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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
368
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Posted - 2013.11.24 02:21:00 -
[31] - Quote
Mia Romani wrote:Son-Of A-Gun wrote:Mia Romani wrote:Son-Of A-Gun wrote:Upon learning this, our protagonist starts a one man picket line outside of swindle Mart and is quickly joined by others who had just so happened to sleep a little longer that day. Mia Romani wrote:While BPO users may indeed have a valid point about not getting what they paid for, they don't seem to realise that what they paid for is a permanent and ongoing disadvantage against the "1%" of Dust players, and that continued BPO use is only going to continue widening the gap between the "haves" and the "have-nots". The item you originally bought was in and of itself a crutch, one that is keeping you poor while making the proto-stompers richer. You're picketing for your right to continue being stomped by far richer players... Lolwut. No dude, I do just fine with my BPOs. If proto stomps are occurring it is very doubtful that it has anything to with my play style. If you aren't dying, then why do you want BPO gear? It is categorically worse than proto gear in every way except cost.
I didnt say I wasn't dying. But only being able to die once per match to go ISK positive in a match in a proto suit is a little much to ask. Which is exactly why I bought BPOs. Because I like ISK.
{:)}{3GÇó>
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Iron Wolf Saber
Den of Swords
10577
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Posted - 2013.11.24 02:21:00 -
[32] - Quote
we should start charging for clones.
CPM 0 Secretary
Omni-Soldier Specialist
Current Theme \\= Advanced Scrambler Rifle =// Unlocked
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Atiim
Living Like Larry Schwag
1311
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Posted - 2013.11.24 02:24:00 -
[33] - Quote
Mia Romani wrote:Atiim wrote:Please tell me how not restocking 5-10k ISK MLT/STD gear is gamebreaking when 90% of the playerbase has 20m-2B ISK in their wallet?
By the very least, make them BPCs How do you think those players got so rich in the first place? 150 clones per match, 10k ISK per clone, that's 1.5 million ISK injected into the economy by every match. ISK is coming into the economy, and it is not leaving. Of course wallets are going to get fat. How idiotic are you?
These people didn't get rich because of BPOs. They got rich from constantly playing in PC battles that have 1-5m ISK payouts. These players got rich from their corps who biomass the clones on their districts for ISK.
I'd love to see someone die 150 times in a match. My 2 year old son can't even die 150 times! The worst he ever did was 0-35. And he can't even hold the joystick properly! If you manage to die 150 times in a single match then you need to stop playing DUST.
Check out my corp's new website here :D
-HAND
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Alaika Arbosa
Matari Combat Research and Manufacture Inc. Interstellar Murder of Crows
1139
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Posted - 2013.11.24 02:27:00 -
[34] - Quote
Iron Wolf Saber wrote:we should start charging for clones. I'd be perfectly fine with that so long as the price of the clone was attached to the type of dropsuit equipped.
Explain it as only sufficiently engineered clones are able to support the more technically advanced dropsuits.
Praise St. Arzad and Pass the Nanohives
Karin Midular, gone, never forgotten
Executing Amarr Trash since Closed Beta
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
369
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Posted - 2013.11.24 02:30:00 -
[35] - Quote
Atiim wrote:Mia Romani wrote:Atiim wrote:Please tell me how not restocking 5-10k ISK MLT/STD gear is gamebreaking when 90% of the playerbase has 20m-2B ISK in their wallet?
By the very least, make them BPCs How do you think those players got so rich in the first place? 150 clones per match, 10k ISK per clone, that's 1.5 million ISK injected into the economy by every match. ISK is coming into the economy, and it is not leaving. Of course wallets are going to get fat. How idiotic are you? These people didn't get rich because of BPOs. They got rich from constantly playing in PC battles that have 1-5m ISK payouts. These players got rich from their corps who biomass the clones on their districts for ISK. I'd love to see someone die 150 times in a match. My 2 year old son can't even die 150 times! The worst he ever did was 0-35. And he can't even hold the joystick properly! If you manage to die 150 times in a single match then you need to stop playing DUST.
No I got rich because I am thrifty and watch my death to ISK ratio per match.
Well that and a huge injection of ISK at the beginning of uprising.
{:)}{3GÇó>
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Mia Romani
Nexus Marines
53
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Posted - 2013.11.24 02:34:00 -
[36] - Quote
Atiim wrote:Mia Romani wrote:Atiim wrote:Please tell me how not restocking 5-10k ISK MLT/STD gear is gamebreaking when 90% of the playerbase has 20m-2B ISK in their wallet?
