General Discussions [original thread]
SickJ wrote: Something that's more effective against infantry as well. Last night I shot a swarm launcher at a guy at close range at least 4 times with no noticeable effect. Ha! You kitten. The swarm launcher was nerfed last build to do no...
- by Mobius Kaethis - at 2012.09.02 03:45:00
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2098. Weapon customization: Subsystem, Rigging, Slots, or Add-ons :discuss - in Feedback/Requests [original thread]
I'm looking for far more specific subsystems than just the generic under-barrel. How about: Reciever Slot: can modify caliber/rate of fire (no restrictions on matching caliber to weapons though you might not be able to have a magazine for a pis...
- by Mobius Kaethis - at 2012.08.30 13:21:00
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2099. combat movememt: system and list - in Feedback/Requests [original thread]
Sari Galana wrote: Avenger 245 wrote: COMBAT MOVEMENTS >climbing: when near a object lower than their upper body they climb over it by double tapping jump Most of these I'm indifferent to. This one however, I would like. Also include c...
- by Mobius Kaethis - at 2012.08.30 12:55:00
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2100. End of Match Stats - in Feedback/Requests [original thread]
Many people have called for more stats being displayed both at the end of game and on the leader boards, which I am all in favor of. Your proposal, to reward specific behaviors outside of the game itself I am not in favor of. We already get points...
- by Mobius Kaethis - at 2012.08.29 12:56:00
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