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701. Railguns on Tanks - in General Discussions [original thread]
lol ppl still continuing this argument? already posted the stats and the numbers dont add up nothing wrong with the rail range but the dmg it outputs doesnt add up
- by Mavado V Noriega - at 2013.03.05 23:50:00
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702. 3-6 Months Wait...Is Kinda Discouraging - in General Discussions [original thread]
WE LOVE ReGnUM wrote: In the GNN Live Stream, CCP stated that between each build we would have to wait approximately 3 to 6 months. Personally, I find this rather discouraging. I feel that if the next build is mediocre then I will have to come ...
- by Mavado V Noriega - at 2013.03.05 23:40:00
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703. Railguns on Tanks - in General Discussions [original thread]
Kesi Raae Kaae wrote: MassiveNine wrote: Icy Tiger wrote: MassiveNine wrote: I find it funny that a tanker who've I've seen several times call his tank on top of sniper hill on manus peak and railcamp the whole game up there started th...
- by Mavado V Noriega - at 2013.03.05 12:53:00
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704. Railguns on Tanks - in General Discussions [original thread]
https://forums.dust514.com/default.aspx?g=posts&m=596272& ppl in this thread read and dont worry i pulled out the calculator for u since alot dont really see that the dmg output with dmg mods is severely broken atm
- by Mavado V Noriega - at 2013.03.05 09:41:00
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705. Railguns on Tanks - in General Discussions [original thread]
Jaiden Longshot wrote: Wait...What???? A QQ thread about rails? First off that they trump Anti-Infantry tanks...Ummm yeah, working as intended. and QQ about redline tanking?? Are you new to Dust? Wait....No, IcyTiger, you've been here a while...
- by Mavado V Noriega - at 2013.03.05 00:21:00
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706. Railguns on Tanks - in General Discussions [original thread]
Garrett Blacknova wrote: If I can get the drop on a Sagaris/Surya with a Railgun, my Blaster Sica can grind it to DUST (hehe, I said "DUST") before it can hurt me. There are issues with stacking penalties on a lot of modules, so that's a probl...
- by Mavado V Noriega - at 2013.03.04 13:32:00
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707. Railguns on Tanks - in General Discussions [original thread]
slap26 wrote: Mavado V Noriega wrote: slap26 wrote: Mavado V Noriega wrote: again ill repeat the railgun isnt the problem ur new to tankin so it might seem that way but it isnt when i started tankin rail fights never was a 2-3 shot k...
- by Mavado V Noriega - at 2013.03.04 03:59:00
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708. Railguns on Tanks - in General Discussions [original thread]
slap26 wrote: Mavado V Noriega wrote: again ill repeat the railgun isnt the problem ur new to tankin so it might seem that way but it isnt when i started tankin rail fights never was a 2-3 shot kill it took skill and coordination, 2v2 tank...
- by Mavado V Noriega - at 2013.03.04 02:39:00
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709. Railguns on Tanks - in General Discussions [original thread]
The legend345 wrote: gbghg wrote: Beld Errmon wrote: Heathen Bastard wrote: Odd, that gives me enough time to call out that they have a tank, and run to the nearest supply depot(yes, run. I don't drive well) to grab my Forge Gun and s...
- by Mavado V Noriega - at 2013.03.04 00:34:00
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710. Railguns on Tanks - in General Discussions [original thread]
Problem isnt the railgun its the broken dmg mods giving out insane dmg bonuses 2 shottin and 3 shottin a well fitted tank is just boring before CCP broke dmg mods rail fights were the best thing for a tanker now its not really that exciting at le...
- by Mavado V Noriega - at 2013.03.03 21:44:00
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711. nice job, ccp. - in General Discussions [original thread]
zeek1227 zeek1227 wrote: Icy Tiger wrote: Casius Hakoke wrote: Definitly agree, not enough positive feedback on these forums yet. And I can't agree more with you. I've said this time and time again, positive feedback will not move the ...
- by Mavado V Noriega - at 2013.03.03 06:25:00
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712. Shield Extenders + Drawback - in General Discussions [original thread]
Technical-Support wrote: popped a flux grenade i'm sweatin WOOO!!!
- by Mavado V Noriega - at 2013.03.02 21:46:00
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713. why are shield tanks better for av? - in General Discussions [original thread]
Disturbingly Bored wrote: Veritas Vitae wrote: At close range, a blaster armor tank (the ideal AI tank) will shred a shield tank because blasters wreck shields. Blasters do 100% damage against both shields and armor. If it's wrecking, it...
- by Mavado V Noriega - at 2013.03.02 17:36:00
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714. why are shield tanks better for av? - in General Discussions [original thread]
Phoenix Archer 128 wrote: Piercing Serenity wrote: Shield tanks have a lower maximum EHP than armor tanks. Shield tanking allows you to fit more damage mods to your tank while increasing its EHP. This allows you to build 'Sniper Tanks' - tan...
- by Mavado V Noriega - at 2013.03.02 16:44:00
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715. FW Economic Model Concerns -CCP Nothin- - in General Discussions [original thread]
Free Beers wrote: CCP foxfour I sat down at my computer to type out my idea and i realized something you probably already know. It's not an either or ideaology when it comes to timers or persistant control model but a combination. If you stick...
- by Mavado V Noriega - at 2013.03.02 15:01:00
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716. In-game escalating bounty system; different from bounty decs EVE side. - in General Discussions [original thread]
Gunner Nightingale wrote: KEQ Harbinger wrote: I would love to place bounties on clans in dust. Bounties on individuals may not be that effective, due to the fact it's really hard to find people individually and would have to be more than 1 ...
- by Mavado V Noriega - at 2013.03.02 07:27:00
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717. Dropsuits Require More SP Than Tanks - in General Discussions [original thread]
Mr Zitro wrote: Sontie wrote: 6 missiles time (300 times 1.33) = 4000-5000? That my dear boy is why damage mods are broken. And av nades :) ^^^ this. also explains how rails can 2-3 shot any tank
- by Mavado V Noriega - at 2013.03.02 03:44:00
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718. Question about tanks - in General Discussions [original thread]
Icy Tiger wrote: Madrugar is easier to use. actually no shields are easier to use armor is slower + alot more active mods to manage than shields plus alot more ez mode AV stuff atm gives bonus dmg to armor AV nades lock on Swarms lock on ...
- by Mavado V Noriega - at 2013.03.02 03:39:00
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719. Question about tanks - in General Discussions [original thread]
Mr Zitro wrote: Armor tanks= anti infantry Shield tanks= better at anti instillations Pretty much this for the short answer Delanus Turgias wrote: Mr Zitro wrote: Armor tanks= anti infantry Shield tanks= better at anti instillation...
- by Mavado V Noriega - at 2013.03.02 03:37:00
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720. GAME DESTROYING: Separating Players by Controller Type Is Completely Unacceptable - in General Discussions [original thread]
lol good luck finding games fast now.......GG
- by Mavado V Noriega - at 2013.03.01 23:08:00
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