By the very least, make them BPCs How do you think those players got so rich in the first place? 150 clones per match, 10k ISK per clone, that's 1.5 million ISK injected into the economy by every match. ISK is coming into the economy, and it is not leaving. Of course wallets are going to get fat. How idiotic are you? These people didn't get rich because of BPOs. They got rich from constantly playing in PC battles that have 1-5m ISK payouts. These players got rich from their corps who biomass the clones on their districts for ISK. I'd love to see someone die 150 times in a match. My 2 year old son can't even die 150 times! The worst he ever did was 0-35. And he can't even hold the joystick properly! If you manage to die 150 times in a single match then you need to stop playing DUST. I could ask you the same question. Whether one person dies 150 times, or 15 people die 10 times each, it still adds up to 150 dead clones.
And yes, I'm not denying that PC is also a pretty big ISK faucet... But I ask you: How many PC matches happen each day? How many instant battles occur each day? How much do you think each one pays out in total, per day, to the entire player-base combined?
Interstellar Crossroads
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xLuca Brasi
DUST University Ivy League
89
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Posted - 2013.11.24 02:37:00 -
[37] - Quote
Mia Romani wrote:Atiim wrote:Mia Romani wrote:Atiim wrote:Please tell me how not restocking 5-10k ISK MLT/STD gear is gamebreaking when 90% of the playerbase has 20m-2B ISK in their wallet?
By the very least, make them BPCs How do you think those players got so rich in the first place? 150 clones per match, 10k ISK per clone, that's 1.5 million ISK injected into the economy by every match. ISK is coming into the economy, and it is not leaving. Of course wallets are going to get fat. How idiotic are you? These people didn't get rich because of BPOs. They got rich from constantly playing in PC battles that have 1-5m ISK payouts. These players got rich from their corps who biomass the clones on their districts for ISK. I'd love to see someone die 150 times in a match. My 2 year old son can't even die 150 times! The worst he ever did was 0-35. And he can't even hold the joystick properly! If you manage to die 150 times in a single match then you need to stop playing DUST. I could ask you the same question. Whether one person dies 150 times, or 15 people die 10 times each, it still adds up to 150 dead clones. And yes, I'm not denying that PC is also a pretty big ISK faucet... But I ask you: How many PC matches happen each day? How many instant battles occur each day? How much do you think each one pays out in total, per day, to the entire player-base combined?
ummm.. you apparently don't understand PC... first lots of matches happen...all some do is PC... second, you don't even have to have a match to earn isk in PC....
SAY NO TO BPO REMOVALS!
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Mia Romani
Nexus Marines
53
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Posted - 2013.11.24 02:45:00 -
[38] - Quote
xLuca Brasi wrote:Mia Romani wrote:Atiim wrote:Mia Romani wrote:Atiim wrote:Please tell me how not restocking 5-10k ISK MLT/STD gear is gamebreaking when 90% of the playerbase has 20m-2B ISK in their wallet?
By the very least, make them BPCs How do you think those players got so rich in the first place? 150 clones per match, 10k ISK per clone, that's 1.5 million ISK injected into the economy by every match. ISK is coming into the economy, and it is not leaving. Of course wallets are going to get fat. How idiotic are you? These people didn't get rich because of BPOs. They got rich from constantly playing in PC battles that have 1-5m ISK payouts. These players got rich from their corps who biomass the clones on their districts for ISK. I'd love to see someone die 150 times in a match. My 2 year old son can't even die 150 times! The worst he ever did was 0-35. And he can't even hold the joystick properly! If you manage to die 150 times in a single match then you need to stop playing DUST. I could ask you the same question. Whether one person dies 150 times, or 15 people die 10 times each, it still adds up to 150 dead clones. And yes, I'm not denying that PC is also a pretty big ISK faucet... But I ask you: How many PC matches happen each day? How many instant battles occur each day? How much do you think each one pays out in total, per day, to the entire player-base combined? ummm.. you apparently don't understand PC... first lots of matches happen...all some do is PC... second, you don't even have to have a match to earn isk in PC.... Each district comes out of reinforcement once per day, generating an opportunity for a single match to occur that day. After an hour, the district goes back into reinforcement mode and everyone involved gets a fat paycheck.
