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681. Passive SP on multiple characters on the same account? - in General Discussions [original thread]
I was wondering if I could buy passive sp boosters for multiple toons on the same account and have it tick up on each one. Thanks!
- by Mary Sedillo - at 2013.05.11 21:31:00
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682. Increase Dropships HP as well? - in Feedback/Requests [original thread]
Thagmor wrote: Increase to hit points should also decrease maximum achievable altitude Hell no. The increase in flight ceiling definitely helps us survive more encounters.
- by Mary Sedillo - at 2013.05.11 00:29:00
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683. 5-14, Last chance to respec out of vehicles and INTO: Forge guns - in General Discussions [original thread]
Coordination and teamwork > Solo Play Forge gunner may cause me to fall back... but if spotted I can send my mates to wreck his face.
- by Mary Sedillo - at 2013.05.10 23:58:00
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684. What would you, as a logi, be willing to give up in order to balance your suit? - in General Discussions [original thread]
ZDub 303 wrote: Nothing... absolutely nothing. Fix the caldari logi bonus and change the assault bonus to something more meaningful, that is ALL that is needed. I think CCP knows this too. If they kitten over the logi class by removing slots ...
- by Mary Sedillo - at 2013.05.10 23:54:00
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685. Increase Dropships HP as well? - in Feedback/Requests [original thread]
Skihids wrote: I popped an Assault DS and forced another to recall his ship in the one match I ran on the ground yesterday. That was solo with the starter AV fit CCP gives everyone (with stacked damage mods). I had the second flight of missil...
- by Mary Sedillo - at 2013.05.10 23:48:00
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686. [Request] Amarran Martyr Vestments - in Feedback/Requests [original thread]
Negris Albedo wrote: sammus420 wrote: Not all suicide bombers are muslim Most religious fanatics that are suicide bombers are islamic. Besides, he didn't say that they all were. He said that Amarrians are not muslim fanatics on a death mis...
- by Mary Sedillo - at 2013.05.10 23:24:00
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687. Increase Dropships HP as well? - in Feedback/Requests [original thread]
Negris Albedo wrote: Mary Sedillo wrote: Samael Theosi wrote: Mary Sedillo wrote: Swarm Launchers are fine just as they are. They do moderate damage to a dropship, and force us to move after a few volleys. Multiple characters launc...
- by Mary Sedillo - at 2013.05.10 23:01:00
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688. Increase Dropships HP as well? - in Feedback/Requests [original thread]
Samael Theosi wrote: Mary Sedillo wrote: Swarm Launchers are fine just as they are. They do moderate damage to a dropship, and force us to move after a few volleys. Multiple characters launching swarms at me will force me to react or die...
- by Mary Sedillo - at 2013.05.10 22:55:00
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689. Increase Dropships HP as well? - in Feedback/Requests [original thread]
I-X-I wrote: Mary Sedillo wrote: I-X-I wrote: To me it just makes sense. If you're going to increase the HP of a free vehicle because of changes made to damage output, why skip over dropships? We already get hosed in every other depar...
- by Mary Sedillo - at 2013.05.10 22:49:00
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690. Increase Dropships HP as well? - in Feedback/Requests [original thread]
I-X-I wrote: To me it just makes sense. If you're going to increase the HP of a free vehicle because of changes made to damage output, why skip over dropships? We already get hosed in every other department lol, even WP. I can call in the ...
- by Mary Sedillo - at 2013.05.10 22:41:00
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691. Increase Dropships HP as well? - in Feedback/Requests [original thread]
Swarm Launchers are fine just as they are. They do moderate damage to a dropship, and force us to move after a few volleys. Multiple characters launching swarms at me will force me to react or die. They don't need a buff.
- by Mary Sedillo - at 2013.05.10 22:35:00
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692. Increase Dropships HP as well? - in Feedback/Requests [original thread]
Communication and great flight ability = one dead tank. Shield tanks take some time but die FAST when shield goes down. Armor tankers die even faster. The key is missile turrets. Blasters and rails are not very good on a drop ship. Blasters are ok...
- by Mary Sedillo - at 2013.05.10 22:31:00
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693. Increase Dropships HP as well? - in Feedback/Requests [original thread]
CLONE117 wrote: id rather have them get an increase in combat effectiveness. they r still flying coffins as far as im concerned... maybe the abillity to mow down tanks....from above... Dude, I mow down tanks like a boss with my Gallente dr...
- by Mary Sedillo - at 2013.05.10 22:28:00
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694. [Feedback] HMG Patch/Hotfix - in Feedback/Requests [original thread]
Polish Hammer wrote: Just wanted to say that the HMG feels about right now. I actually kill people now instead mildly inconveniencing them. I'd like to hear from other heavies about how they feel about the HMGs now. You guys were a bunch o...
- by Mary Sedillo - at 2013.05.10 22:22:00
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695. Increase Dropships HP as well? - in Feedback/Requests [original thread]
I've found that they've really made our dropships more durable. Properly fitted, you can survive militia forge guns like a boss. You may be mistaking Ishikone Assault Forge guns for the Militia variety. Those things hurt lol, but others are no probs.
- by Mary Sedillo - at 2013.05.10 22:18:00
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696. [REQUEST] Squads...aka no squads - in Feedback/Requests [original thread]
It sounds like someone needs to learn how to either a) Network with other players in order to be part of an effective squad or b) Participate in a corporation that can get you involved in one of their squads.
- by Mary Sedillo - at 2013.05.10 20:57:00
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697. EVE514 - in General Discussions [original thread]
Keyser Soze VerbalKint wrote: Okay since we are sharing common development ideas here are some for EVE PVP 1.No autopilot 2. All weapon systems have to be manually aimed and maintained 3.Flying the ship around in space makes the weapons system...
- by Mary Sedillo - at 2013.05.10 20:53:00
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698. THANKS FOR LISTENING TO HEAVIES CCP!!! - in General Discussions [original thread]
Dis Cord wrote: This is a band aid on the heart attack that is "Range" in this game. (italics added) CCP Remnant wrote: The HMG's optimal range is up to 30m and max. effective range caps out at 50m. (This is currently a hard cap - all weapo...
- by Mary Sedillo - at 2013.05.09 20:59:00
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699. Can Dust Grow In Its Current Format? - in General Discussions [original thread]
DS 10 wrote: In this video, I discuss why I believe Dust will have issues keeping new players and discuss a possible solution. If you have any input on the matter, please express it! http://youtu.be/4SuYO2dxb2w That link seems sketchy. I ...
- by Mary Sedillo - at 2013.05.09 20:54:00
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700. Its time to expand the redline - in General Discussions [original thread]
Phoenix Arakyd wrote: See that sniper? he can't be flanked and forced from his postion. He can sit in the safety of the redline, which also comes all the way up to the objectives, allowing players who get into armor to run back, hide, and come ...
- by Mary Sedillo - at 2013.05.09 20:52:00
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