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561. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: Canaan Knute wrote: King Kobrah wrote: Are you high? HARDLY ANY SPLASH DAMAGE? LOL then how is my 550+ sheild protosuit getting killed in two splash hits from a proto FG across the map on the tallest structure in the ga...
- by MassiveNine - at 2013.07.10 00:00:00
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562. Something has to be done about forge gun vs infantry. - in General Discussions [original thread]
King Kobrah wrote: The Attorney General wrote: King Kobrah wrote: you can make the same argument with the flaylock pistol not needing to be adjusted LOL JUST CHANGE UR PLAYSTYLE ITS UR FAULT is a stupid mentality when there's clearly so...
- by MassiveNine - at 2013.07.09 20:27:00
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563. going to lvl 5... - in General Discussions [original thread]
There are some skills I don't understand where there is a fifth level to begin with. Like shield regulation, you get complex at level four so why go to level five at all?
- by MassiveNine - at 2013.07.05 15:48:00
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564. CCP: Fair is Fair... - in General Discussions [original thread]
CCP: "Balance?! HA! We haven't heard of that since we started drinking on the job!"
- by MassiveNine - at 2013.07.03 21:38:00
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565. The ,,best" Heavy? - in General Discussions [original thread]
There is no "best" suit. Find what works best for you, and have multiple fittings and cycle through them in game to find what you like.
- by MassiveNine - at 2013.07.03 21:35:00
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566. With EZ-mode swarms, why have forge guns? - in General Discussions [original thread]
dude this thread is a joke. I forge snipe with my proto assault forge pretty much every match and while I may not do as well as I would with my HMG it's still fun and easy too, not many tanks can hang.
- by MassiveNine - at 2013.07.01 20:15:00
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567. Friend Banned - in General Discussions [original thread]
GO BOB GO!
- by MassiveNine - at 2013.06.14 20:44:00
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568. Frame Rate Issues - in General Discussions [original thread]
shouldn't have to be forced to play on ****** 480p, might as well bring back codex. I have nearly zero framerate issues on my TV now that I have the ps3 set at 720, even in PC. You can also try adjusting your servers in game. In game there is an o...
- by MassiveNine - at 2013.06.14 20:41:00
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569. Drive by on the LAV & Dropship - in General Discussions [original thread]
You can already shoot people out of the turrets on dropships, so I like the idea. Hell, I've hit a couple dropships with my forge and killed the turret gunner instead.
- by MassiveNine - at 2013.06.13 18:01:00
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570. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
I'm fairly content with the heavy now, the only problem remaining is the damn barrel flash. Once I spool up I can't see crap.
- by MassiveNine - at 2013.06.06 23:53:00
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571. Hacking enemy vehicles - in General Discussions [original thread]
nope. It's worth the 4 forge shots to blow it up for the extra measly 5k isk in my wallet
- by MassiveNine - at 2013.05.30 15:35:00
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572. Petition for FoxFour to officially change his dev name. - in General Discussions [original thread]
signed
- by MassiveNine - at 2013.05.15 20:32:00
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573. Commando Suit (Heavy) - in General Discussions [original thread]
Looks dumb. Two light weapons at the cost of mobility? For real? One HMG would still be heavier that two light weapons. Might as well be carrying a shovel to dig my grave while I'm waiting.
- by MassiveNine - at 2013.05.15 18:38:00
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574. Chat Channel: LFRinger - in General Discussions [original thread]
This channel will definitely be useful for those in smaller corps than may not immediately be able to participate in FW, but still want to get some blood on their suit
- by MassiveNine - at 2013.05.15 18:19:00
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575. SR Reflex Site - Dot Moves - in General Discussions [original thread]
On top of what everyone else said already, holographic red dot sights do this in real too.
- by MassiveNine - at 2013.05.15 18:08:00
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576. If we ever get secondary fire modes, what could they be? - in General Discussions [original thread]
What I would love is a "defense mode" for heavies. When they are crouched, range and accuracy increases and they can't move while crouched, think of it as setting the HMG down on a bipod. Doesn't have to be by much, but enough to make holding an o...
- by MassiveNine - at 2013.05.13 23:42:00
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577. Ccp foxfour important question. - in General Discussions [original thread]
mrunknown2u2 wrote: CCP Nullarbor wrote: Yes it is entirely possible for battles to overlap even with different reinforce timers. If you get a battle scheduled at say 15:50 and one at 16:00 then you might be in trouble. The battles are sche...
- by MassiveNine - at 2013.05.13 20:11:00
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578. HMG Review (as unbiased as possible...I promise :D ) - in General Discussions [original thread]
Lance 2ballzStrong wrote: SoTa of PoP wrote: Doom mode is mostly un-usuable. CCP needs to buff turning speed asap. Yea i don't get its purpose...is it for aesthetics? i would just rather have increased zoom over some novelty thing from an...
- by MassiveNine - at 2013.05.13 18:41:00
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579. Bewbs - in General Discussions [original thread]
Yay Adski wrote: This is my most recent one omg so hot.
- by MassiveNine - at 2013.05.08 20:56:00
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580. Bewbs - in General Discussions [original thread]
Came expecting boobs, was disappoint. -1
- by MassiveNine - at 2013.05.08 20:52:00
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