Once per district per day, right? With 245 districts in Molden Heath, that puts a hard cap on this occuring at most 245 times per day.
Do you suppose there might be more than 245 instant battles per day?
Interstellar Crossroads
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Michael Arck
Anubis Prime Syndicate
1867
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Posted - 2013.11.24 02:48:00 -
[39] - Quote
So 245 battles means folks are getting paid pub salaries? |
Atiim
Living Like Larry Schwag
1314
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Posted - 2013.11.24 02:49:00 -
[40] - Quote
Mia Romani wrote:Atiim wrote: How idiotic are you?
These people didn't get rich because of BPOs. They got rich from constantly playing in PC battles that have 1-5m ISK payouts. These players got rich from their corps who biomass the clones on their districts for ISK.
I'd love to see someone die 150 times in a match. My 2 year old son can't even die 150 times! The worst he ever did was 0-35. And he can't even hold the joystick properly! If you manage to die 150 times in a single match then you need to stop playing DUST.
I could ask you the same question. Whether one person dies 150 times, or 15 people die 10 times each, it still adds up to 150 dead clones. And yes, I'm not denying that PC is also a pretty big ISK faucet... But I ask you: How many PC matches happen each day? How many instant battles occur each day? How much do you think each one pays out in total, per day, to the entire player-base combined? Your logic is shotty at best, as it assumes that all 15-16 people are running BPOs. It also assumes that every match is ended by a team depleting it's clone reserves
I don't know about Instant Matches, but as of right now 77 districts are under attack, and the biomass value of all clones currently in Molden Heath is about 9,445,920,000 ISK. While you will never make 9.4 Billion ISK in one day by running Instant Battles, you can deploy an infinite amount of times. So to the average player, Public Contracts are much more profitable.
Tell me, If BPOs are game-breaking, why shouldn't we take away the 4 BPOs that all players have?
Check out my corp's new website here :D
-HAND
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
371
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Posted - 2013.11.24 03:01:00 -
[41] - Quote
Atiim wrote:Mia Romani wrote:Atiim wrote: How idiotic are you?
These people didn't get rich because of BPOs. They got rich from constantly playing in PC battles that have 1-5m ISK payouts. These players got rich from their corps who biomass the clones on their districts for ISK.
I'd love to see someone die 150 times in a match. My 2 year old son can't even die 150 times! The worst he ever did was 0-35. And he can't even hold the joystick properly! If you manage to die 150 times in a single match then you need to stop playing DUST.
I could ask you the same question. Whether one person dies 150 times, or 15 people die 10 times each, it still adds up to 150 dead clones. And yes, I'm not denying that PC is also a pretty big ISK faucet... But I ask you: How many PC matches happen each day? How many instant battles occur each day? How much do you think each one pays out in total, per day, to the entire player-base combined? Your logic is shotty at best, as it assumes that all 15-16 people are running BPOs. It also assumes that every match is ended by a team depleting it's clone reserves I don't know about Instant Matches, but as of right now 77 districts are under attack, and the biomass value of all clones currently in Molden Heath is about 9,445,920,000 ISK. While you will never make 9.4 Billion ISK in one day by running Instant Battles, you can deploy an infinite amount of times. So to the average player, Public Contracts are much more profitable. Tell me, If BPOs are game-breaking, why shouldn't we take away the 4 BPOs that all players have?
Whether or not BPOs are game breaking is not the issue here. The issue is that when people decided to spend their real money to purchace in game currency, it was under the pretence that the item they were purchasing would be permeant. Now we find out that they are not, and further that our refund for that item comes in the form of in game currency, for witch there is no truly practical aplication.
{:)}{3GÇó>
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Mia Romani
Nexus Marines
53
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Posted - 2013.11.24 03:13:00 -
[42] - Quote
Atiim wrote:Your logic is shotty at best, as it assumes that all 15-16 people are running BPOs. It also assumes that every match is ended by a team depleting it's clone reserves
I don't know about Instant Matches, but as of right now 77 districts are under attack, and the biomass value of all clones currently in Molden Heath is about 9,445,920,000 ISK. While you will never make 9.4 Billion ISK in one day by running Instant Battles, you can deploy an infinite amount of times. So to the average player, Public Contracts are much more profitable.
Tell me, If BPOs are game-breaking, why shouldn't we take away the 4 BPOs that all players have? Yes, I am over-simplifying things somewhat with my assumptions, though I think the sheer quantity of public contract matches that occur each day would be enough to far outweigh them.
