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21. Here we are. - in General Discussions [original thread]
I recall some of these questions coming up at fanfest. I'll try to answer what I can from memory, but I can not guarantee my accuracy. TrueXer0z wrote: What are the system specs we should be looking into when trying to run Legion on our PCs? ...
- by Mia Romani - at 2014.05.09 02:55:00
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22. Please tell me Legion wont have attacking from within the red line. - in General Discussions [original thread]
DUST Fiend wrote: Please tell me Legion won't have a redline. Kind of hard to do open world / open maps with a crutch mechanic such as the redline. This. So much this.
- by Mia Romani - at 2014.05.08 20:17:00
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23. Why... - in General Discussions [original thread]
CCP raRaRa wrote: >:) !! CCP Rise reckons picking a dev name is a highly stressful decision. Can you confirm or deny this?
- by Mia Romani - at 2014.05.08 19:20:00
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24. Unless you want to admit - in General Discussions [original thread]
Soldner VonKuechle wrote: xxwhitedevilxx M wrote: that Legion and Dust are the same game: 19. All posts must be related to DUST 514. Posts regarding other companies and products or services are prohibited and any content of this nature will...
- by Mia Romani - at 2014.05.08 19:11:00
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25. #greenlightlegion Campaign: Lets Get R Done - in General Discussions [original thread]
Iron Wolf Saber wrote: While moving off the ps3 is happening much sooner than I like; it was bound to happen. Sign me up. It's alright, we can just go again at the right time!
- by Mia Romani - at 2014.05.08 17:01:00
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26. #greenlightlegion Campaign: Lets Get R Done - in General Discussions [original thread]
Tweet sent! (@rokiyo here)
- by Mia Romani - at 2014.05.08 14:33:00
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27. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
Luke Vetri wrote: Mia Romani wrote: CCP Nullarbor wrote: Actually that is another exception I forgot to mention, if you grenade your own dropsuit or shoot your own vehicle that will NOT count towards the damage threshold. The ownership of...
- by Mia Romani - at 2013.12.19 11:58:00
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28. [Clarification] Fixed aggressive friendly fire damage tracking. - in General Discussions [original thread]
CCP Nullarbor wrote: Actually that is another exception I forgot to mention, if you grenade your own dropsuit or shoot your own vehicle that will NOT count towards the damage threshold. The ownership of vehicles does not change if a different d...
- by Mia Romani - at 2013.12.19 09:55:00
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29. Announcement:Dev Blog: - in Announcement and Events [original thread]
CCP Nullarbor wrote: Jebus McKing wrote: Will we be able to destroy friendly equipment in FW 2.0 and if yes then will the damage dealt to friendly equipment count towards the team damage limit that will get us kicked if exceeded? Yes you ...
- by Mia Romani - at 2013.12.09 16:18:00
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30. [REQUEST] Please stop tying new features to downtime - in Feedback/Requests [original thread]
Ryder Azorria wrote: Well downtime isn't going anywhere soon - but I agree that the FW lockout thing should really be based around a timer. I'm just saying they shouldn't be adding new things to downtime. The daily bonus and the FW lockout ...
- by Mia Romani - at 2013.12.05 21:53:00
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31. [REQUEST] Please stop tying new features to downtime - in Feedback/Requests [original thread]
In this Dev blog from 3 years ago, CCP announced that they were planning to eventually remove downtime: http://community.eveonline.com/news/dev-blogs/death-to-downtimes/ At EVE Down Under last weekend, CCP Fozzie confirmed that this plan is sti...
- by Mia Romani - at 2013.12.05 21:51:00
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32. [REQUEST] Please stop tying new features to downtime - in Feedback/Requests [original thread]
Firstly, the EVE development team are investing serious resources into reducing their dependence on downtime, with the view to eventually remove it entirely. Isn't it counter-productive for Dust to be adding features that increase our dependence o...
- by Mia Romani - at 2013.12.05 09:57:00
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33. AR no dispersion at range makes it "OP" (video proof!) - in General Discussions [original thread]
XOXOXOXOXOXOXOXOXOXOXOXO XOXOXOXOXOXO wrote: theres no reason for the AR to go right back 2 its starting position after the kick I think this is a huge part of what's going on here, letting go of the trigger should not instantly reset your ai...
- by Mia Romani - at 2013.11.27 12:48:00
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34. HAVs: You know ya'll are vindictive - in General Discussions [original thread]
Eh I don't reckon it has anything to do with hate. When I see a vehicle, I see a pretty good chance of an easy kill. Do I want to keep trying my luck against the ARs? Or do I want to go stomp something that will have trouble spotting me before I...
- by Mia Romani - at 2013.11.24 04:28:00
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35. Do BPO defenders even care about the long-term health of this game? - in General Discussions [original thread]
Son-Of A-Gun wrote: Atiim wrote: Tell me, If BPOs are game-breaking, why shouldn't we take away the 4 BPOs that all players have? Whether or not BPOs are game breaking is not the issue here. It absolutely is the issue here: If they were...
- by Mia Romani - at 2013.11.24 03:15:00
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36. Do BPO defenders even care about the long-term health of this game? - in General Discussions [original thread]
Atiim wrote: Your logic is shotty at best, as it assumes that all 15-16 people are running BPOs. It also assumes that every match is ended by a team depleting it's clone reserves I don't know about Instant Matches, but as of right now 77 distr...
- by Mia Romani - at 2013.11.24 03:13:00
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37. Do BPO defenders even care about the long-term health of this game? - in General Discussions [original thread]
xLuca Brasi wrote: Mia Romani wrote: Atiim wrote: Mia Romani wrote: Atiim wrote: Please tell me how not restocking 5-10k ISK MLT/STD gear is gamebreaking when 90% of the playerbase has 20m-2B ISK in their wallet? By the very least...
- by Mia Romani - at 2013.11.24 02:45:00
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38. Do BPO defenders even care about the long-term health of this game? - in General Discussions [original thread]
Atiim wrote: Mia Romani wrote: Atiim wrote: Please tell me how not restocking 5-10k ISK MLT/STD gear is gamebreaking when 90% of the playerbase has 20m-2B ISK in their wallet? By the very least, make them BPCs How do you think those p...
- by Mia Romani - at 2013.11.24 02:34:00
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39. Do BPO defenders even care about the long-term health of this game? - in General Discussions [original thread]
Atiim wrote: Please tell me how not restocking 5-10k ISK MLT/STD gear is gamebreaking when 90% of the playerbase has 20m-2B ISK in their wallet? By the very least, make them BPCs How do you think those players got so rich in the first place...
- by Mia Romani - at 2013.11.24 02:18:00
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40. Do BPO defenders even care about the long-term health of this game? - in General Discussions [original thread]
Son-Of A-Gun wrote: Mia Romani wrote: Son-Of A-Gun wrote: Upon learning this, our protagonist starts a one man picket line outside of swindle Mart and is quickly joined by others who had just so happened to sleep a little longer that day....
- by Mia Romani - at 2013.11.24 02:14:00
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