Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
661. facts - in Feedback/Requests [original thread]
ALPHA DECRIPTER wrote: karonzon wrote: be calm how long has this game been a ball rolling back and forth from one op to the next? they have no idea of balance and mechanics and with that no matter how hard they try they will never get it rig...
- by Meeko Fent - at 2013.08.29 22:46:00
|
662. idea for getting stuck on flat surrfaces like walls with hooks - in Feedback/Requests [original thread]
You know what also is the likely cause of this? Rushed map design. Do you want the current maps fixed, or new maps? We need to choose, cause apperantly CCP is crap at multitasking (Which is fine!), so we need to choose do we want Logicloop to fi...
- by Meeko Fent - at 2013.08.29 02:11:00
|
663. Tank sniping needs to be immpossible. - in Feedback/Requests [original thread]
shaman oga wrote: Sniping tanks are a consequence, like murder taxi, when tankers (or ex tankers) do it, they are the consequence of a overwhelming AV. This, and extreme costs. Take note on the analysis of the issue CCP..
- by Meeko Fent - at 2013.08.29 02:05:00
|
664. [Request] Saboteur suit - in Feedback/Requests [original thread]
Bump for goodness. Plas one.
- by Meeko Fent - at 2013.08.28 02:01:00
|
665. (idea)pilot suits,eject, and vehicle lock - in Feedback/Requests [original thread]
Well, how will the game know your in a pilot, and let you use the vehicle if you over fit it? Only question I have.
- by Meeko Fent - at 2013.08.27 04:47:00
|
666. Get Ready to Troll... - in Feedback/Requests [original thread]
I will agree with you on the point number one. Give it 1200-1300 damage, 1 meter splash radius, and slightly higher splash damage. However, being unable to reach isn't really a good point. I can have a sniper up there with AV nades and a high ...
- by Meeko Fent - at 2013.08.27 04:41:00
|
667. idea for getting stuck on flat surrfaces like walls with hooks - in Feedback/Requests [original thread]
Am I the only one who doesn't have clipping issues?
- by Meeko Fent - at 2013.08.27 03:40:00
|
668. Require vehicle skill to enter driver's seat - in Feedback/Requests [original thread]
Smooth Assassin wrote: What about MLT vehicles? They need no skills, so they will still be jackable. But since they cost so little, it doesn't matter. BTW, I suggested this idea for like a week. Was playing MGS4 then, so thought of it.
- by Meeko Fent - at 2013.08.27 03:32:00
|
669. (request) customizable appearance - in Feedback/Requests [original thread]
Fire of Prometheus wrote: I believe they are working on implementing a customiser but I think it's for dropsuits and faces only.....I wish it was for vehicles though Wish it was for vehicles only. Ok, dropsuits would cool. I'll teabag you in ...
- by Meeko Fent - at 2013.08.26 21:19:00
|
670. Forge Gun Reticle Lies to Me - in Feedback/Requests [original thread]
Mmk. You trade something for your insta kills man. The HMGs reticle lights red, does it mean I'm going to deal damage? Maybe not. You missed man. I don't see the issue. At least if people heard that the FG is inaccurate the moans of bitchi...
- by Meeko Fent - at 2013.08.26 06:02:00
|
671. [REQUEST] Uplink Limit? - in Feedback/Requests [original thread]
Radius limit You place uplink. Now you have to go 30 meters before you can place another one. Bam. You can't have thick clusters of uplinks, or the spam of objectives. That and reducing the scan profiles of the things. It was the main thin...
- by Meeko Fent - at 2013.08.26 05:58:00
|
672. Please fix the keyboard shortcut for grenades! - in Feedback/Requests [original thread]
KA24DERT wrote: Meeko Fent wrote: Fix to issue. Delete KBM control. It would make to average DS3 user at a disadvantage, and you really can't fix the imbalance unless you make the KBM sluggish, which then the keyboard using people would co...
- by Meeko Fent - at 2013.08.26 05:34:00
|
673. Please fix the keyboard shortcut for grenades! - in Feedback/Requests [original thread]
IKR?
- by Meeko Fent - at 2013.08.26 03:18:00
|
674. Militia Gear - in Feedback/Requests [original thread]
Yup. ScR too.
- by Meeko Fent - at 2013.08.26 03:00:00
|
675. Please fix the keyboard shortcut for grenades! - in Feedback/Requests [original thread]
Fix to issue. Delete KBM control. It would make to average DS3 user at a disadvantage, and you really can't fix the imbalance unless you make the KBM sluggish, which then the keyboard using people would complain about being artificially handicap...
- by Meeko Fent - at 2013.08.26 02:59:00
|
676. [Suggestion] Paid Respec - in Feedback/Requests [original thread]
Oh, yeah. BAMP!
- by Meeko Fent - at 2013.08.26 02:53:00
|
677. [Suggestion] Paid Respec - in Feedback/Requests [original thread]
I like it. Makes CCP money, makes respecs not instant, and will make the whines of respecs be silenced.
- by Meeko Fent - at 2013.08.26 02:52:00
|
678. no War points for counter hacking? it is costing victories, pls fix it. - in Feedback/Requests [original thread]
^^^ Exactly. Moreso #1, but yeah, fish it please PCP.
- by Meeko Fent - at 2013.08.26 02:46:00
|
679. Did i Get 'Em? - in Feedback/Requests [original thread]
Hmm. This could be slightly resolved by tightening up the hit boxes on obbies (yes, must have more shorthand!), this is an equally good suggestion. The only thing on a obby that should get a hit marker is the console, for reasons of thoughts.
- by Meeko Fent - at 2013.08.26 02:21:00
|
680. Basic gal logi need 1 more slot - in Feedback/Requests [original thread]
Sure, even though I think all the logis passive bonuses are idiotic, I'm down with a slightly better slot layout at STD. One thing I have to say about Assault suit vs Logi suit, they are much better balanced at STD then proto.
- by Meeko Fent - at 2013.08.26 02:17:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 40 50 60 70 80 90 |
First page | Previous page | Next page | Last page |