We have what? An average of 2000-3000 players active at any given time? That's enough to fill 60-90 concurrent matches at any given time of the day. Let me make some more shoddy assumptions: If each match lasted 30 minutes on average, we'd be seeing over 120-180 matches played per hour, or anywhere between and 2800 and 4300 matches per day.
If each match pays out 100k-200k ISK per player, then each match will pay out a total of 3.2 - 6.4 million ISK across all players.
Even taking the lowest figures, 3.2 million ISK per match, 2,800 matches per day, we're still looking at minimum 8,960,000,000 ISK paid out per day by public matches.
Even a handful of players are making a tidy profit from PC, and even if not all players are running BPO gear, it is still safe to safe that public contracts are injecting far more ISK into the economy than PC is... And if public contracts are not removing just as much ISK from the economy as they generate, then we are sitting on an ISK faucet.
Interstellar Crossroads
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skippy678
F.T.U.
133
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Posted - 2013.11.24 03:14:00 -
[43] - Quote
xLuca Brasi wrote:Badonk Adonk wrote:Ccp proved themselves unstrustworthy at the end of closed beta, why the hell would you give these people more money? Have ccpee done anything in the last 6 months to justify getting paid to develop this trash?
Got milk? eventually ccp proves themselves untrustworthy to all of us.... for me it took them stealing from me before I lost my faith and loyalty.... I feel so betrayed, and used.
boohoo, poor baby.
U.play.good?
F.T.U. Recruiting Thread
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Michael Arck
Anubis Prime Syndicate
1869
|
Posted - 2013.11.24 03:14:00 -
[44] - Quote
EULA deceptively protects... |
Mia Romani
Nexus Marines
53
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Posted - 2013.11.24 03:15:00 -
[45] - Quote
Son-Of A-Gun wrote:Atiim wrote:Tell me, If BPOs are game-breaking, why shouldn't we take away the 4 BPOs that all players have? Whether or not BPOs are game breaking is not the issue here.
It absolutely is the issue here: If they weren't breaking the game, CCP wouldn't be opposed to them and then we wouldn't even be having this discussion.
Interstellar Crossroads
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ADAM-OF-EVE
Svartur Bjorn
561
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Posted - 2013.11.24 03:20:00 -
[46] - Quote
Iron Wolf Saber wrote:we should start charging for clones.
that is actually a great idea. i would actually go one step further and adopt a eve clone like system although slightly different for obvious reasons.
4 clone levels
mlt/bsc/adv/proto
each can only fit items of the same or lower level however each limb etc can be upgraded to use the next level up gear. each clone would cost "x" amount of isk. you buy your clones off the market and adjust them in a new clone augmenting screen on the neo com.
so say you are normally proto but want to use mlt/bpo gear. you are already in proto clones so going down to lower gear is not isk efficient if you die. if you are a mlt user then using a proto clone is not isk efficient. key here is augmenting your clone just enough to what you need. anyone who sticks to this is isk efficient but going either way would not be so more isk sunk.
https://forums.dust514.com/default.aspx?g=posts&t=99075&find
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Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
371
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Posted - 2013.11.24 03:23:00 -
[47] - Quote
Mia Romani wrote:Son-Of A-Gun wrote:Atiim wrote:Tell me, If BPOs are game-breaking, why shouldn't we take away the 4 BPOs that all players have? Whether or not BPOs are game breaking is not the issue here. It absolutely is the issue here: If they weren't breaking the game, CCP wouldn't be opposed to them and then we wouldn't even be having this discussion.
That is CCPs problem (as they are most definitely the progenitor of the problem). The solution to which is to man up (take responsibility for the problem YOU - CCP - has caused) and do the right thing. Which in this case would be either cash refund or changing the BPOs to function in a way as to still be worth spending the money on but not game braking. End of story man. It is an obvious swindle here.
{:)}{3GÇó>
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skippy678
F.T.U.
133
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Posted - 2013.11.24 03:24:00 -
[48] - Quote
skippy678 wrote:xLuca Brasi wrote:Badonk Adonk wrote:Ccp proved themselves unstrustworthy at the end of closed beta, why the hell would you give these people more money? Have ccpee done anything in the last 6 months to justify getting paid to develop this trash?
Got milk? eventually ccp proves themselves untrustworthy to all of us.... for me it took them stealing from me before I lost my faith and loyalty.... I feel so betrayed, and used. boohoo, poor baby.
