Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
261. AURUM respec? - in Feedback/Requests [original thread]
taxi bastard wrote: personally i believe that A) vets had a respec so they could put the focus on SP from their learning experience of what suits them, all those wasted SP were re invested to make their toons stronger. b)a new/newer player ...
- by Malkai Inos - at 2013.11.25 03:39:00
|
262. AURUM respec? - in Feedback/Requests [original thread]
GVGMODE wrote: I support paid respecs because at some point Dust 514 project will need to be financially suficient to support itself and it is a move in the right direction that will bring: a) Replay value to the game b) Increase the purcha...
- by Malkai Inos - at 2013.11.25 02:25:00
|
263. AURUM respec? - in Feedback/Requests [original thread]
taxi bastard wrote: judging by your likes, your obvious a vet. you have all your cores covered and most probrually have speced into most guns so its almost an irrelevance for you as you have nothing else to skill into. in all likelihood you ha...
- by Malkai Inos - at 2013.11.25 01:14:00
|
264. BPO REMOVAL.........AUR REFUND - in Feedback/Requests [original thread]
The last (optional) refund on release only returned the amount paid on initial purchase so you can expect to get only what you paid during beta, read: chump change. You can direct your thanks to those people who brought this to CCPs attention by ...
- by Malkai Inos - at 2013.11.20 18:17:00
|
265. ARs are OP, why nerfing everything is not the right way to balance - in Feedback/Requests [original thread]
D legendary hero wrote: the idea is that if for example everything but the AR was buffed, AR noobs couldnt complain tat they were nerfed because they are still just as effective, but now there are other guns that are just as effective in their ...
- by Malkai Inos - at 2013.08.02 23:10:00
|
266. [Request] Remove camera shake caused by the Mass Driver - in Feedback/Requests [original thread]
Cosgar wrote: First off, thanks to Wolfman and Remnant for fixing the Mass Driver. Many of us massholes appreciate the 1.2 change and were elated to finally be back in business. But there's a lingering issue that people on the opposing end of t...
- by Malkai Inos - at 2013.08.02 14:39:00
|
267. Nova knifes need to be nerfed. - in Feedback/Requests [original thread]
mollerz wrote: Pokey Dravon wrote: Also a secondary? No, not really. No one in their right mind will go "Oh hey, my AR ran out of bullets, instead of reloading let me whip out these knives and run straight at the guy who's shooting me." Ju...
- by Malkai Inos - at 2013.08.02 01:04:00
|
268. [Request] Remove Hitscan mechanics - in Feedback/Requests [original thread]
Buster Friently wrote: Malkai Inos wrote: Buster Friently wrote: BL4CKST4R wrote: Buster Friently wrote: Except for laser weapons and rails, please remove hitscan type weapon modes. Please replace the non laser, non rail weapons wit...
- by Malkai Inos - at 2013.08.02 00:50:00
|
269. [Request] Remove Hitscan mechanics - in Feedback/Requests [original thread]
Buster Friently wrote: BL4CKST4R wrote: Buster Friently wrote: Except for laser weapons and rails, please remove hitscan type weapon modes. Please replace the non laser, non rail weapons with projectiles that have travel time and ballisti...
- by Malkai Inos - at 2013.08.01 23:44:00
|
270. MOVE support truly necessary? - in Feedback/Requests [original thread]
If you mean by removing the "don't kill yourself with this thing" screen. I don't think it would as it's already used to mask loading times (in contrast to pre-uprising). Pay attention to the orange diode on your ps3 next time you see that screen...
- by Malkai Inos - at 2013.08.01 21:12:00
|
271. [FEEDBACK] Covered Habitacle Cabin for LAV's - in Feedback/Requests [original thread]
Oso Peresoso wrote: THE TRAINSPOTTER wrote: Oso Peresoso wrote: If your LLAV is dying, you're doing SOMETHING wrong. I agree though, the resistance bonus should be replaced with a style bonus. Namely 5% increase in retractable roof activ...
- by Malkai Inos - at 2013.08.01 18:03:00
|
272. Please remove hitboxes on objectives - in Feedback/Requests [original thread]
Mobius Wyvern wrote: Prangstar RND wrote: IMO hitboxes need to be removed from skirmish and domination objectives. Shooting a player inside/ behind and sometimes in front of an objective is hard/ impossible due to the hitbox that magically s...
- by Malkai Inos - at 2013.08.01 13:42:00
|
273. permanent SP respect option - in Feedback/Requests [original thread]
Mobius Wyvern wrote: A lot of those guys saying they want them and especially want unlimited numbers of them in exchange for money are getting up toward 25 million skillpoints. That's more than enough to instantly max out any specialization a...
- by Malkai Inos - at 2013.08.01 13:35:00
|
274. [Feedback] Drop Uplink spam is not fun - in Feedback/Requests [original thread]
Cross Atu wrote: To the best of my knowledge CCP has confirmed that the current visibility of Uplinks is not working as intended and that there is a fix in the works to have Uplinks properly placed within the scan/TACNET system (more or less ...
- by Malkai Inos - at 2013.08.01 03:29:00
|
275. permanent SP respect option - in Feedback/Requests [original thread]
I will probably have to truncate this significantly to stay below the char limit so be prepared for horrible readability. "this point is invalid as respecs have already been giventhus the no respec game design went out the window. Secondly the sk...
- by Malkai Inos - at 2013.08.01 01:13:00
|
276. permanent SP respect option - in Feedback/Requests [original thread]
Meeko Fent wrote: Every reason respecs are bad. And people think that respecs are going to help newbies... They'll only make newbies predicament worse as all the oldies field full proto FOTM fits. It make everything worse Egypt Musk wro...
- by Malkai Inos - at 2013.07.31 22:31:00
|
277. permanent SP respect option - in Feedback/Requests [original thread]
jlpgaming2752 wrote: [...]You're thoughts? I'm mostly thinking about the blessing that the search function is. This subject is brought up extremely frequently as of lately and there is literally nothing new that could be said about it by now ...
- by Malkai Inos - at 2013.07.31 20:34:00
|
278. [Feedback] Long-term Char planning vs. CCP - in Feedback/Requests [original thread]
Easy. Keep in mind that changes might occur that alter the effectiveness of your build. Spend SP accordingly or double down on your primary and risk the consequences. I've kept over 2m SP to prepare for the impending cal logi nerf. Adapting was a...
- by Malkai Inos - at 2013.07.31 18:36:00
|
279. Increase isk payout for pub matches - in Feedback/Requests [original thread]
xLTShinySidesx wrote: Let me explain how the isk payout makes the casual gamer feel... I have to grind 5-10 battles per day in starter fits to afford the gear I grinded for to get in the first place, don't get me wrong, it wasn't so much grindi...
- by Malkai Inos - at 2013.07.31 18:24:00
|
280. [Request] Aurum Respec - in Feedback/Requests [original thread]
Purchasable respecs are at odds with the game's concept on multiple levels. See here , here , here , here , here and here for issues with respecs and some reasons for having a "no respec" environment in the first place. There is however ...
- by Malkai Inos - at 2013.07.31 11:41:00
|
Pages: 1 2 3 4 5 6 7 8 9 10 20 30 |
First page | Previous page | Next page | Last page |