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221. Hey new players! Want to try cloaking??? Tough luck. - in General Discussions [original thread]
Chunky Munkey wrote: Marc Rime wrote: So a cloak is hard to fit on a militia light, just as it would be hard to fit on militia mediums, no? I don't see the problem with that. For new players who'd like to try playing with a cloak without ha...
- by Marc Rime - at 2014.01.22 10:29:00
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222. Hey new players! Want to try cloaking??? Tough luck. - in General Discussions [original thread]
Kierkegaard Soren wrote: In EvE this is handled by role bonuses on suits, and to my mind they work admirably. If the cloak is a scout essential then the suit should just have a CPU and pg reduction built into it that doesn't require skill ranks...
- by Marc Rime - at 2014.01.22 10:16:00
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223. Hey new players! Want to try cloaking??? Tough luck. - in General Discussions [original thread]
So a cloak is hard to fit on a militia light, just as it would be hard to fit on militia mediums, no? I don't see the problem with that. For new players who'd like to try playing with a cloak without having to spend SP they could just add a few A...
- by Marc Rime - at 2014.01.22 10:12:00
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224. I don't want to use the word nerf but...... - in General Discussions [original thread]
Monkey MAC wrote: However, this does also create an interesting situation, why use a drop uplink on a Minmatar Logi? While it does reduce the effectiveness of Logistics equipment on assault classes, it also reduces the effectiveness of logisti...
- by Marc Rime - at 2014.01.22 09:44:00
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225. http://eve-offline.net/?server=dust - in General Discussions [original thread]
Iron Wolf Saber wrote: As CPM I get access to information you guys will likely never see. Extending the Academy is not the solution. Making the NPE far better is. You mean back when new players were stuck in the academy for a lot longer, s...
- by Marc Rime - at 2014.01.21 20:17:00
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226. Can the caldari scout get a bonus to sniper rifles - in General Discussions [original thread]
True, scouts aren't optimal if you want sit still in a beefy suit with as much damage mods as possible, preferably safely behind the redline. ;)
- by Marc Rime - at 2014.01.21 19:45:00
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227. Improving your gameplay - in General Discussions [original thread]
Onesimus Tarsus wrote: Marc Rime wrote: 8213 wrote: Oh, have you tried dampening your heavy? Its AWESOME! Stealth is the most powerful asset in shooters. On a heavy, its amazing. People waltz around corners into insta-death That red dot...
- by Marc Rime - at 2014.01.21 17:53:00
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228. Improving your gameplay - in General Discussions [original thread]
8213 wrote: Oh, have you tried dampening your heavy? Its AWESOME! Stealth is the most powerful asset in shooters. On a heavy, its amazing. People waltz around corners into insta-death That red dot on my passive scanner or HUD doesn't really h...
- by Marc Rime - at 2014.01.21 17:29:00
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229. What (if any) changes have been announced to medium dropsuits? - in General Discussions [original thread]
Thanks.
- by Marc Rime - at 2014.01.21 16:41:00
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230. What (if any) changes have been announced to medium dropsuits? - in General Discussions [original thread]
I'm pretty sure I saw something, but I can't find it now. Anyone happen to have a link?
- by Marc Rime - at 2014.01.21 15:45:00
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231. What are you going to respec into? - in General Discussions [original thread]
LT SHANKS wrote: Flix Keptick wrote: Is there a confirmed respec? Or is it a dropsuit skill refund? LT SHANKS wrote: Assuming respecs are given, of course. You can't really blame him, can't expect people to read your *post* when ...
- by Marc Rime - at 2014.01.21 15:37:00
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232. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
Not sure if this has been mentioned, but if its PG/CPU remains on par with the other scouts, then maybe it should get a PG/CPU reduction for laser weapons? They tend to have higher fitting reqs than other races weapons after all. It would be silly...
- by Marc Rime - at 2014.01.20 23:13:00
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233. New Amarr scout primary & secondary bonuses( ideas wanted) - in General Discussions [original thread]
I wouldn't want the cloak bonus - the reason is that I don't want any of the scouts to be viable only if a specific piece of equipment is used (then again I doubt I'll train Amarr scouts any time soon, so why listen to me ;)). The other suggestio...
- by Marc Rime - at 2014.01.20 23:09:00
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234. To ALL SCOUTS and CCP - AMARR vs GALLENTE Scouts - in General Discussions [original thread]
I don't want an Amarr scout anyway, but it does indeed appear to be lacking something. Not only compared to Gallente, but also compared to Minmatar and Caldari (although comparing to Gallente is obviously easier). The other three look pretty bala...
- by Marc Rime - at 2014.01.17 21:38:00
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235. @CCP - Since you have posted the new stats... - in General Discussions [original thread]
Oh, they still tie the scout suits PG/CPU reduction to skill levels. Won't that make it kinda hard to equip a cloak until you've got the suit skill at level 5? If the fitting requirements are indeed to be high enough to prevent non-scouts from equ...
- by Marc Rime - at 2014.01.17 21:02:00
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236. Concord Dropsuit? - in General Discussions [original thread]
Angel Cartel suits plx plx.
- by Marc Rime - at 2014.01.15 18:37:00
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237. Scouts: What would you rather lose, sidearm or grenades? - in General Discussions [original thread]
Uh, scouts need more slots, not less. And more PG/CPU. I don't always carry grenades on my scouts, but that is because I lack CPU or PG.
- by Marc Rime - at 2014.01.14 16:38:00
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238. New game mode in "near future." Could it be in 1.8? Taking bets - in General Discussions [original thread]
"Near future" means "maybe by 2015".
- by Marc Rime - at 2014.01.13 00:25:00
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239. Remove Bolas' - in General Discussions [original thread]
They also kill mercs if they hit you mid air.. and sometimes they fly right under the MCC ;).
- by Marc Rime - at 2014.01.13 00:23:00
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240. Scouts: what upgrades does your class need? [article research] - in General Discussions [original thread]
Matticus Monk wrote: Oh, and fix the Gal ADV suit to 1H / 3L slots..... I'd rather have 2/3 for adv and then 2/4 on pro.
- by Marc Rime - at 2014.01.12 15:25:00
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