The market will not exist until All the BPO's are gone. when interviewed at eve vegas CCP said they need to be removed. I would rather be able to sell my salvage then alow you to run head first into action not caring if you die.
get ready for the rest to go..1.8-1.9 ish after they release the racial suits
Send me your isk when you quit Luca..nobody wil miss you or care when your gone.
U.play.good?
F.T.U. Recruiting Thread
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Thurak1
Psygod9 D.E.F.I.A.N.C.E
379
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Posted - 2013.11.24 05:19:00 -
[49] - Quote
Son-Of A-Gun wrote:Look here is a proper analogy for the current BPO debacle:
Guy goes into a store and purchases an item, leaves the store and returns home. He sets the item on his bed stand and turns in for the night. Upon waking the next morning, he finds the item is gone and in its place there sits a letter an a coupon that says "store credit" on it. The letter reads as follows:
I am sorry but we at Swindle Mart have decided to remove the item you purchased last night from our inventory and have further decided that it would not be in our best interest that you continue ownership of the item you purchased. In place of the item we reclaimed while you slept last night, we have issued you a certificate for store credit, equal to the value of the item we reclaimed.
Thankyou.
Upon reading this note, our protagonist becomes infuriated upon realizing that there is ABSOLUTLY nothing else at swindle mart that he/she is interested in purchasing, and that the store credit is absolutly worthless to him/her. So he gets dressed and goes down to swindle mart to talk to the manager and request a full refund. At this time our protagonist is informed that "swindle mart does not offer refunds only store credit."
Upon learning this, our protagonist starts a one man picket line outside of swindle Mart and is quickly joined by others who had just so happened to sleep a little longer that day.
{edit>>> oops sorry about the typos. I was trying to fix serve and eat dinner while I wrote this. It fixed now though. Very good analogy. For me the only thing in the game i was willing to spend cash on was blueprints. They are no longer available to buy therefore ccp is not getting any of my money. ISK is too wasy to obtain and i earn sp's in my sleep so i see no reason to buy anything else at this point. CCP needs to come up with something worthy of me spending my money on the game good microtransactions like 1$ to change my camo or sight upgrades so i could get say a 10x zoom on my sniper scope. Maybe the scope is a bad example but things people would gladly spend small amounts of money on but that would have no real effect on the game. |
Bethhy
Ancient Exiles. Renegade Alliance
353
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Posted - 2013.11.24 05:26:00 -
[50] - Quote
how little you understand about the end game of dust... and the fact that we don't use smelly bpo's.. they have collected "DUST" since purchased...
LAV BPO's being the one exception. But seeing how we can't lock vehicles? |
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KA24DERT
Pure Innocence. EoN.
262
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Posted - 2013.11.24 05:28:00 -
[51] - Quote
No, BPO defenders do not care about the long term health of the game.
They care about capitalizing on a design mistake CCP made, and will cry as CCP continues to correct that mistake. |
DUST Fiend
OSG Planetary Operations Covert Intervention
7936
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Posted - 2013.11.24 05:29:00 -
[52] - Quote
The price of militia gear is a negligible loss if you aren't a talentless nobody. Die less than 30 times and you're basically guaranteed to turn a profit.
Many of us agree, no more BPOs. But don't touch the ones we have, particularly the ones that were bought as parts of packs, and not an AUR purchase. The removal and refunding of some normal BPOs is an acceptable compromise, but when they come after my Guristas Saga....
Keep the issue contained, and let the game grow. At absolute "worst", treat them like EVE BPOs once we have manufacturing.
Read / Vid / Stream
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John Demonsbane
Unorganized Ninja Infantry Tactics League of Infamy
443
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Posted - 2013.11.24 05:33:00 -
[53] - Quote
*walks by, pauses*
You people do realize that the only BPOs that are being removed are the ones for items that won't exist anymore, right? Not all of them? Just checking. Anyway, see you later.
*continues walking*
"The line between disorder and order lies in logistics" -Sun Tzu
Amarr victor!
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Magnus Amadeuss
Tal-Romon Legion Amarr Empire
225
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Posted - 2013.11.24 05:38:00 -
[54] - Quote
ADAM-OF-EVE wrote:guy uses full bpo suit... isk equivalent is about 10-15k guy in full aurum proto gear.. isk equivalent about 100k+
guy in bpo set dies 10 times losing the eve economy 150k isk at best guy in full aurum proto gear dies 10 times losing the eve economy 1million isk+
now you tell me which one of these is more devastating to the economy and game
Show me a full BPO suit worth even half of that...
