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3621. bu bu but but but.... its a beta!! - in General Discussions [original thread]
Paran Tadec wrote: The only real problem I have with the bugs is that people are joining the beta, not realizing that its a real beta, and telling everyone they know that the game sucks, etc IRL and on the internets. Goto any article about the ...
- by Mavado V Noriega - at 2012.08.24 12:20:00
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3622. charging AUR for comms may kill the game. - in Feedback/Requests [original thread]
Ostilk Isagar wrote: I don't remember how much they were, and I can't check because they have apparently been set to 1 AUR for any of them...but depending on the price, you may or may not be able to count on enough people buying them and puttin...
- by Mavado V Noriega - at 2012.08.24 03:15:00
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3623. The things that set dust 514 apart as a shooter - in General Discussions [original thread]
Veigar Mordekaiser wrote: Saiibot wrote: TEBOW BAGGINS wrote: It's a war simulator not a "real FPS" "war simulator"!?! WTF!! Persistence, scale, corporations, sov wars. It's not just a quick match, win/lose, repeat. and all this g...
- by Mavado V Noriega - at 2012.08.24 02:30:00
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3624. built in armour repairers - in General Discussions [original thread]
Iron Wolf Saber wrote: A scout is designed to be eyes ears and fangs away from the group. He is to help the main group by causing distractions mayhem and over stress hostile forces. He is also to report enemy movement, targets, weapon load outs...
- by Mavado V Noriega - at 2012.08.23 22:12:00
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3625. built in armour repairers - in General Discussions [original thread]
STB Vermaak Doe wrote: Since scouts get the highest shield regen, give heavies the highest armour regen and go down in a similar way shield regen goes down from scouts. Any thoughts no negates the purpose of the rep tool tbh and would just...
- by Mavado V Noriega - at 2012.08.23 21:57:00
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3626. 3 things CCP cannot fix... but YOU can! - in General Discussions [original thread]
Tony Calif wrote: Ok, time for some education. There are some problems with how people play, and it's hacking me off. It's basic competative FPS gameplay stuff. These things WILL increase your chances of winning. 1.) AV nades. Why are LAVs d...
- by Mavado V Noriega - at 2012.08.23 19:12:00
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3627. DUST is a joke - in Feedback/Requests [original thread]
Regis Mark V wrote: I completely agree with the OP +1,000,000,000,000,000,000 No way should a game be in dev for 3+ years and look like an be a alpha in beta clothing! With supposed ex-DICE on the games shooter side. Horrible micro transaction...
- by Mavado V Noriega - at 2012.08.23 17:50:00
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3628. charging AUR for comms may kill the game. - in Feedback/Requests [original thread]
Gelan Corbaine wrote: Combat coms are always free ..... most people are now in premade squads and only talking in the squad channel not switching on the team channel coms . This. Squad and team chat ingame is FREE
- by Mavado V Noriega - at 2012.08.23 17:09:00
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3629. av grenades op - in General Discussions [original thread]
STB Vermaak Doe wrote: Mavado V Noriega wrote: AV nades are fine smart HAV drives know how to position themselves before they were useless now they are actually useful and as someone said the downside is it doesnt work on infantry People...
- by Mavado V Noriega - at 2012.08.23 14:11:00
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3630. [Request] VR Training Room - in Feedback/Requests [original thread]
Templar Two wrote: Give up Mavado. If they where interested they would have said you. VR, though a great idea that I support 100%, will not see the light simply because it will takes time make/implement it, and more time to test it. At this po...
- by Mavado V Noriega - at 2012.08.23 13:54:00
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3631. [Request] Burst AR & Tactical AR - in Feedback/Requests [original thread]
ive been using the burst exclusively now still should be 3 round burst imho and higher zoom Halo Battle Rifle/Resistance Marksman that is where the Burst should be imo weapons that take skill and reward ppl who like to be precise with aiming, what...
- by Mavado V Noriega - at 2012.08.23 13:48:00
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3632. av grenades op - in General Discussions [original thread]
AV nades are fine smart HAV drives know how to position themselves before they were useless now they are actually useful and as someone said the downside is it doesnt work on infantry
- by Mavado V Noriega - at 2012.08.23 06:32:00
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3633. [Feedback] Hit detection....... - in Feedback/Requests [original thread]
if i aim at u i should hit u the way it is right now to hit ppl u deliberately have to MISS ur shots aka lead to whichever side their strafing, why should u have to lead for strafing? thats ********. i dont got a problem with leading shots WHEN PP...
- by Mavado V Noriega - at 2012.08.23 06:23:00
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3634. to all pacifist logistics... - in General Discussions [original thread]
Tony Calif wrote: Well proved. Well said. Well played. Can't shoot, won't shoot is the attitude of fail for any FPS gamer. I want to see a fully gank Proto Logi. 70% damage assault rifle is a scary prospect. (40%mods30%skills). there are st...
- by Mavado V Noriega - at 2012.08.22 23:16:00
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3635. CCP wants to make militia modules BPCs - in Feedback/Requests [original thread]
lolCCP game choices continue to amaze me starting to get really worried about if this game will even last 3 months...
- by Mavado V Noriega - at 2012.08.22 18:31:00
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3636. AV Grenade = Claymore for Vehicles - in General Discussions [original thread]
AV NADES <3333333333333333 soooo much trollin fun to be had on LAV drivers one of the few game mechanics CCP managed to get working right , the new homing update to the AV nades actually has them very useful....love it PS: anyone know if the ...
- by Mavado V Noriega - at 2012.08.22 03:35:00
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3637. Hi I'm New and have a question... - in General Discussions [original thread]
Forte Haulerson wrote: Icy Tiger wrote: Are people using cheats? Cause they activated god mode in Scout suits. LOL! Too funny! +1 :) +1 indeed scout suits are a joke atm with hit detection u got bad players looking somewhat good beca...
- by Mavado V Noriega - at 2012.08.22 01:32:00
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3638. [Request] VR Training Room - in Feedback/Requests [original thread]
no SP gains in VR want SPs? go play in real matches also bump for newbies who might have missed this and new PS+ members coming in
- by Mavado V Noriega - at 2012.08.21 20:43:00
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3639. Future Feature: Training Ground - in Feedback/Requests [original thread]
@ OP support my thread already suggested in detail months ago more support the more likely CCP will realise how important this is to have at launch https://forums.dust514.com/default.aspx?g=posts&t=20361&find=unread
- by Mavado V Noriega - at 2012.08.21 20:42:00
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3640. [Feedback] Turrets........ - in Feedback/Requests [original thread]
carl von oppenheimer wrote: Noc Tempre wrote: Being on the outside of the turret by default was always stupid. Even if it is an unintentional bug, I would recommend leaving it in. Being in the turret is good but it also has flaws because ...
- by Mavado V Noriega - at 2012.08.21 17:30:00
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