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541. Just add purchasable respecs already - in Feedback/Requests [original thread]
RoundEy3 wrote: Ok at least you're looking at this for what it is. The great part about the SP penalty is since it is a % obviously the less SP you have the more this would affect you. Basically a young character who switches around often will...
- by Malkai Inos - at 2013.05.31 16:30:00
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542. Just add purchasable respecs already - in Feedback/Requests [original thread]
RoundEy3 wrote: Thank you for listening. I can understand the adherence to eve, but it's got to be obvious that if that is the only group that picks up DUST and continues to play it there aren't going to be the large scale battles happening a...
- by Malkai Inos - at 2013.05.31 16:00:00
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543. Just add purchasable respecs already - in Feedback/Requests [original thread]
RoundEy3 wrote: @ Cross Atu In post 8 I had a quite simple balanced proposal for adding a respec feature that would allow people to occasionally change battlefield roles. My goal here is simple, balance the requests for a respec while keeping t...
- by Malkai Inos - at 2013.05.31 15:50:00
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544. Just add purchasable respecs already - in Feedback/Requests [original thread]
RoundEy3 wrote: There is no hostility. It's my guess that the majority of people who share my opinion will not "kiss the ring" and do something else that isn't so time consuming as keeping an edge in new eden. I just want to see the battle fie...
- by Malkai Inos - at 2013.05.31 15:26:00
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545. Just add purchasable respecs already - in Feedback/Requests [original thread]
RoundEy3 wrote: As I stated in my earlier post here I am for a limited, non ISK/money based respec option. I say this because despite a few elitists, purists, diehards, stubborn gamers, whatever you want to call them, believe that dust should ...
- by Malkai Inos - at 2013.05.31 15:01:00
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546. Just add purchasable respecs already - in Feedback/Requests [original thread]
Draco Cerberus wrote: As a vet who knows that new equipment is coming down the pipeline, I am one of the many that believe optional respecs should be available. My personal preference is that as new gear is introduced or major changes to how th...
- by Malkai Inos - at 2013.05.31 00:38:00
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547. Just add purchasable respecs already - in Feedback/Requests [original thread]
I'll just leave this here Malkai Inos wrote: The skillsystem is supposed to give weight to your decisions concerning role and gear. Increasing Specialization goes along with increasing effort and time required, increasing the cost of changes th...
- by Malkai Inos - at 2013.05.30 23:36:00
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548. Give a range buff to all weapons. - in Feedback/Requests [original thread]
Distance is supposed to be a tactical asset. Raising ranges back to SS V chromosome levels (for example) makes almost all weapons shoot farther than what can be reasonably utilized, getting us back from "flank and move" to "snipe and sit". Smart ...
- by Malkai Inos - at 2013.05.30 16:39:00
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549. [Suggestion] AUR items with reduced requirements - in Feedback/Requests [original thread]
AUR items had reduced PG/CPU requirements during Mordus Private Trials (and possibly some time after that). The logic behind it was actually sound: Reduce fitting cost to compensate for the lack of core skills that new players usually suffer from...
- by Malkai Inos - at 2013.05.30 14:11:00
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550. Tac AR is conpletely fine - in Feedback/Requests [original thread]
ladwar wrote: if your going to post a video as proof it should take you there, not the mobile youtube. fail troll. Remove the "m." subdomain right after the protocoll (the http:// bit) and you get to the supposed video wich, ironically, is com...
- by Malkai Inos - at 2013.05.28 03:58:00
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551. Tac AR is conpletely fine - in Feedback/Requests [original thread]
Synthetic Surrogate wrote: Quote: Can you confirm that this video shows what it claims to show Negative. The video linked shows the regular AR before Uprising was released. That means that i'm not crazy and since the OP does not corr...
- by Malkai Inos - at 2013.05.28 03:32:00
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552. [Feedback] Scrambler rifle / tac AR comparison + other related feedback - in Feedback/Requests [original thread]
CCP Remnant wrote: We'll be making some adjustments to the rifle ranges in the near future. We're currently testing the Rail Rifle and Combat Rifle internally (the two missing archetypes). Within the assault rifle class the four weapon types wi...
- by Malkai Inos - at 2013.05.28 03:29:00
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553. Buyers Remorse - in Feedback/Requests [original thread]
TcuBe3 wrote: Malkai Inos wrote: TcuBe3 wrote: [...]One thing you have to remember is that games are always structured based off of the lowest common denominator. After all, this game is platformed on the PS3.[...} That's you first and d...
- by Malkai Inos - at 2013.05.28 03:03:00
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554. Tac AR is conpletely fine - in Feedback/Requests [original thread]
Synthetic Surrogate wrote: Malkai Inos wrote: Synthetic Surrogate wrote: It is 15 shots a second with a turbo controller. They sell one at walmart for 12 bucks but it is wired and not wireless. All you do is hold in the turbo button alon...
- by Malkai Inos - at 2013.05.28 02:55:00
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555. Tac AR is conpletely fine - in Feedback/Requests [original thread]
Synthetic Surrogate wrote: It is 15 shots a second with a turbo controller. They sell one at walmart for 12 bucks but it is wired and not wireless. All you do is hold in the turbo button along with the button you want programmed. /easymode ...
- by Malkai Inos - at 2013.05.28 02:44:00
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556. Buyers Remorse - in Feedback/Requests [original thread]
TcuBe3 wrote: [...]One thing you have to remember is that games are always structured based off of the lowest common denominator. After all, this game is platformed on the PS3.[...} That's you first and defeating slip. There's the NFS series a...
- by Malkai Inos - at 2013.05.28 02:39:00
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557. Tac AR is conpletely fine - in Feedback/Requests [original thread]
Please name the video title so i can look in the non mobile version for it and decide wether your link somehow got messed up or you're a really bad troll. The video your link leads to is named "Dust 514 Beta: A Not As Cheap 42 Kill Ambush Game" an...
- by Malkai Inos - at 2013.05.28 02:27:00
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558. Tac AR is conpletely fine - in Feedback/Requests [original thread]
Your link shows no Tac AR as far as i'm aware of. Judging by the Chromosome textures it's a plain old GEK. Also, PDIGGY has been referred to as proof that modded controllers are beeing used on multiple occasions. I've yet to see him utilizing a r...
- by Malkai Inos - at 2013.05.28 02:10:00
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559. Buyers Remorse - in Feedback/Requests [original thread]
Krisuke 003 wrote: Ok, let me run a hypothetical scenario: CCP changes something, HMGs for example, and then the guys who built their characters for that build are stuck with something they researched and got advice for, but was changed withou...
- by Malkai Inos - at 2013.05.28 00:50:00
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560. Buyers Remorse - in Feedback/Requests [original thread]
Tuna the Fish wrote: low genius wrote: Krisuke 003 wrote: The subject line gotcha, didn't it? Not really a gripe thread, just a helpful suggestion. I would like to see that characters have an SP respec option that functions on a timer a...
- by Malkai Inos - at 2013.05.27 23:37:00
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