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821. The Bastion - in The Locker Room [original thread]
Breakin Stuff wrote: Megaman Trigger wrote: I'd disagree. From experience I find the Base HMG does better for me CQC than the Assault, especially if it's not 1v1 or engagements in quick succession. this is where we need the YMMV discl...
- by Megaman Trigger - at 2015.07.11 11:50:00
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822. The Bastion - in The Locker Room [original thread]
Shadowed Cola wrote: Megaman Trigger wrote: Boundless HMG - CQC, confined areas Assault - open maps and areas Burst - Heavy buster sorta Basically even in CQC the AHMG does better, until Proto level. The Boundless still shreds pretty mu...
- by Megaman Trigger - at 2015.07.11 11:01:00
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823. The Bastion - in The Locker Room [original thread]
Boundless HMG - CQC, confined areas Assault - open maps and areas Burst - Heavy buster
- by Megaman Trigger - at 2015.07.11 02:42:00
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824. The Bastion - in The Locker Room [original thread]
Breakin Stuff wrote: Megaman Trigger wrote: Regnier Feros wrote: complex precision on my am mando 2nd high to pick up medium suits I thought commandos has sentinel layouts now. Am/Gal have 2/3 Min/Cal have 3/2 Thanks for clearing...
- by Megaman Trigger - at 2015.07.11 01:29:00
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825. The Bastion - in The Locker Room [original thread]
Regnier Feros wrote: complex precision on my am mando 2nd high to pick up medium suits I thought commandos has sentinel layouts now.
- by Megaman Trigger - at 2015.07.10 13:51:00
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826. The Bastion - in The Locker Room [original thread]
Cross Atu wrote: How is everyone finding the Commandos to be post changes? They seem to be in a better place now
- by Megaman Trigger - at 2015.07.09 20:54:00
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827. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: Breakin Stuff wrote: Fox Gaden wrote: CCP Rattati wrote: I am actually thinking about making the Amarr Sidearm Logi the "rule", one faction per role shuold be "radically" different. Maybe one Commando with a grenade, o...
- by Megaman Trigger - at 2015.07.09 17:22:00
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828. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: CCP Rattati wrote: I am actually thinking about making the Amarr Sidearm Logi the "rule", one faction per role shuold be "radically" different. Maybe one Commando with a grenade, one assault without Equipment. Just to break ...
- by Megaman Trigger - at 2015.07.09 17:02:00
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829. The Bastion - in The Locker Room [original thread]
For CQC defending a point I tend to use a regen fit; 2 reps and a regulator in the lows and two rechargers or energizers in the highs. HMG doesn't get much benefit from damage mods, unlike the Forge, so I find a regen boost helps for solo play.
- by Megaman Trigger - at 2015.07.09 14:57:00
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830. The Bastion - in The Locker Room [original thread]
VAHZZ wrote: Megaman Trigger wrote: VAHZZ wrote: Eruditus 920 wrote: My first time posting here so greetings and salutations. I may post this in GD at some point in the near future but out of respect I wanted to posit here first. I a...
- by Megaman Trigger - at 2015.07.09 03:00:00
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831. The Bastion - in The Locker Room [original thread]
VAHZZ wrote: Eruditus 920 wrote: My first time posting here so greetings and salutations. I may post this in GD at some point in the near future but out of respect I wanted to posit here first. I am looking for some friendly advice. I am ...
- by Megaman Trigger - at 2015.07.09 02:42:00
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832. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: I was going through my Advanced fits this morning and found several that had a little bit of PC and CPU left over. I managed to slip in some Reactive Plates or Basic Armor Repairs to several of my fits. Every bit counts. Also, ...
- by Megaman Trigger - at 2015.07.08 16:50:00
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833. The Bastion - in The Locker Room [original thread]
Fristname Family name wrote: Fox Gaden wrote: Mina Longstrike wrote: I'm on the fence about commando's, I'm excited for my alts amarr commando. I think the gal & amarr will be in pretty happy places. I'm kind of upset by the min comma...
- by Megaman Trigger - at 2015.07.08 16:44:00
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834. The Bastion - in The Locker Room [original thread]
Mina Longstrike wrote: Amusingly though, I have enjoyed having 2 low slots on my cal sent for the day, because dear sweet christ almost nothing can kill me unless I willfully run into a wall of bullets. Having a depleted delay of 0.41 than...
- by Megaman Trigger - at 2015.07.08 10:41:00
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835. The Bastion - in The Locker Room [original thread]
Fox Gaden wrote: Megaman Trigger wrote: Fox, you forgot the rep module skill bonus. Ok, now that I have updated the numbers, what do you guys think of my proposal? Too much? Too little? Quote: Gal Sent (3 low slots): 3x9.5 = 28.5 + 3 ...
- by Megaman Trigger - at 2015.07.08 10:07:00
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836. The Bastion - in The Locker Room [original thread]
Georgia Xavier wrote: I finally hit a jumper in mid air with a forge!! God ******* damn was it a blissful experience!! its so satisfying seeing his body ragdoll! Congrats. First time I did that, I nearly passed out laughing.
- by Megaman Trigger - at 2015.07.08 10:04:00
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837. The Bastion - in The Locker Room [original thread]
I figured, but it's useful. Edit: Okay, I just realised the full extent of the bug. I like it.
- by Megaman Trigger - at 2015.07.07 23:46:00
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838. The Bastion - in The Locker Room [original thread]
chill penguin wrote: Megaman Trigger wrote: Cal Sent slows just went from 4H/1L to 3H/2L, same as Min. Was that part of the plan or did CCP screw up? Perhaps Ratty saw that as a means to a slight buff. I hope that is not true, because he ...
- by Megaman Trigger - at 2015.07.07 23:34:00
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839. The Bastion - in The Locker Room [original thread]
Cal Sent slows just went from 4H/1L to 3H/2L, same as Min. Was that part of the plan or did CCP screw up?
- by Megaman Trigger - at 2015.07.07 23:23:00
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840. Cal Sentinel slots - in Technical Support/Bugs [original thread]
Caldari Sentinel has gone from 4H/1L to 3H/2L following the update. Is this intentional?
- by Megaman Trigger - at 2015.07.07 23:21:00
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