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Klivve Cussler
Ransoms Incorporated
49
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Posted - 2012.08.21 18:31:00 -
[1] - Quote
Not thinking this for now, but looking at all of the discussion on the difficulty of vehicle operations, and the importance of teamwork, it would be cool for a corp to have a training area.
This would simply be a map with only one team. This would allow people to practice things like moving HAVs with supporting infantry, flying Dropships nap of the earth (not to mention landing them), and team-wide LAV charges.
Vehicles and fittings would come out of the supply, though, so don't crash them unless you want to pay for them. |
Kovak Therim
ZionTCD Legacy Rising
158
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Posted - 2012.08.21 19:15:00 -
[2] - Quote
No, keep the vehicles infinite and have any kills/deaths not count. Newbs could also use the TG to learn how to fly/drive all the vehicles before risking real ISK/AUR/teammate's clones. |
Klivve Cussler
Ransoms Incorporated
49
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Posted - 2012.08.21 19:21:00 -
[3] - Quote
I disagree. While losing your 2mil isk HAV in a training accident would suck, it would also make the pilots that much more careful when learning to fly and/or drive.
Now, the corporations would likely foot the bill for the equipment, but I see that happening for wartime losses as well.
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Terram Nenokal
BetaMax.
115
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Posted - 2012.08.21 19:24:00 -
[4] - Quote
Maybe an option to just deploy your team to a district you already own with no win condition or enemy team. Corp events anyone?
Edit: And an option to have friendly fire turned on. |
Klivve Cussler
Ransoms Incorporated
49
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Posted - 2012.08.21 19:54:00 -
[5] - Quote
Quote: Corp events anyone?
"There will be a corporate BBQ just southwest of the Northern Plasma emplacement at 14:00 Friday afternoon. Dress is Scout suits. There will be ice cream and dropship rides for the kids. Drunken LAV races will begin at 22:00. Attendance is mandatory." |
Megarom Stingscream
DUST University Ivy League
2
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Posted - 2012.08.21 20:40:00 -
[6] - Quote
Yes! Even training should have consequences! if you need it to be unlimited use the militia stuff as for vehicles vOv |
Rhadiem
Algintal Core Gallente Federation
496
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Posted - 2012.08.21 20:40:00 -
[7] - Quote
Player created training grounds would be great and would only make the game better.. even if it just ran on the client and didn't have any connectivity/server load.
I'd pay some AUR to use it also. |
Mavado V Noriega
SyNergy Gaming
2283
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Posted - 2012.08.21 20:42:00 -
[8] - Quote
@ OP support my thread already suggested in detail months ago more support the more likely CCP will realise how important this is to have at launch https://forums.dust514.com/default.aspx?g=posts&t=20361&find=unread |
Klivve Cussler
Ransoms Incorporated
49
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Posted - 2012.08.21 20:48:00 -
[9] - Quote
I actually don't think this is really important to have at launch. It's just a cool future feature. |
Altessan Vigarde
Crux Special Tasks Group Gallente Federation
84
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Posted - 2012.08.22 00:25:00 -
[10] - Quote
Kovak Therim wrote:No, keep the vehicles infinite and have any kills/deaths not count. Newbs could also use the TG to learn how to fly/drive all the vehicles before risking real ISK/AUR/teammate's clones.
Or at least have them count a lot less, something equivalent to the Test Server for Eve. |
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