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1001. Give logistics a fitting reduction to sidearms. - in Feedback/Requests [original thread]
As most know,i run a basic CR to allow for Pro equipment and better defense modules. And offense isn't really my objective,but being slaughtered by any suit that looks at me isn't either. I would be happy to trade offense for defense honestly,i e...
- by Meee One - at 2014.08.12 00:16:00
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1002. Feeling sorry for CCP. - in Feedback/Requests [original thread]
Hawkings Greenback wrote: Cat Merc wrote: Thor Odinson42 wrote: They are increasing light weapon CPU/PG? If so please link feedback thread No, that was a suggestion of mine. Increase light weapon CPU/PG, give assaults and commandos a ...
- by Meee One - at 2014.08.12 00:02:00
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1003. It's time to buff sniper CCP. - in General Discussions [original thread]
Alena Ventrallis wrote: Some math. Let's take a Thales. 355.3 base damage. Now we add commando cko for 10% extra damage, throw on 3 complex mods for ~14% extra damage, and then prof 5 for an extra 15% damage, although this is only applied to a...
- by Meee One - at 2014.08.11 23:53:00
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1004. Time To GIve Logis Back Their Passive Reps? (Delta) - in Feedback/Requests [original thread]
Alam Storm wrote: Thor Odinson42 wrote: Alam Storm wrote: Booby Tuesdays wrote: They're already the 2nd lowest HP suits in the game (In Charlie), with only the benefit of being able to carry one or two more pieces of equipment than a S...
- by Meee One - at 2014.08.11 23:42:00
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1005. Time To GIve Logis Back Their Passive Reps? (Delta) - in Feedback/Requests [original thread]
True Adamance wrote: Logi's need bonuses like Role Bonus: +5-7.5% to Armour Repair/ Shield Transportation rates per level +5% to Armour Repairer and Shield Transporter Range per level Amarr Logisitcs Bonus: Current Minmatar Logisitcs Bonus: ...
- by Meee One - at 2014.08.11 23:28:00
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1006. Need Nades. Heavies Everywhere. - in General Discussions [original thread]
Clone D wrote: Remember when we had 2 locus or 3 flux grenades? That was before everybody and their brother played a heavy, and the community griped and said that nade spam was a problem. Now that heavies are ubiquitous, I think we need our ex...
- by Meee One - at 2014.08.11 23:20:00
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1007. Feeling sorry for CCP. - in Feedback/Requests [original thread]
Orion Sanjeet wrote: Meee One wrote: Less required isn't the problem,it's less able to survive. After all everyone knows a dead logi is a useless logi. So, you can take our 1 weapon,but it'll cost your 1 equipment. Fair trade is a fair ...
- by Meee One - at 2014.08.11 22:56:00
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1008. Feeling sorry for CCP. - in Feedback/Requests [original thread]
Cat Merc wrote: Orion Sanjeet wrote: Cat Merc wrote: Thor Odinson42 wrote: They are increasing light weapon CPU/PG? If so please link feedback thread No, that was a suggestion of mine. Increase light weapon CPU/PG, give assaults an...
- by Meee One - at 2014.08.11 22:30:00
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1009. Feeling sorry for CCP. - in Feedback/Requests [original thread]
Why? Because there is obviously 0 communication amongst any of their company regarding Dust. During my ban,someone made an unwise suggestion about increasing light weapon cpu/pg to essentially nerf logistics to sidearms only... While in the sa...
- by Meee One - at 2014.08.11 07:37:00
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1010. +1 equipment carried per level - in Feedback/Requests [original thread]
emm kay wrote: Meee One wrote: "Chew through?" No,i don't want to "Chew through". I want to be able to survive to do my job,i as a support logi have no need for extra offense,i have MAJOR need for defense. If you need someone to chew for ...
- by Meee One - at 2014.08.11 07:03:00
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1011. +1 equipment carried per level - in Feedback/Requests [original thread]
el OPERATOR wrote: I like this idea, especially as being a universal across the logistics class. I'm reading it as a buff to total carried, not deployed, so yeah, you get 7 r9 links(for ex.) but still can only place the normal 2 or 3 at a time....
- by Meee One - at 2014.08.11 01:38:00
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1012. Hindering dual tanking. - in Feedback/Requests [original thread]
Dual tanking is popular because it's easy to do. It enables any suit to stack a nonracial defense. For example : Cal medium frame 210 shield 120 armor +1 enh plate =effective dual tank. I was thinking (while on my sudden vacation) what make...
- by Meee One - at 2014.08.10 18:17:00
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1013. Logistics dropship - in Feedback/Requests [original thread]
Devadander wrote: Is it erased? Is it considered a client update to return it? With ADS so feisty these days, would that not be a good compliment? Give ADS something to escort/destroy/tandem. I would pilot one constantly. CPM? Blue-tag? Pleas...
- by Meee One - at 2014.08.10 17:38:00
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1014. Why you're all wrong about fitting capacity of non-Sentinel suit... - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: finished whining about sents and now whining about logi? gtfo and go play destiny already.. some heavy duty logi loadouts only give space enough to wield a sidearm at most +1 Core skills lv 4-5 I use FULL PRO equipmen...
- by Meee One - at 2014.08.10 17:24:00
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1015. +1 equipment carried per level - in Feedback/Requests [original thread]
Apothecary Za'ki wrote: Breakin Stuff wrote: This idea is... Not completely idiotic. And it discourages slayer Logi'ing. However, it becomes unbalanced when combined with things like triage hives, and redundant with drop uplinks which hav...
- by Meee One - at 2014.08.10 17:11:00
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1016. How about swapping assault bonuses? - in Feedback/Requests [original thread]
Firstly,let's look at the racial rifles: -ScR :-Drawback overheat This assaults bonus directly counters its racial rifles weakness. -CR :Drawback:Expells ammo quickly This assault bonus directly counters its racial rifles weakness,allowing more bu...
- by Meee One - at 2014.08.10 14:38:00
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1017. +1 equipment carried per level - in Feedback/Requests [original thread]
As suit eHP begins to compete with LAVs,most everyone has forgotten something rather important. The number of bullets it will (and currently does) take to kill a 1000 eHP dropsuit. My suggestion: +1 deployable equipment carried per level As a...
- by Meee One - at 2014.08.10 14:20:00
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1018. Make repair tools use ammo - in Feedback/Requests [original thread]
DeathwindRising wrote: Why should they have infinite supply? Logis run around following heavy suits getting free wp. Heavies will purposely take damage so the logi can get an OB You'd think those crappy minmatar rep tools would run dry eventu...
- by Meee One - at 2014.08.10 14:11:00
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1019. Why doesn't anyone think logistics needs a buff? - in Feedback/Requests [original thread]
KEROSIINI-TERO wrote: Because: One change at a time. Too many changes garble up any update's attempt at balance. Finally an honest answer. Ok,but logistics is still too expensive to run consecutively compared to any other suit and suffe...
- by Meee One - at 2014.07.25 02:11:00
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1020. Why doesn't anyone think logistics needs a buff? - in Feedback/Requests [original thread]
True Adamance wrote: Not really the opposite...... more like roughly similar with a different focus...... No not the same,logistics shouldn't be killing things. logistics should be able to survive easier though. Maybe a damage reduction of...
- by Meee One - at 2014.07.24 21:08:00
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