HEre is the thing about the BPO holders, they are the ones who have actually funded this game, so of course they care.
an easy fix to Matchmaking
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Rusty Shallows
542
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Posted - 2013.11.24 05:46:00 -
[55] - Quote
Alaika Arbosa wrote:Iron Wolf Saber wrote:we should start charging for clones. I'd be perfectly fine with that so long as the price of the clone was attached to the type of dropsuit equipped. Explain it as only sufficiently engineered clones are able to support the more technically advanced dropsuits. I think IWS was being sarcastic. Unless the goal really is to make the New-Player-Experience even worse. Then by all means let's kick the crap out of the people who are getting stomped.
It could work but the war-point/payout mechanics are so FUBAR in this game it isn't even funny. Major overhauls would be needed.
"She may not be Miss Right but she'll do right now." SR-71
310k+ SP for +0.05m/s (>2in) on a Heavy. Totally worth it.
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Rusty Shallows
542
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Posted - 2013.11.24 05:53:00 -
[56] - Quote
Mia Romani wrote:So the discussion has been raging for weeks now, and so far the scope of the discussion has almost entirely been "I'm being ripped off!"... And yeah, maybe you are, maybe you aren't... But this thread is about something else.
snip There is no "maybe," they are if the same items reappear later.
This entire thread reads like a reason why having market forces in First-Person-Shooters is a bad idea.
"She may not be Miss Right but she'll do right now." SR-71
310k+ SP for +0.05m/s (>2in) on a Heavy. Totally worth it.
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THUNDERGROOVE
ZionTCD Public Disorder.
339
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Posted - 2013.11.24 06:13:00 -
[57] - Quote
What you fail to understand is I own BPOs, in fact, enough BPOs to create an infinite fitting, but I run ADV/PRO gear 99% of the time.
Running at least ADV gear makes it so I can still profit yet still getting a slight edge over most people.
BPOs will cause no problems in the long run of Dust.
ZionTCD Director & Ammar Loyalist
Amarr Sentinel | Amarr Logi | Losematar Scout
What is a signature?
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MINA Longstrike
2Shitz 1Giggle
64
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Posted - 2013.11.24 06:17:00 -
[58] - Quote
Son-Of A-Gun wrote:TL;DR
"Do BPO defenders even care about the long-term health of this game?"
I imagine that they care that they were lied to and subsequently swindled out of their money.
They weren't though - they were promised permanence so long as those items exist, they don't anymore and you signed off on an EULA saying 'at some point in the future we change, remove, or add things and you may or may not be happy about it, but ultimately we are doing it because of [reasons]'
The EULA informed you that this could happen, you accepted the EULA. |
MINA Longstrike
2Shitz 1Giggle
64
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Posted - 2013.11.24 06:22:00 -
[59] - Quote
ADAM-OF-EVE wrote:guy uses full bpo suit... isk equivalent is about 10-15k guy in full aurum proto gear.. isk equivalent about 100k+
guy in bpo set dies 10 times losing the eve economy 150k isk at best guy in full aurum proto gear dies 10 times losing the eve economy 1million isk+
now you tell me which one of these is more devastating to the economy and game
Eve economy is so hyper-inflated due to stuff like incursions that the proto guy potentially losing 10m isk a match is doing a few (small) favors to eve. In truth there would need to be trillions of isk taken out of eve to reduce the inflation, but the proto guy certainly isn't doing any harm. |
Son-Of A-Gun
3dge of D4rkness SoulWing Alliance
376
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Posted - 2013.11.24 06:28:00 -
[60] - Quote
MINA Longstrike wrote:Son-Of A-Gun wrote:TL;DR
"Do BPO defenders even care about the long-term health of this game?"
I imagine that they care that they were lied to and subsequently swindled out of their money. They weren't though - they were promised permanence so long as those items exist, they don't anymore and you signed off on an EULA saying 'at some point in the future we change, remove, or add things and you may or may not be happy about it, but ultimately we are doing it because of [reasons]' The EULA informed you that this could happen, you accepted the EULA.
Negative the EULA says that they will be replaced with somethingif equal value, and Aur is not of equal value.
{:)}{3GÇó>
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